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UI: 'Disable Text Effects' setting applies to "corrupted text" (#944)
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@ -118,7 +118,7 @@ export function AchievementList({ achievements, playerAchievements }: IProps): J
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<Typography color="secondary" sx={{ mt: 1 }}>
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{secret.map((item) => (
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<span key={`secret_${item.achievement.ID}`}>
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<CorruptableText content={item.achievement.ID}></CorruptableText>
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<CorruptableText content={item.achievement.ID} spoiler={true}></CorruptableText>
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<br />
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</span>
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))}
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@ -30,7 +30,7 @@ export function BlackOpPage(props: IProps): React.ReactElement {
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</Typography>
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{props.bladeburner.blackops[BlackOperationName.OperationDaedalus] ? (
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<Button sx={{ my: 1, p: 1 }} onClick={() => Router.toPage(Page.BitVerse, { flume: false, quick: false })}>
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<CorruptableText content="Destroy w0rld_d34mon"></CorruptableText>
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<CorruptableText content="Destroy w0rld_d34mon" spoiler={false}></CorruptableText>
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</Button>
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) : (
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<BlackOpList bladeburner={props.bladeburner} />
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@ -136,7 +136,7 @@ const FactionElement = (props: FactionElementProps): React.ReactElement => {
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) : (
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<Tooltip title={"Rumored Faction"}>
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<span style={{ overflow: "hidden", whiteSpace: "nowrap", textOverflow: "ellipsis" }}>
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<CorruptableText content={props.faction.name} />
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<CorruptableText content={props.faction.name} spoiler={false} />
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</span>
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</Tooltip>
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)}
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@ -21,8 +21,6 @@ import { CasinoLocation } from "./CasinoLocation";
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import { Location } from "../Location";
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import { LocationType } from "@enums";
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import { Settings } from "../../Settings/Settings";
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import { isBackdoorInstalled } from "../../Server/ServerHelpers";
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import { GetServer } from "../../Server/AllServers";
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@ -97,10 +95,10 @@ export function GenericLocation({ loc }: IProps): React.ReactElement {
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<>
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<Button onClick={() => Router.toPage(Page.City)}>Return to World</Button>
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<Typography variant="h4" sx={{ mt: 1 }}>
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{backdoorInstalled && !Settings.DisableTextEffects ? (
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<Tooltip title={`Backdoor installed on ${loc.name}.`}>
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{backdoorInstalled ? (
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<Tooltip title={`Backdoor installed on ${serverMeta.hostname}.`}>
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<span>
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<CorruptableText content={loc.name} />
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<CorruptableText content={loc.name} spoiler={false} />
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</span>
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</Tooltip>
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) : (
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@ -303,7 +303,7 @@ export function SpecialLocation(props: SpecialLocationProps): React.ReactElement
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return (
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<>
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<Typography>
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<CorruptableText content={"An eerie aura surrounds this area. You feel you should leave."} />
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<CorruptableText content={"An eerie aura surrounds this area. You feel you should leave."} spoiler={false} />
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</Typography>
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</>
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);
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@ -28,7 +28,7 @@ export const A = (props: React.PropsWithChildren<{ href?: string }>): React.Reac
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cursor: "pointer",
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}}
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>
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<CorruptableText content={props.children + ""} />
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<CorruptableText content={props.children + ""} spoiler={true} />
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</span>
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);
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return (
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@ -1,4 +1,5 @@
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import React, { useEffect, useState } from "react";
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import { Settings } from "../../Settings/Settings";
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function replace(str: string, i: number, char: string): string {
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return str.substring(0, i) + char + str.substring(i + 1);
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@ -6,13 +7,18 @@ function replace(str: string, i: number, char: string): string {
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interface CorruptableTextProps {
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content: string;
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spoiler: boolean;
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}
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function randomize(char: string): string {
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function randomize(char: string, obfuscate: boolean): string {
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const randFrom = (str: string): string => str[Math.floor(Math.random() * str.length)];
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const classes = ["abcdefghijklmnopqrstuvwxyz", "ABCDEFGHIJKLMNOPQRSTUVWXYZ", "1234567890", " _", "()[]{}<>"];
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const other = `!@#$%^&*()_+|\\';"/.,?\`~`;
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if (obfuscate && Math.random() < 0.75) {
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return randFrom(other);
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}
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for (const c of classes) {
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if (c.includes(char)) return randFrom(c);
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}
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@ -24,6 +30,10 @@ export function CorruptableText(props: CorruptableTextProps): JSX.Element {
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const [content, setContent] = useState(props.content);
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useEffect(() => {
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if (Settings.DisableTextEffects) {
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return;
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}
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let counter = 5;
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const timers: number[] = [];
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const intervalId = setInterval(() => {
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@ -32,7 +42,7 @@ export function CorruptableText(props: CorruptableTextProps): JSX.Element {
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counter = Math.random() * 5;
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const index = Math.random() * props.content.length;
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const letter = props.content.charAt(index);
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setContent((content) => replace(content, index, randomize(letter)));
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setContent((content) => replace(content, index, randomize(letter, false)));
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timers.push(
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window.setTimeout(() => {
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setContent((content) => replace(content, index, letter));
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@ -46,5 +56,10 @@ export function CorruptableText(props: CorruptableTextProps): JSX.Element {
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};
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}, [props.content]);
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if (Settings.DisableTextEffects) {
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const spoileredContent = content.replaceAll(/./g, (c) => randomize(c, true));
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return <span>{props.spoiler ? spoileredContent : content}</span>;
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}
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return <span>{content}</span>;
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}
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