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https://github.com/bitburner-official/bitburner-src.git
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stanek-formula-rework
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9b4750aed4
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@ -10,7 +10,7 @@ export interface IActiveFragmentParams {
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export class ActiveFragment {
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id: number;
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avgCharge: number;
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highestCharge: number;
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numCharge: number;
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rotation: number;
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x: number;
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@ -21,14 +21,14 @@ export class ActiveFragment {
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this.id = params.fragment.id;
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this.x = params.x;
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this.y = params.y;
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this.avgCharge = 0;
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this.highestCharge = 0;
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this.numCharge = 0;
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this.rotation = params.rotation;
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} else {
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this.id = -1;
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this.x = -1;
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this.y = -1;
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this.avgCharge = -1;
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this.highestCharge = -1;
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this.numCharge = -1;
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this.rotation = -1;
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}
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@ -71,7 +71,7 @@ export class ActiveFragment {
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const fragment = FragmentById(this.id);
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if (fragment === null) throw new Error("ActiveFragment id refers to unknown Fragment.");
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const c = new ActiveFragment({ x: this.x, y: this.y, rotation: this.rotation, fragment: fragment });
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c.avgCharge = this.avgCharge;
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c.highestCharge = this.highestCharge;
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c.numCharge = this.numCharge;
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return c;
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}
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@ -1,4 +1,4 @@
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import { FactionNames } from '../Faction/data/FactionNames';
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import { FactionNames } from "../Faction/data/FactionNames";
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import { Fragment } from "./Fragment";
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import { ActiveFragment } from "./ActiveFragment";
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import { FragmentType } from "./FragmentType";
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@ -19,19 +19,23 @@ export class StaneksGift implements IStaneksGift {
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fragments: ActiveFragment[] = [];
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baseSize(): number {
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return StanekConstants.BaseSize + BitNodeMultipliers.StaneksGiftExtraSize + Player.sourceFileLvl(13)
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return StanekConstants.BaseSize + BitNodeMultipliers.StaneksGiftExtraSize + Player.sourceFileLvl(13);
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}
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width(): number {
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return Math.min(Math.floor(this.baseSize() / 2 + 1),StanekConstants.MaxSize);
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return Math.max(2, Math.min(Math.floor(this.baseSize() / 2 + 1), StanekConstants.MaxSize));
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}
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height(): number {
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return Math.min(Math.floor(this.baseSize() / 2 + 0.6),StanekConstants.MaxSize);
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return Math.max(3, Math.min(Math.floor(this.baseSize() / 2 + 0.6), StanekConstants.MaxSize));
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}
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charge(player: IPlayer, af: ActiveFragment, threads: number): void {
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af.avgCharge = (af.numCharge * af.avgCharge + threads) / (af.numCharge + 1);
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af.numCharge++;
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if (threads > af.highestCharge) {
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af.numCharge = (af.highestCharge * af.numCharge) / threads + 1;
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af.highestCharge = threads;
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} else {
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af.numCharge += threads / af.highestCharge;
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}
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const cotmg = Factions[FactionNames.ChurchOfTheMachineGod];
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cotmg.playerReputation += (player.faction_rep_mult * (Math.pow(threads, 0.95) * (cotmg.favor + 100))) / 1000;
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@ -66,7 +70,7 @@ export class StaneksGift implements IStaneksGift {
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for (const neighboor of neighboors) {
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boost *= neighboor.fragment().power;
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}
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return CalculateEffect(fragment.avgCharge, fragment.numCharge, fragment.fragment().power, boost);
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return CalculateEffect(fragment.highestCharge, fragment.numCharge, fragment.fragment().power, boost);
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}
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canPlace(rootX: number, rootY: number, rotation: number, fragment: Fragment): boolean {
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@ -126,7 +130,7 @@ export class StaneksGift implements IStaneksGift {
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clearCharge(): void {
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this.fragments.forEach((f) => {
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f.avgCharge = 0;
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f.highestCharge = 0;
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f.numCharge = 0;
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});
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}
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@ -48,9 +48,7 @@ export function FragmentInspector(props: IProps): React.ReactElement {
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}
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const f = props.fragment.fragment();
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let charge = `${numeralWrapper.formatStaneksGiftCharge(props.fragment.avgCharge)} avg. * ${
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props.fragment.numCharge
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} times`;
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let charge = numeralWrapper.formatStaneksGiftCharge(props.fragment.highestCharge * props.fragment.numCharge);
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let effect = "N/A";
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// Boosters and cooling don't deal with heat.
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if ([FragmentType.Booster, FragmentType.None, FragmentType.Delete].includes(f.type)) {
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@ -27,20 +27,20 @@ export function Stanek(): React.ReactElement {
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function addCharge(): void {
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staneksGift.fragments.forEach((f) => {
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f.avgCharge = 1e21;
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f.highestCharge = 1e21;
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f.numCharge = 1e21;
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});
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}
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function modCharge(modify: number): (x: number) => void {
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return function (cycles: number): void {
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staneksGift.fragments.forEach((f) => (f.avgCharge += cycles * modify));
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staneksGift.fragments.forEach((f) => (f.highestCharge += cycles * modify));
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};
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}
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function resetCharge(): void {
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staneksGift.fragments.forEach((f) => {
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f.avgCharge = 0;
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f.highestCharge = 0;
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f.numCharge = 0;
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});
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}
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2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -4089,7 +4089,7 @@ export interface Fragment {
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*/
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export interface ActiveFragment {
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id: number;
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avgCharge: number;
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highestCharge: number;
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numCharge: number;
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rotation: number;
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x: number;
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