unknown-ify bladeburner API.

This commit is contained in:
Olivier Gagnon 2022-03-29 20:44:27 -04:00
parent 4d9a8e7bba
commit cd1f01846f

@ -5,13 +5,14 @@ import { Bladeburner } from "../Bladeburner/Bladeburner";
import { getRamCost } from "../Netscript/RamCostGenerator";
import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
import { Bladeburner as INetscriptBladeburner, BladeburnerCurAction } from "../ScriptEditor/NetscriptDefinitions";
import { IAction } from "src/Bladeburner/IAction";
export function NetscriptBladeburner(
player: IPlayer,
workerScript: WorkerScript,
helper: INetscriptHelper,
): INetscriptBladeburner {
const checkBladeburnerAccess = function (func: any, skipjoined: any = false): void {
const checkBladeburnerAccess = function (func: string, skipjoined = false): void {
const bladeburner = player.bladeburner;
if (bladeburner === null) throw new Error("Must have joined bladeburner");
const apiAccess =
@ -32,7 +33,7 @@ export function NetscriptBladeburner(
}
};
const checkBladeburnerCity = function (func: any, city: any): void {
const checkBladeburnerCity = function (func: string, city: string): void {
const bladeburner = player.bladeburner;
if (bladeburner === null) throw new Error("Must have joined bladeburner");
if (!bladeburner.cities.hasOwnProperty(city)) {
@ -40,7 +41,7 @@ export function NetscriptBladeburner(
}
};
const getBladeburnerActionObject = function (func: any, type: any, name: any): any {
const getBladeburnerActionObject = function (func: string, type: string, name: string): IAction {
const bladeburner = player.bladeburner;
if (bladeburner === null) throw new Error("Must have joined bladeburner");
const actionId = bladeburner.getActionIdFromTypeAndName(type, name);
@ -77,10 +78,11 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.getBlackOpNamesNetscriptFn();
},
getBlackOpRank: function (name: any = ""): number {
getBlackOpRank: function (_blackOpName: unknown): number {
const blackOpName = helper.string("getBlackOpRank", "blackOpName", _blackOpName);
helper.updateDynamicRam("getBlackOpRank", getRamCost(player, "bladeburner", "getBlackOpRank"));
checkBladeburnerAccess("getBlackOpRank");
const action: any = getBladeburnerActionObject("getBlackOpRank", "blackops", name);
const action: any = getBladeburnerActionObject("getBlackOpRank", "blackops", blackOpName);
return action.reqdRank;
},
getGeneralActionNames: function (): string[] {
@ -97,7 +99,9 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.getSkillNamesNetscriptFn();
},
startAction: function (type: any = "", name: any = ""): boolean {
startAction: function (_type: unknown, _name: unknown): boolean {
const type = helper.string("startAction", "type", _type);
const name = helper.string("startAction", "name", _name);
helper.updateDynamicRam("startAction", getRamCost(player, "bladeburner", "startAction"));
checkBladeburnerAccess("startAction");
const bladeburner = player.bladeburner;
@ -122,7 +126,9 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.getTypeAndNameFromActionId(bladeburner.action);
},
getActionTime: function (type: any = "", name: any = ""): number {
getActionTime: function (_type: unknown, _name: unknown): number {
const type = helper.string("getActionTime", "type", _type);
const name = helper.string("getActionTime", "name", _name);
helper.updateDynamicRam("getActionTime", getRamCost(player, "bladeburner", "getActionTime"));
checkBladeburnerAccess("getActionTime");
const bladeburner = player.bladeburner;
@ -133,7 +139,9 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getActionTime", e);
}
},
getActionEstimatedSuccessChance: function (type: any = "", name: any = ""): [number, number] {
getActionEstimatedSuccessChance: function (_type: unknown, _name: unknown): [number, number] {
const type = helper.string("getActionEstimatedSuccessChance", "type", _type);
const name = helper.string("getActionEstimatedSuccessChance", "name", _name);
helper.updateDynamicRam(
"getActionEstimatedSuccessChance",
getRamCost(player, "bladeburner", "getActionEstimatedSuccessChance"),
@ -147,7 +155,10 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getActionEstimatedSuccessChance", e);
}
},
getActionRepGain: function (type: any = "", name: any = "", level: any): number {
getActionRepGain: function (_type: unknown, _name: unknown, _level: unknown): number {
const type = helper.string("getActionRepGain", "type", _type);
const name = helper.string("getActionRepGain", "name", _name);
const level = helper.number("getActionRepGain", "level", _level);
helper.updateDynamicRam("getActionRepGain", getRamCost(player, "bladeburner", "getActionRepGain"));
checkBladeburnerAccess("getActionRepGain");
const action = getBladeburnerActionObject("getActionRepGain", type, name);
@ -160,7 +171,9 @@ export function NetscriptBladeburner(
return action.rankGain * rewardMultiplier * BitNodeMultipliers.BladeburnerRank;
},
getActionCountRemaining: function (type: any = "", name: any = ""): number {
getActionCountRemaining: function (_type: unknown, _name: unknown): number {
const type = helper.string("getActionCountRemaining", "type", _type);
const name = helper.string("getActionCountRemaining", "name", _name);
helper.updateDynamicRam("getActionCountRemaining", getRamCost(player, "bladeburner", "getActionCountRemaining"));
checkBladeburnerAccess("getActionCountRemaining");
const bladeburner = player.bladeburner;
@ -171,31 +184,43 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getActionCountRemaining", e);
}
},
getActionMaxLevel: function (type: any = "", name: any = ""): number {
getActionMaxLevel: function (_type: unknown, _name: unknown): number {
const type = helper.string("getActionMaxLevel", "type", _type);
const name = helper.string("getActionMaxLevel", "name", _name);
helper.updateDynamicRam("getActionMaxLevel", getRamCost(player, "bladeburner", "getActionMaxLevel"));
checkBladeburnerAccess("getActionMaxLevel");
const action = getBladeburnerActionObject("getActionMaxLevel", type, name);
return action.maxLevel;
},
getActionCurrentLevel: function (type: any = "", name: any = ""): number {
getActionCurrentLevel: function (_type: unknown, _name: unknown): number {
const type = helper.string("getActionCurrentLevel", "type", _type);
const name = helper.string("getActionCurrentLevel", "name", _name);
helper.updateDynamicRam("getActionCurrentLevel", getRamCost(player, "bladeburner", "getActionCurrentLevel"));
checkBladeburnerAccess("getActionCurrentLevel");
const action = getBladeburnerActionObject("getActionCurrentLevel", type, name);
return action.level;
},
getActionAutolevel: function (type: any = "", name: any = ""): boolean {
getActionAutolevel: function (_type: unknown, _name: unknown): boolean {
const type = helper.string("getActionAutolevel", "type", _type);
const name = helper.string("getActionAutolevel", "name", _name);
helper.updateDynamicRam("getActionAutolevel", getRamCost(player, "bladeburner", "getActionAutolevel"));
checkBladeburnerAccess("getActionAutolevel");
const action = getBladeburnerActionObject("getActionCurrentLevel", type, name);
return action.autoLevel;
},
setActionAutolevel: function (type: any = "", name: any = "", autoLevel: any = true): void {
setActionAutolevel: function (_type: unknown, _name: unknown, _autoLevel: unknown = true): void {
const type = helper.string("setActionAutolevel", "type", _type);
const name = helper.string("setActionAutolevel", "name", _name);
const autoLevel = helper.boolean(_autoLevel);
helper.updateDynamicRam("setActionAutolevel", getRamCost(player, "bladeburner", "setActionAutolevel"));
checkBladeburnerAccess("setActionAutolevel");
const action = getBladeburnerActionObject("setActionAutolevel", type, name);
action.autoLevel = autoLevel;
},
setActionLevel: function (type: any = "", name: any = "", level: any = 1): void {
setActionLevel: function (_type: unknown, _name: unknown, _level: unknown = 1): void {
const type = helper.string("setActionLevel", "type", _type);
const name = helper.string("setActionLevel", "name", _name);
const level = helper.number("setActionLevel", "level", _level);
helper.updateDynamicRam("setActionLevel", getRamCost(player, "bladeburner", "setActionLevel"));
checkBladeburnerAccess("setActionLevel");
const action = getBladeburnerActionObject("setActionLevel", type, name);
@ -221,7 +246,8 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.skillPoints;
},
getSkillLevel: function (skillName: any = ""): number {
getSkillLevel: function (_skillName: unknown): number {
const skillName = helper.string("getSkillLevel", "skillName", _skillName);
helper.updateDynamicRam("getSkillLevel", getRamCost(player, "bladeburner", "getSkillLevel"));
checkBladeburnerAccess("getSkillLevel");
const bladeburner = player.bladeburner;
@ -232,7 +258,8 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getSkillLevel", e);
}
},
getSkillUpgradeCost: function (skillName: any = ""): number {
getSkillUpgradeCost: function (_skillName: unknown): number {
const skillName = helper.string("getSkillUpgradeCost", "skillName", _skillName);
helper.updateDynamicRam("getSkillUpgradeCost", getRamCost(player, "bladeburner", "getSkillUpgradeCost"));
checkBladeburnerAccess("getSkillUpgradeCost");
const bladeburner = player.bladeburner;
@ -243,7 +270,8 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getSkillUpgradeCost", e);
}
},
upgradeSkill: function (skillName: any): boolean {
upgradeSkill: function (_skillName: unknown): boolean {
const skillName = helper.string("upgradeSkill", "skillName", _skillName);
helper.updateDynamicRam("upgradeSkill", getRamCost(player, "bladeburner", "upgradeSkill"));
checkBladeburnerAccess("upgradeSkill");
const bladeburner = player.bladeburner;
@ -254,7 +282,9 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.upgradeSkill", e);
}
},
getTeamSize: function (type: any = "", name: any = ""): number {
getTeamSize: function (_type: unknown, _name: unknown): number {
const type = helper.string("getTeamSize", "type", _type);
const name = helper.string("getTeamSize", "name", _name);
helper.updateDynamicRam("getTeamSize", getRamCost(player, "bladeburner", "getTeamSize"));
checkBladeburnerAccess("getTeamSize");
const bladeburner = player.bladeburner;
@ -265,7 +295,10 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.getTeamSize", e);
}
},
setTeamSize: function (type: any = "", name: any = "", size: any): number {
setTeamSize: function (_type: unknown, _name: unknown, _size: unknown): number {
const type = helper.string("setTeamSize", "type", _type);
const name = helper.string("setTeamSize", "name", _name);
const size = helper.number("setTeamSize", "size", _size);
helper.updateDynamicRam("setTeamSize", getRamCost(player, "bladeburner", "setTeamSize"));
checkBladeburnerAccess("setTeamSize");
const bladeburner = player.bladeburner;
@ -276,7 +309,8 @@ export function NetscriptBladeburner(
throw helper.makeRuntimeErrorMsg("bladeburner.setTeamSize", e);
}
},
getCityEstimatedPopulation: function (cityName: any): number {
getCityEstimatedPopulation: function (_cityName: unknown): number {
const cityName = helper.string("getCityEstimatedPopulation", "cityName", _cityName);
helper.updateDynamicRam(
"getCityEstimatedPopulation",
getRamCost(player, "bladeburner", "getCityEstimatedPopulation"),
@ -287,7 +321,8 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.cities[cityName].popEst;
},
getCityCommunities: function (cityName: any): number {
getCityCommunities: function (_cityName: unknown): number {
const cityName = helper.string("getCityCommunities", "cityName", _cityName);
helper.updateDynamicRam("getCityCommunities", getRamCost(player, "bladeburner", "getCityCommunities"));
checkBladeburnerAccess("getCityCommunities");
checkBladeburnerCity("getCityCommunities", cityName);
@ -295,7 +330,8 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.cities[cityName].comms;
},
getCityChaos: function (cityName: any): number {
getCityChaos: function (_cityName: unknown): number {
const cityName = helper.string("getCityChaos", "cityName", _cityName);
helper.updateDynamicRam("getCityChaos", getRamCost(player, "bladeburner", "getCityChaos"));
checkBladeburnerAccess("getCityChaos");
checkBladeburnerCity("getCityChaos", cityName);
@ -310,13 +346,14 @@ export function NetscriptBladeburner(
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return bladeburner.city;
},
switchCity: function (cityName: any): boolean {
switchCity: function (_cityName: unknown): boolean {
const cityName = helper.string("switchCity", "cityName", _cityName);
helper.updateDynamicRam("switchCity", getRamCost(player, "bladeburner", "switchCity"));
checkBladeburnerAccess("switchCity");
checkBladeburnerCity("switchCity", cityName);
const bladeburner = player.bladeburner;
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return (bladeburner.city = cityName);
return bladeburner.city === cityName;
},
getStamina: function (): [number, number] {
helper.updateDynamicRam("getStamina", getRamCost(player, "bladeburner", "getStamina"));
@ -365,7 +402,7 @@ export function NetscriptBladeburner(
checkBladeburnerAccess("getBonusTime");
const bladeburner = player.bladeburner;
if (bladeburner === null) throw new Error("Should not be called without Bladeburner");
return (Math.round(bladeburner.storedCycles / 5))*1000;
return Math.round(bladeburner.storedCycles / 5) * 1000;
},
};
}