mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
Fixed syntactical bugs/typos
This commit is contained in:
parent
f6212a4c6d
commit
ce0ca6c24d
@ -54,8 +54,8 @@
|
||||
</script>
|
||||
|
||||
<script src="src/Terminal.js"></script>
|
||||
<script src="src/Server.js"></script>
|
||||
<script src="src/Player.js"></script>
|
||||
<script src="src/Server.js"></script>
|
||||
<script src="src/engine.js"></script>
|
||||
</body>
|
||||
</html>
|
@ -40,15 +40,18 @@ var Player = {
|
||||
lifetime_money: 0,
|
||||
|
||||
//Starting (home) computer
|
||||
homeComputer = new Server();
|
||||
startingServer.init("19.42.93.219", "home", "Home PC", true, true, true, true, 2);
|
||||
homeComputer: new Server(),
|
||||
|
||||
//Servers
|
||||
currentServer = homeComputer, //Server currently being accessed through terminal
|
||||
discoveredServers = [],
|
||||
purchasedServers = [],
|
||||
currentServer: null, //Server currently being accessed through terminal
|
||||
discoveredServers: [],
|
||||
purchasedServers: [],
|
||||
|
||||
//Achievements and achievement progress
|
||||
|
||||
|
||||
init: function() {
|
||||
homeComputer.init("19.42.93.219", "home", "Home PC", true, true, true, true, 1);
|
||||
currentServer = Player.homeComputer;
|
||||
}
|
||||
};
|
@ -1,5 +1,5 @@
|
||||
//Netburner Server class
|
||||
function Server() = {
|
||||
function Server() {
|
||||
/* Properties */
|
||||
//Connection information
|
||||
this.ip = "0.0.0.0";
|
||||
@ -66,7 +66,7 @@ Server.prototype.setHackingParameters = function(requiredHackingSkill, moneyAvai
|
||||
}
|
||||
|
||||
//Generate a random IP address. Used for the foreign servers
|
||||
createRandomIp = function() = {
|
||||
createRandomIp = function() {
|
||||
var ip = randomByte() +'.' +
|
||||
randomByte() +'.' +
|
||||
randomByte() +'.' +
|
||||
@ -74,7 +74,7 @@ createRandomIp = function() = {
|
||||
return ip;
|
||||
}
|
||||
|
||||
createRandomByte = function() = {
|
||||
createRandomByte = function() {
|
||||
return Math.round(Math.random()*256);
|
||||
}
|
||||
|
||||
@ -297,7 +297,7 @@ ForeignServers = {
|
||||
SigmaCosmetics.init(createRandomIp(), "sigma-cosmetics", "Sigma Cosmetics", true, false, false, false, 16);
|
||||
SigmaCosmetics.setHackingParameters(5, 500000, 5, 10);
|
||||
|
||||
JoesGuns.init(createRandomIp(), "joesguns", "Joe's Guns", true, false, false, false), 16);
|
||||
JoesGuns.init(createRandomIp(), "joesguns", "Joe's Guns", true, false, false, false, 16);
|
||||
JoesGuns.setHackingParameters(10, 200000, 20, 20);
|
||||
|
||||
Zer0Nightclub.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 32);
|
||||
|
141
src/Terminal.js
141
src/Terminal.js
@ -18,73 +18,78 @@ $(document).keyup(function(event) {
|
||||
}
|
||||
});
|
||||
|
||||
var Terminal.executeCommand = function(command) {
|
||||
var commandArray = command.split();
|
||||
|
||||
if (commandArray.length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (commandArray[0]) {
|
||||
case "analyze":
|
||||
//TODO Analyze the system for ports
|
||||
break;
|
||||
case "clear":
|
||||
case "cls":
|
||||
//TODO
|
||||
break;
|
||||
case "connect":
|
||||
//TODO Disconnect from current server in terminal and connect to new one..maybe rename this to telnet?
|
||||
break;
|
||||
case "df":
|
||||
//TODO
|
||||
break;
|
||||
case "hack":
|
||||
//TODO Hack the current PC (usually for money)
|
||||
//You can't hack your home pc or servers you purchased
|
||||
if (Player.currentServer.purchasedByPlayer) {
|
||||
post("Cannot hack your own machines! You are currently connected to your home PC or one of your purchased servers");
|
||||
} else {
|
||||
var Terminal = {
|
||||
executeCommand: function(command) {
|
||||
var commandArray = command.split();
|
||||
|
||||
if (commandArray.length == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (commandArray[0]) {
|
||||
case "analyze":
|
||||
//TODO Analyze the system for ports
|
||||
break;
|
||||
case "clear":
|
||||
case "cls":
|
||||
//TODO
|
||||
break;
|
||||
case "connect":
|
||||
//TODO Disconnect from current server in terminal and connect to new one..maybe rename this to telnet?
|
||||
break;
|
||||
case "df":
|
||||
//TODO
|
||||
break;
|
||||
case "hack":
|
||||
//TODO Hack the current PC (usually for money)
|
||||
//You can't hack your home pc or servers you purchased
|
||||
if (Player.currentServer.purchasedByPlayer) {
|
||||
post("Cannot hack your own machines! You are currently connected to your home PC or one of your purchased servers");
|
||||
} else {
|
||||
|
||||
}
|
||||
break;
|
||||
case "help":
|
||||
//TODO
|
||||
break;
|
||||
case "hostname":
|
||||
//Print the hostname of current system
|
||||
post(Player.currentServer.hostname);
|
||||
break;
|
||||
case "ifconfig":
|
||||
//Print the IP address of the current system
|
||||
post(Player.currentServer.ip);
|
||||
break;
|
||||
case "kill":
|
||||
//TODO
|
||||
break;
|
||||
case "ls":
|
||||
//TODO
|
||||
break;
|
||||
case "netstat":
|
||||
case "scan":
|
||||
//TODO Displays available network connections using TCP
|
||||
case "ps":
|
||||
//TODO
|
||||
break;
|
||||
case "rm":
|
||||
//TODO
|
||||
break;
|
||||
case "run":
|
||||
//TODO
|
||||
break;
|
||||
case "scp":
|
||||
//TODO
|
||||
break;
|
||||
default:
|
||||
|
||||
}
|
||||
break;
|
||||
case "help":
|
||||
//TODO
|
||||
break;
|
||||
case "hostname":
|
||||
//Print the hostname of current system
|
||||
post(Player.currentServer.hostname);
|
||||
break;
|
||||
case "ifconfig":
|
||||
//Print the IP address of the current system
|
||||
post(Player.currentServer.ip);
|
||||
break;
|
||||
case "kill":
|
||||
//TODO
|
||||
break;
|
||||
case "ls":
|
||||
//TODO
|
||||
break;
|
||||
case "netstat":
|
||||
case "scan":
|
||||
//TODO Displays available network connections using TCP
|
||||
case "ps":
|
||||
//TODO
|
||||
break;
|
||||
case "rm":
|
||||
//TODO
|
||||
break;
|
||||
case "run":
|
||||
//TODO
|
||||
break;
|
||||
case "scp":
|
||||
//TODO
|
||||
break;
|
||||
default:
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
var Terminal.runProgram = function(programName) {
|
||||
}
|
||||
},
|
||||
|
||||
}
|
||||
runProgram: function(programName) {
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
@ -110,7 +110,7 @@ var Engine = {
|
||||
'Defense: ' + Player.defense + '<br><br>' +
|
||||
'Dexterity: ' + Player.dexterity + '<br><br>' +
|
||||
'Agility: ' + Player.agility + '<br><br>' +
|
||||
'Servers owned: ' + Player.purchasedServers.length + <br><br>';
|
||||
'Servers owned: ' + Player.purchasedServers.length + '<br><br>';
|
||||
},
|
||||
|
||||
/* Main Event Loop */
|
||||
|
Loading…
Reference in New Issue
Block a user