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fix bug with getTaskTask release 50.1
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dist/engine.bundle.js
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dist/engine.bundle.js
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dist/vendor.bundle.js
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dist/vendor.bundle.js
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@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
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# The short X.Y version.
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version = '0.50'
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# The full version, including alpha/beta/rc tags.
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release = '0.50.0'
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release = '0.50.1'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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@ -590,6 +590,8 @@
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<p>If the game fails to load, consider <a href="?noScripts">killing all scripts</a></p>
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</div>
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</div>
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<div id="unclickable" style="display: none">Click on this to upgrade your Source-File -1!</div>
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<script type="text/javascript" src="dist/vendor.bundle.js"></script><script type="text/javascript" src="dist/engine.bundle.js"></script><script type="text/javascript" src="dist/engineStyle.bundle.js"></script></body>
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<!-- Misc Scripts -->
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@ -121,5 +121,5 @@
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"watch": "webpack --watch --mode production",
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"watch:dev": "webpack --watch --mode development"
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},
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"version": "0.49.2"
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"version": "0.50.1"
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}
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@ -228,8 +228,10 @@ export let CONSTANTS: IMap<any> = {
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LatestUpdate:
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`
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v0.5X.X - 2021-XX-XX TITLE (hydroflame)
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v0.50.1 - 2021-03-22 (hydroflame)
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-------
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Netscript
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* getTaskTasks works
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Factions
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* Augmentations offered by a Faction but already bought are in a separate list at the bottom of the page.
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@ -490,9 +490,9 @@ function NetscriptFunctions(workerScript) {
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}
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const getGangTask = function(func, name) {
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const task = GangMemberTasks[taskName];
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const task = GangMemberTasks[name];
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if (!task) {
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throw makeRuntimeErrorMsg(`gang.${func}`, `Invalid task: '${taskName}'`);
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throw makeRuntimeErrorMsg(`gang.${func}`, `Invalid task: '${name}'`);
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}
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return task;
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