Merge pull request #2820 from MartinFournier/chore/declutter

Declutter repository root
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hydroflame 2022-01-26 12:56:37 -05:00 committed by GitHub
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38 changed files with 60 additions and 57 deletions

@ -1,27 +1,26 @@
node_modules/
dist/
input/
.dist
.tmp
.package
assets/
css/
.build
.cypress/
cypress/
dist/
input/
assets/
doc/
markdown/
netscript_tests/
scripts/
test/netscript/
electron/lib
electron/greenworks.js
src/ThirdParty/*
src/JSInterpreter.js
tools/engines-check/
test/*.bundle.*
editor.main.js
main.bundle.js
webpack.config.js
webpack.config-test.js

@ -6,7 +6,7 @@ Bitburner is a programming-based [incremental game](https://en.wikipedia.org/wik
that revolves around hacking and cyberpunk themes.
The game can be played at https://danielyxie.github.io/bitburner or installed through [Steam](https://store.steampowered.com/app/1812820/Bitburner/).
See the [frequently asked questions](./FAQ.md) for more information . To discuss the game or get help, join the [official discord server](https://discord.gg/TFc3hKD)
See the [frequently asked questions](./doc/FAQ.md) for more information . To discuss the game or get help, join the [official discord server](https://discord.gg/TFc3hKD)
# Documentation
@ -18,13 +18,13 @@ The [in-game documentation](./markdown/bitburner.md) is generated from the [Type
Anyone is welcome to contribute to the documentation by editing the [source
files](/doc/source) and then making a pull request with your contributions.
For further guidance, please refer to the "As A Documentor" section of
[CONTRIBUTING](CONTRIBUTING.md).
[CONTRIBUTING](./doc/CONTRIBUTING.md).
# Contribution
There are many ways to contribute to the game. It can be as simple as fixing
a typo, correcting a bug, or improving the UI. For guidance on doing so,
please refer to the [CONTRIBUTING](CONTRIBUTING.md) document.
please refer to the [CONTRIBUTING](./doc/CONTRIBUTING.md) document.
You will retain all ownership of the Copyright of any contributions you make,
and will have the same rights to use or license your contributions. By

@ -1,10 +1,14 @@
{
"baseUrl": "http://localhost:8000",
"fixturesFolder": false,
"trashAssetsBeforeRuns": true,
"screenshotsFolder": ".cypress/screenshots",
"videosFolder": ".cypress/videos",
"videoUploadOnPasses": false,
"viewportWidth": 1980,
"viewportHeight": 1080
"viewportHeight": 1080,
"fixturesFolder": "test/cypress/fixtures",
"integrationFolder": "test/cypress/integration",
"pluginsFile": "test/cypress/plugins/index.js",
"supportFile": "test/cypress/support/index.js",
"screenshotsFolder": ".cypress/screenshots",
"videosFolder": ".cypress/videos",
"downloadsFolder": ".cypress/downloads"
}

@ -182,7 +182,7 @@ To contribute to and view your changes to the BitBurner documentation on [Read T
Docs](http://bitburner.readthedocs.io/), you will
need to have Python installed, along with [Sphinx](http://www.sphinx-doc.org).
To make change to the [in-game documentation](./markdown/bitburner.md), you will need to modify the [TypeScript definitions](./src/ScriptEditor/NetscriptDefinitions.d.ts), not the markdown files.
To make change to the [in-game documentation](../markdown/bitburner.md), you will need to modify the [TypeScript definitions](../src/ScriptEditor/NetscriptDefinitions.d.ts), not the markdown files.
We are using [API Extractor](https://api-extractor.com/pages/tsdoc/doc_comment_syntax/) (tsdoc hints) to generate the markdown doc. Make your changes to the TypeScript definitions and then run `npm run doc`.

@ -23,4 +23,4 @@ Bug
---
Otherwise, the game is probably frozen/stuck due to a bug. To report a bug, follow
the guidelines `here <https://github.com/danielyxie/bitburner/blob/master/CONTRIBUTING.md#reporting-bugs>`_.
the guidelines `here <https://github.com/danielyxie/bitburner/blob/master/doc/CONTRIBUTING.md#reporting-bugs>`_.

@ -113,7 +113,7 @@
"build:dev": "webpack --mode development",
"lint": "eslint --fix . --ext js,jsx,ts,tsx",
"lint:report": "eslint --ext js,jsx,ts,tsx .",
"preinstall": "node ./scripts/engines-check.js",
"preinstall": "node ./tools/engines-check/engines-check.js",
"test": "jest",
"test:watch": "jest --watch",
"watch": "webpack --watch --mode production",

@ -2,7 +2,7 @@
Feel free to contribute a new theme by submitting a pull request to the game!
See [CONTRIBUTING.md](/CONTRIBUTING.md) for details.
See [CONTRIBUTING.md](/doc/CONTRIBUTING.md) for details.
## How create a new theme

@ -1,13 +1,13 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from "@jest/globals";
import { Player } from "../../src/Player";
import { NetscriptFunctions } from "../../src/NetscriptFunctions";
import { getRamCost, RamCostConstants } from "../../src/Netscript/RamCostGenerator";
import { Environment } from "../../src/Netscript/Environment";
import { RunningScript } from "../../src/Script/RunningScript";
import { Script } from "../../src/Script/Script";
import { SourceFileFlags } from "../../src/SourceFile/SourceFileFlags";
import { Player } from "../../../src/Player";
import { NetscriptFunctions } from "../../../src/NetscriptFunctions";
import { getRamCost, RamCostConstants } from "../../../src/Netscript/RamCostGenerator";
import { Environment } from "../../../src/Netscript/Environment";
import { RunningScript } from "../../../src/Script/RunningScript";
import { Script } from "../../../src/Script/Script";
import { SourceFileFlags } from "../../../src/SourceFile/SourceFileFlags";
jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
virtual: true,

@ -1,9 +1,9 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect } from "@jest/globals";
import { Player } from "../../src/Player";
import { getRamCost, RamCostConstants } from "../../src/Netscript/RamCostGenerator";
import { calculateRamUsage } from "../../src/Script/RamCalculations";
import { Player } from "../../../src/Player";
import { getRamCost, RamCostConstants } from "../../../src/Netscript/RamCostGenerator";
import { calculateRamUsage } from "../../../src/Script/RamCalculations";
jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
virtual: true,

@ -1,8 +1,8 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from "@jest/globals";
import { Script } from "../../src/Script/Script";
import { Player } from "../../src/Player";
import { Script } from "../../../src/Script/Script";
import { Player } from "../../../src/Player";
jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
virtual: true,
@ -26,4 +26,4 @@ describe("Validate Save Script Works", function () {
expect(script.code).toEqual(code)
expect(script.server).toEqual(server)
});
});
});

@ -1,25 +1,25 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from '@jest/globals'
import { CONSTANTS } from "../src/Constants";
import { Player } from "../src/Player";
import { IMap } from "../src/types";
import { CONSTANTS } from "../../src/Constants";
import { Player } from "../../src/Player";
import { IMap } from "../../src/types";
import { Company } from "../src/Company/Company";
import { Server } from "../src/Server/Server";
import { Company } from "../../src/Company/Company";
import { Server } from "../../src/Server/Server";
import { buyStock, sellStock, shortStock, sellShort } from "../src/StockMarket/BuyingAndSelling";
import { IStockMarket } from "../src/StockMarket/IStockMarket";
import { Order } from "../src/StockMarket/Order";
import { buyStock, sellStock, shortStock, sellShort } from "../../src/StockMarket/BuyingAndSelling";
import { IStockMarket } from "../../src/StockMarket/IStockMarket";
import { Order } from "../../src/StockMarket/Order";
import {
forecastForecastChangeFromCompanyWork,
forecastForecastChangeFromHack,
influenceStockThroughCompanyWork,
influenceStockThroughServerGrow,
influenceStockThroughServerHack,
} from "../src/StockMarket/PlayerInfluencing";
import { processOrders, IProcessOrderRefs } from "../src/StockMarket/OrderProcessing";
import { Stock, StockForecastInfluenceLimit } from "../src/StockMarket/Stock";
} from "../../src/StockMarket/PlayerInfluencing";
import { processOrders, IProcessOrderRefs } from "../../src/StockMarket/OrderProcessing";
import { Stock, StockForecastInfluenceLimit } from "../../src/StockMarket/Stock";
import {
cancelOrder,
deleteStockMarket,
@ -29,15 +29,15 @@ import {
processStockPrices,
StockMarket,
SymbolToStockMap,
} from "../src/StockMarket/StockMarket";
} from "../../src/StockMarket/StockMarket";
import {
forecastChangePerPriceMovement,
getBuyTransactionCost,
getSellTransactionGain,
processTransactionForecastMovement,
} from "../src/StockMarket/StockMarketHelpers";
import { OrderTypes } from "../src/StockMarket/data/OrderTypes";
import { PositionTypes } from "../src/StockMarket/data/PositionTypes";
} from "../../src/StockMarket/StockMarketHelpers";
import { OrderTypes } from "../../src/StockMarket/data/OrderTypes";
import { PositionTypes } from "../../src/StockMarket/data/PositionTypes";
jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => '', {
virtual: true,

@ -1,6 +1,6 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from '@jest/globals'
import { convertTimeMsToTimeElapsedString } from "../src/utils/StringHelperFunctions";
import { convertTimeMsToTimeElapsedString } from "../../src/utils/StringHelperFunctions";
describe("StringHelperFunctions Tests", function () {
it("transforms strings", () => {

@ -1,6 +1,6 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from '@jest/globals'
import * as dirHelpers from "../../src/Terminal/DirectoryHelpers";
import * as dirHelpers from "../../../src/Terminal/DirectoryHelpers";
describe("Terminal Directory Tests", function () {
describe("removeLeadingSlash()", function () {

@ -2,12 +2,12 @@
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import { jest, describe, expect, test } from "@jest/globals";
import { Player } from "../../src/Player";
import { determineAllPossibilitiesForTabCompletion } from "../../src/Terminal/determineAllPossibilitiesForTabCompletion";
import { Server } from "../../src/Server/Server";
import { AddToAllServers, prestigeAllServers } from "../../src/Server/AllServers";
import { LocationName } from "../../src/Locations/data/LocationNames";
import { CodingContract } from "../../src/CodingContracts";
import { Player } from "../../../src/Player";
import { determineAllPossibilitiesForTabCompletion } from "../../../src/Terminal/determineAllPossibilitiesForTabCompletion";
import { Server } from "../../../src/Server/Server";
import { AddToAllServers, prestigeAllServers } from "../../../src/Server/AllServers";
import { LocationName } from "../../../src/Locations/data/LocationNames";
import { CodingContract } from "../../../src/CodingContracts";
jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
virtual: true,