mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-17 13:13:49 +01:00
Merge pull request #2820 from MartinFournier/chore/declutter
Declutter repository root
This commit is contained in:
commit
cef0f30993
@ -1,27 +1,26 @@
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node_modules/
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dist/
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input/
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.dist
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.tmp
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.package
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assets/
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css/
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.build
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.cypress/
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cypress/
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dist/
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input/
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assets/
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doc/
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markdown/
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netscript_tests/
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scripts/
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test/netscript/
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electron/lib
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electron/greenworks.js
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src/ThirdParty/*
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src/JSInterpreter.js
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tools/engines-check/
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test/*.bundle.*
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editor.main.js
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main.bundle.js
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webpack.config.js
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webpack.config-test.js
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@ -6,7 +6,7 @@ Bitburner is a programming-based [incremental game](https://en.wikipedia.org/wik
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that revolves around hacking and cyberpunk themes.
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The game can be played at https://danielyxie.github.io/bitburner or installed through [Steam](https://store.steampowered.com/app/1812820/Bitburner/).
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See the [frequently asked questions](./FAQ.md) for more information . To discuss the game or get help, join the [official discord server](https://discord.gg/TFc3hKD)
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See the [frequently asked questions](./doc/FAQ.md) for more information . To discuss the game or get help, join the [official discord server](https://discord.gg/TFc3hKD)
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# Documentation
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@ -18,13 +18,13 @@ The [in-game documentation](./markdown/bitburner.md) is generated from the [Type
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Anyone is welcome to contribute to the documentation by editing the [source
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files](/doc/source) and then making a pull request with your contributions.
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For further guidance, please refer to the "As A Documentor" section of
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[CONTRIBUTING](CONTRIBUTING.md).
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[CONTRIBUTING](./doc/CONTRIBUTING.md).
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# Contribution
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There are many ways to contribute to the game. It can be as simple as fixing
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a typo, correcting a bug, or improving the UI. For guidance on doing so,
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please refer to the [CONTRIBUTING](CONTRIBUTING.md) document.
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please refer to the [CONTRIBUTING](./doc/CONTRIBUTING.md) document.
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You will retain all ownership of the Copyright of any contributions you make,
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and will have the same rights to use or license your contributions. By
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12
cypress.json
12
cypress.json
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{
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"baseUrl": "http://localhost:8000",
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"fixturesFolder": false,
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"trashAssetsBeforeRuns": true,
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"screenshotsFolder": ".cypress/screenshots",
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"videosFolder": ".cypress/videos",
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"videoUploadOnPasses": false,
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"viewportWidth": 1980,
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"viewportHeight": 1080
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"viewportHeight": 1080,
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"fixturesFolder": "test/cypress/fixtures",
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"integrationFolder": "test/cypress/integration",
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"pluginsFile": "test/cypress/plugins/index.js",
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"supportFile": "test/cypress/support/index.js",
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"screenshotsFolder": ".cypress/screenshots",
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"videosFolder": ".cypress/videos",
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"downloadsFolder": ".cypress/downloads"
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}
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@ -182,7 +182,7 @@ To contribute to and view your changes to the BitBurner documentation on [Read T
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Docs](http://bitburner.readthedocs.io/), you will
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need to have Python installed, along with [Sphinx](http://www.sphinx-doc.org).
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To make change to the [in-game documentation](./markdown/bitburner.md), you will need to modify the [TypeScript definitions](./src/ScriptEditor/NetscriptDefinitions.d.ts), not the markdown files.
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To make change to the [in-game documentation](../markdown/bitburner.md), you will need to modify the [TypeScript definitions](../src/ScriptEditor/NetscriptDefinitions.d.ts), not the markdown files.
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We are using [API Extractor](https://api-extractor.com/pages/tsdoc/doc_comment_syntax/) (tsdoc hints) to generate the markdown doc. Make your changes to the TypeScript definitions and then run `npm run doc`.
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@ -23,4 +23,4 @@ Bug
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---
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Otherwise, the game is probably frozen/stuck due to a bug. To report a bug, follow
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the guidelines `here <https://github.com/danielyxie/bitburner/blob/master/CONTRIBUTING.md#reporting-bugs>`_.
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the guidelines `here <https://github.com/danielyxie/bitburner/blob/master/doc/CONTRIBUTING.md#reporting-bugs>`_.
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@ -113,7 +113,7 @@
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"build:dev": "webpack --mode development",
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"lint": "eslint --fix . --ext js,jsx,ts,tsx",
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"lint:report": "eslint --ext js,jsx,ts,tsx .",
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"preinstall": "node ./scripts/engines-check.js",
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"preinstall": "node ./tools/engines-check/engines-check.js",
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"test": "jest",
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"test:watch": "jest --watch",
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"watch": "webpack --watch --mode production",
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@ -2,7 +2,7 @@
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Feel free to contribute a new theme by submitting a pull request to the game!
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See [CONTRIBUTING.md](/CONTRIBUTING.md) for details.
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See [CONTRIBUTING.md](/doc/CONTRIBUTING.md) for details.
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## How create a new theme
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@ -1,13 +1,13 @@
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from "@jest/globals";
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import { Player } from "../../src/Player";
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import { NetscriptFunctions } from "../../src/NetscriptFunctions";
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import { getRamCost, RamCostConstants } from "../../src/Netscript/RamCostGenerator";
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import { Environment } from "../../src/Netscript/Environment";
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import { RunningScript } from "../../src/Script/RunningScript";
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import { Script } from "../../src/Script/Script";
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import { SourceFileFlags } from "../../src/SourceFile/SourceFileFlags";
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import { Player } from "../../../src/Player";
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import { NetscriptFunctions } from "../../../src/NetscriptFunctions";
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import { getRamCost, RamCostConstants } from "../../../src/Netscript/RamCostGenerator";
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import { Environment } from "../../../src/Netscript/Environment";
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import { RunningScript } from "../../../src/Script/RunningScript";
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import { Script } from "../../../src/Script/Script";
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import { SourceFileFlags } from "../../../src/SourceFile/SourceFileFlags";
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jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
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virtual: true,
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect } from "@jest/globals";
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import { Player } from "../../src/Player";
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import { getRamCost, RamCostConstants } from "../../src/Netscript/RamCostGenerator";
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import { calculateRamUsage } from "../../src/Script/RamCalculations";
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import { Player } from "../../../src/Player";
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import { getRamCost, RamCostConstants } from "../../../src/Netscript/RamCostGenerator";
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import { calculateRamUsage } from "../../../src/Script/RamCalculations";
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jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
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virtual: true,
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from "@jest/globals";
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import { Script } from "../../src/Script/Script";
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import { Player } from "../../src/Player";
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import { Script } from "../../../src/Script/Script";
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import { Player } from "../../../src/Player";
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jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
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virtual: true,
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@ -26,4 +26,4 @@ describe("Validate Save Script Works", function () {
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expect(script.code).toEqual(code)
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expect(script.server).toEqual(server)
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});
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});
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});
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from '@jest/globals'
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import { CONSTANTS } from "../src/Constants";
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import { Player } from "../src/Player";
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import { IMap } from "../src/types";
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import { CONSTANTS } from "../../src/Constants";
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import { Player } from "../../src/Player";
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import { IMap } from "../../src/types";
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import { Company } from "../src/Company/Company";
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import { Server } from "../src/Server/Server";
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import { Company } from "../../src/Company/Company";
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import { Server } from "../../src/Server/Server";
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import { buyStock, sellStock, shortStock, sellShort } from "../src/StockMarket/BuyingAndSelling";
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import { IStockMarket } from "../src/StockMarket/IStockMarket";
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import { Order } from "../src/StockMarket/Order";
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import { buyStock, sellStock, shortStock, sellShort } from "../../src/StockMarket/BuyingAndSelling";
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import { IStockMarket } from "../../src/StockMarket/IStockMarket";
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import { Order } from "../../src/StockMarket/Order";
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import {
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forecastForecastChangeFromCompanyWork,
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forecastForecastChangeFromHack,
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influenceStockThroughCompanyWork,
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influenceStockThroughServerGrow,
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influenceStockThroughServerHack,
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} from "../src/StockMarket/PlayerInfluencing";
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import { processOrders, IProcessOrderRefs } from "../src/StockMarket/OrderProcessing";
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import { Stock, StockForecastInfluenceLimit } from "../src/StockMarket/Stock";
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} from "../../src/StockMarket/PlayerInfluencing";
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import { processOrders, IProcessOrderRefs } from "../../src/StockMarket/OrderProcessing";
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import { Stock, StockForecastInfluenceLimit } from "../../src/StockMarket/Stock";
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import {
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cancelOrder,
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deleteStockMarket,
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@ -29,15 +29,15 @@ import {
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processStockPrices,
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StockMarket,
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SymbolToStockMap,
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} from "../src/StockMarket/StockMarket";
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} from "../../src/StockMarket/StockMarket";
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import {
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forecastChangePerPriceMovement,
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getBuyTransactionCost,
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getSellTransactionGain,
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processTransactionForecastMovement,
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} from "../src/StockMarket/StockMarketHelpers";
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import { OrderTypes } from "../src/StockMarket/data/OrderTypes";
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import { PositionTypes } from "../src/StockMarket/data/PositionTypes";
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} from "../../src/StockMarket/StockMarketHelpers";
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import { OrderTypes } from "../../src/StockMarket/data/OrderTypes";
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import { PositionTypes } from "../../src/StockMarket/data/PositionTypes";
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jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => '', {
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virtual: true,
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from '@jest/globals'
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import { convertTimeMsToTimeElapsedString } from "../src/utils/StringHelperFunctions";
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import { convertTimeMsToTimeElapsedString } from "../../src/utils/StringHelperFunctions";
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describe("StringHelperFunctions Tests", function () {
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it("transforms strings", () => {
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from '@jest/globals'
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import * as dirHelpers from "../../src/Terminal/DirectoryHelpers";
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import * as dirHelpers from "../../../src/Terminal/DirectoryHelpers";
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describe("Terminal Directory Tests", function () {
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describe("removeLeadingSlash()", function () {
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import { jest, describe, expect, test } from "@jest/globals";
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import { Player } from "../../src/Player";
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import { determineAllPossibilitiesForTabCompletion } from "../../src/Terminal/determineAllPossibilitiesForTabCompletion";
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import { Server } from "../../src/Server/Server";
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import { AddToAllServers, prestigeAllServers } from "../../src/Server/AllServers";
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import { LocationName } from "../../src/Locations/data/LocationNames";
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import { CodingContract } from "../../src/CodingContracts";
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import { Player } from "../../../src/Player";
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import { determineAllPossibilitiesForTabCompletion } from "../../../src/Terminal/determineAllPossibilitiesForTabCompletion";
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import { Server } from "../../../src/Server/Server";
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import { AddToAllServers, prestigeAllServers } from "../../../src/Server/AllServers";
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import { LocationName } from "../../../src/Locations/data/LocationNames";
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import { CodingContract } from "../../../src/CodingContracts";
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jest.mock(`!!raw-loader!../NetscriptDefinitions.d.ts`, () => "", {
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virtual: true,
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