DOCUMENTATION: Clarify multipliers of Hacknet server (#1291)

This commit is contained in:
catloversg 2024-05-23 14:49:06 +07:00 committed by GitHub
parent c82b2e15a0
commit cfa941ce58
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

@ -1,8 +1,17 @@
# Hacknet Servers # Hacknet Servers
These are a very powerful upgrade to [Hacknet Nodes](../basic/hacknet_nodes.md). This is a very powerful upgrade to [Hacknet Nodes](../basic/hacknet_nodes.md). It is unlocked in BitNode 9.
Instead of producing money, the Hacknet Servers produce `hashes`.
This currency can be exchanged for a variety of upgrades that boost most other mechanics of the game.
They can also be used to run scripts on. Instead of producing money, Hacknet servers produce `hash`. This currency can be exchanged for a variety of upgrades that boost most other mechanics of the game.
However, this reduces the amount of `hash` produced.
We can run scripts on them, but it reduces the amount of `hash` produced.
There are 5 multipliers that affect them:
- `hacknet_node_money` affects the hash production rate.
- `hacknet_node_purchase_cost` affects the cost of purchasing a server.
- `hacknet_node_ram_cost` affects the cost of upgrading RAM.
- `hacknet_node_core_cost` affects the cost of upgrading core.
- `hacknet_node_level_cost` affects the cost of upgrading level.
There is no multiplier that affects the cost of upgrading cache.