Changelog update

This commit is contained in:
Snarling 2024-01-14 16:48:14 -05:00
parent 2ac0470cea
commit d0e66d5be2

@ -223,7 +223,7 @@ export const CONSTANTS: {
// Also update doc/source/changelog.rst
LatestUpdate: `
## v2.6.0 dev - Changelog last updated 7 Jan 2024
## v2.6.0 dev - Changelog last updated 14 Jan 2024
### MAJOR ADDITIONS
@ -233,26 +233,32 @@ export const CONSTANTS: {
### API
- (Go) Added the ns.go API, which allows interaction with the new IPvGO mechanic. While this is in development, the API may undergo changes. (@ficocelliguy)
- (Singularity) Add type information for getCurrentWork return value (@Semanual)
- (Stanek) Fix acceptGift which was not working in 2.5.2 (@jjclark1982)
- formatNumber now throws an error if specifying a suffixStart less than 1000 (@TheAimMan)
- (Singularity) Add type information for ns.singularity.getCurrentWork return value (@Semanual)
- (Stanek) Fix ns.stanek.acceptGift which was not working in 2.5.2 (@jjclark1982)
- ns.formatNumber now throws an error if specifying a suffixStart less than 1000 (@TheAimMan)
- Fixed ns.serverExists returning incorrect value for an endgame server (@cigarmemr)
### UI
- (Augmentations) Fixed some missing description text for Hacknet multipliers (@jjclark1982)
- (Corporation) Align columns correctly in warehouse breakdown table (@jjclark1982)
- (Corporation) Several typo fixes in Corporation modals (@cigarmemr)
- (Documentation) Ingame documentation now displays line breaks inside tables correctly (@Snarling)
- (Documentation) Added a documentation page for converting .script to .js (@LJNeon, @jjclark1982, @Snarling)
- (Hashnet) Hash upgrade descriptions use proper number formatting options (@Snarling)
- (Infiltration) Changed how the CheatCodeGame is displayed (@alutman, @Snarling)
- (Sleeve) If intelligence is unlocked, sleeve intelligence is shown in the UI (@Caldwell-74)
- "Disable Text Effects" option also disables the corrupted text display (@draughtnyan)
- The "flight" program now displays the related requirements in a more readable way (@TheAimMan)
- fl1ght.exe now displays the related requirements in a more readable way (@TheAimMan)
- Miscellaneous wording fixes (@cigarmemr)
### MISC
- (CodingContract) Improve parsing of player input for arrays (@rocket3989)
- (Ports) Port objects no longer track a separate promise for every use of nextWrite (@Snarling)
- (RemoteAPI) Remote API can be targeted to a remote device instead of the default of localhost (@Specker)
- (ScriptEditor) When importing from other files that are also open in the editor, type information is now available in the IDE (@shyguy1412)
- (ScriptEditor) Script "models" in the script editor are now properly disposed (@Caldwell-74)
- Fix inconsistent importing of the arg library (@catloversg)
- Nerf noodle bar (various)
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