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https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-18 12:15:44 +01:00
keep factions now just give an invite.
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24
dist/vendor.bundle.js
vendored
24
dist/vendor.bundle.js
vendored
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@ -13,12 +13,6 @@
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<meta name="msapplication-TileColor" content="#000000"/>
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<meta name="msapplication-TileColor" content="#000000"/>
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<meta name="msapplication-config" content="dist/browserconfig.xml"/>
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<meta name="msapplication-config" content="dist/browserconfig.xml"/>
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<meta name="theme-color" content="#ffffff"/>
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<meta name="theme-color" content="#ffffff"/>
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<script>
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// Give a warning if you go back in browser history.
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window.onbeforeunload = function () {
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return "Your work will be lost.";
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};
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</script>
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<!-- Google Analytics -->
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<!-- Google Analytics -->
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<script>
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<script>
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(function (i, s, o, g, r, a, m) {
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(function (i, s, o, g, r, a, m) {
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@ -96,8 +96,7 @@ export function prestigeAugmentation(): void {
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// Re-initialize things - This will update any changes
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// Re-initialize things - This will update any changes
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initFactions(); // Factions must be initialized before augmentations
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initFactions(); // Factions must be initialized before augmentations
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Player.factions = Player.factions.concat(maintainMembership);
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Player.factionInvitations = Player.factionInvitations.concat(maintainMembership);
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Player.factions.map((f) => (Factions[f].isMember = true));
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initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
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initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
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Player.reapplyAllSourceFiles();
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Player.reapplyAllSourceFiles();
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initCompanies();
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initCompanies();
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