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https://github.com/bitburner-official/bitburner-src.git
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Merge pull request #2716 from lordducky/enhance-api-server
Enhance api server
This commit is contained in:
commit
d27bac9be6
@ -12,11 +12,13 @@ async function initialize(win) {
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window = win;
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server = http.createServer(async function (req, res) {
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let body = "";
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res.setHeader('Content-Type', 'application/json');
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req.on("data", (chunk) => {
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body += chunk.toString(); // convert Buffer to string
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});
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req.on("end", () => {
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req.on("end", async () => {
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const providedToken = req.headers?.authorization?.replace('Bearer ', '') ?? '';
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const isValid = providedToken === getAuthenticationToken();
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if (isValid) {
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@ -24,8 +26,11 @@ async function initialize(win) {
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} else {
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log.log('Invalid authentication token');
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res.writeHead(401);
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res.write('Invalid authentication token');
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res.end();
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res.end(JSON.stringify({
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success: false,
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msg: 'Invalid authentication token'
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}));
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return;
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}
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@ -35,17 +40,56 @@ async function initialize(win) {
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} catch (error) {
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log.warn(`Invalid body data`);
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res.writeHead(400);
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res.write('Invalid body data');
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res.end();
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res.end(JSON.stringify({
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success: false,
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msg: 'Invalid body data'
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}));
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return;
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}
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if (data) {
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window.webContents.executeJavaScript(`document.saveFile("${data.filename}", "${data.code}")`).then((result) => {
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res.write(result);
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res.end();
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});
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let result;
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switch(req.method) {
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// Request files
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case "GET":
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result = await window.webContents.executeJavaScript(`document.getFiles()`);
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break;
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// Create or update files
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// Support POST for VScode implementation
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case "POST":
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case "PUT":
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if (!data) {
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log.warn(`Invalid script update request - No data`);
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res.writeHead(400);
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res.end(JSON.stringify({
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success: false,
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msg: 'Invalid script update request - No data'
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}));
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return;
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}
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result = await window.webContents.executeJavaScript(`document.saveFile("${data.filename}", "${data.code}")`);
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break;
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// Delete files
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case "DELETE":
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result = await window.webContents.executeJavaScript(`document.deleteFile("${data.filename}")`);
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break;
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}
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if (!result.res) {
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//We've encountered an error
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res.writeHead(400);
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log.warn(`Api Server Error`, result.msg);
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}
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res.end(JSON.stringify({
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success: result.res,
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msg: result.msg,
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data: result.data
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}));
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});
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});
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@ -1,11 +1,10 @@
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import { Player } from "./Player";
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import { isScriptFilename } from "./Script/isScriptFilename";
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import { Script } from "./Script/Script";
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import { removeLeadingSlash } from "./Terminal/DirectoryHelpers";
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import { Terminal } from "./Terminal";
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import { SnackbarEvents } from "./ui/React/Snackbar";
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import { IMap } from "./types";
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import { IMap, IReturnStatus } from "./types";
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import { GetServer } from "./Server/AllServers";
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import { resolve } from "cypress/types/bluebird";
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export function initElectron(): void {
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const userAgent = navigator.userAgent.toLowerCase();
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@ -18,32 +17,77 @@ export function initElectron(): void {
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}
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function initWebserver(): void {
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(document as any).saveFile = function (filename: string, code: string): string {
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interface IReturnWebStatus extends IReturnStatus {
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data?: {
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[propName: string]: any;
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};
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}
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function normalizeFileName(filename: string): string {
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filename = filename.replace(/\/\/+/g, "/");
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filename = removeLeadingSlash(filename);
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if (filename.includes("/")) {
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filename = "/" + removeLeadingSlash(filename);
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}
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return filename;
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}
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(document as any).getFiles = function (): IReturnWebStatus {
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const home = GetServer("home");
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if (home === null) {
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return {
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res: false,
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msg: "Home server does not exist."
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}
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}
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return {
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res: true,
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data: {
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files: home.scripts.map((script) => ({
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filename: script.filename,
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code: script.code,
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hash: script.hash(),
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ramUsage: script.ramUsage
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}))
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}
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}
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};
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(document as any).deleteFile = function (filename: string): IReturnWebStatus {
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filename = normalizeFileName(filename);
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const home = GetServer("home");
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if (home === null) {
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return {
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res: false,
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msg: "Home server does not exist."
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}
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}
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return home.removeFile(filename);
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};
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(document as any).saveFile = function (filename: string, code: string): IReturnWebStatus {
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filename = normalizeFileName(filename);
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code = Buffer.from(code, "base64").toString();
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const home = GetServer("home");
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if (home === null) return "'home' server not found.";
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if (isScriptFilename(filename)) {
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//If the current script already exists on the server, overwrite it
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for (let i = 0; i < home.scripts.length; i++) {
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if (filename == home.scripts[i].filename) {
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home.scripts[i].saveScript(Player, filename, code, "home", home.scripts);
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return "written";
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}
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if (home === null) {
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return {
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res: false,
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msg: "Home server does not exist."
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}
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//If the current script does NOT exist, create a new one
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const script = new Script();
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script.saveScript(Player, filename, code, "home", home.scripts);
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home.scripts.push(script);
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return "written";
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}
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return "not a script file";
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const {success, overwritten} = home.writeToScriptFile(Player, filename, code);
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let script;
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if (success) {
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script = home.getScript(filename);
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}
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return {
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res: success,
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data: {
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overwritten,
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hash: script?.hash() || undefined,
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ramUsage: script?.ramUsage
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}
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};
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};
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}
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