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Calculating max purchase takes into account max level for Hacknet Nodes
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@ -215,20 +215,21 @@ updateHacknetNodesMultiplierButtons = function() {
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getMaxNumberLevelUpgrades = function(nodeObj) {
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if (nodeObj.calculateLevelUpgradeCost(1) > Player.money) {return 0;}
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var min = 1;
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var max = 199;
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var max = CONSTANTS.HacknetNodeMaxLevel-1;
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var levelsToMax = CONSTANTS.HacknetNodeMaxLevel - nodeObj.level;
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while (min <= max) {
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var curr = (min + max) / 2 | 0;
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if (curr != 200 &&
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if (curr != CONSTANTS.HacknetNodeMaxLevel &&
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nodeObj.calculateLevelUpgradeCost(curr) < Player.money &&
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nodeObj.calculateLevelUpgradeCost(curr+1) > Player.money) {
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return curr;
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return Math.min(levelsToMax, curr);
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} else if (nodeObj.calculateLevelUpgradeCost(curr) > Player.money) {
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max = curr - 1;
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} else if (nodeObj.calculateLevelUpgradeCost(curr) < Player.money) {
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min = curr + 1;
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} else {
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return curr;
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return Math.min(levelsToMax, curr);
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}
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}
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}
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