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Sleeves can no longer buy augs that can't help them.
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@ -34,8 +34,33 @@ export function findSleevePurchasableAugs(sleeve: Sleeve, p: IPlayer): Augmentat
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return false;
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return false;
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}
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}
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const validMults = [
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"hacking_mult",
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"strength_mult",
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"defense_mult",
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"dexterity_mult",
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"agility_mult",
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"charisma_mult",
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"hacking_exp_mult",
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"strength_exp_mult",
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"defense_exp_mult",
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"dexterity_exp_mult",
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"agility_exp_mult",
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"charisma_exp_mult",
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"company_rep_mult",
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"faction_rep_mult",
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"crime_money_mult",
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"crime_success_mult",
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"work_money_mult",
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];
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for (const mult of Object.keys(aug.mults)) {
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if (validMults.includes(mult)) {
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return true;
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return true;
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}
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}
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}
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return false;
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}
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// If player is in a gang, then we return all augs that the player
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// If player is in a gang, then we return all augs that the player
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// has enough reputation for (since that gang offers all augs)
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// has enough reputation for (since that gang offers all augs)
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