log issue

This commit is contained in:
Olivier Gagnon
2021-12-03 13:54:49 -05:00
parent 3ed0e7c9cb
commit d852649f2b
3 changed files with 10 additions and 10 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -167,9 +167,9 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
if (gang === null) throw new Error("Should not be called without Gang"); if (gang === null) throw new Error("Should not be called without Gang");
const recruited = gang.recruitMember(name); const recruited = gang.recruitMember(name);
if (recruited) { if (recruited) {
workerScript.log("recruitMember", () => `Successfully recruited Gang Member '${name}'`); workerScript.log("gang.recruitMember", () => `Successfully recruited Gang Member '${name}'`);
} else { } else {
workerScript.log("recruitMember", () => `Failed to recruit Gang Member '${name}'`); workerScript.log("gang.recruitMember", () => `Failed to recruit Gang Member '${name}'`);
} }
return recruited; return recruited;
@ -190,12 +190,12 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
const success = member.assignToTask(taskName); const success = member.assignToTask(taskName);
if (success) { if (success) {
workerScript.log( workerScript.log(
"setMemberTask", "gang.setMemberTask",
() => `Successfully assigned Gang Member '${memberName}' to '${taskName}' task`, () => `Successfully assigned Gang Member '${memberName}' to '${taskName}' task`,
); );
} else { } else {
workerScript.log( workerScript.log(
"setMemberTask", "gang.setMemberTask",
() => `Failed to assign Gang Member '${memberName}' to '${taskName}' task. '${memberName}' is now Unassigned`, () => `Failed to assign Gang Member '${memberName}' to '${taskName}' task. '${memberName}' is now Unassigned`,
); );
} }
@ -251,10 +251,10 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
if (!equipment) return false; if (!equipment) return false;
const res = member.buyUpgrade(equipment, player, gang); const res = member.buyUpgrade(equipment, player, gang);
if (res) { if (res) {
workerScript.log("purchaseEquipment", () => `Purchased '${equipName}' for Gang member '${memberName}'`); workerScript.log("gang.purchaseEquipment", () => `Purchased '${equipName}' for Gang member '${memberName}'`);
} else { } else {
workerScript.log( workerScript.log(
"purchaseEquipment", "gang.purchaseEquipment",
() => `Failed to purchase '${equipName}' for Gang member '${memberName}'`, () => `Failed to purchase '${equipName}' for Gang member '${memberName}'`,
); );
} }
@ -277,10 +277,10 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
if (gang === null) throw new Error("Should not be called without Gang"); if (gang === null) throw new Error("Should not be called without Gang");
if (engage) { if (engage) {
gang.territoryWarfareEngaged = true; gang.territoryWarfareEngaged = true;
workerScript.log("setTerritoryWarfare", () => "Engaging in Gang Territory Warfare"); workerScript.log("gang.setTerritoryWarfare", () => "Engaging in Gang Territory Warfare");
} else { } else {
gang.territoryWarfareEngaged = false; gang.territoryWarfareEngaged = false;
workerScript.log("setTerritoryWarfare", () => "Disengaging in Gang Territory Warfare"); workerScript.log("gang.setTerritoryWarfare", () => "Disengaging in Gang Territory Warfare");
} }
}, },
getChanceToWinClash: function (otherGang: any): number { getChanceToWinClash: function (otherGang: any): number {