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Update changelog 12 July 2023
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@ -231,31 +231,38 @@ export const CONSTANTS: {
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// Also update doc/source/changelog.rst
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LatestUpdate: `
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v2.3.2 dev - Changelog updated 7/7/2023
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---------------------------------------
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v2.3.2 dev - Changelog updated 7/12/2023
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----------------------------------------
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Also see 2.3.1 release notes: https://github.com/bitburner-official/bitburner-src/releases/tag/v2.3.1
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GENERAL / MISC:
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* Syntax errors now show details in the script editor and when attempting to run the script (@bezrodnov)
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* Fix issue that could cause a script's ram to free up twice if it was killed during its own atExit (@d0sboots)
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* Added documentation browser ingame. This is the new primary location for game documentation. (@hydroflame)
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* Syntax errors now show helpful details at script editor / terminal (@bezrodnov)
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* A script's ram will no longer free up twice if it was killed during its own atExit (@d0sboots)
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* Ram calculation should now be able to handle barrel files and renamed exports. (@G4mingJon4s)
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* ns.printRaw and ns.tprintRaw are now documented functions. (@Snarling)
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* "Back" button from faction augs page now navigates to correct previous page in all cases (@bezrodnov)
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* "Back" button from faction augs leads to previous page, instead of always to main faction screen (@bezrodnov)
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* Addressed an issue where money hacked was being Math.floored incorrectly (@MeggalBozale)
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* Aliases that reference their own name stop expanding after first replacement. (@NilsRamstoeck)
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* Hitting enter at the terminal with nothing typed in will print out an empty line (@rqzcho)
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* Fixed a bug where dragging a tail window titlebar would sometimes scroll the tail window content (@bezrodnov)
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* Fixed a bug where dragging a tail window titlebar could also scroll the tail window content (@bezrodnov)
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* Show more info in the savegame comparison tool (@bezrodnov)
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* Fixed Script Editor indent option having backwards behavior. (@Snarling)
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* Internal code refactors (@bezrodnov, @Snarling)
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* Documentation fixes (@tdnzr, @amuck-gorilla, @rodneygauna, @Snarling)
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* Documentation fixes (@tdnzr, @amuck-gorilla, @rodneygauna, @hydroflame, @Snarling)
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* Nerf noodle bar
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SPOILER SECTIONS:
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------------
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CORPORATION:
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* Fixed an issue where invalid materials for a division could be bought through the API. (@Snarling)
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* Added investment amount info to return value for getProduct (@Snarling)
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* ns.corporation.hireEmployee now actually defaults to Unassigned instead of failing. (@Snarling)
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* ns.corporation.getProduct now provides investment amounts (@Snarling)
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* Invalid materials for a division can no longer be bought through the API. (@Snarling)
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* Fixed a React error that could occur if a division had invalid materials. (@Snarling)
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`,
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};
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