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Re-sleeves can no longer have the Neuroflux Governor aug. This is to prevent bugs
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@ -284,6 +284,9 @@ export let CONSTANTS: IMap<any> = {
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** Added getStockAskPrice(), getStockBidPrice() Netscript functions to the TIX API
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** Added getStockAskPrice(), getStockBidPrice() Netscript functions to the TIX API
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** Added getStockPurchaseCost(), getStockSaleGain() Netscript functions to the TIX API
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** Added getStockPurchaseCost(), getStockSaleGain() Netscript functions to the TIX API
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* Re-sleeves can no longer have the NeuroFlux Governor augmentation
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** This is just a temporary patch until the mechanic gets re-worked
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* Bug Fix: Fixed sleeve.getInformation() throwing error in certain scenarios
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* Bug Fix: Fixed sleeve.getInformation() throwing error in certain scenarios
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* Bug Fix: Coding contracts should no longer generate on the w0r1d_d43m0n server
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* Bug Fix: Coding contracts should no longer generate on the w0r1d_d43m0n server
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* Bug Fix: Duplicate Sleeves now properly have access to all Augmentations if you have a gang
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* Bug Fix: Duplicate Sleeves now properly have access to all Augmentations if you have a gang
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@ -101,9 +101,12 @@ export function generateResleeves(): Resleeve[] {
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// Get a random aug
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// Get a random aug
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const randIndex: number = getRandomInt(0, augKeys.length - 1)
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const randIndex: number = getRandomInt(0, augKeys.length - 1)
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const randKey: string = augKeys[randIndex];
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const randKey: string = augKeys[randIndex];
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if (randKey === AugmentationNames.TheRedPill) {
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continue; // A sleeve can't have The Red Pill
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// Forbidden augmentations
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if (randKey === AugmentationNames.TheRedPill || randKey === AugmentationNames.NeuroFluxGovernor) {
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continue;
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}
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}
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const randAug: Augmentation | null = Augmentations[randKey];
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const randAug: Augmentation | null = Augmentations[randKey];
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r.augmentations.push({name: randAug!.name, level: 1});
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r.augmentations.push({name: randAug!.name, level: 1});
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r.applyAugmentation(Augmentations[randKey]);
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r.applyAugmentation(Augmentations[randKey]);
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