Merge pull request #1039 from danielyxie/dev

rebuild with the version inside the game correctly udpated
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hydroflame 2021-08-10 21:10:00 -04:00 committed by GitHub
commit d9e60ea124
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3 changed files with 22 additions and 44 deletions

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@ -7,6 +7,7 @@ v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
------------------------------------------- -------------------------------------------
**Misc.** **Misc.**
* Fix game crash/corruption when quitting a job while working for it unfocused. * Fix game crash/corruption when quitting a job while working for it unfocused.
* Fix typo in corporation Market Data. * Fix typo in corporation Market Data.
* Fix typo in docs for hackPercent. * Fix typo in docs for hackPercent.

@ -6,7 +6,7 @@
import { IMap } from "./types"; import { IMap } from "./types";
export const CONSTANTS: IMap<any> = { export const CONSTANTS: IMap<any> = {
Version: "0.52.0", Version: "0.52.1",
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then * and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@ -224,48 +224,25 @@ export const CONSTANTS: IMap<any> = {
// BitNode/Source-File related stuff // BitNode/Source-File related stuff
TotalNumBitNodes: 24, TotalNumBitNodes: 24,
LatestUpdate: LatestUpdate: `
` v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
v0.52.0 - 2021-06-13 Infiltration 2.0 (hydroflame) -------------------------------------------
-------
Infiltration **Misc.**
* Completely reworked. Not the same mechanic at all.
Terminal * Fix game crash/corruption when quitting a job while working for it unfocused.
* tail is smarter. It automatically assume the only possible options in some * Fix typo in corporation Market Data.
cases. * Fix typo in docs for hackPercent.
* The tutorial encourages the players to connect to home before creating 'n00dles.script'
Intelligence * The dark web 'buy' command now accepts '-1' (one) and '--list' instead of just
* Now available when starting BN5 instead of after beating it for the first '-l'. Helps some confused players.
time. * Character overview screen no longer hidden on the corporation screen.
* Nerf the effect of intelligence on reputation gain. * Infiltration difficulty display is now more explicit (It's a big arrow instead
of just one word.)
Augmentation * Fix wrong ram value in tutorial. (@MageKing17)
* Added a new augmentation, the 'Unstable Circadian Modulator', whose * Plenty of augmentation description cleanup (@Kwazygloo)
gimmick is that its stats are randomized every hour. * Plenty of typo/description fixed (@MageKing17)
* Cleanup description of singularity function on readthedocs (@PurePandemonium)
Netscript * Fix bug when autolinking a server while backdooring (@schroederIT)
* 'getPlayer' is not a singularity function anymore. `,
* 'hacknetNodes.constants' returns the correct values.
* 'createGang' has been added.
* 'inGang' has been added.
Tutorial
* Updated the tutorial. Made it look cleaner, fixed typos, etc.
Misc.
* Fix many typos in literature (@kwazygloo)
* Fix being able to unfocus from gym and university.
* Fix being able to do hacking missions while unfocused.
* Fix many typos in Augmentation descriptions (@kwazygloo)
* More numbers handle absurdly large values. (@Tesseract1234567890)
* Fix many typos (@Tesseract1234567890)
* Fixed an issue that caused a UI desync when sleeves were set to workout
stats other than strength at the gym.
* Fix weird alignment of donation text box and button. (@Tesseract1234567890)
* Fixed an issue where reputation could be transfered to new jobs when unfocused.
* Empty stack traces should no longer appear.
* Purchasing anything with Infinity money doesn't result in NaN.
`,
} }