mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-18 13:43:49 +01:00
Playtesting - Rebalancing, bugfixes, improved UI
This commit is contained in:
parent
d6c094f4de
commit
dbdb089887
@ -24,6 +24,7 @@
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padding-left: 10px;
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height: 100%;
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margin-left: 10%;
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width: 75%;
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color: #66ff33;
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}
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@ -31,17 +32,25 @@
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float: left;
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}
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#script-editor-filename {
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float: left;
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resize: none;
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color: #66ff33;
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width: 100%;
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margin: 4px;
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padding: 4px;
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border: none;
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outline: none;
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-webkit-box-shadow: none;
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-moz-box-shadow: none;
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box-shadow: none;
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border: 2px solid white;
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-webkit-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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-moz-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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}
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#script-editor-status {
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@ -51,13 +60,21 @@
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#script-editor-text {
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color: #66ff33;
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width: 90%;
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width: 100%;
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height: 100%;
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margin: 4px;
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padding: 4px;
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outline: none;
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-webkit-box-shadow: none;
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-moz-box-shadow: none;
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box-shadow: none;
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border: 2px solid white;
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-webkit-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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-moz-box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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box-shadow:
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inset 0 0 8px rgba(0,0,0,0.1),
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0 0 16px rgba(0,0,0,0.1);
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}
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/* Active scripts */
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@ -29,6 +29,7 @@ li {
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list-style-type: none;
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}
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/* Main menu */
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.mainmenu {
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list-style-type: none;
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19
index.html
19
index.html
@ -120,12 +120,15 @@
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<!-- Script editor -->
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<div id="script-editor-container">
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<span>
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<p id="script-editor-filename-tag"> Script name: </p>
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</span>
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<input id="script-editor-filename" type="text" maxlength="30"> </input>
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<br>
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<br><br>
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<textarea id="script-editor-text" style="border: none" autofocus> </textarea>
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<textarea id="script-editor-text" autofocus> </textarea>
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</div>
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<!-- Active scripts info page -->
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@ -455,17 +458,17 @@
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<a href="#" id="location-gym-train-agi" class="a-link-button">Train Agility</a>
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<!-- Purchase servers -->
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<a href="#" id="location-purchase-1gb" class="a-link-button"> Purchase 1GB Server - $100,000</a>
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<a href="#" id="location-purchase-2gb" class="a-link-button"> Purchase 2GB Server - $250,000</a>
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<a href="#" id="location-purchase-4gb" class="a-link-button"> Purchase 4GB Server - $600,000</a>
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<a href="#" id="location-purchase-8gb" class="a-link-button"> Purchase 8GB Server - $1,500,000</a>
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<a href="#" id="location-purchase-1gb" class="a-link-button"> Purchase 1GB Server - $50,000</a>
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<a href="#" id="location-purchase-2gb" class="a-link-button"> Purchase 2GB Server - $100,000</a>
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<a href="#" id="location-purchase-4gb" class="a-link-button"> Purchase 4GB Server - $250,000</a>
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<a href="#" id="location-purchase-8gb" class="a-link-button"> Purchase 8GB Server - $1,000,000</a>
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<a href="#" id="location-purchase-16gb" class="a-link-button"> Purchase 16GB Server - $4,000,000</a>
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<a href="#" id="location-purchase-32gb" class="a-link-button"> Purchase 32GB Server - $9,000,000</a>
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<a href="#" id="location-purchase-32gb" class="a-link-button"> Purchase 32GB Server - $10,000,000</a>
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<a href="#" id="location-purchase-64gb" class="a-link-button"> Purchase 64GB Server - $20,000,000</a>
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<a href="#" id="location-purchase-128gb" class="a-link-button"> Purchase 128GB Server - $45,000,000</a>
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<a href="#" id="location-purchase-128gb" class="a-link-button"> Purchase 128GB Server - $50,000,000</a>
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<a href="#" id="location-purchase-256gb" class="a-link-button"> Purchase 256GB Server - $100,000,000</a>
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<a href="#" id="location-purchase-512gb" class="a-link-button"> Purchase 512GB Server - $250,000,000</a>
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<a href="#" id="location-purchase-1tb" class="a-link-button"> Purchase 1TB Server - $600,000,000</a>
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<a href="#" id="location-purchase-1tb" class="a-link-button"> Purchase 1TB Server - $750,000,000</a>
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<a href="#" id="location-purchase-tor" class="a-link-button"> Purchase TOR Router - $2,000,000</a>
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<!-- Travel agency -->
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@ -451,7 +451,7 @@ initAugmentations = function() {
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//Misc augmentations
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var Neurotrainer1 = new Augmentation("Neurotrainer I");
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Neurotrainer1.setRequirements(50000, 20000000);
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Neurotrainer1.setRequirements(40000, 10000000);
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Neurotrainer1.setInfo("A decentralized cranial implant that improves the brain's ability to learn. It is\n" +
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"installed by releasing millions of nanobots into the human brain, each of which\n" +
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"attaches to a different neural pathway to enhance the brain's ability to retain\n" +
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@ -203,40 +203,40 @@ CompanyPositions = {
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//Constructor: CompanyPosition(name, reqHack, reqStr, reqDef, reqDex, reqAgi, reqCha, reqRep, salary)
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//Software
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SoftwareIntern: new CompanyPosition("Software Engineering Intern", 1, 1, 1, 1, 1, 1, 0, 1),
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JuniorDev: new CompanyPosition("Junior Software Engineer", 50, 1, 1, 1, 1, 1, 9000, 5),
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SeniorDev: new CompanyPosition("Senior Software Engineer", 250, 1, 1, 1, 1, 50, 36000, 12),
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LeadDev: new CompanyPosition("Lead Software Developer", 400, 1, 1, 1, 1, 100, 72000, 15),
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SoftwareIntern: new CompanyPosition("Software Engineering Intern", 1, 0, 0, 0, 0, 0, 0, 1),
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JuniorDev: new CompanyPosition("Junior Software Engineer", 50, 0, 0, 0, 0, 25, 9000, 5),
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SeniorDev: new CompanyPosition("Senior Software Engineer", 250, 0, 0, 0, 0, 75, 36000, 12),
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LeadDev: new CompanyPosition("Lead Software Developer", 400, 0, 0, 0, 0, 150, 72000, 15),
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//IT
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ITIntern: new CompanyPosition("IT Intern", 1, 1, 1, 1, 1, 1, 0, .8),
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ITAnalyst: new CompanyPosition("IT Analyst", 25, 1, 1, 1, 1, 1, 9000, 2),
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ITManager: new CompanyPosition("IT Manager", 150, 1, 1, 1, 1, 50, 36000, 8),
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SysAdmin: new CompanyPosition("Systems Administrator", 250, 1, 1, 1, 1, 75, 72000, 13),
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SecurityEngineer: new CompanyPosition("Security Engineer", 150, 1, 1, 1, 1, 25, 36000, 10),
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NetworkEngineer: new CompanyPosition("Network Engineer", 150, 1, 1, 1, 1, 25, 36000, 10),
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NetworkAdministrator: new CompanyPosition("Network Administrator", 250, 1, 1, 1, 1, 75, 72000, 12),
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ITIntern: new CompanyPosition("IT Intern", 1, 0, 0, 0, 0, 1, 0, .8),
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ITAnalyst: new CompanyPosition("IT Analyst", 25, 0, 0, 0, 0, 1, 9000, 2),
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ITManager: new CompanyPosition("IT Manager", 150, 0, 0, 0, 0, 50, 36000, 8),
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SysAdmin: new CompanyPosition("Systems Administrator", 250, 0, 0, 0, 0, 75, 72000, 13),
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SecurityEngineer: new CompanyPosition("Security Engineer", 150, 0, 0, 0, 0, 25, 36000, 10),
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NetworkEngineer: new CompanyPosition("Network Engineer", 150, 0, 0, 0, 0, 25, 36000, 10),
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NetworkAdministrator: new CompanyPosition("Network Administrator", 250, 0, 0, 0, 0, 75, 72000, 12),
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//Technology management
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HeadOfSoftware: new CompanyPosition("Head of Software", 500, 1, 1, 1, 1, 250, 108000, 30),
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HeadOfEngineering: new CompanyPosition("Head of Engineering", 500, 1, 1, 1, 1, 250, 10800, 30),
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VicePresident: new CompanyPosition("Vice President of Technology", 600, 1, 1, 1, 1, 400, 144000, 40),
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CTO: new CompanyPosition("Chief Technology Officer", 750, 1, 1, 1, 1, 500, 216000, 50),
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HeadOfSoftware: new CompanyPosition("Head of Software", 500, 0, 0, 0, 0, 250, 108000, 30),
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HeadOfEngineering: new CompanyPosition("Head of Engineering", 500, 0, 0, 0, 0, 250, 10800, 30),
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VicePresident: new CompanyPosition("Vice President of Technology", 600, 0, 0, 0, 0, 400, 144000, 40),
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CTO: new CompanyPosition("Chief Technology Officer", 750, 0, 0, 0, 0, 500, 216000, 50),
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//Business
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BusinessIntern: new CompanyPosition("Business Intern", 1, 1, 1, 1, 1, 1, 0, 1),
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BusinessAnalyst: new CompanyPosition("Business Analyst", 5, 1, 1, 1, 1, 50, 9000, 8),
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BusinessManager: new CompanyPosition("Business Manager", 50, 1, 1, 1, 1, 100, 36000, 15),
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OperationsManager: new CompanyPosition("Operations Manager", 50, 1, 1, 1, 1, 200, 72000, 20),
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CFO: new CompanyPosition("Chief Financial Officer", 75, 1, 1, 1, 1, 500, 108000, 50),
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CEO: new CompanyPosition("Chief Executive Officer", 100, 1, 1, 1, 1, 750, 216000, 100),
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BusinessIntern: new CompanyPosition("Business Intern", 1, 0, 0, 0, 0, 1, 0, 1),
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BusinessAnalyst: new CompanyPosition("Business Analyst", 5, 0, 0, 0, 0, 50, 9000, 8),
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BusinessManager: new CompanyPosition("Business Manager", 50, 0, 0, 0, 0, 100, 36000, 15),
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OperationsManager: new CompanyPosition("Operations Manager", 50, 0, 0, 0, 0, 200, 72000, 20),
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CFO: new CompanyPosition("Chief Financial Officer", 75, 0, 0, 0, 0, 500, 108000, 50),
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CEO: new CompanyPosition("Chief Executive Officer", 100, 0, 0, 0, 0, 750, 216000, 100),
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//Non-tech/management jobs
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Waiter: new CompanyPosition("Waiter", 1, 1, 1, 1, 1, 1, 0, .5),
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Employee: new CompanyPosition("Employee", 1, 1, 1, 1, 1, 1, 0, .5),
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Waiter: new CompanyPosition("Waiter", 0, 0, 0, 0, 0, 0, 0, .5),
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Employee: new CompanyPosition("Employee", 0, 0, 0, 0, 0, 0, 0, .5),
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PoliceOfficer: new CompanyPosition("Police Officer", 10, 100, 100, 100, 100, 9000, 4),
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PoliceChief: new CompanyPosition("Police Chief", 100, 300, 300, 300, 300, 18000, 10),
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SecurityGuard: new CompanyPosition("Security Guard", 1, 50, 50, 50, 50, 0, 3),
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SecurityGuard: new CompanyPosition("Security Guard", 0, 50, 50, 50, 50, 0, 3),
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SecurityOfficer: new CompanyPosition("Security Officer", 25, 150, 150, 150, 150, 9000, 6),
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SecuritySupervisor: new CompanyPosition("Security Supervisor", 25, 250, 250, 250, 250, 36000, 12),
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HeadOfSecurity: new CompanyPosition("Head of Security", 50, 500, 500, 500, 500, 72000, 20),
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@ -151,12 +151,12 @@ PlayerObject.prototype.applyForWaiterJob = function() {
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//Checks if the Player is qualified for a certain position
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PlayerObject.prototype.isQualified = function(company, position) {
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var offset = company.jobStatReqOffset;
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var reqHacking = position.requiredHacking > 1 ? position.requiredHacking+offset : 1;
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var reqStrength = position.requiredStrength > 1 ? position.requiredStrength+offset : 1;
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var reqDefense = position.requiredDefense > 1 ? position.requiredDefense+offset : 1;
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var reqDexterity = position.requiredDexterity > 1 ? position.requiredDexterity+offset : 1;
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var reqAgility = position.requiredDexterity > 1 ? position.requiredDexterity+offset : 1;
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var reqCharisma = position.requiredCharisma > 1 ? position.requiredCharisma+offset : 1;
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var reqHacking = position.requiredHacking > 0 ? position.requiredHacking+offset : 0;
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var reqStrength = position.requiredStrength > 0 ? position.requiredStrength+offset : 0;
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var reqDefense = position.requiredDefense > 0 ? position.requiredDefense+offset : 0;
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var reqDexterity = position.requiredDexterity > 0 ? position.requiredDexterity+offset : 0;
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var reqAgility = position.requiredDexterity > 0 ? position.requiredDexterity+offset : 0;
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var reqCharisma = position.requiredCharisma > 0 ? position.requiredCharisma+offset : 0;
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if (this.hacking_skill >= reqHacking &&
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this.strength >= reqStrength &&
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@ -34,6 +34,9 @@ CONSTANTS = {
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MillisecondsPerHour: 3600000,
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GameCyclesPerHour: 3600000 / 200,
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MillisecondsPerHalfHour: 1800000,
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GameCyclesPerHalfHour: 1800000 / 200,
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FactionWorkHacking: "Faction Hacking Work",
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FactionWorkField: "Faction Field Work",
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FactionWorkSecurity: "Faction Security Work",
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@ -40,7 +40,7 @@ function displayCreateProgramContent() {
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Player.hacking_skill >= 50) {
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bruteSshALink.style.display = "block";
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bruteSshALink.addEventListener("click", function() {
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Player.startCreateProgramWork(Programs.BruteSSHProgram, CONSTANTS.MillisecondsPerHour);
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Player.startCreateProgramWork(Programs.BruteSSHProgram, CONSTANTS.MillisecondsPerHalfHour);
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});
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}
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@ -49,7 +49,7 @@ function displayCreateProgramContent() {
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Player.hacking_skill >= 125) {
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ftpCrackALink.style.display = "block";
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ftpCrackALink.addEventListener("click", function() {
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Player.startCreateProgramWork(Programs.FTPCrackProgram, CONSTANTS.MillisecondsPer4Hours);
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Player.startCreateProgramWork(Programs.FTPCrackProgram, CONSTANTS.MillisecondsPerHour);
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});
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}
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@ -58,7 +58,7 @@ function displayCreateProgramContent() {
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Player.hacking_skill >= 300) {
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relaySmtpALink.style.display = "block";
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relaySmtpAlink.addEventListener("click", function() {
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Player.startCreateProgramWork(Programs.RelaySMTPProgram. CONSTANTS.MillisecondsPer8Hours);
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Player.startCreateProgramWork(Programs.RelaySMTPProgram. CONSTANTS.MillisecondsPer4Hours);
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});
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}
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@ -67,7 +67,7 @@ function displayCreateProgramContent() {
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Player.hacking_skill >= 500) {
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httpWormALink.style.display = "block";
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httpWormALink.addEventListener("click", function() {
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Player.startCreateProgramWork(Programs.HTTPWormProgram, CONSTANTS.MillisecondsPer10Hours);
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Player.startCreateProgramWork(Programs.HTTPWormProgram, CONSTANTS.MillisecondsPer8Hours);
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});
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}
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@ -1186,22 +1186,22 @@ initLocationButtons = function() {
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});
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purchase1gb.addEventListener("click", function() {
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purchaseServerBoxCreate(1, 100000);
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purchaseServerBoxCreate(1, 50000);
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return false;
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});
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purchase2gb.addEventListener("click", function() {
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purchaseServerBoxCreate(2, 250000);
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purchaseServerBoxCreate(2, 100000);
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return false;
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});
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purchase4gb.addEventListener("click", function() {
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purchaseServerBoxCreate(4, 600000);
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purchaseServerBoxCreate(4, 250000);
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return false;
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});
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purchase8gb.addEventListener("click", function() {
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purchaseServerBoxCreate(8, 1500000);
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purchaseServerBoxCreate(8, 1000000);
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return false;
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});
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@ -1211,7 +1211,7 @@ initLocationButtons = function() {
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});
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purchase32gb.addEventListener("click", function() {
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purchaseServerBoxCreate(32, 9000000);
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purchaseServerBoxCreate(32, 10000000);
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return false;
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});
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@ -1221,7 +1221,7 @@ initLocationButtons = function() {
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});
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purchase128gb.addEventListener("click", function() {
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purchaseServerBoxCreate(128, 45000000);
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purchaseServerBoxCreate(128, 50000000);
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return false;
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});
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@ -1236,7 +1236,7 @@ initLocationButtons = function() {
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});
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purchase1tb.addEventListener("click", function() {
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purchaseServerBoxCreate(1024, 600000000);
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purchaseServerBoxCreate(1024, 750000000);
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return false;
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});
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@ -229,8 +229,8 @@ PlayerObject.prototype.hack = function() {
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}
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PlayerObject.prototype.analyze = function() {
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//TODO Analyze only takes 5 seconds for now..maybe change this in the future?
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this.actionTime = 5;
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//TODO Analyze only takes 1 seconds for now..maybe change this in the future?
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this.actionTime = 1;
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this.startAction = true;
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}
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@ -421,7 +421,7 @@ PlayerObject.prototype.work = function(numCycles) {
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" at " + Player.companyName + "<br><br>" +
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"You have been working for " + convertTimeMsToTimeElapsedString(this.timeWorked) + "<br><br>" +
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"You have earned: <br><br>" +
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"$" + this.workMoneyGained + " (" + (this.workMoneyGainRate * cyclesPerSec).toFixed(2) + " / sec) <br><br>" +
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"$" + this.workMoneyGained.toFixed(2) + " ($" + (this.workMoneyGainRate * cyclesPerSec).toFixed(2) + " / sec) <br><br>" +
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this.workRepGained.toFixed(3) + " (" + (this.workRepGainRate * cyclesPerSec).toFixed(3) + " / sec) reputation for this company <br><br>" +
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this.workHackExpGained.toFixed(3) + " (" + (this.workHackExpGainRate * cyclesPerSec).toFixed(3) + " / sec) hacking exp <br><br>" +
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this.workStrExpGained.toFixed(3) + " (" + (this.workStrExpGainRate * cyclesPerSec).toFixed(3) + " / sec) strength exp <br>" +
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@ -413,19 +413,19 @@ initForeignServers = function() {
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AddToAllServers(JoesGunsServer);
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var Zer0NightclubServer = new Server();
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Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 8);
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Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 4);
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Zer0NightclubServer.setHackingParameters(75, 750000, 25, 40);
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Zer0NightclubServer.setPortProperties(1);
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AddToAllServers(Zer0NightclubServer);
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var NectarNightclubServer = new Server();
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NectarNightclubServer.init(createRandomIp(), "nectar-net", "Nectar Nightclub Network", true, false, false, false, 4);
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NectarNightclubServer.init(createRandomIp(), "nectar-net", "Nectar Nightclub Network", true, false, false, false, 2);
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NectarNightclubServer.setHackingParameters(20, 400000, 20, 25);
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NectarNightclubServer.setPortProperties(0);
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AddToAllServers(NectarNightclubServer);
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var NeoNightclubServer = new Server();
|
||||
NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 4);
|
||||
NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 2);
|
||||
NeoNightclubServer.setHackingParameters(50, 500000, 25, 25);
|
||||
NeoNightclubServer.setPortProperties(1);
|
||||
AddToAllServers(NeoNightclubServer);
|
||||
|
@ -868,8 +868,14 @@ var Engine = {
|
||||
processServerGrowth(numCyclesOffline); //Should be done before offline production for scripts
|
||||
loadAllRunningScripts(); //This also takes care of offline production for those scripts
|
||||
if (Player.isWorking) {
|
||||
if (Player.currentWorkFactionName != "") {
|
||||
Player.workForFaction(numCyclesOffline);
|
||||
} else if (Player.createProgramName != "") {
|
||||
Player.createProgramWork(numCyclesOffline);
|
||||
} else {
|
||||
Player.work(numCyclesOffline);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//No save found, start new game
|
||||
console.log("Initializing new game");
|
||||
@ -889,7 +895,14 @@ var Engine = {
|
||||
if (Player.isWorking) {
|
||||
var cancelButton = document.getElementById("work-in-progress-cancel-button");
|
||||
cancelButton.addEventListener("click", function() {
|
||||
if (Player.currentWorkFactionName != "") {
|
||||
var fac = Factions[Player.currentWorkFactionName];
|
||||
Player.finishFactionWork(true, fac);
|
||||
} else if (Player.createProgramName != "") {
|
||||
Player.finishCreateProgramWork(true, Player.createProgramName);
|
||||
} else {
|
||||
Player.finishWork(true);
|
||||
}
|
||||
});
|
||||
Engine.loadWorkInProgressContent();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user