diff --git a/src/ScriptEditor/NetscriptDefinitions.d.ts b/src/ScriptEditor/NetscriptDefinitions.d.ts index 857b5e89d..af2aa29fc 100644 --- a/src/ScriptEditor/NetscriptDefinitions.d.ts +++ b/src/ScriptEditor/NetscriptDefinitions.d.ts @@ -3867,7 +3867,7 @@ export interface NS extends Singularity { * * Function that is used to try and hack servers to steal money and gain hacking experience. * The runtime for this command depends on your hacking level and the target server’s - * security level. In order to hack a server you must first gain root access to that server + * security level when this function is called. In order to hack a server you must first gain root access to that server * and also have the required hacking level. * * A script can hack a server from anywhere. It does not need to be running on the same @@ -3922,7 +3922,7 @@ export interface NS extends Singularity { * * Use your hacking skills to attack a server’s security, lowering the server’s security level. * The runtime for this command depends on your hacking level and the target server’s security - * level. This function lowers the security level of the target server by 0.05. + * level when this function is called. This function lowers the security level of the target server by 0.05. * * Like hack and grow, `weaken` can be called on any server, regardless of * where the script is running. This command requires root access to the target server, but @@ -3984,6 +3984,7 @@ export interface NS extends Singularity { * Returns the percentage of the specified server’s money you will steal with a single hack. * This value is returned in percentage form, not decimal * (Netscript functions typically return in decimal form, but not this one). + * This percentage is influenced by the player's hacking skill. * * @example * ```ts @@ -5157,9 +5158,10 @@ export interface NS extends Singularity { * Get the execution time of a hack() call. * @remarks * RAM cost: 0.05 GB - * + *When `hack` completes an amount of money is stolen depending on the player's skills. * Returns the amount of time in milliseconds it takes to execute the hack Netscript function on the target server. * The function takes in an optional hackLvl parameter that can be specified to see what the hack time would be at different hacking levels. + * The required time is increased by the security level of the target server and decreased by the player's hacking level. * * @param host - Host of target server. * @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level. @@ -5175,6 +5177,7 @@ export interface NS extends Singularity { * * Returns the amount of time in milliseconds it takes to execute the grow Netscript function on the target server. * The function takes in an optional hackLvl parameter that can be specified to see what the grow time would be at different hacking levels. + * The required time is increased by the security level of the target server and decreased by the player's hacking level. * * @param host - Host of target server. * @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level. @@ -5190,6 +5193,7 @@ export interface NS extends Singularity { * * Returns the amount of time in milliseconds it takes to execute the weaken() Netscript function on the target server. * The function takes in an optional hackLvl parameter that can be specified to see what the weaken time would be at different hacking levels. + * The required time is increased by the security level of the target server and decreased by the player's hacking level. * * @param host - Host of target server. * @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level.