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added getAugmentationStats to netscript, it returns the stat boost of an aug
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getAugmentationStats() Netscript Function
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=========================================
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.. js:function:: getAugmentationStats(name)
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:RAM cost: 5 GB
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:param string name: Name of Augmentation. CASE-SENSITIVE
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If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
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ns.getAugmentationStats("Synfibril Muscle")
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{
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strength_mult: 1.3,
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defense_mult: 1.3,
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}
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@ -234,6 +234,8 @@ export let CONSTANTS: IMap<any> = {
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Netscript
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* softReset is a new netscript function that performs a soft reset
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regardless of if the player has bought augmentations or not.
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* getAugmentationStats is a new netscript function that returns the stats of
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an augmentation.
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Misc.
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* Fixed an issue where SF3 was listed as infinitly repeatable and SF12 as
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@ -202,6 +202,7 @@ export const RamCosts: IMap<any> = {
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getAugmentationsFromFaction: () => RamCostConstants.ScriptSingularityFn3RamCost,
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getAugmentationPrereq: () => RamCostConstants.ScriptSingularityFn3RamCost,
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getAugmentationCost: () => RamCostConstants.ScriptSingularityFn3RamCost,
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getAugmentationStats: () => RamCostConstants.ScriptSingularityFn3RamCost,
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purchaseAugmentation: () => RamCostConstants.ScriptSingularityFn3RamCost,
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softReset: () => RamCostConstants.ScriptSingularityFn3RamCost,
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installAugmentations: () => RamCostConstants.ScriptSingularityFn3RamCost,
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@ -3416,6 +3416,24 @@ function NetscriptFunctions(workerScript) {
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var aug = Augmentations[name];
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return [aug.baseRepRequirement, aug.baseCost];
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},
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getAugmentationStats: function(name) {
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updateDynamicRam("getAugmentationStats", getRamCost("getAugmentationStats"));
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if (Player.bitNodeN !== 4) {
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if (SourceFileFlags[4] <= 2) {
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throw makeRuntimeRejectMsg(workerScript, "Cannot run getAugmentationStats(). It is a Singularity Function and requires SourceFile-4 (level 3) to run.");
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return false;
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}
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}
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if (!augmentationExists(name)) {
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workerScript.scriptRef.log("ERROR: getAugmentationStats() failed. Invalid Augmentation name passed in (note: this is case-sensitive): " + name);
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return {};
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}
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var aug = Augmentations[name];
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return Object.assign({}, aug.mults);
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},
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purchaseAugmentation: function(faction, name) {
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updateDynamicRam("purchaseAugmentation", getRamCost("purchaseAugmentation"));
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if (Player.bitNodeN !== 4) {
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@ -91,7 +91,7 @@ let NetscriptFunctions =
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"createProgram|commitCrime|getCrimeChance|getOwnedAugmentations|" +
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"getOwnedSourceFiles|getAugmentationsFromFaction|" +
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"getAugmentationPrereq|getAugmentationCost|purchaseAugmentation|" +
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"softReset|installAugmentations|" +
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"softReset|installAugmentations|getAugmentationStats|" +
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// TIX API
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"getStockPrice|getStockPosition|getStockSymbols|getStockMaxShares|" +
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