mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
rework options menu
This commit is contained in:
parent
f895da118d
commit
dc9b5c3341
@ -40,12 +40,7 @@ export function CodingContracts(): React.ReactElement {
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</tr>
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<tr>
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<td>
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<Select
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id="contract-types-dropdown"
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className="dropdown"
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onChange={setCodingcontractDropdown}
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value={codingcontract}
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>
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<Select onChange={setCodingcontractDropdown} value={codingcontract}>
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{Object.values(CodingContractTypes).map((cc) => (
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<MenuItem key={cc.name} value={cc.name}>
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{cc.name}
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@ -29,4 +29,5 @@ export interface IEngine {
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loadInfiltrationContent: (name: string, difficulty: number, maxLevel: number) => void;
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loadMissionContent: () => void;
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loadResleevingContent: () => void;
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loadGameOptionsContent: () => void;
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}
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@ -254,6 +254,10 @@ export function SidebarRoot(props: IProps): React.ReactElement {
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setActiveTab("Milestones");
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props.engine.loadMilestonesContent();
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}
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function clickOptions(): void {
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setActiveTab("Options");
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props.engine.loadGameOptionsContent();
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}
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function clickDev(): void {
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setActiveTab("Dev");
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@ -355,7 +359,7 @@ export function SidebarRoot(props: IProps): React.ReactElement {
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>
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<ListItem button onClick={toggleDrawer}>
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<ListItemIcon>{!open ? <ChevronRightIcon /> : <ChevronLeftIcon />}</ListItemIcon>
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<ListItemText primary={<Typography color="primary">Bitburner {CONSTANTS.Version}</Typography>} />
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<ListItemText primary={<Typography color="primary">Bitburner v{CONSTANTS.Version}</Typography>} />
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</ListItem>
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<Divider />
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<List>
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@ -711,20 +715,21 @@ export function SidebarRoot(props: IProps): React.ReactElement {
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</Typography>
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</ListItemText>
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</ListItem>
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{/*<ListItem
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<ListItem
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button
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key={"Options"}
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className={clsx({
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[classes.active]: activeTab === "Options",
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})}
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onClick={clickOptions}
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>
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<ListItemIcon>
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<SettingsIcon color={activeTab !== "Options" ? "secondary" : "primary"} />
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</ListItemIcon>
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<ListItemText>
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<Typography color={activeTab !== "Options" ? "secondary" : "primary"}>options</Typography>
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<Typography color={activeTab !== "Options" ? "secondary" : "primary"}>Options</Typography>
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</ListItemText>
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</ListItem>*/}
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</ListItem>
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{process.env.NODE_ENV === "development" && (
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<ListItem
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button
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@ -26,6 +26,7 @@ import { SidebarRoot } from "./Sidebar/ui/SidebarRoot";
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import { CorporationRoot } from "./Corporation/ui/CorporationRoot";
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import { ResleeveRoot } from "./PersonObjects/Resleeving/ui/ResleeveRoot";
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import { GameOptionsRoot } from "./ui/React/GameOptionsRoot";
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import { Theme } from "./ui/React/Theme";
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import { SleeveRoot } from "./PersonObjects/Sleeve/ui/SleeveRoot";
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import { displayInfiltrationContent } from "./Infiltration/Helper";
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import {
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@ -360,7 +361,28 @@ const Engine = {
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routing.navigateTo(Page.GameOptions);
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Engine.Display.content.style.display = "block";
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MainMenuLinks.City.classList.add("active");
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ReactDOM.render(<GameOptionsRoot />, Engine.Display.content);
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ReactDOM.render(
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<Theme>
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<GameOptionsRoot
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player={Player}
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save={() => saveObject.saveGame(Engine.indexedDb)}
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delete={() => saveObject.deleteGame(Engine.indexedDb)}
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export={() => saveObject.exportGame()}
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import={() => saveObject.importGame()}
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forceKill={() => {
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for (const hostname of Object.keys(AllServers)) {
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AllServers[hostname].runningScripts = [];
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}
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dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
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}}
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softReset={() => {
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dialogBoxCreate("Soft Reset!");
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prestigeAugmentation();
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}}
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/>
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</Theme>,
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Engine.Display.content,
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);
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},
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// Helper function that hides all content
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@ -1,337 +1,521 @@
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import React from "react";
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import React, { useState } from "react";
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interface IProps {}
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { makeStyles, createStyles, Theme } from "@material-ui/core/styles";
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import Typography from "@material-ui/core/Typography";
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import Slider from "@material-ui/core/Slider";
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import Grid from "@material-ui/core/Grid";
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import FormControlLabel from "@material-ui/core/FormControlLabel";
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import Switch from "@material-ui/core/Switch";
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import Select from "@material-ui/core/Select";
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import MenuItem from "@material-ui/core/MenuItem";
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import Button from "@material-ui/core/Button";
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import Box from "@material-ui/core/Box";
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import List from "@material-ui/core/List";
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import ListItem from "@material-ui/core/ListItem";
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import Link from "@material-ui/core/Link";
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import Tooltip from "@material-ui/core/Tooltip";
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import { Modal } from "../../ui/React/Modal";
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import { FileDiagnosticPopup } from "../../Diagnostic/FileDiagnosticPopup";
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import { Settings } from "../../Settings/Settings";
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const useStyles = makeStyles((theme: Theme) =>
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createStyles({
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root: {
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width: theme.spacing(50),
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padding: theme.spacing(2),
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userSelect: "none",
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},
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pad: {
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padding: theme.spacing(2),
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},
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}),
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);
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interface IProps {
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player: IPlayer;
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save: () => void;
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delete: () => void;
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export: () => void;
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import: () => void;
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forceKill: () => void;
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softReset: () => void;
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}
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export function GameOptionsRoot(props: IProps): React.ReactElement {
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return (
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<>
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<h1>Game Options</h1>
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</>
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const classes = useStyles();
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const [execTime, setExecTime] = useState(Settings.CodeInstructionRunTime);
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const [logSize, setLogSize] = useState(Settings.MaxLogCapacity);
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const [portSize, setPortSize] = useState(Settings.MaxPortCapacity);
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const [autosaveInterval, setAutosaveInterval] = useState(Settings.AutosaveInterval);
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const [suppressMessages, setSuppressMessages] = useState(Settings.SuppressMessages);
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const [suppressFactionInvites, setSuppressFactionInvites] = useState(Settings.SuppressFactionInvites);
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const [suppressTravelConfirmations, setSuppressTravelConfirmations] = useState(Settings.SuppressTravelConfirmation);
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const [suppressBuyAugmentationConfirmation, setSuppressBuyAugmentationConfirmation] = useState(
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Settings.SuppressBuyAugmentationConfirmation,
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);
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const [suppressHospitalizationPopup, setSuppressHospitalizationPopup] = useState(
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Settings.SuppressHospitalizationPopup,
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);
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/*
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<h1>Game Options</h1>
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const [suppressBladeburnerPopup, setSuppressBladeburnerPopup] = useState(Settings.SuppressBladeburnerPopup);
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const [disableHotkeys, setDisableHotkeys] = useState(Settings.DisableHotkeys);
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const [disableASCIIArt, setDisableASCIIArt] = useState(Settings.DisableASCIIArt);
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const [disableTextEffects, setDisableTextEffects] = useState(Settings.DisableTextEffects);
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const [locale, setLocale] = useState(Settings.Locale);
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const [diagnosticOpen, setDiagnosticOpen] = useState(false);
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function handleExecTimeChange(event: any, newValue: number | number[]): void {
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setExecTime(newValue as number);
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Settings.CodeInstructionRunTime = newValue as number;
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}
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function handleLogSizeChange(event: any, newValue: number | number[]): void {
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setLogSize(newValue as number);
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Settings.MaxLogCapacity = newValue as number;
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}
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function handlePortSizeChange(event: any, newValue: number | number[]): void {
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setPortSize(newValue as number);
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Settings.MaxPortCapacity = newValue as number;
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}
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function handleAutosaveIntervalChange(event: any, newValue: number | number[]): void {
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setAutosaveInterval(newValue as number);
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Settings.AutosaveInterval = newValue as number;
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}
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function handleSuppressMessagesChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressMessages(event.target.checked);
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Settings.SuppressMessages = event.target.checked;
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}
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function handleSuppressFactionInvitesChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressFactionInvites(event.target.checked);
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Settings.SuppressFactionInvites = event.target.checked;
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}
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function handleSuppressTravelConfirmationsChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressTravelConfirmations(event.target.checked);
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Settings.SuppressTravelConfirmation = event.target.checked;
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}
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function handleSuppressBuyAugmentationConfirmationChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressBuyAugmentationConfirmation(event.target.checked);
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Settings.SuppressBuyAugmentationConfirmation = event.target.checked;
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}
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function handleSuppressHospitalizationPopupChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressHospitalizationPopup(event.target.checked);
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Settings.SuppressHospitalizationPopup = event.target.checked;
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}
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function handleSuppressBladeburnerPopupChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setSuppressBladeburnerPopup(event.target.checked);
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Settings.SuppressBladeburnerPopup = event.target.checked;
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}
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function handleDisableHotkeysChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setDisableHotkeys(event.target.checked);
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Settings.DisableHotkeys = event.target.checked;
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}
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function handleDisableASCIIArtChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setDisableASCIIArt(event.target.checked);
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Settings.DisableASCIIArt = event.target.checked;
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}
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function handleDisableTextEffectsChange(event: React.ChangeEvent<HTMLInputElement>): void {
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setDisableTextEffects(event.target.checked);
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Settings.DisableTextEffects = event.target.checked;
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}
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function handleLocaleChange(event: React.ChangeEvent<{ value: unknown }>): void {
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setLocale(event.target.value as string);
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Settings.Locale = event.target.value as string;
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}
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return (
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<div className={classes.root} style={{ width: "90%" }}>
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<Typography variant="h4" gutterBottom>
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Options
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</Typography>
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<Grid container spacing={3}>
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<Grid item xs={12} sm={6}>
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<List>
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<ListItem>
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<Tooltip
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title={
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<Typography>
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The minimum number of milliseconds it takes to execute an operation in Netscript. Setting this too
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low can result in poor performance if you have many scripts running.
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</Typography>
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}
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>
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<Typography>Netscript exec time (ms)</Typography>
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</Tooltip>
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<Slider
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value={execTime}
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onChange={handleExecTimeChange}
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step={1}
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min={10}
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max={100}
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valueLabelDisplay="auto"
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/>
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</ListItem>
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<ListItem>
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<Tooltip
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title={
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<Typography>
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The maximum number of lines a script's logs can hold. Setting this too high can cause the game to
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use a lot of memory if you have many scripts running.
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</Typography>
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}
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>
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<Typography>Netscript log size</Typography>
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</Tooltip>
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<Slider
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value={logSize}
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onChange={handleLogSizeChange}
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step={1}
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min={20}
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max={100}
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valueLabelDisplay="auto"
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/>
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</ListItem>
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<ListItem>
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<Tooltip
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title={
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<Typography>
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The maximum number of entries that can be written to a port using Netscript's write() function.
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Setting this too high can cause the game to use a lot of memory.
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</Typography>
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}
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>
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<Typography>Netscript port size</Typography>
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</Tooltip>
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<Slider
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value={portSize}
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onChange={handlePortSizeChange}
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step={1}
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min={20}
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max={100}
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valueLabelDisplay="auto"
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/>
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</ListItem>
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<ListItem>
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<Tooltip
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title={
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<Typography>The time (in seconds) between each autosave. Set to 0 to disable autosave.</Typography>
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}
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>
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<Typography>Autosave interval (s)</Typography>
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</Tooltip>
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<Slider
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value={autosaveInterval}
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onChange={handleAutosaveIntervalChange}
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step={30}
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min={0}
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max={600}
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valueLabelDisplay="auto"
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marks
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/>
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</ListItem>
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<ListItem>
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<FormControlLabel
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control={<Switch color="primary" checked={suppressMessages} onChange={handleSuppressMessagesChange} />}
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label={
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<Tooltip
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title={
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<Typography>
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If this is set, then any messages you receive will not appear as popups on the screen. They will
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still get sent to your home computer as '.msg' files and can be viewed with the 'cat' Terminal
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command.
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</Typography>
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}
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>
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<Typography>Supress messages</Typography>
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</Tooltip>
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}
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/>
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</ListItem>
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<ListItem>
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<FormControlLabel
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control={
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<Switch
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color="primary"
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checked={suppressFactionInvites}
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onChange={handleSuppressFactionInvitesChange}
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/>
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}
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label={
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<Tooltip
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title={
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<Typography>
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If this is set, then any faction invites you receive will not appear as popups on the screen.
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Your outstanding faction invites can be viewed in the 'Factions' page.
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</Typography>
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}
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>
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<Typography>Supress faction invites</Typography>
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</Tooltip>
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}
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/>
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</ListItem>
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<ListItem>
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<FormControlLabel
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control={
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<Switch
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color="primary"
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checked={suppressTravelConfirmations}
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onChange={handleSuppressTravelConfirmationsChange}
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/>
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}
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label={
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<Tooltip
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title={
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<Typography>
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If this is set, the confirmation message before traveling will not show up. You will
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automatically be deducted the travel cost as soon as you click.
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</Typography>
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}
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>
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<Typography>Supress travel confirmations</Typography>
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</Tooltip>
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}
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/>
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</ListItem>
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<ListItem>
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<FormControlLabel
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control={
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<Switch
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color="primary"
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checked={suppressBuyAugmentationConfirmation}
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onChange={handleSuppressBuyAugmentationConfirmationChange}
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/>
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}
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label={
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<Tooltip
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title={
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<Typography>
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||||
If this is set, the confirmation message before buying augmentation will not show up.
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</Typography>
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}
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>
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<Typography>Supress buy augmentation confirmation</Typography>
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</Tooltip>
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}
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/>
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</ListItem>
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<ListItem>
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<FormControlLabel
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control={
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<Switch
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color="primary"
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checked={suppressHospitalizationPopup}
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onChange={handleSuppressHospitalizationPopupChange}
|
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/>
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}
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label={
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<Tooltip
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title={
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<Typography>
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If this is set, a popup message will no longer be shown when you are hospitalized after taking
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too much damage.
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</Typography>
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}
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>
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<Typography>Supress hospitalization popup</Typography>
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</Tooltip>
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}
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/>
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</ListItem>
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{!!props.player.bladeburner && (
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<ListItem>
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<FormControlLabel
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control={
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<Switch
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color="primary"
|
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checked={suppressBladeburnerPopup}
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onChange={handleSuppressBladeburnerPopupChange}
|
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/>
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}
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label={
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<Tooltip
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title={
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<Typography>
|
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If this is set, then having your Bladeburner actions interrupted by being busy with something
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else will not display a popup message.
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</Typography>
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}
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>
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<Typography>Supress bladeburner popup</Typography>
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</Tooltip>
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||||
}
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/>
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</ListItem>
|
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)}
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<ListItem>
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<FormControlLabel
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control={<Switch color="primary" checked={disableHotkeys} onChange={handleDisableHotkeysChange} />}
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label={
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<Tooltip
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title={
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<Typography>
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||||
If this is set, then most hotkeys (keyboard shortcuts) in the game are disabled. This includes
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||||
Terminal commands, hotkeys to navigate between different parts of the game, and the "Save and
|
||||
Close (Ctrl + b)" hotkey in the Text Editor.
|
||||
</Typography>
|
||||
}
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>
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<Typography>Disable hotkeys</Typography>
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</Tooltip>
|
||||
}
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||||
/>
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||||
</ListItem>
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<ListItem>
|
||||
<FormControlLabel
|
||||
control={<Switch color="primary" checked={disableASCIIArt} onChange={handleDisableASCIIArtChange} />}
|
||||
label={
|
||||
<Tooltip title={<Typography>If this is set all ASCII art will be disabled.</Typography>}>
|
||||
<Typography>Disable ascii art</Typography>
|
||||
</Tooltip>
|
||||
}
|
||||
/>
|
||||
</ListItem>
|
||||
<ListItem>
|
||||
<FormControlLabel
|
||||
control={
|
||||
<Switch color="primary" checked={disableTextEffects} onChange={handleDisableTextEffectsChange} />
|
||||
}
|
||||
label={
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
If this is set, text effects will not be displayed. This can help if text is difficult to read
|
||||
in certain areas.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<Typography>Disable text effects</Typography>
|
||||
</Tooltip>
|
||||
}
|
||||
/>
|
||||
</ListItem>
|
||||
<ListItem>
|
||||
<Tooltip title={<Typography>Sets the locale for displaying numbers.</Typography>}>
|
||||
<Typography>Locale </Typography>
|
||||
</Tooltip>
|
||||
<Select value={locale} onChange={handleLocaleChange}>
|
||||
<MenuItem value="en">en</MenuItem>
|
||||
<MenuItem value="bg">bg</MenuItem>
|
||||
<MenuItem value="cs">cs</MenuItem>
|
||||
<MenuItem value="da-dk">da-dk</MenuItem>
|
||||
<MenuItem value="de">de</MenuItem>
|
||||
<MenuItem value="en-au">en-au</MenuItem>
|
||||
<MenuItem value="en-gb">en-gb</MenuItem>
|
||||
<MenuItem value="es">es</MenuItem>
|
||||
<MenuItem value="fr">fr</MenuItem>
|
||||
<MenuItem value="hu">hu</MenuItem>
|
||||
<MenuItem value="it">it</MenuItem>
|
||||
<MenuItem value="lv">lv</MenuItem>
|
||||
<MenuItem value="no">no</MenuItem>
|
||||
<MenuItem value="pl">pl</MenuItem>
|
||||
<MenuItem value="ru">ru</MenuItem>
|
||||
</Select>
|
||||
</ListItem>
|
||||
</List>
|
||||
<br />
|
||||
<div id="game-options-left-panel">
|
||||
<!-- Netscript execution time -->
|
||||
<fieldset>
|
||||
<label for="settingsNSExecTimeRangeVal" class="tooltip"
|
||||
>Netscript exec time:
|
||||
<span class="tooltiptext">
|
||||
The minimum number of milliseconds it takes to execute an operation in Netscript. Setting this too low
|
||||
can result in poor performance if you have many scripts running. The default value is 25ms.
|
||||
</span>
|
||||
</label>
|
||||
|
||||
<input
|
||||
class="optionRange"
|
||||
type="range"
|
||||
max="100"
|
||||
min="10"
|
||||
step="1"
|
||||
name="settingsNSExecTimeRangeVal"
|
||||
id="settingsNSExecTimeRangeVal"
|
||||
value="25"
|
||||
/>
|
||||
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal"></em>
|
||||
</fieldset>
|
||||
|
||||
<!-- Log capacity -->
|
||||
<fieldset>
|
||||
<label for="settingsNSLogRangeVal" class="tooltip"
|
||||
>Netscript log size:
|
||||
<span class="tooltiptext">
|
||||
The maximum number of lines a script's logs can hold. Setting this too high can cause the game to use
|
||||
a lot of memory if you have many scripts running. The default value is 50.
|
||||
</span>
|
||||
</label>
|
||||
|
||||
<input
|
||||
class="optionRange"
|
||||
type="range"
|
||||
max="100"
|
||||
min="20"
|
||||
step="1"
|
||||
name="settingsNSLogRangeVal"
|
||||
id="settingsNSLogRangeVal"
|
||||
value="50"
|
||||
/>
|
||||
<em id="settingsNSLogRangeValLabel" style="font-style: normal"></em>
|
||||
</fieldset>
|
||||
|
||||
<!-- Port capacity -->
|
||||
<fieldset>
|
||||
<label for="settingsNSPortRangeVal" class="tooltip"
|
||||
>Netscript port size:
|
||||
<span class="tooltiptext">
|
||||
The maximum number of entries that can be written to a port using Netscript's write() function.
|
||||
Setting this too high can cause the game to use a lot of memory. The default value is 50.
|
||||
</span>
|
||||
</label>
|
||||
|
||||
<input
|
||||
class="optionRange"
|
||||
type="range"
|
||||
max="100"
|
||||
min="20"
|
||||
step="1"
|
||||
name="settingsNSPortRangeVal"
|
||||
id="settingsNSPortRangeVal"
|
||||
value="50"
|
||||
/>
|
||||
<em id="settingsNSPortRangeValLabel" style="font-style: normal"></em>
|
||||
</fieldset>
|
||||
|
||||
<!-- Autosave Interval -->
|
||||
<fieldset>
|
||||
<label for="settingsAutosaveIntervalVal" class="tooltip"
|
||||
>Autosave Interval:
|
||||
<span class="tooltiptext">
|
||||
The time (in seconds) between each autosave. Set to 0 to disable autosave.
|
||||
</span>
|
||||
</label>
|
||||
|
||||
<input
|
||||
class="optionRange"
|
||||
type="range"
|
||||
max="600"
|
||||
min="0"
|
||||
step="1"
|
||||
name="settingsAutosaveIntervalVal"
|
||||
id="settingsAutosaveIntervalVal"
|
||||
value="60"
|
||||
/>
|
||||
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal"></em>
|
||||
</fieldset>
|
||||
|
||||
<!-- Suppress messages -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressMessages" class="tooltip"
|
||||
>Suppress Messages:
|
||||
<span class="tooltiptext">
|
||||
If this is set, then any messages you receive will not appear as popups on the screen. They will still
|
||||
get sent to your home computer as '.msg' files and can be viewed with the 'cat' Terminal command.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressMessages"
|
||||
id="settingsSuppressMessages"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Suppress faction invites -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressFactionInvites" class="tooltip"
|
||||
>Suppress Faction Invites:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, then any faction invites you receive will not appear as popups on the screen. Your
|
||||
outstanding faction invites can be viewed in the 'Factions' page.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressFactionInvites"
|
||||
id="settingsSuppressFactionInvites"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Suppress travel confirmation -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressTravelConfirmation" class="tooltip"
|
||||
>Suppress Travel Confirmation:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, the confirmation message before traveling will not show up. You will automatically be
|
||||
deducted the travel cost as soon as you click.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressTravelConfirmation"
|
||||
id="settingsSuppressTravelConfirmation"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Suppress buy aug confirmation -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressBuyAugmentationConfirmation" class="tooltip"
|
||||
>Suppress buy augmentation confirmation:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, the confirmation message before buying augmentation will not show up.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressBuyAugmentationConfirmation"
|
||||
id="settingsSuppressBuyAugmentationConfirmation"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Hospitalization Popup -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressHospitalizationPopup" class="tooltip"
|
||||
>Suppress Hospitalization popup:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, a popup message will no longer be shown when you are hospitalized after taking too
|
||||
much damage.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressHospitalizationPopup"
|
||||
id="settingsSuppressHospitalizationPopup"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Suppress Bladeburner popups -->
|
||||
<fieldset>
|
||||
<label for="settingsSuppressBladeburnerPopup" class="tooltip"
|
||||
>Suppress Bladeburner Popup:
|
||||
<span class="tooltiptext">
|
||||
If this is set, then having your Bladeburner actions interrupted by being busy with something else
|
||||
will not display a popup message.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsSuppressBladeburnerPopup"
|
||||
id="settingsSuppressBladeburnerPopup"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Disable Terminal and Navigation Shortcuts -->
|
||||
<fieldset>
|
||||
<label for="settingsDisableHotkeys" class="tooltip"
|
||||
>Disable Hotkeys:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, then most hotkeys (keyboard shortcuts) in the game are disabled. This includes
|
||||
Terminal commands, hotkeys to navigate between different parts of the game, and the "Save and Close
|
||||
(Ctrl + b)" hotkey in the Text Editor.
|
||||
</span>
|
||||
</label>
|
||||
<input class="optionCheckbox" type="checkbox" name="settingsDisableHotkeys" id="settingsDisableHotkeys" />
|
||||
</fieldset>
|
||||
|
||||
<!-- View city as list of buttons instead of ASCII art. -->
|
||||
<fieldset>
|
||||
<label for="settingsDisableASCIIArt" class="tooltip"
|
||||
>Disable ASCII art:
|
||||
<span class="tooltiptexthigh"> If this is set all ASCII art will be disabled. </span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsDisableASCIIArt"
|
||||
id="settingsDisableASCIIArt"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Disable text effects such as corruption. -->
|
||||
<fieldset>
|
||||
<label for="settingsDisableTextEffects" class="tooltip"
|
||||
>Disable Text Effects:
|
||||
<span class="tooltiptexthigh">
|
||||
If this is set, text effects will not be displayed. This can help if text is difficult to read in
|
||||
certain areas.
|
||||
</span>
|
||||
</label>
|
||||
<input
|
||||
class="optionCheckbox"
|
||||
type="checkbox"
|
||||
name="settingsDisableTextEffects"
|
||||
id="settingsDisableTextEffects"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<!-- Locale for displaying numbers -->
|
||||
<fieldset>
|
||||
<label for="settingsLocale" class="tooltip"
|
||||
>Locale:
|
||||
<span class="tooltiptexthigh"> Sets the locale for displaying numbers. Defaults to 'en' </span>
|
||||
</label>
|
||||
<select name="settingsLocale" id="settingsLocale" class="dropdown">
|
||||
<option value="en">en</option>
|
||||
<option value="bg">bg</option>
|
||||
<option value="cs">cs</option>
|
||||
<option value="da-dk">da-dk</option>
|
||||
<option value="de">de</option>
|
||||
<option value="en-au">en-au</option>
|
||||
<option value="en-gb">en-gb</option>
|
||||
<option value="es">es</option>
|
||||
<option value="fr">fr</option>
|
||||
<option value="hu">hu</option>
|
||||
<option value="it">it</option>
|
||||
<option value="lv">lv</option>
|
||||
<option value="no">no</option>
|
||||
<option value="pl">pl</option>
|
||||
<option value="ru">ru</option>
|
||||
</select>
|
||||
</fieldset>
|
||||
|
||||
<!-- Donate button -->
|
||||
<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_blank">
|
||||
<input type="hidden" name="cmd" value="_s-xclick" />
|
||||
<input
|
||||
type="hidden"
|
||||
name="encrypted"
|
||||
value="-----BEGIN PKCS7-----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-----END PKCS7-----
|
||||
"
|
||||
/>
|
||||
<input
|
||||
type="image"
|
||||
src="https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif"
|
||||
border="0"
|
||||
name="submit"
|
||||
alt="PayPal - The safer, easier way to pay online!"
|
||||
/>
|
||||
<img alt="" border="0" src="https://www.paypalobjects.com/en_US/i/scr/pixel.gif" width="1" height="1" />
|
||||
</form>
|
||||
</div>
|
||||
<div id="game-options-right-panel">
|
||||
<a class="a-link-button" href="https://bitburner.readthedocs.io/en/latest/changelog.html" target="_blank">
|
||||
Changelog
|
||||
</a>
|
||||
<a class="a-link-button" href="https://bitburner.readthedocs.io/en/latest/index.html" target="_blank"
|
||||
>Documentation</a
|
||||
<br />
|
||||
<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_blank">
|
||||
<input type="hidden" name="cmd" value="_s-xclick" />
|
||||
<input
|
||||
type="hidden"
|
||||
name="encrypted"
|
||||
value="-----BEGIN PKCS7-----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-----END PKCS7-----"
|
||||
/>
|
||||
<input
|
||||
type="image"
|
||||
src="https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif"
|
||||
name="submit"
|
||||
alt="PayPal - The safer, easier way to pay online!"
|
||||
/>
|
||||
</form>
|
||||
</Grid>
|
||||
<Grid item xs={12} sm={6}>
|
||||
<Box>
|
||||
<Button onClick={() => props.save()}>Save Game</Button>
|
||||
<Button onClick={() => props.delete()}>Delete Game</Button>
|
||||
</Box>
|
||||
<Box>
|
||||
<Button onClick={() => props.export()}>Export Game</Button>
|
||||
<Button onClick={() => props.import()}>Import Game</Button>
|
||||
</Box>
|
||||
<Box>
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
Forcefully kill all active running scripts, in case there is a bug or some unexpected issue with the
|
||||
game. After using this, save the game and then reload the page. This is different then normal kill in
|
||||
that normal kill will tell the script to shut down while force kill just removes the references to it
|
||||
(and it should crash on it's own). This will not remove the files on your computer. Just forcefully
|
||||
kill all running instance of all scripts.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<a class="a-link-button" href="https://discord.gg/TFc3hKD" target="_blank">Discord</a>
|
||||
<a class="a-link-button" href="https://www.reddit.com/r/bitburner" target="_blank">Subreddit</a>
|
||||
<button id="save-game-link" class="a-link-button">Save Game</button>
|
||||
<button id="delete-game-link" class="a-link-button">Delete Game</button>
|
||||
<button id="export-game-link" class="a-link-button">Export Game</button>
|
||||
<input type="file" id="import-game-file-selector" name="file" />
|
||||
<button id="import-game-link" class="a-link-button">Import Game</button>
|
||||
<button id="copy-save-to-clipboard-link" class="std-button">Copy Save data to Clipboard</button>
|
||||
<button id="debug-delete-scripts-link" class="a-link-button tooltip">
|
||||
Force kill all active scripts
|
||||
<span class="tooltiptextleft">
|
||||
Forcefully kill all active running scripts, in case there is a bug or some unexpected issue with the
|
||||
game. After using this, save the game and then reload the page. This is different then normal kill in
|
||||
that normal kill will tell the script to shut down while force kill just removes the references to it
|
||||
(and it should crash on it's own). This will not remove the files on your computer. Just forcefully kill
|
||||
all running instance of all scripts.
|
||||
</span>
|
||||
</button>
|
||||
<button id="debug-soft-reset" class="a-link-button tooltip">
|
||||
Soft Reset
|
||||
<span class="tooltiptextleft">
|
||||
Perform a soft reset. Resets everything as if you had just purchased an Augmentation.
|
||||
</span>
|
||||
</button>
|
||||
<button id="debug-files" class="a-link-button tooltip">
|
||||
Diagnose files
|
||||
<span class="tooltiptextleft">
|
||||
If your save file is extremely big you can use this button to view a map of all the files on every
|
||||
server. Be careful there might be spoilers.
|
||||
</span>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
*/
|
||||
<Button onClick={() => props.forceKill()}>Force kill all active scripts</Button>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box>
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
Perform a soft reset. Resets everything as if you had just purchased an Augmentation.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<Button onClick={() => props.softReset()}>Soft Reset</Button>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box>
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
If your save file is extremely big you can use this button to view a map of all the files on every
|
||||
server. Be careful there might be spoilers.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
<Button onClick={() => setDiagnosticOpen(true)}>Diagnose files</Button>
|
||||
</Tooltip>
|
||||
</Box>
|
||||
<Box>
|
||||
<Link href="https://bitburner.readthedocs.io/en/latest/changelog.html" target="_blank">
|
||||
<Typography>Changelog</Typography>
|
||||
</Link>
|
||||
<Link href="https://bitburner.readthedocs.io/en/latest/index.html" target="_blank">
|
||||
<Typography>Documentation</Typography>
|
||||
</Link>
|
||||
<Link href="https://bitburner.readthedocs.io/en/latest/changelog.html" target="_blank">
|
||||
<Typography>Changelog</Typography>
|
||||
</Link>
|
||||
<Link href="https://discord.gg/TFc3hKD" target="_blank">
|
||||
<Typography>Discord</Typography>
|
||||
</Link>
|
||||
<Link href="https://www.reddit.com/r/bitburner" target="_blank">
|
||||
<Typography>Reddit</Typography>
|
||||
</Link>
|
||||
</Box>
|
||||
</Grid>
|
||||
</Grid>
|
||||
<Modal open={diagnosticOpen} close={() => setDiagnosticOpen(false)}>
|
||||
<FileDiagnosticPopup />
|
||||
</Modal>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
47
src/ui/React/Modal.tsx
Normal file
47
src/ui/React/Modal.tsx
Normal file
@ -0,0 +1,47 @@
|
||||
import React from "react";
|
||||
import { makeStyles, createStyles, Theme } from "@material-ui/core";
|
||||
import M from "@material-ui/core/Modal";
|
||||
import Backdrop from "@material-ui/core/Backdrop";
|
||||
import Fade from "@material-ui/core/Fade";
|
||||
|
||||
const useStyles = makeStyles((theme: Theme) =>
|
||||
createStyles({
|
||||
modal: {
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "center",
|
||||
},
|
||||
paper: {
|
||||
backgroundColor: theme.palette.background.paper,
|
||||
border: "2px solid " + theme.palette.primary.main,
|
||||
boxShadow: theme.shadows[5],
|
||||
padding: theme.spacing(2, 4, 3),
|
||||
},
|
||||
}),
|
||||
);
|
||||
|
||||
interface IProps {
|
||||
open: boolean;
|
||||
close: () => void;
|
||||
children: JSX.Element[] | JSX.Element;
|
||||
}
|
||||
|
||||
export const Modal = (props: IProps): React.ReactElement => {
|
||||
const classes = useStyles();
|
||||
return (
|
||||
<M
|
||||
open={props.open}
|
||||
onClose={props.close}
|
||||
closeAfterTransition
|
||||
className={classes.modal}
|
||||
BackdropComponent={Backdrop}
|
||||
BackdropProps={{
|
||||
timeout: 500,
|
||||
}}
|
||||
>
|
||||
<Fade in={props.open}>
|
||||
<div className={classes.paper}>{props.children}</div>
|
||||
</Fade>
|
||||
</M>
|
||||
);
|
||||
};
|
@ -14,6 +14,7 @@ export const colors = {
|
||||
secondary: "#888",
|
||||
secondarydark: "#666",
|
||||
|
||||
welllight: "#444",
|
||||
well: "#222",
|
||||
white: "#fff",
|
||||
black: "#000",
|
||||
@ -36,6 +37,9 @@ export const theme = createMuiTheme({
|
||||
main: colors.error,
|
||||
dark: colors.errordark,
|
||||
},
|
||||
background: {
|
||||
paper: colors.well,
|
||||
},
|
||||
},
|
||||
typography: {
|
||||
fontFamily: "monospace",
|
||||
@ -150,12 +154,25 @@ export const theme = createMuiTheme({
|
||||
backgroundColor: colors.black,
|
||||
},
|
||||
paperAnchorDockedLeft: {
|
||||
borderRight: "1px solid #444",
|
||||
borderRight: "1px solid " + colors.welllight,
|
||||
},
|
||||
},
|
||||
MuiDivider: {
|
||||
root: {
|
||||
backgroundColor: "#444",
|
||||
backgroundColor: colors.welllight,
|
||||
},
|
||||
},
|
||||
MuiFormControlLabel: {
|
||||
root: {
|
||||
color: colors.primary,
|
||||
},
|
||||
},
|
||||
MuiSwitch: {
|
||||
switchBase: {
|
||||
color: colors.primarydark,
|
||||
},
|
||||
track: {
|
||||
backgroundColor: colors.welllight,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -122,6 +122,11 @@ export enum Page {
|
||||
* Purchase Resleeves
|
||||
*/
|
||||
Resleeves = "Re-sleeving",
|
||||
|
||||
/**
|
||||
* Game options
|
||||
*/
|
||||
GameOptions = "GameOptions",
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user