mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-28 18:43:49 +01:00
Merge branch 'dev' into improve-get-script-ram
This commit is contained in:
commit
dcc09d561e
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doc/build/doctrees/environment.pickle
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doc/build/doctrees/environment.pickle
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doc/build/doctrees/terminal.doctree
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@ -779,6 +779,12 @@ scriptKill
|
||||
Kills all scripts with the specified filename on the target server specified by *hostname/ip*, regardless of arguments. Returns
|
||||
true if one or more scripts were successfully killed, and false if none were.
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||||
|
||||
getScriptName
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^^^^^^^^^^^^^
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||||
|
||||
.. js:function:: getScriptName()
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Returns the current script name
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getScriptRam
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^^^^^^^^^^^^
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|
@ -17,6 +17,22 @@ hacknetnodes
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||||
accessed using *hacknetnodes[0]*. The fourth Hacknet Node you purchase will have the name
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||||
"hacknet-node-3" and can be accessed using *hacknetnodes[3]*.
|
||||
|
||||
Purchasing Hacknet Nodes
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||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The following is a list of supported functions for purchasing Hacknet Nodes.
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.. js:function:: getNextHacknetNodeCost()
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Returns the cost of purchasing a new Hacknet Node
|
||||
|
||||
.. js:function:: purchaseHacknetNode()
|
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|
||||
Purchases a new Hacknet Node. Returns a number with the index of the Hacknet Node. This index is equivalent to the number at the
|
||||
end of the Hacknet Node's name (e.g The Hacknet Node named 'hacknet-node-4' will have an index of 4). If the player cannot afford
|
||||
to purchase a new Hacknet Node then the function will return false.
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||||
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||||
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||||
Hacknet Node Member Variables
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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||||
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||||
@ -25,6 +41,11 @@ a value to these.
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||||
Note that these must be called on an element inside the *hacknetnodes* array, not the array itself.
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.. js:attribute:: hacknetnodes[i].name
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Returns the name of the corresponding Hacknet Node
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||||
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||||
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||||
.. js:attribute:: hacknetnodes[i].level
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||||
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||||
Returns the level of the corresponding Hacknet Node
|
||||
|
12
index.html
12
index.html
@ -819,6 +819,18 @@
|
||||
<input type="checkbox" name="settingsSuppressFactionInvites" id="settingsSuppressFactionInvites">
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||||
</fieldset>
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||||
|
||||
<!-- Disable Terminal and Navigation Shortcuts -->
|
||||
<fieldset>
|
||||
<label for="settingsDisableHotkeys" class="tooltip">Disable Hotkeys:
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||||
<span class="tooltiptext">
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If this is set, then most hotkeys (keyboard shortcuts) in the game are disabled.
|
||||
This includes Terminal commands, hotkeys to navigate between different parts of the game,
|
||||
and the "Save and Close (Ctrl + b)" hotkey in the Text Editor.
|
||||
</span>
|
||||
</label>
|
||||
<input type="checkbox" name="settingsDisableHotkeys" id="settingsDisableHotkeys">
|
||||
</fieldset>
|
||||
|
||||
<!-- Donate button -->
|
||||
<form action="https://www.paypal.com/cgi-bin/webscr" method="post" target="_blank">
|
||||
<input type="hidden" name="cmd" value="_s-xclick">
|
||||
|
@ -4,156 +4,136 @@ import {workerScripts,
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||||
import {Player} from "./Player.js";
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||||
import {getServer} from "./Server.js";
|
||||
import {dialogBoxCreate} from "../utils/DialogBox.js";
|
||||
import {printArray} from "../utils/HelperFunctions.js";
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||||
import {printArray, createElement,
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||||
createAccordionElement, removeElement,
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||||
removeChildrenFromElement} from "../utils/HelperFunctions.js";
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||||
import {logBoxCreate} from "../utils/LogBox.js";
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||||
import numeral from "../utils/numeral.min.js";
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import {formatNumber} from "../utils/StringHelperFunctions.js";
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||||
|
||||
|
||||
/* Active Scripts UI*/
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||||
function setActiveScriptsClickHandlers() {
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//Server panel click handlers
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var serverPanels = document.getElementsByClassName("active-scripts-server-header");
|
||||
if (serverPanels == null) {
|
||||
console.log("ERROR: Could not find Active Scripts server panels");
|
||||
return;
|
||||
}
|
||||
for (i = 0; i < serverPanels.length; ++i) {
|
||||
serverPanels[i].onclick = function() {
|
||||
this.classList.toggle("active");
|
||||
|
||||
var panel = this.nextElementSibling;
|
||||
if (panel.style.display === "block") {
|
||||
panel.style.display = "none";
|
||||
} else {
|
||||
panel.style.display = "block";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Script Panel click handlers
|
||||
var scriptPanels = document.getElementsByClassName("active-scripts-script-header");
|
||||
if (scriptPanels == null) {
|
||||
console.log("ERROR: Could not find Active Scripts panels for individual scripts");
|
||||
return;
|
||||
}
|
||||
for (var i = 0; i < scriptPanels.length; ++i) {
|
||||
scriptPanels[i].onclick = function() {
|
||||
this.classList.toggle("active");
|
||||
|
||||
var panel = this.nextElementSibling;
|
||||
if (panel.style.display === "block") {
|
||||
panel.style.display = "none";
|
||||
} else {
|
||||
panel.style.display = "block";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Returns the ul element containins all script items for a specific server
|
||||
function getActiveScriptsServerList(server) {
|
||||
if (server == null) {return null;}
|
||||
var panelname = "active-scripts-server-panel-" + server.hostname;
|
||||
var item = document.getElementById(panelname + "-script-list");
|
||||
if (item == null) {
|
||||
console.log("ERROR: Cannot find list for: " + server.hostname);
|
||||
}
|
||||
return item;
|
||||
}
|
||||
/* {
|
||||
* serverName: {
|
||||
* header: Server Header Element
|
||||
* panel: Server Panel List (ul) element
|
||||
* scripts: {
|
||||
* script id: Ref to Script information
|
||||
* }
|
||||
* }
|
||||
* ...
|
||||
*/
|
||||
let ActiveScriptsUI = {};
|
||||
|
||||
function createActiveScriptsServerPanel(server) {
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||||
var panelname = "active-scripts-server-panel-" + server.hostname;
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] != null) {
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||||
console.log("WARNING: Tried to create already-existing Active Scripts Server panel. Aborting");
|
||||
return;
|
||||
}
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||||
var activeScriptsList = document.getElementById("active-scripts-list");
|
||||
|
||||
//Div of entire Panel
|
||||
var panelDiv = document.createElement("div");
|
||||
panelDiv.setAttribute("id", panelname);
|
||||
let res = createAccordionElement({hdrText:hostname});
|
||||
let li = res[0];
|
||||
var hdr = res[1];
|
||||
let panel = res[2];
|
||||
|
||||
//Panel Header
|
||||
var panelHdr = document.createElement("button");
|
||||
panelHdr.setAttribute("class", "active-scripts-server-header")
|
||||
panelHdr.setAttribute("id", panelname + "-hdr");
|
||||
panelHdr.innerHTML = server.hostname;
|
||||
var panelScriptList = createElement("ul");
|
||||
panel.appendChild(panelScriptList);
|
||||
activeScriptsList.appendChild(li);
|
||||
|
||||
//Panel content
|
||||
var panelContentDiv = document.createElement("div");
|
||||
panelContentDiv.setAttribute("class", "active-scripts-server-panel");
|
||||
panelContentDiv.setAttribute("id", panelname + "-content");
|
||||
ActiveScriptsUI[hostname] = {
|
||||
header: hdr,
|
||||
panel: panel,
|
||||
panelList: panelScriptList,
|
||||
scripts: {}, //Holds references to li elements for each active script
|
||||
scriptHdrs: {}, //Holds references to header elements for each active script
|
||||
scriptStats: {} //Holds references to the p elements containing text for each active script
|
||||
};
|
||||
|
||||
//List of scripts
|
||||
var panelScriptList = document.createElement("ul");
|
||||
panelScriptList.setAttribute("id", panelname + "-script-list");
|
||||
|
||||
panelContentDiv.appendChild(panelScriptList);
|
||||
panelDiv.appendChild(panelHdr);
|
||||
panelDiv.appendChild(panelContentDiv);
|
||||
activeScriptsList.appendChild(panelDiv);
|
||||
|
||||
setActiveScriptsClickHandlers() //Reset click handlers
|
||||
|
||||
return panelDiv;
|
||||
return li;
|
||||
}
|
||||
|
||||
//Deletes the info for a particular server (Dropdown header + Panel with all info)
|
||||
//in the Active Scripts page if it exists
|
||||
function deleteActiveScriptsServerPanel(server) {
|
||||
var panelname = "active-scripts-server-panel-" + server.hostname;
|
||||
var panel = document.getElementById(panelname);
|
||||
if (panel == null) {
|
||||
console.log("No such panel exists: " + panelname);
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] == null) {
|
||||
console.log("WARNING: Tried to delete non-existent Active Scripts Server panel. Aborting");
|
||||
return;
|
||||
}
|
||||
|
||||
//Remove the panel if it has no elements
|
||||
var scriptList = document.getElementById(panelname + "-script-list");
|
||||
if (scriptList.childNodes.length == 0) {
|
||||
panel.parentNode.removeChild(panel);
|
||||
//Make sure it's empty
|
||||
if (Object.keys(ActiveScriptsUI[hostname].scripts).length > 0) {
|
||||
console.log("WARNING: Tried to delete Active Scripts Server panel that still has scripts. Aborting");
|
||||
return;
|
||||
}
|
||||
|
||||
removeElement(ActiveScriptsUI[hostname].panel);
|
||||
removeElement(ActiveScriptsUI[hostname].header);
|
||||
delete ActiveScriptsUI[hostname];
|
||||
}
|
||||
|
||||
function addActiveScriptsItem(workerscript) {
|
||||
//Get server panel
|
||||
var server = getServer(workerscript.serverIp);
|
||||
if (server == null) {
|
||||
console.log("ERROR: Invalid server IP for workerscript.");
|
||||
console.log("ERROR: Invalid server IP for workerscript in addActiveScriptsItem()");
|
||||
return;
|
||||
}
|
||||
var panelname = "active-scripts-server-panel-" + server.hostname;
|
||||
|
||||
var panel = document.getElementById(panelname);
|
||||
if (panel == null) {
|
||||
panel = createActiveScriptsServerPanel(server);
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] == null) {
|
||||
createActiveScriptsServerPanel(server);
|
||||
}
|
||||
|
||||
//Create the element itself. Each element is an accordion collapsible
|
||||
//Create the unique identifier (key) for this script
|
||||
var itemNameArray = ["active", "scripts", server.hostname, workerscript.name];
|
||||
for (var i = 0; i < workerscript.args.length; ++i) {
|
||||
itemNameArray.push(String(workerscript.args[i]));
|
||||
}
|
||||
var itemName = itemNameArray.join("-");
|
||||
var item = document.createElement("li");
|
||||
item.setAttribute("id", itemName);
|
||||
|
||||
var btn = document.createElement("button");
|
||||
btn.setAttribute("class", "active-scripts-script-header");
|
||||
btn.setAttribute("id", itemName + "-header");
|
||||
btn.innerHTML = workerscript.name;
|
||||
let res = createAccordionElement({hdrText:workerscript.name});
|
||||
let li = res[0];
|
||||
let hdr = res[1];
|
||||
let panel = res[2];
|
||||
|
||||
var itemContentDiv = document.createElement("div");
|
||||
itemContentDiv.setAttribute("class", "active-scripts-script-panel");
|
||||
itemContentDiv.setAttribute("id", itemName + "-content");
|
||||
hdr.classList.remove("accordion-header");
|
||||
hdr.classList.add("active-scripts-script-header");
|
||||
panel.classList.remove("accordion-panel");
|
||||
panel.classList.add("active-scripts-script-panel");
|
||||
|
||||
item.appendChild(btn);
|
||||
item.appendChild(itemContentDiv);
|
||||
|
||||
createActiveScriptsText(workerscript, itemContentDiv);
|
||||
//Handle the constant elements on the panel that don't change after creation
|
||||
//Threads, args, kill/log button
|
||||
panel.appendChild(createElement("p", {
|
||||
innerHTML: "Threads: " + workerscript.scriptRef.threads + "<br>" +
|
||||
"Args: " + printArray(workerscript.args)
|
||||
}));
|
||||
var panelText = createElement("p", {
|
||||
innerText:"Loading...", fontSize:"14px",
|
||||
});
|
||||
updateActiveScriptsText(workerscript, panelText, itemName);
|
||||
panel.appendChild(panelText);
|
||||
panel.appendChild(createElement("br"));
|
||||
panel.appendChild(createElement("span", {
|
||||
innerText:"Log", class:"active-scripts-button", margin:"4px", padding:"4px",
|
||||
clickListener:()=>{
|
||||
logBoxCreate(workerscript.scriptRef);
|
||||
return false;
|
||||
}
|
||||
}));
|
||||
panel.appendChild(createElement("span", {
|
||||
innerText:"Kill Script", class:"active-scripts-button", margin:"4px", padding:"4px",
|
||||
clickListener:()=>{
|
||||
killWorkerScript(workerscript.scriptRef, workerscript.scriptRef.scriptRef.server);
|
||||
dialogBoxCreate("Killing script, may take a few minutes to complete...");
|
||||
return false;
|
||||
}
|
||||
}));
|
||||
|
||||
//Append element to list
|
||||
var list = getActiveScriptsServerList(server);
|
||||
list.appendChild(item);
|
||||
|
||||
setActiveScriptsClickHandlers() //Reset click handlers
|
||||
ActiveScriptsUI[hostname]["panelList"].appendChild(li);
|
||||
ActiveScriptsUI[hostname].scripts[itemName] = li;
|
||||
ActiveScriptsUI[hostname].scriptHdrs[itemName] = hdr;
|
||||
ActiveScriptsUI[hostname].scriptStats[itemName] = panelText;
|
||||
}
|
||||
|
||||
function deleteActiveScriptsItem(workerscript) {
|
||||
@ -162,19 +142,32 @@ function deleteActiveScriptsItem(workerscript) {
|
||||
console.log("ERROR: Invalid server IP for workerscript.");
|
||||
return;
|
||||
}
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] == null) {
|
||||
console.log("ERROR: Trying to delete Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname);
|
||||
return;
|
||||
}
|
||||
|
||||
var itemNameArray = ["active", "scripts", server.hostname, workerscript.name];
|
||||
for (var i = 0; i < workerscript.args.length; ++i) {
|
||||
itemNameArray.push(String(workerscript.args[i]));
|
||||
}
|
||||
var itemName = itemNameArray.join("-");
|
||||
var li = document.getElementById(itemName);
|
||||
|
||||
let li = ActiveScriptsUI[hostname].scripts[itemName];
|
||||
if (li == null) {
|
||||
console.log("could not find Active scripts li element for: " + workerscript.name);
|
||||
console.log("ERROR: Cannot find Active Script UI element for workerscript: ");
|
||||
console.log(workerscript);
|
||||
return;
|
||||
}
|
||||
li.parentNode.removeChild(li);
|
||||
removeElement(li);
|
||||
delete ActiveScriptsUI[hostname].scripts[itemName];
|
||||
delete ActiveScriptsUI[hostname].scriptHdrs[itemName];
|
||||
delete ActiveScriptsUI[hostname].scriptStats[itemName];
|
||||
if (Object.keys(ActiveScriptsUI[hostname].scripts).length === 0) {
|
||||
deleteActiveScriptsServerPanel(server);
|
||||
}
|
||||
}
|
||||
|
||||
//Update the ActiveScriptsItems array
|
||||
function updateActiveScriptsItems() {
|
||||
@ -197,69 +190,47 @@ function updateActiveScriptsItemContent(workerscript) {
|
||||
console.log("ERROR: Invalid server IP for workerscript.");
|
||||
return;
|
||||
}
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] == null) {
|
||||
console.log("ERROR: Trying to update Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname);
|
||||
return;
|
||||
}
|
||||
|
||||
var itemNameArray = ["active", "scripts", server.hostname, workerscript.name];
|
||||
for (var i = 0; i < workerscript.args.length; ++i) {
|
||||
itemNameArray.push(String(workerscript.args[i]));
|
||||
}
|
||||
var itemName = itemNameArray.join("-");
|
||||
var itemContent = document.getElementById(itemName + "-content")
|
||||
var item = ActiveScriptsUI[hostname].scriptStats[itemName];
|
||||
|
||||
//Add the updated text back. Returns the total online production rate
|
||||
return updateActiveScriptsText(workerscript, itemContent);
|
||||
//Update the text if necessary. This fn returns the online $/s production
|
||||
return updateActiveScriptsText(workerscript, item, itemName);
|
||||
}
|
||||
|
||||
function createActiveScriptsText(workerscript, item) {
|
||||
var itemTextHeader = document.createElement("p");
|
||||
var itemTextStats = document.createElement("p");
|
||||
var itemId = item.id;
|
||||
itemTextStats.setAttribute("id", itemId + "-stats");
|
||||
|
||||
//Server ip/hostname
|
||||
var threads = "Threads: " + workerscript.scriptRef.threads;
|
||||
var args = "Args: " + printArray(workerscript.args);
|
||||
|
||||
itemTextHeader.innerHTML = threads + "<br>" + args + "<br>";
|
||||
|
||||
item.appendChild(itemTextHeader);
|
||||
item.appendChild(itemTextStats);
|
||||
|
||||
var onlineMps = updateActiveScriptsText(workerscript, item, itemTextStats);
|
||||
|
||||
var logButton = document.createElement("span");
|
||||
logButton.innerHTML = "Log";
|
||||
var killButton = document.createElement("span");
|
||||
killButton.innerHTML = "Kill script";
|
||||
logButton.setAttribute("class", "active-scripts-button");
|
||||
killButton.setAttribute("class", "active-scripts-button");
|
||||
logButton.addEventListener("click", function() {
|
||||
logBoxCreate(workerscript.scriptRef);
|
||||
return false;
|
||||
});
|
||||
killButton.addEventListener("click", function() {
|
||||
killWorkerScript(workerscript.scriptRef, workerscript.scriptRef.scriptRef.server);
|
||||
dialogBoxCreate("Killing script, may take a few minutes to complete...");
|
||||
return false;
|
||||
});
|
||||
item.appendChild(logButton);
|
||||
item.appendChild(killButton);
|
||||
|
||||
//Return total online production rate
|
||||
return onlineMps;
|
||||
function updateActiveScriptsText(workerscript, item, itemName) {
|
||||
var server = getServer(workerscript.serverIp);
|
||||
if (server == null) {
|
||||
console.log("ERROR: Invalid server IP for workerscript.");
|
||||
return;
|
||||
}
|
||||
let hostname = server.hostname;
|
||||
if (ActiveScriptsUI[hostname] == null) {
|
||||
console.log("ERROR: Trying to update Active Script UI Element with a hostname that cant be found in ActiveScriptsUI: " + hostname);
|
||||
return;
|
||||
}
|
||||
|
||||
function updateActiveScriptsText(workerscript, item, statsEl=null) {
|
||||
var itemId = item.id
|
||||
var itemTextStats = document.getElementById(itemId + "-stats");
|
||||
if (itemTextStats == null || itemTextStats === undefined) {
|
||||
itemTextStats = statsEl;
|
||||
}
|
||||
var onlineMps = workerscript.scriptRef.onlineMoneyMade / workerscript.scriptRef.onlineRunningTime;
|
||||
|
||||
//Only update if the item is visible
|
||||
if (ActiveScriptsUI[hostname].header.classList.contains("active") === false) {return onlineMps;}
|
||||
if (ActiveScriptsUI[hostname].scriptHdrs[itemName].classList.contains("active") === false) {return onlineMps;}
|
||||
|
||||
removeChildrenFromElement(item);
|
||||
|
||||
//Updates statistics only
|
||||
//Online
|
||||
var onlineTotalMoneyMade = "Total online production: $" + formatNumber(workerscript.scriptRef.onlineMoneyMade, 2);
|
||||
var onlineTotalExpEarned = (Array(26).join(" ") + formatNumber(workerscript.scriptRef.onlineExpGained, 2) + " hacking exp").replace( / /g, " ");
|
||||
|
||||
var onlineMps = workerscript.scriptRef.onlineMoneyMade / workerscript.scriptRef.onlineRunningTime;
|
||||
var onlineMpsText = "Online production rate: $" + formatNumber(onlineMps, 2) + "/second";
|
||||
var onlineEps = workerscript.scriptRef.onlineExpGained / workerscript.scriptRef.onlineRunningTime;
|
||||
var onlineEpsText = (Array(25).join(" ") + formatNumber(onlineEps, 4) + " hacking exp/second").replace( / /g, " ");
|
||||
@ -273,10 +244,10 @@ function updateActiveScriptsText(workerscript, item, statsEl=null) {
|
||||
var offlineEps = workerscript.scriptRef.offlineExpGained / workerscript.scriptRef.offlineRunningTime;
|
||||
var offlineEpsText = (Array(26).join(" ") + formatNumber(offlineEps, 4) + " hacking exp/second").replace( / /g, " ");
|
||||
|
||||
itemTextStats.innerHTML = onlineTotalMoneyMade + "<br>" + onlineTotalExpEarned + "<br>" +
|
||||
item.innerHTML = onlineTotalMoneyMade + "<br>" + onlineTotalExpEarned + "<br>" +
|
||||
onlineMpsText + "<br>" + onlineEpsText + "<br>" + offlineTotalMoneyMade + "<br>" + offlineTotalExpEarned + "<br>" +
|
||||
offlineMpsText + "<br>" + offlineEpsText + "<br>";
|
||||
return onlineMps;
|
||||
}
|
||||
|
||||
export {setActiveScriptsClickHandlers, addActiveScriptsItem, deleteActiveScriptsItem, updateActiveScriptsItems};
|
||||
export {addActiveScriptsItem, deleteActiveScriptsItem, updateActiveScriptsItems};
|
||||
|
@ -105,10 +105,10 @@ function initBitNodes() {
|
||||
"for progression. Furthermore:<br><br>" +
|
||||
"Hacking and Hacknet Nodes will be significantly less profitable<br>" +
|
||||
"Your hacking level is reduced by 50%<br>" +
|
||||
"Hacking experience gain from scripts is reduced by 80%<br>" +
|
||||
"Hacking experience gain from scripts is reduced by 75%<br>" +
|
||||
"Corporations have 80% lower valuations and are therefore less profitable<br>" +
|
||||
"Working for companies is 50% less profitable<br>" +
|
||||
"Crimes and Infiltration are 75% less profitable<br><br>" +
|
||||
"Crimes and Infiltration are 50% less profitable<br><br>" +
|
||||
"Destroying this BitNode will give you Source-File 6, or if you already have this Source-File it will upgrade " +
|
||||
"its level up to a maximum of 3. This Source-File allows you to access the NSA's Bladeburner Division in other " +
|
||||
"BitNodes. In addition, this Source-File will raise the experience gain rate of all your combat stats by:<br><br>" +
|
||||
@ -274,12 +274,12 @@ function initBitNodeMultipliers() {
|
||||
BitNodeMultipliers.ServerStartingSecurity = 1.5;
|
||||
BitNodeMultipliers.ScriptHackMoney = 0.5;
|
||||
BitNodeMultipliers.CompanyWorkMoney = 0.5;
|
||||
BitNodeMultipliers.CrimeMoney = 0.25;
|
||||
BitNodeMultipliers.InfiltrationMoney = 0.25;
|
||||
BitNodeMultipliers.CrimeMoney = 0.5;
|
||||
BitNodeMultipliers.InfiltrationMoney = 0.5;
|
||||
BitNodeMultipliers.CorporationValuation = 0.2;
|
||||
BitNodeMultipliers.HacknetNodeMoney = 0.2;
|
||||
BitNodeMultipliers.FactionPassiveRepGain = 0;
|
||||
BitNodeMultipliers.HackExpGain = 0.2;
|
||||
BitNodeMultipliers.HackExpGain = 0.25;
|
||||
break;
|
||||
case 8: //Ghost of Wall Street
|
||||
BitNodeMultipliers.ScriptHackMoney = 0;
|
||||
|
@ -691,9 +691,9 @@ Bladeburner.prototype.create = function() {
|
||||
"and information-gathering ONLY. Do NOT engage. Stealth is of the utmost importance.<br><br>" +
|
||||
"Successfully completing Tracking contracts will slightly improve your Synthoid population estimate for " +
|
||||
"whatever city you are currently in.",
|
||||
baseDifficulty:150,difficultyFac:1.02,rewardFac:1.041,
|
||||
baseDifficulty:125,difficultyFac:1.02,rewardFac:1.041,
|
||||
rankGain:0.3, hpLoss:0.5,
|
||||
count:getRandomInt(400, 800), countGrowth:getRandomInt(1, 5),
|
||||
count:getRandomInt(300, 800), countGrowth:getRandomInt(1, 5),
|
||||
weights:{hack:0,str:0.05,def:0.05,dex:0.35,agi:0.35,cha:0.1, int:0.05},
|
||||
decays:{hack:0,str:0.91,def:0.91,dex:0.91,agi:0.91,cha:0.9, int:1},
|
||||
isStealth:true
|
||||
@ -705,7 +705,7 @@ Bladeburner.prototype.create = function() {
|
||||
"current city, and will also increase its chaos level.",
|
||||
baseDifficulty:250, difficultyFac:1.04,rewardFac:1.085,
|
||||
rankGain:0.9, hpLoss:1,
|
||||
count:getRandomInt(250, 500), countGrowth:getRandomInt(1, 3),
|
||||
count:getRandomInt(200, 750), countGrowth:getRandomInt(1, 3),
|
||||
weights:{hack:0,str:0.15,def:0.15,dex:0.25,agi:0.25,cha:0.1, int:0.1},
|
||||
decays:{hack:0,str:0.91,def:0.91,dex:0.91,agi:0.91,cha:0.8, int:0.9},
|
||||
isKill:true
|
||||
@ -717,7 +717,7 @@ Bladeburner.prototype.create = function() {
|
||||
"city, and will also increase its chaos level.",
|
||||
baseDifficulty:200, difficultyFac:1.03, rewardFac:1.065,
|
||||
rankGain:0.6, hpLoss:1,
|
||||
count:getRandomInt(300, 600), countGrowth:getRandomInt(1,4),
|
||||
count:getRandomInt(300, 900), countGrowth:getRandomInt(1,4),
|
||||
weights:{hack:0,str:0.2,def:0.2,dex:0.2,agi:0.2,cha:0.1, int:0.1},
|
||||
decays:{hack:0,str:0.91,def:0.91,dex:0.91,agi:0.91,cha:0.8, int:0.9},
|
||||
isKill:true
|
||||
@ -732,7 +732,7 @@ Bladeburner.prototype.create = function() {
|
||||
"You will NOT lose HP from failed Investigation ops.",
|
||||
baseDifficulty:400, difficultyFac:1.03,rewardFac:1.07,reqdRank:25,
|
||||
rankGain:2, rankLoss:0.2,
|
||||
count:getRandomInt(100, 300), countGrowth:1,
|
||||
count:getRandomInt(50, 400), countGrowth:1,
|
||||
weights:{hack:0.25,str:0.05,def:0.05,dex:0.2,agi:0.1,cha:0.25, int:0.1},
|
||||
decays:{hack:0.85,str:0.9,def:0.9,dex:0.9,agi:0.9,cha:0.7, int:0.9},
|
||||
isStealth:true
|
||||
@ -745,7 +745,7 @@ Bladeburner.prototype.create = function() {
|
||||
"data.",
|
||||
baseDifficulty:500, difficultyFac:1.04, rewardFac:1.09, reqdRank:100,
|
||||
rankGain:4, rankLoss:0.4, hpLoss:2,
|
||||
count:getRandomInt(100, 250), countGrowth:1,
|
||||
count:getRandomInt(50, 300), countGrowth:1,
|
||||
weights:{hack:0.2,str:0.05,def:0.05,dex:0.2,agi:0.2,cha:0.2, int:0.1},
|
||||
decays:{hack:0.8,str:0.9,def:0.9,dex:0.9,agi:0.9,cha:0.7, int:0.9},
|
||||
isStealth:true
|
||||
@ -756,7 +756,7 @@ Bladeburner.prototype.create = function() {
|
||||
"notorious Synthoid criminals.",
|
||||
baseDifficulty:650, difficultyFac:1.04, rewardFac:1.095, reqdRank:500,
|
||||
rankGain:5, rankLoss:0.5, hpLoss:2.5,
|
||||
count:getRandomInt(100,250), countGrowth:0.75,
|
||||
count:getRandomInt(25,400), countGrowth:0.75,
|
||||
weights:{hack:0.25,str:0.05,def:0.05,dex:0.25,agi:0.1,cha:0.2, int:0.1},
|
||||
decays:{hack:0.8,str:0.85,def:0.85,dex:0.85,agi:0.85,cha:0.7, int:0.9},
|
||||
isStealth:true
|
||||
@ -768,7 +768,7 @@ Bladeburner.prototype.create = function() {
|
||||
"in order for this Operation to be successful",
|
||||
baseDifficulty:800, difficultyFac:1.045, rewardFac:1.1, reqdRank:3000,
|
||||
rankGain:50,rankLoss:2.5,hpLoss:50,
|
||||
count:getRandomInt(50, 100), countGrowth:0.2,
|
||||
count:getRandomInt(25, 150), countGrowth:0.2,
|
||||
weights:{hack:0.1,str:0.2,def:0.2,dex:0.2,agi:0.2,cha:0, int:0.1},
|
||||
decays:{hack:0.7,str:0.8,def:0.8,dex:0.8,agi:0.8,cha:0, int:0.9},
|
||||
isKill:true
|
||||
@ -780,7 +780,7 @@ Bladeburner.prototype.create = function() {
|
||||
"drawing any attention. Stealth and discretion are key.",
|
||||
baseDifficulty:1000, difficultyFac:1.05, rewardFac:1.11, reqdRank:20e3,
|
||||
rankGain:20, rankLoss:2, hpLoss:10,
|
||||
count:getRandomInt(50, 200), countGrowth:0.1,
|
||||
count:getRandomInt(25, 250), countGrowth:0.1,
|
||||
weights:{hack:0.1,str:0.1,def:0.1,dex:0.3,agi:0.3,cha:0, int:0.1},
|
||||
decays:{hack:0.7,str:0.8,def:0.8,dex:0.8,agi:0.8,cha:0, int:0.9},
|
||||
isStealth:true, isKill:true
|
||||
@ -792,7 +792,7 @@ Bladeburner.prototype.create = function() {
|
||||
"in the Synthoid communities.",
|
||||
baseDifficulty:1500, difficultyFac:1.06, rewardFac:1.14, reqdRank:50e3,
|
||||
rankGain:40, rankLoss:4, hpLoss:5,
|
||||
count:getRandomInt(50, 150), countGrowth:0.1,
|
||||
count:getRandomInt(25, 200), countGrowth:0.1,
|
||||
weights:{hack:0.1,str:0.1,def:0.1,dex:0.3,agi:0.3,cha:0, int:0.1},
|
||||
decays:{hack:0.6,str:0.8,def:0.8,dex:0.8,agi:0.8,cha:0, int:0.8},
|
||||
isStealth:true, isKill:true
|
||||
@ -3202,11 +3202,11 @@ function initBladeburner() {
|
||||
Skills[SkillNames.Datamancer] = new Skill({
|
||||
name:SkillNames.Datamancer,
|
||||
desc:"Each level of this skill increases your effectiveness in " +
|
||||
"synthoid population analysis and investigation by 4%. " +
|
||||
"synthoid population analysis and investigation by 5%. " +
|
||||
"This affects all actions that can potentially increase " +
|
||||
"the accuracy of your synthoid population/community estimates.",
|
||||
baseCost:3,costInc:1,
|
||||
successChanceEstimate:4
|
||||
successChanceEstimate:5
|
||||
});
|
||||
Skills[SkillNames.Tracer] = new Skill({
|
||||
name:SkillNames.Tracer,
|
||||
|
@ -40,6 +40,7 @@ let CONSTANTS = {
|
||||
|
||||
/* Netscript Constants */
|
||||
//RAM Costs for different commands
|
||||
ScriptBaseRamCost: 1.4,
|
||||
ScriptWhileRamCost: 0.2,
|
||||
ScriptForRamCost: 0.2,
|
||||
ScriptIfRamCost: 0.15,
|
||||
@ -1139,7 +1140,14 @@ let CONSTANTS = {
|
||||
|
||||
LatestUpdate:
|
||||
"v0.36.1<br>" +
|
||||
"* Bladeburner Changes: <br>" +
|
||||
"** Bug Fix: You can no longer get Bladeburner faction reputation through Infiltration<br>" +
|
||||
"** Initial difficulty of Tracking contracts reduced<br>" +
|
||||
"* Crime, Infiltration, and Hacking are now slightly more profitable in BN-6<br>" +
|
||||
"* The ctrl+b hotkey in the text editor is now also triggered by command+b or winkey+b<br>" +
|
||||
"* Many servers now have additional RAM<br>" +
|
||||
"* Added an option to disable hotkeys/keyboard shortcuts<br>" +
|
||||
"* Refactored 'Active Scripts' UI page to optimize its performance<br>" +
|
||||
"v0.36.0<br>" +
|
||||
"* Added BN-6: Bladeburners<br>" +
|
||||
"* Rebalanced many combat Augmentations so that they are slightly less powerful<br>" +
|
||||
|
@ -2013,7 +2013,10 @@ function purchaseTorRouter() {
|
||||
}
|
||||
Player.loseMoney(CONSTANTS.TorRouterCost);
|
||||
|
||||
var darkweb = new Server(createRandomIp(), "darkweb", "", false, false, false, 1);
|
||||
var darkweb = new Server({
|
||||
ip:createRandomIp(), hostname:"darkweb", organizationName:"",
|
||||
isConnectedTo:false, adminRights:false, purchasedByPlayer:false, maxRam:1
|
||||
});
|
||||
AddToAllServers(darkweb);
|
||||
SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
|
||||
|
||||
|
@ -1633,7 +1633,15 @@ function NetscriptFunctions(workerScript) {
|
||||
workerScript.scriptRef.log("Error: Not enough money to purchase server. Need $" + formatNumber(cost, 2));
|
||||
return "";
|
||||
}
|
||||
var newServ = new Server(createRandomIp(), hostnameStr, "", false, true, true, ram);
|
||||
var newServ = new Server({
|
||||
ip: createRandomIp(),
|
||||
hostname: hostnameStr,
|
||||
organizationName: "",
|
||||
isConnectedTo: false,
|
||||
adminRights: true,
|
||||
purchasedByPlayer: true,
|
||||
maxRam: ram,
|
||||
});
|
||||
AddToAllServers(newServ);
|
||||
|
||||
Player.purchasedServers.push(newServ.ip);
|
||||
@ -1994,7 +2002,11 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
return suc;
|
||||
},
|
||||
getScriptRam : function (scriptname, ip=workerScript.serverIp) {
|
||||
getScriptName : function() {
|
||||
if (workerScript.checkingRam) {return 0;}
|
||||
return workerScript.name;
|
||||
},
|
||||
getScriptRam : function (scriptname, ip=workerScript.serverIp)
|
||||
if (workerScript.checkingRam) {
|
||||
if (workerScript.loadedFns.getScriptRam) {
|
||||
return 0;
|
||||
@ -2432,7 +2444,10 @@ function NetscriptFunctions(workerScript) {
|
||||
}
|
||||
Player.loseMoney(CONSTANTS.TorRouterCost);
|
||||
|
||||
var darkweb = new Server(createRandomIp(), "darkweb", "", false, false, false, 1);
|
||||
var darkweb = new Server({
|
||||
ip:createRandomIp(), hostname:"darkweb", organizationName:"",
|
||||
isConnectedTo:false, adminRights:false, purchasedByPlayer:false, maxRam:1
|
||||
});
|
||||
AddToAllServers(darkweb);
|
||||
SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
|
||||
|
||||
|
@ -62,29 +62,32 @@ function prestigeWorkerScripts() {
|
||||
function startJsScript(workerScript) {
|
||||
workerScript.running = true;
|
||||
|
||||
// The name of the currently running netscript function, to prevent concurrent
|
||||
// calls to hack, grow, etc.
|
||||
let runningFn = null;
|
||||
|
||||
// We need to go through the environment and wrap each function in such a way that it
|
||||
// can be called at most once at a time. This will prevent situations where multiple
|
||||
// hack promises are outstanding, for example.
|
||||
function wrap(propName, f) {
|
||||
let running = null; // The name of the currently running netscript function.
|
||||
// This function unfortunately cannot be an async function, because we don't
|
||||
// know if the original one was, and there's no way to tell.
|
||||
return function (...args) {
|
||||
const msg = "Concurrent calls to Netscript functions not allowed! " +
|
||||
"Did you forget to await hack(), grow(), or some other " +
|
||||
"promise-returning function? (Currently running: %s tried to run: %s)"
|
||||
if (running) {
|
||||
workerScript.errorMessage = makeRuntimeRejectMsg(workerScript, sprintf(msg, running, propName), null)
|
||||
if (runningFn) {
|
||||
workerScript.errorMessage = makeRuntimeRejectMsg(workerScript, sprintf(msg, runningFn, propName), null)
|
||||
throw workerScript;
|
||||
}
|
||||
running = propName;
|
||||
runningFn = propName;
|
||||
let result = f(...args);
|
||||
if (result && result.finally !== undefined) {
|
||||
return result.finally(function () {
|
||||
running = null;
|
||||
runningFn = null;
|
||||
});
|
||||
} else {
|
||||
running = null;
|
||||
runningFn = null;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@ -104,7 +107,8 @@ function startJsScript(workerScript) {
|
||||
return [mainReturnValue, workerScript];
|
||||
}).catch(e => {
|
||||
if (e instanceof Error) {
|
||||
workerScript.errorMessage = makeRuntimeRejectMsg(workerScript, e.message + (e.stack && ("\nstack:\n" + e.stack.toString()) || ""));
|
||||
workerScript.errorMessage = makeRuntimeRejectMsg(
|
||||
workerScript, e.message + (e.stack && ("\nstack:\n" + e.stack.toString()) || ""));
|
||||
throw workerScript;
|
||||
} else if (isScriptErrorMessage(e)) {
|
||||
workerScript.errorMessage = e;
|
||||
|
@ -210,7 +210,10 @@ function PlayerObject() {
|
||||
|
||||
PlayerObject.prototype.init = function() {
|
||||
/* Initialize Player's home computer */
|
||||
var t_homeComp = new Server(createRandomIp(), "home", "Home PC", true, true, true, 8);
|
||||
var t_homeComp = new Server({
|
||||
ip:createRandomIp(), hostname:"home", organizationName:"Home PC",
|
||||
isConnectedTo:true, adminRights:true, purchasedByPlayer:true, maxRam:8
|
||||
});
|
||||
this.homeComputer = t_homeComp.ip;
|
||||
this.currentServer = t_homeComp.ip;
|
||||
AddToAllServers(t_homeComp);
|
||||
|
@ -233,6 +233,7 @@ function updateScriptEditorContent() {
|
||||
|
||||
//Define key commands in script editor (ctrl o to save + close, etc.)
|
||||
$(document).keydown(function(e) {
|
||||
if (Settings.DisableHotkeys === true) {return;}
|
||||
if (Engine.currentPage == Engine.Page.ScriptEditor) {
|
||||
//Ctrl + b
|
||||
if (e.keyCode == 66 && (e.ctrlKey || e.metaKey)) {
|
||||
@ -417,7 +418,7 @@ function parseOnlyRamCalculate(server, code, workerScript) {
|
||||
|
||||
// Finally, walk the reference map and generate a ram cost. The initial set of keys to scan
|
||||
// are those that start with __SPECIAL_INITIAL_MODULE__.
|
||||
let ram = 1.4;
|
||||
let ram = CONSTANTS.ScriptBaseRamCost;
|
||||
const unresolvedRefs = Object.keys(dependencyMap).filter(s => s.startsWith(initialModule));
|
||||
const resolvedRefs = new Set();
|
||||
while (unresolvedRefs.length > 0) {
|
||||
|
@ -23,16 +23,16 @@ function Server(params={ip:createRandomIp(), hostname:""}) {
|
||||
++i;
|
||||
}
|
||||
this.hostname = hostname + suffix;
|
||||
this.organizationName = params.organizationName ? params.organizationName : "";
|
||||
this.isConnectedTo = params.isConnectedTo ? params.isConnectedTo : false;
|
||||
this.organizationName = params.organizationName != null ? params.organizationName : "";
|
||||
this.isConnectedTo = params.isConnectedTo != null ? params.isConnectedTo : false;
|
||||
|
||||
//Access information
|
||||
this.hasAdminRights = params.adminRights ? params.adminRights : false;
|
||||
this.purchasedByPlayer = params.purchasedByPlayer ? params.purchasedByPlayer : false;
|
||||
this.hasAdminRights = params.adminRights != null ? params.adminRights : false;
|
||||
this.purchasedByPlayer = params.purchasedByPlayer != null ? params.purchasedByPlayer : false;
|
||||
this.manuallyHacked = false; //Flag that tracks whether or not the server has been hacked at least once
|
||||
|
||||
//RAM, CPU speed and Scripts
|
||||
this.maxRam = params.maxRam ? params.maxRam : 0; //GB
|
||||
this.maxRam = params.maxRam != null ? params.maxRam : 0; //GB
|
||||
this.ramUsed = 0;
|
||||
this.cpuCores = 1; //Max of 8, affects hacking times and Hacking Mission starting Cores
|
||||
|
||||
@ -44,22 +44,22 @@ function Server(params={ip:createRandomIp(), hostname:""}) {
|
||||
this.dir = 0; //new Directory(this, null, ""); TODO
|
||||
|
||||
/* Hacking information (only valid for "foreign" aka non-purchased servers) */
|
||||
this.requiredHackingSkill = params.requiredHackingSkill ? params.requiredHackingSkill : 1;
|
||||
this.moneyAvailable = params.moneyAvailable ? params.moneyAvailable * BitNodeMultipliers.ServerStartingMoney : 1e6;
|
||||
this.requiredHackingSkill = params.requiredHackingSkill != null ? params.requiredHackingSkill : 1;
|
||||
this.moneyAvailable = params.moneyAvailable != null ? params.moneyAvailable * BitNodeMultipliers.ServerStartingMoney : 0;
|
||||
this.moneyMax = 25 * this.moneyAvailable * BitNodeMultipliers.ServerMaxMoney;
|
||||
|
||||
//Hack Difficulty is synonymous with server security. Base Difficulty = Starting difficulty
|
||||
this.hackDifficulty = params.hackDifficulty ? params.hackDifficulty * BitNodeMultipliers.ServerStartingSecurity : 1;
|
||||
this.hackDifficulty = params.hackDifficulty != null ? params.hackDifficulty * BitNodeMultipliers.ServerStartingSecurity : 1;
|
||||
this.baseDifficulty = this.hackDifficulty;
|
||||
this.minDifficulty = Math.max(1, Math.round(this.hackDifficulty / 3));
|
||||
this.serverGrowth = params.serverGrowth ? params.serverGrowth : 1; //Integer from 0 to 100. Affects money increase from grow()
|
||||
this.serverGrowth = params.serverGrowth != null ? params.serverGrowth : 1; //Integer from 0 to 100. Affects money increase from grow()
|
||||
|
||||
//The IP's of all servers reachable from this one (what shows up if you run scan/netstat)
|
||||
// NOTE: Only contains IP and not the Server objects themselves
|
||||
this.serversOnNetwork = [];
|
||||
|
||||
//Port information, required for porthacking servers to get admin rights
|
||||
this.numOpenPortsRequired = params.numOpenPortsRequired ? params.numOpenPortsRequired : 5;
|
||||
this.numOpenPortsRequired = params.numOpenPortsRequired != null ? params.numOpenPortsRequired : 5;
|
||||
this.sshPortOpen = false; //Port 22
|
||||
this.ftpPortOpen = false; //Port 21
|
||||
this.smtpPortOpen = false; //Port 25
|
||||
@ -527,7 +527,6 @@ function initForeignServers() {
|
||||
requiredHackingSkill:20, moneyAvailable:2.75e6,
|
||||
hackDifficulty:20, serverGrowth:25, numOpenPortsRequired:0
|
||||
});
|
||||
NectarNightclubServer.setPortProperties(0);
|
||||
AddToAllServers(NectarNightclubServer);
|
||||
|
||||
var NeoNightclubServer = new Server({
|
||||
|
@ -32,7 +32,10 @@ function purchaseServer(ram, cost) {
|
||||
}
|
||||
|
||||
//Create server
|
||||
var newServ = new Server(createRandomIp(), hostname, "", false, true, true, ram);
|
||||
var newServ = new Server({
|
||||
ip:createRandomIp(), hostname:hostname, organizationName:"",
|
||||
isConnectedTo:false, adminRights:true, purchasedByPlayer:true, maxRam:ram
|
||||
});
|
||||
AddToAllServers(newServ);
|
||||
|
||||
//Add to Player's purchasedServers array
|
||||
|
@ -8,6 +8,7 @@ let Settings = {
|
||||
SuppressMessages: false,
|
||||
SuppressFactionInvites: false,
|
||||
AutosaveInterval: 60,
|
||||
DisableHotkeys: false,
|
||||
ThemeHighlightColor: "#ffffff",
|
||||
ThemeFontColor: "#66ff33",
|
||||
ThemeBackgroundColor: "#000000",
|
||||
@ -26,6 +27,7 @@ function initSettings() {
|
||||
Settings.SuppressMessages = false;
|
||||
Settings.SuppressFactionInvites = false;
|
||||
Settings.AutosaveInterval = 60;
|
||||
Settings.DisableHotkeys = false;
|
||||
}
|
||||
|
||||
function setSettingsLabels() {
|
||||
@ -35,6 +37,7 @@ function setSettingsLabels() {
|
||||
var suppressMsgs = document.getElementById("settingsSuppressMessages");
|
||||
var suppressFactionInv = document.getElementById("settingsSuppressFactionInvites")
|
||||
var autosaveInterval = document.getElementById("settingsAutosaveIntervalValLabel");
|
||||
var disableHotkeys = document.getElementById("settingsDisableHotkeys");
|
||||
|
||||
//Initialize values on labels
|
||||
nsExecTime.innerHTML = Settings.CodeInstructionRunTime + "ms";
|
||||
@ -43,6 +46,7 @@ function setSettingsLabels() {
|
||||
suppressMsgs.checked = Settings.SuppressMessages;
|
||||
suppressFactionInv.checked = Settings.SuppressFactionInvites;
|
||||
autosaveInterval.innerHTML = Settings.AutosaveInterval;
|
||||
disableHotkeys.checked = Settings.DisableHotkeys;
|
||||
|
||||
//Set handlers for when input changes
|
||||
var nsExecTimeInput = document.getElementById("settingsNSExecTimeRangeVal");
|
||||
@ -79,14 +83,18 @@ function setSettingsLabels() {
|
||||
}
|
||||
};
|
||||
|
||||
document.getElementById("settingsSuppressMessages").onclick = function() {
|
||||
suppressMsgs.onclick = function() {
|
||||
Settings.SuppressMessages = this.checked;
|
||||
};
|
||||
|
||||
document.getElementById("settingsSuppressFactionInvites").onclick = function() {
|
||||
suppressFactionInv.onclick = function() {
|
||||
Settings.SuppressFactionInvites = this.checked;
|
||||
};
|
||||
|
||||
disableHotkeys.onclick = function() {
|
||||
Settings.DisableHotkeys = this.checked;
|
||||
}
|
||||
|
||||
//Theme
|
||||
if (Settings.ThemeHighlightColor == null || Settings.ThemeFontColor == null || Settings.ThemeBackgroundColor == null) {
|
||||
console.log("ERROR: Cannot find Theme Settings");
|
||||
|
@ -86,11 +86,15 @@ var KEY = {
|
||||
E: 69,
|
||||
F: 70,
|
||||
H: 72,
|
||||
J: 74,
|
||||
K: 75,
|
||||
L: 76,
|
||||
M: 77,
|
||||
N: 78,
|
||||
O: 79,
|
||||
P: 80,
|
||||
R: 82,
|
||||
S: 83,
|
||||
U: 85,
|
||||
W: 87,
|
||||
}
|
||||
@ -259,9 +263,9 @@ $(document).keydown(function(event) {
|
||||
});
|
||||
|
||||
//Keep terminal in focus
|
||||
let terminalCtrlPressed = false;
|
||||
let terminalCtrlPressed = false, shiftKeyPressed = false;
|
||||
$(document).ready(function() {
|
||||
if (Engine.currentPage == Engine.Page.Terminal) {
|
||||
if (Engine.currentPage === Engine.Page.Terminal) {
|
||||
$('.terminal-input').focus();
|
||||
}
|
||||
});
|
||||
@ -269,15 +273,16 @@ $(document).keydown(function(e) {
|
||||
if (Engine.currentPage == Engine.Page.Terminal) {
|
||||
if (e.which == 17) {
|
||||
terminalCtrlPressed = true;
|
||||
} else if (terminalCtrlPressed == true) {
|
||||
} else if (e.shiftKey) {
|
||||
shiftKeyPressed = true;
|
||||
} else if (terminalCtrlPressed || shiftKeyPressed) {
|
||||
//Don't focus
|
||||
} else {
|
||||
var inputTextBox = document.getElementById("terminal-input-text-box");
|
||||
if (inputTextBox != null) {
|
||||
inputTextBox.focus();
|
||||
}
|
||||
if (inputTextBox != null) {inputTextBox.focus();}
|
||||
|
||||
terminalCtrlPressed = false;
|
||||
shiftKeyPressed = false;
|
||||
}
|
||||
}
|
||||
})
|
||||
@ -286,6 +291,9 @@ $(document).keyup(function(e) {
|
||||
if (e.which == 17) {
|
||||
terminalCtrlPressed = false;
|
||||
}
|
||||
if (e.shiftKey) {
|
||||
shiftKeyPressed = false;
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
@ -1304,12 +1312,11 @@ let Terminal = {
|
||||
}
|
||||
|
||||
//Check if its a script or just a program/executable
|
||||
if (isScriptFilename(executableName) == -1) {
|
||||
// Not a script
|
||||
Terminal.runProgram(executableName);
|
||||
} else {
|
||||
//Script
|
||||
//if (isScriptFilename(executableName)) {
|
||||
if (executableName.includes(".script") || executableName.includes(".js") || executableName.includes(".ns")) {
|
||||
Terminal.runScript(executableName);
|
||||
} else {
|
||||
Terminal.runProgram(executableName);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -9,8 +9,7 @@ import {formatNumber,
|
||||
import {loxBoxCreate, logBoxUpdateText,
|
||||
logBoxOpened} from "../utils/LogBox.js";
|
||||
|
||||
import {setActiveScriptsClickHandlers,
|
||||
updateActiveScriptsItems} from "./ActiveScriptsUI.js";
|
||||
import {updateActiveScriptsItems} from "./ActiveScriptsUI.js";
|
||||
import {Augmentations, installAugmentations,
|
||||
initAugmentations, AugmentationNames,
|
||||
displayAugmentationsContent} from "./Augmentations.js";
|
||||
@ -58,7 +57,7 @@ import {StockMarket, StockSymbols,
|
||||
initSymbolToStockMap, stockMarketCycle,
|
||||
updateStockPrices,
|
||||
displayStockMarketContent} from "./StockMarket.js";
|
||||
import {Terminal, postNetburnerText, post} from "./Terminal.js";
|
||||
import {Terminal, postNetburnerText, post, KEY} from "./Terminal.js";
|
||||
|
||||
/* Shortcuts to navigate through the game
|
||||
* Alt-t - Terminal
|
||||
@ -76,51 +75,52 @@ import {Terminal, postNetburnerText, post} from "./Terminal.js";
|
||||
* Alt-o - Options
|
||||
*/
|
||||
$(document).keydown(function(e) {
|
||||
if (Settings.DisableHotkeys === true) {return;}
|
||||
if (!Player.isWorking && !redPillFlag && !inMission && !cinematicTextFlag) {
|
||||
if (e.keyCode == 84 && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadTerminalContent();
|
||||
} else if (e.keyCode == 67 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.C && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadCharacterContent();
|
||||
} else if (e.keyCode == 69 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.E && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadScriptEditorContent();
|
||||
} else if (e.keyCode == 83 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.S && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadActiveScriptsContent();
|
||||
} else if (e.keyCode == 72 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.H && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadHacknetNodesContent();
|
||||
} else if (e.keyCode == 87 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.W && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadWorldContent();
|
||||
} else if (e.keyCode == 74 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.J && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadJobContent();
|
||||
} else if (e.keyCode == 82 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.R && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadTravelContent();
|
||||
} else if (e.keyCode == 80 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.P && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadCreateProgramContent();
|
||||
} else if (e.keyCode == 70 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.F && e.altKey) {
|
||||
//Overriden by Fconf
|
||||
if (Engine.currentPage === Engine.Page.Terminal && FconfSettings.ENABLE_BASH_HOTKEYS) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
Engine.loadFactionsContent();
|
||||
} else if (e.keyCode == 65 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.A && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadAugmentationsContent();
|
||||
} else if (e.keyCode == 85 && e.altKey) {
|
||||
} else if (e.keyCode === KEY.U && e.altKey) {
|
||||
e.preventDefault();
|
||||
Engine.loadTutorialContent();
|
||||
}
|
||||
}
|
||||
|
||||
if (e.keyCode == 79 && e.altKey) {
|
||||
if (e.keyCode === KEY.O && e.altKey) {
|
||||
e.preventDefault();
|
||||
gameOptionsBoxOpen();
|
||||
}
|
||||
@ -260,7 +260,6 @@ let Engine = {
|
||||
loadActiveScriptsContent: function() {
|
||||
Engine.hideAllContent();
|
||||
Engine.Display.activeScriptsContent.style.display = "block";
|
||||
setActiveScriptsClickHandlers();
|
||||
updateActiveScriptsItems();
|
||||
Engine.currentPage = Engine.Page.ActiveScripts;
|
||||
document.getElementById("active-scripts-menu-link").classList.add("active");
|
||||
@ -963,7 +962,7 @@ let Engine = {
|
||||
} else if (Engine.currentPage === Engine.Page.Corporation) {
|
||||
Player.corporation.updateUIContent();
|
||||
}
|
||||
Engine.Counters.updateDisplaysMed = 9;
|
||||
Engine.Counters.updateDisplaysMed = 6;
|
||||
}
|
||||
|
||||
if (Engine.Counters.updateDisplaysLong <= 0) {
|
||||
|
@ -61,6 +61,7 @@ function infiltrationBoxCreate(inst) {
|
||||
var selector = document.getElementById("infiltration-faction-select");
|
||||
selector.innerHTML = "";
|
||||
for (var i = 0; i < Player.factions.length; ++i) {
|
||||
if (Player.factions[i] === "Bladeburners") {continue;}
|
||||
selector.innerHTML += "<option value='" + Player.factions[i] +
|
||||
"'>" + Player.factions[i] + "</option>";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user