mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 04:35:46 +01:00
Remove more unused interfaces
This commit is contained in:
parent
e578bd7681
commit
dcd9023b93
@ -1,28 +0,0 @@
|
||||
/**
|
||||
* TypeScript interface for the game engine (engine.js), which can't be converted
|
||||
* to TypeScript at the moment
|
||||
*/
|
||||
export interface IEngine {
|
||||
_lastUpdate: number;
|
||||
updateGame: (numCycles?: number) => void;
|
||||
Counters: {
|
||||
[key: string]: number | undefined;
|
||||
autoSaveCounter: number;
|
||||
updateSkillLevelsCounter: number;
|
||||
updateDisplays: number;
|
||||
updateDisplaysLong: number;
|
||||
updateActiveScriptsDisplay: number;
|
||||
createProgramNotifications: number;
|
||||
augmentationsNotifications: number;
|
||||
checkFactionInvitations: number;
|
||||
passiveFactionGrowth: number;
|
||||
messages: number;
|
||||
mechanicProcess: number;
|
||||
contractGeneration: number;
|
||||
achievementsCounter: number;
|
||||
};
|
||||
decrementAllCounters: (numCycles?: number) => void;
|
||||
checkCounters: () => void;
|
||||
load: (saveString: string) => void;
|
||||
start: () => void;
|
||||
}
|
@ -1,105 +0,0 @@
|
||||
import React from "react";
|
||||
import { TextFile } from "../TextFile";
|
||||
import { Script } from "../Script/Script";
|
||||
import { Settings } from "../Settings/Settings";
|
||||
import { formatTime } from "../utils/helpers/formatTime";
|
||||
import { BaseServer } from "../Server/BaseServer";
|
||||
|
||||
export class Output {
|
||||
text: string;
|
||||
color: "primary" | "error" | "success" | "info" | "warn";
|
||||
constructor(text: string, color: "primary" | "error" | "success" | "info" | "warn") {
|
||||
if (Settings.TimestampsFormat) text = "[" + formatTime(Settings.TimestampsFormat) + "] " + text;
|
||||
this.text = text;
|
||||
this.color = color;
|
||||
}
|
||||
}
|
||||
|
||||
export class RawOutput {
|
||||
raw: React.ReactNode;
|
||||
constructor(node: React.ReactNode) {
|
||||
if (Settings.TimestampsFormat)
|
||||
node = (
|
||||
<>
|
||||
[{formatTime(Settings.TimestampsFormat)}] {node}
|
||||
</>
|
||||
);
|
||||
this.raw = node;
|
||||
}
|
||||
}
|
||||
|
||||
export class Link {
|
||||
hostname: string;
|
||||
dashes: string;
|
||||
constructor(dashes: string, hostname: string) {
|
||||
if (Settings.TimestampsFormat) dashes = "[" + formatTime(Settings.TimestampsFormat) + "] " + dashes;
|
||||
this.hostname = hostname;
|
||||
this.dashes = dashes;
|
||||
}
|
||||
}
|
||||
|
||||
export class TTimer {
|
||||
time: number;
|
||||
timeLeft: number;
|
||||
action: "h" | "b" | "a" | "g" | "w";
|
||||
server?: BaseServer;
|
||||
|
||||
constructor(time: number, action: "h" | "b" | "a" | "g" | "w", server?: BaseServer) {
|
||||
this.time = time;
|
||||
this.timeLeft = time;
|
||||
this.action = action;
|
||||
this.server = server;
|
||||
}
|
||||
}
|
||||
|
||||
export interface ITerminal {
|
||||
action: TTimer | null;
|
||||
|
||||
commandHistory: string[];
|
||||
commandHistoryIndex: number;
|
||||
|
||||
outputHistory: (Output | Link | RawOutput)[];
|
||||
|
||||
// True if a Coding Contract prompt is opened
|
||||
contractOpen: boolean;
|
||||
|
||||
// Full Path of current directory
|
||||
// Excludes the trailing forward slash
|
||||
currDir: string;
|
||||
|
||||
print(s: string): void;
|
||||
printRaw(node: React.ReactNode): void;
|
||||
error(s: string): void;
|
||||
success(s: string): void;
|
||||
info(s: string): void;
|
||||
warn(s: string): void;
|
||||
|
||||
clear(): void;
|
||||
startAnalyze(): void;
|
||||
startBackdoor(): void;
|
||||
startHack(): void;
|
||||
startGrow(): void;
|
||||
startWeaken(): void;
|
||||
finishHack(server: BaseServer, cancelled?: boolean): void;
|
||||
finishGrow(server: BaseServer, cancelled?: boolean): void;
|
||||
finishWeaken(server: BaseServer, cancelled?: boolean): void;
|
||||
finishBackdoor(server: BaseServer, cancelled?: boolean): void;
|
||||
finishAnalyze(server: BaseServer, cancelled?: boolean): void;
|
||||
finishAction(cancelled?: boolean): void;
|
||||
getFilepath(filename: string): string;
|
||||
getFile(filename: string): Script | TextFile | string | null;
|
||||
getScript(filename: string): Script | null;
|
||||
getTextFile(filename: string): TextFile | null;
|
||||
getLitFile(filename: string): string | null;
|
||||
cwd(): string;
|
||||
setcwd(dir: string): void;
|
||||
runContract(name: string): void;
|
||||
executeScanAnalyzeCommand(depth?: number, all?: boolean): void;
|
||||
connectToServer(server: string): void;
|
||||
executeCommand(command: string): void;
|
||||
executeCommands(commands: string): void;
|
||||
// If there was any changes, will return true, once.
|
||||
process(cycles: number): void;
|
||||
prestige(): void;
|
||||
getProgressText(): string;
|
||||
}
|
51
src/Terminal/OutputTypes.tsx
Normal file
51
src/Terminal/OutputTypes.tsx
Normal file
@ -0,0 +1,51 @@
|
||||
import React from "react";
|
||||
import { Settings } from "../Settings/Settings";
|
||||
import { formatTime } from "../utils/helpers/formatTime";
|
||||
import { BaseServer } from "../Server/BaseServer";
|
||||
|
||||
export class Output {
|
||||
text: string;
|
||||
color: "primary" | "error" | "success" | "info" | "warn";
|
||||
constructor(text: string, color: "primary" | "error" | "success" | "info" | "warn") {
|
||||
if (Settings.TimestampsFormat) text = "[" + formatTime(Settings.TimestampsFormat) + "] " + text;
|
||||
this.text = text;
|
||||
this.color = color;
|
||||
}
|
||||
}
|
||||
|
||||
export class RawOutput {
|
||||
raw: React.ReactNode;
|
||||
constructor(node: React.ReactNode) {
|
||||
if (Settings.TimestampsFormat)
|
||||
node = (
|
||||
<>
|
||||
[{formatTime(Settings.TimestampsFormat)}] {node}
|
||||
</>
|
||||
);
|
||||
this.raw = node;
|
||||
}
|
||||
}
|
||||
|
||||
export class Link {
|
||||
hostname: string;
|
||||
dashes: string;
|
||||
constructor(dashes: string, hostname: string) {
|
||||
if (Settings.TimestampsFormat) dashes = "[" + formatTime(Settings.TimestampsFormat) + "] " + dashes;
|
||||
this.hostname = hostname;
|
||||
this.dashes = dashes;
|
||||
}
|
||||
}
|
||||
|
||||
export class TTimer {
|
||||
time: number;
|
||||
timeLeft: number;
|
||||
action: "h" | "b" | "a" | "g" | "w";
|
||||
server?: BaseServer;
|
||||
|
||||
constructor(time: number, action: "h" | "b" | "a" | "g" | "w", server?: BaseServer) {
|
||||
this.time = time;
|
||||
this.timeLeft = time;
|
||||
this.action = action;
|
||||
this.server = server;
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { ITerminal, Output, Link, RawOutput, TTimer } from "./ITerminal";
|
||||
import { Output, Link, RawOutput, TTimer } from "./OutputTypes";
|
||||
import { Router } from "../ui/GameRoot";
|
||||
import { Player } from "../Player";
|
||||
import { HacknetServer } from "../Hacknet/HacknetServer";
|
||||
@ -75,7 +75,7 @@ import { hash } from "../hash/hash";
|
||||
import { apr1 } from "./commands/apr1";
|
||||
import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
|
||||
|
||||
export class Terminal implements ITerminal {
|
||||
export class Terminal {
|
||||
// Flags to determine whether the player is currently running a hack or an analyze
|
||||
action: TTimer | null = null;
|
||||
|
||||
|
@ -7,7 +7,7 @@ import { Theme } from "@mui/material/styles";
|
||||
import makeStyles from "@mui/styles/makeStyles";
|
||||
import createStyles from "@mui/styles/createStyles";
|
||||
import Box from "@mui/material/Box";
|
||||
import { Output, Link, RawOutput } from "../ITerminal";
|
||||
import { Output, Link, RawOutput } from "../OutputTypes";
|
||||
import { Terminal } from "../../Terminal";
|
||||
import { TerminalInput } from "./TerminalInput";
|
||||
import { TerminalEvents, TerminalClearEvents } from "../TerminalEvents";
|
||||
|
Loading…
Reference in New Issue
Block a user