Merge pull request #19 from danielyxie/dev

Dev v0.13
This commit is contained in:
danielyxie 2017-05-22 10:00:11 -04:00 committed by GitHub
commit dee01fc324
4 changed files with 10 additions and 6 deletions

@ -4,7 +4,7 @@
margin: 0;
padding: 0;
font-size: 16px;
font-family: 'Lucida Console', 'Lucida Sans Unicode', 'Fira Mono', 'Consolas', 'Times New Roman';
font-family: 'Lucida Console', 'Lucida Sans Unicode', 'Fira Mono', 'Consolas', 'Courier New', Courier, monospace, 'Times New Roman';
background-color: #252527;
background-color: black;
}

@ -1,5 +1,5 @@
CONSTANTS = {
Version: "0.12",
Version: "0.13",
//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@ -20,9 +20,9 @@ CONSTANTS = {
/* Hacknet Node constants */
HacknetNodeMoneyGainPerLevel: 1.25,
HacknetNodePurchaseNextMult: 1.33, //Multiplier when purchasing an additional hacknet node
HacknetNodeUpgradeLevelMult: 1.06, //Multiplier for cost when upgrading level
HacknetNodeUpgradeRamMult: 1.23, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.43, //Multiplier for cost when buying another core
HacknetNodeUpgradeLevelMult: 1.04, //Multiplier for cost when upgrading level
HacknetNodeUpgradeRamMult: 1.21, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.41, //Multiplier for cost when buying another core
HacknetNodeMaxLevel: 200,
HacknetNodeMaxRam: 64,

@ -21,7 +21,7 @@ function commitTraffickArmsCrime() {
function commitHomicideCrime() {
Player.crimeType = CONSTANTS.CrimeHomicide;
Player.startCrime(0, 2, 2, 2, 2, 0, 1000, 3000); //$333.3/s, 0.66 combat exp/s
Player.startCrime(0, 2, 2, 2, 2, 0, 3000, 3000); //$1000/s, 0.66 combat exp/s
}
function commitGrandTheftAutoCrime() {

@ -183,14 +183,18 @@ displayLocationContent = function() {
waiterPartTimeJob.style.display = "none";
softwareJob.innerHTML = "Apply for Software Job";
softwareConsultantJob.innerHTML = "Apply for a Software Consultant job";
itJob.innerHTML = "Apply for IT Job";
securityEngineerJob.innerHTML = "Apply for Security Engineer Job";
networkEngineerJob.innerHTML = "Apply for Network Engineer Job";
businessJob.innerHTML = "Apply for Business Job";
businessConsultantJob.innerHTML = "Apply for a Business Consultant Job";
securityJob.innerHTML = "Apply for Security Job";
agentJob.innerHTML = "Apply for Agent Job";
employeeJob.innerHTML = "Apply to be an Employee";
employeePartTimeJob.innerHTML = "Apply to be a Part-time Employee";
waiterJob.innerHTML = "Apply to be a Waiter";
waiterPartTimeJob.innerHTML = "Apply to be a Part-time Waiter"
work.style.display = "none";