attribute offline hacking gains to hacking rather than hacknet

This commit is contained in:
Skylar Broad 2021-11-10 21:08:43 -08:00
parent 1e7da4c610
commit df6a9ff400

@ -253,7 +253,7 @@ const Engine: {
let offlineReputation = 0;
const offlineHackingIncome = (Player.moneySourceA.hacking / Player.playtimeSinceLastAug) * timeOffline * 0.75;
Player.gainMoney(offlineHackingIncome, "hacknet");
Player.gainMoney(offlineHackingIncome, "hacking");
// Process offline progress
loadAllRunningScripts(); // This also takes care of offline production for those scripts
if (Player.isWorking) {