diff --git a/src/Constants.js b/src/Constants.js
index 61d92e1b2..c94ad6a18 100644
--- a/src/Constants.js
+++ b/src/Constants.js
@@ -19,9 +19,9 @@ CONSTANTS = {
/* Hacknet Node constants */
HacknetNodeMoneyGainPerLevel: 1.6,
- HacknetNodePurchaseNextMult: 1.39, //Multiplier when purchasing an additional hacknet node
- HacknetNodeUpgradeLevelMult: 1.04, //Multiplier for cost when upgrading level
- HacknetNodeUpgradeRamMult: 1.26, //Multiplier for cost when upgrading RAM
+ HacknetNodePurchaseNextMult: 1.42, //Multiplier when purchasing an additional hacknet node
+ HacknetNodeUpgradeLevelMult: 1.045, //Multiplier for cost when upgrading level
+ HacknetNodeUpgradeRamMult: 1.28, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.49, //Multiplier for cost when buying another core
HacknetNodeMaxLevel: 200,
@@ -66,7 +66,7 @@ CONSTANTS = {
//Server constants
ServerGrowthRate: 1.002, //Growth rate
- ServerFortifyAmount: 0.001, //Amount by which server's security increases when its hacked
+ ServerFortifyAmount: 0.002, //Amount by which server's security increases when its hacked
ServerWeakenAmount: 0.1, //Amount by which server's security decreases when weakened
//Augmentation Constants
diff --git a/src/InteractiveTutorial.js b/src/InteractiveTutorial.js
index c67a19aef..7209becd5 100644
--- a/src/InteractiveTutorial.js
+++ b/src/InteractiveTutorial.js
@@ -367,8 +367,8 @@ function iTutorialEvaluateStep() {
case iTutorialSteps.TutorialPageInfo:
iTutorialSetText("This page contains a lot of different documentation about the game's " +
- "content and mechanics. If you have any questions about how something works " +
- "make sure you check this out first. That's the end of the tutorial. " +
+ "content and mechanics. I know it's a lot, but I highly suggest you read " +
+ "(or at least skim) through this before you start playing . That's the end of the tutorial. " +
"Hope you enjoy the game!");
var next = clearEventListeners("interactive-tutorial-next");
next.style.display = "inline-block";
diff --git a/utils/PurchaseRamForHomeBox.js b/utils/PurchaseRamForHomeBox.js
index 0a93201e3..caed6e703 100644
--- a/utils/PurchaseRamForHomeBox.js
+++ b/utils/PurchaseRamForHomeBox.js
@@ -36,7 +36,7 @@ purchaseRamForHomeBoxCreate = function() {
//Calculate cost
//Have cost increase by some percentage each time RAM has been upgraded
var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRamHome;
- var mult = Math.pow(1.35, numUpgrades);
+ var mult = Math.pow(1.36, numUpgrades);
cost = cost * mult;
purchaseRamForHomeBoxSetText("Would you like to purchase additional RAM for your home computer?
" +