diff --git a/src/Constants.js b/src/Constants.js index 61d92e1b2..c94ad6a18 100644 --- a/src/Constants.js +++ b/src/Constants.js @@ -19,9 +19,9 @@ CONSTANTS = { /* Hacknet Node constants */ HacknetNodeMoneyGainPerLevel: 1.6, - HacknetNodePurchaseNextMult: 1.39, //Multiplier when purchasing an additional hacknet node - HacknetNodeUpgradeLevelMult: 1.04, //Multiplier for cost when upgrading level - HacknetNodeUpgradeRamMult: 1.26, //Multiplier for cost when upgrading RAM + HacknetNodePurchaseNextMult: 1.42, //Multiplier when purchasing an additional hacknet node + HacknetNodeUpgradeLevelMult: 1.045, //Multiplier for cost when upgrading level + HacknetNodeUpgradeRamMult: 1.28, //Multiplier for cost when upgrading RAM HacknetNodeUpgradeCoreMult: 1.49, //Multiplier for cost when buying another core HacknetNodeMaxLevel: 200, @@ -66,7 +66,7 @@ CONSTANTS = { //Server constants ServerGrowthRate: 1.002, //Growth rate - ServerFortifyAmount: 0.001, //Amount by which server's security increases when its hacked + ServerFortifyAmount: 0.002, //Amount by which server's security increases when its hacked ServerWeakenAmount: 0.1, //Amount by which server's security decreases when weakened //Augmentation Constants diff --git a/src/InteractiveTutorial.js b/src/InteractiveTutorial.js index c67a19aef..7209becd5 100644 --- a/src/InteractiveTutorial.js +++ b/src/InteractiveTutorial.js @@ -367,8 +367,8 @@ function iTutorialEvaluateStep() { case iTutorialSteps.TutorialPageInfo: iTutorialSetText("This page contains a lot of different documentation about the game's " + - "content and mechanics. If you have any questions about how something works " + - "make sure you check this out first. That's the end of the tutorial. " + + "content and mechanics. I know it's a lot, but I highly suggest you read " + + "(or at least skim) through this before you start playing . That's the end of the tutorial. " + "Hope you enjoy the game!"); var next = clearEventListeners("interactive-tutorial-next"); next.style.display = "inline-block"; diff --git a/utils/PurchaseRamForHomeBox.js b/utils/PurchaseRamForHomeBox.js index 0a93201e3..caed6e703 100644 --- a/utils/PurchaseRamForHomeBox.js +++ b/utils/PurchaseRamForHomeBox.js @@ -36,7 +36,7 @@ purchaseRamForHomeBoxCreate = function() { //Calculate cost //Have cost increase by some percentage each time RAM has been upgraded var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRamHome; - var mult = Math.pow(1.35, numUpgrades); + var mult = Math.pow(1.36, numUpgrades); cost = cost * mult; purchaseRamForHomeBoxSetText("Would you like to purchase additional RAM for your home computer?

" +