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added extended info to augment
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@ -102,15 +102,18 @@ function initAugmentations() {
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const CircadianRhythm = new Augmentation({
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name:AugmentationNames.CircadianRhythm, moneyCost: 1e12, repCost:450e3,
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info:"An prototype injection which modifies your circadian rhythm, leading to unexpected effects.<br><br>" +
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"This augmentation increases or decreases a random skill by a random amount depending on install time.<br>"
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"This augmentation currently modifies these values:<br>"
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});
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for (let i = 0; i < randomBonuses.length; i++) {
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console.log(`${randomBonuses[i]}`);
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CircadianRhythm.mults[randomBonuses[i][0]] = randomBonuses[i][1];
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CircadianRhythm.info += `${randomBonuses[i][0]} by ${Math.round(100 * randomBonuses[i][1].toFixed(2))}%<br>`
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}
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console.log(CircadianRhythm.mults);
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console.log(CircadianRhythm.info);
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CircadianRhythm.addToFactions(["Speakers for the Dead"]);
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if (augmentationExists(AugmentationNames.CircadianRhythm)) {
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