mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-18 20:25:45 +01:00
Added Four Sigma (4S) Market Data feature, and its Netscript TIX API functions as well
This commit is contained in:
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@ -552,6 +552,17 @@
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#stock-market-container {
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position: fixed;
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padding: 6px;
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p {
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font-size: $defaultFontSize * 0.8125;
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}
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a {
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font-size: $defaultFontSize * 0.875;
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}
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h2 {
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margin-top:10px;
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margin-left:10px;
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display:block;
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}
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}
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#stock-market-container p {
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@ -310,11 +310,23 @@ a:visited {
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display: inline-block;
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}
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.help-tip:hover {
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.help-tip-big {
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content: '?';
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padding: 3px;
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margin-left: 3px;
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color: #fff;
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border: 1px solid #fff;
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border-radius: 8px;
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display: inline-block;
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}
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.help-tip:hover,
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.help-tip-big:hover {
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background-color: #888;
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}
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.help-tip:active {
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.help-tip:active,
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.help-tip-big:active {
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@include boxShadow(inset 0 1px 4px rgba(0, 0, 0, 0.6));
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}
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@ -143,7 +143,9 @@ getActionEstimatedSuccessChance
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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Returns the estimated success chance for the specified action
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Returns the estimated success chance for the specified action. This chance
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is returned as a decimal value, NOT a percentage (e.g. if you have an estimated
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success chance of 80%, then this function will return 0.80, NOT 80).
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getActionCountRemaining
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-----------------------
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@ -172,3 +172,38 @@ cancelOrder
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Cancels an oustanding Limit or Stop order on the stock market.
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The ability to use limit and stop orders is **not** immediately available to the player and must be unlocked later on in the game.
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getStockVolatility
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------------------
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.. js:function:: getStockVolatility(sym)
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:param string sym: Symbol of stock
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Returns the volatility of the specified stock.
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Volatility represents the maximum percentage by which a stock's price can
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change every tick. The volatility is returned as a decimal value, NOT
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a percentage (e.g. if a stock has a volatility of 3%, then this function will
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return 0.03, NOT 3).
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In order to use this function, you must first purchase access to the Four Sigma (4S)
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Market Data TIX API.
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getStockForecast
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----------------
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.. js:function:: getStockForecast(sym)
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:param string sym: Symbol of stock
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Returns the probability that the specified stock's price will increase
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(as opposed to decrease) during the next tick.
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The probability is returned as a decimal value, NOT a percentage (e.g. if a
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stock has a 60% chance of increasing, then this function will return 0.6,
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NOT 60).
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In other words, if this function returned 0.30 for a stock, then this means
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that the stock's price has a 30% chance of increasing and a 70% chance of
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decreasing during the next tick.
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31
index.html
31
index.html
@ -679,18 +679,37 @@
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after you 'reset' by installing Augmentations.
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</p>
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<a id="stock-market-buy-account" class="a-link-button-inactive"> Buy WSE Account </a>
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<a id="stock-market-investopedia" class="a-link-button">Investopedia</a>
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<h2> Trade Information eXchange (TIX) API </h2>
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<p>
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You can also purchase access to the World Stock Exchange's TIX API! TIX, short for
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Trade Information eXchange, is the communications protocol supported by the WSE.
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<br><br>
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Gaining access to the TIX API lets you write code to build automated trading
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systems. In other words, you can create your own algorithmic trading strategies!
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TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
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Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
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trading strategies.
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<br><br>
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If you purchase access to the TIX API, you will retain that access even after
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you 'reset' by installing Augmentations.
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</p>
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<a id="stock-market-buy-tix-api" class="a-link-button-inactive">Buy Trade Information eXchange (TIX) API Access</a>
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<a id="stock-market-investopedia" class="a-link-button">Investopedia</a>
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<h2> Four Sigma (4S) Market Data Feed </h2>
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<p>
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Four Sigma's (4S) Market Data Feed provides information about stocks
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that will help your trading strategies.
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<br><br>
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If you purchase access to 4S Market Data and/or the 4S TIX API, you will
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retain that access even after you 'reset' by installing Augmentations.
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</p>
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<a id="stock-market-buy-4s-data" class="a-link-button-inactive tooltip">
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Buy 4S Market Data Feed
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</a>
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<div class="help-tip-big" id="stock-market-4s-data-help-tip">?</div>
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<a id="stock-market-buy-4s-tix-api" class="a-link-button-inactive tooltip">
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Buy 4S Market Data TIX API Access
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</a>
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<p id="stock-market-commission"> </p>
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<a id="stock-market-mode" class="a-link-button tooltip"></a>
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<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
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@ -101,5 +101,5 @@
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"watch": "webpack --watch --mode production",
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"watch:dev": "webpack --watch --mode development"
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},
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"version": "0.35.1"
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"version": "0.40.2"
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}
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@ -115,6 +115,8 @@ let CONSTANTS = {
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//Stock market constants
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WSEAccountCost: 200e6,
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TIXAPICost: 5e9,
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MarketData4SCost: 1e9,
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MarketDataTixApi4SCost: 20e9,
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StockMarketCommission: 100e3,
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//Hospital/Health
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@ -492,9 +494,9 @@ let CONSTANTS = {
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LatestUpdate:
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"v0.40.2<br>" +
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"------------------------------<br>" +
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"* Bladeburner Changes:<br>" +
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"*** Added getSkillUpgradeCost() Netscript function to the API<br>" +
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"*** Added getBonusTime() Netscript function to the API<br>" +
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"*** Added getBonusTime(), getSkillUpgradeCost(), and getCity() Netscript functions to the API<br>" +
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"*** Buffed the effects of many Bladeburner Augmentations<br>" +
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"*** The Blade's Simulacrum Augmentation requires significantly less reputation but slightly more money<br>" +
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"*** Slightly increased the amount of successes needed for a Contract/Operation in order to increase its max level<br>" +
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@ -504,6 +506,12 @@ let CONSTANTS = {
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"*** The number (count) of Operations should now increase significantly faster<br>" +
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"*** There are now, on average, more Synthoid communities in a city<br>" +
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"*** If automation is enabled (the feature in Bladeburner console), then switching to another action such as working for a company will now disable the automation<br>" +
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"------------------------------<br>" +
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"* Stock Market Changes:<br>" +
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"***Added a watchlist filter feature to the UI that allows you to specify which stocks to show<br>" +
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"***Added the Four Sigma (4S) Market Data feed, which provides volatility and price forecast information about stocks<br>" +
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"***Added the 4S Market Data TIX API, which lets you access the aforementioned data through Netscript<br>" +
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"------------------------------<br>" +
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"* There is now a setting for enabling/disabling the popup that appears when you are hospitalized<br>" +
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"* Bug Fix: Stock market should now be correctly initialized in BitNode-8 (by Kline-)<br>" +
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"* Bug Fix: bladeburner.getCurrentAction() should now properly an 'Idle' object rather than null (by Kline-)<br>" +
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@ -1599,6 +1599,36 @@ function NetscriptFunctions(workerScript) {
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};
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return cancelOrder(params, workerScript);
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},
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getStockVolatility : function(symbol) {
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if (workerScript.checkingRam) {
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return updateStaticRam("getStockVolatility", CONSTANTS.ScriptBuySellStockRamCost);
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}
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updateDynamicRam("getStockVolatility", CONSTANTS.ScriptBuySellStockRamCost);
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if (!Player.has4SDataTixApi) {
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throw makeRuntimeRejectMsg(workerScript, "You don't have 4S Market Data TIX API Access! Cannot use getStockVolatility()");
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}
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var stock = SymbolToStockMap[symbol];
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if (stock == null) {
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throw makeRuntimeRejectMsg(workerScript, "ERROR: Invalid stock symbol passed into getStockVolatility()");
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}
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return stock.mv / 100; //Convert from percentage to decimal
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},
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getStockForecast : function(symbol) {
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if (workerScript.checkingRam) {
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return updateStaticRam("getStockForecast", CONSTANTS.ScriptBuySellStockRamCost);
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}
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updateDynamicRam("getStockForecast", CONSTANTS.ScriptBuySellStockRamCost);
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if (!Player.has4SDataTixApi) {
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throw makeRuntimeRejectMsg(workerScript, "You don't have 4S Market Data TIX API Access! Cannot use getStockForecast()");
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}
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var stock = SymbolToStockMap[symbol];
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if (stock == null) {
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throw makeRuntimeRejectMsg(workerScript, "ERROR: Invalid stock symbol passed into getStockForecast()");
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}
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var forecast = 50;
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stock.b ? forecast += stock.otlkMag : forecast -= stock.otlkMag;
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return forecast / 100; //Convert from percentage to decimal
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},
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getPurchasedServerLimit : function() {
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if (workerScript.checkingRam) {
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return updateStaticRam("getPurchasedServerLimit", CONSTANTS.ScriptGetPurchasedServerLimit);
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@ -3744,6 +3774,21 @@ function NetscriptFunctions(workerScript) {
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throw makeRuntimeRejectMsg(workerScript, "getCityChaos() failed because you do not currently have access to the Bladeburner API. This is either because you are not currently employed " +
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"at the Bladeburner division or because you do not have Source-File 7");
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},
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getCity : function() {
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if (workerScript.checkingRam) {
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return updateStaticRam("getCity", CONSTANTS.ScriptBladeburnerApiBaseRamCost);
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}
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updateDynamicRam("getCity", CONSTANTS.ScriptBladeburnerApiBaseRamCost);
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if (Player.bladeburner instanceof Bladeburner && (Player.bitNodeN === 7 || hasBladeburner2079SF)) {
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try {
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return Player.bladeburner.city;
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} catch(e) {
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throw makeRuntimeRejectMsg(workerScript, "Bladeburner.getCity() failed with exception: " + e);
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}
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}
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throw makeRuntimeRejectMsg(workerScript, "getCity() failed because you do not currently have access to the Bladeburner API. This is either because you are not currently employed " +
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"at the Bladeburner division or because you do not have Source-File 7");
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},
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switchCity : function(cityName) {
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if (workerScript.checkingRam) {
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return updateStaticRam("switchCity", CONSTANTS.ScriptBladeburnerApiBaseRamCost);
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@ -13,6 +13,7 @@ import numeral from "numeral/min/numeral.min";
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import {exceptionAlert} from "../utils/helpers/exceptionAlert";
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import {getRandomInt} from "../utils/helpers/getRandomInt";
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import {KEY} from "../utils/helpers/keyCodes";
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import {createElement} from "../utils/uiHelpers/createElement";
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import {removeChildrenFromElement} from "../utils/uiHelpers/removeChildrenFromElement";
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import {removeElementById} from "../utils/uiHelpers/removeElementById";
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import {yesNoBoxCreate, yesNoTxtInpBoxCreate,
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@ -699,18 +700,29 @@ var COMM = CONSTANTS.StockMarketCommission;
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function displayStockMarketContent() {
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if (Player.hasWseAccount == null) {Player.hasWseAccount = false;}
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if (Player.hasTixApiAccess == null) {Player.hasTixApiAccess = false;}
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if (Player.has4SData == null) {Player.has4SData = false;}
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if (Player.has4SDataTixApi == null) {Player.has4SDataTixApi = false;}
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function stylePurchaseButton(btn, cost, flag, initMsg, purchasedMsg) {
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btn.innerText = initMsg;
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btn.classList.remove("a-link-button");
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btn.classList.remove("a-link-button-bought");
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btn.classList.remove("a-link-button-inactive");
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if (!flag && Player.money.gte(cost)) {
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btn.classList.add("a-link-button");
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} else if (flag) {
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btn.innerText = purchasedMsg;
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btn.classList.add("a-link-button-bought");
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} else {
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btn.classList.add("a-link-button-inactive");
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}
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}
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//Purchase WSE Account button
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var wseAccountButton = clearEventListeners("stock-market-buy-account");
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wseAccountButton.innerText = "Buy WSE Account - " + numeral(CONSTANTS.WSEAccountCost).format('($0.000a)');
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if (!Player.hasWseAccount && Player.money.gte(CONSTANTS.WSEAccountCost)) {
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wseAccountButton.setAttribute("class", "a-link-button");
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} else if (Player.hasWseAccount){
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wseAccountButton.innerText = "WSE Account - Purchased";
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wseAccountButton.setAttribute("class", "a-link-button-bought");
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} else {
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wseAccountButton.setAttribute("class", "a-link-button-inactive");
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}
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stylePurchaseButton(wseAccountButton, CONSTANTS.WSEAccountCost, Player.hasWseAccount,
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"Buy WSE Account - " + numeral(CONSTANTS.WSEAccountCost).format('($0.000a)'),
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"WSE Account - Purchased");
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wseAccountButton.addEventListener("click", function() {
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Player.hasWseAccount = true;
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initStockMarket();
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@ -722,16 +734,9 @@ function displayStockMarketContent() {
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//Purchase TIX API Access account
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var tixApiAccessButton = clearEventListeners("stock-market-buy-tix-api");
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tixApiAccessButton.innerText = "Buy Trade Information eXchange (TIX) API Access - " +
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numeral(CONSTANTS.TIXAPICost).format('($0.000a)');
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if (!Player.hasTixApiAccess && Player.money.gte(CONSTANTS.TIXAPICost)) {
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tixApiAccessButton.setAttribute("class", "a-link-button");
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} else if(Player.hasTixApiAccess) {
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tixApiAccessButton.innerText = "Trade Information eXchange (TIX) API Access - Purchased"
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tixApiAccessButton.setAttribute("class", "a-link-button-bought");
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} else {
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tixApiAccessButton.setAttribute("class", "a-link-button-inactive");
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}
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stylePurchaseButton(tixApiAccessButton, CONSTANTS.TIXAPICost, Player.hasTixApiAccess,
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"Buy Trade Information eXchange (TIX) API Access - " + numeral(CONSTANTS.TIXAPICost).format('($0.000a)'),
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"TIX API Access - Purchased");
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tixApiAccessButton.addEventListener("click", function() {
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Player.hasTixApiAccess = true;
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Player.loseMoney(CONSTANTS.TIXAPICost);
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@ -739,9 +744,76 @@ function displayStockMarketContent() {
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return false;
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});
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//Purchase Four Sigma Market Data Feed
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var marketDataButton = clearEventListeners("stock-market-buy-4s-data");
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stylePurchaseButton(marketDataButton, CONSTANTS.MarketData4SCost, Player.has4SData,
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"Buy 4S Market Data Access - " + numeral(CONSTANTS.MarketData4SCost).format('($0.000a)'),
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"4S Market Data - Purchased");
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marketDataButton.addEventListener("click", function() {
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Player.has4SData = true;
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Player.loseMoney(CONSTANTS.MarketData4SCost);
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displayStockMarketContent();
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return false;
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});
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marketDataButton.appendChild(createElement("span", {
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class:"tooltiptext",
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innerText:"Lets you view additional pricing and volatility information about stocks"
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}));
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marketDataButton.style.marginRight = "2px"; //Adjusts following help tip to be slightly closer
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//4S Market Data Help Tip
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var marketDataHelpTip = clearEventListeners("stock-market-4s-data-help-tip");
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marketDataHelpTip.style.marginTop = "10px";
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marketDataHelpTip.addEventListener("click", ()=>{
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dialogBoxCreate("Access to the 4S Market Data feed will display two additional pieces " +
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"of information about each stock: Price Forecast & Volatility<br><br>" +
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"Price Forecast indicates the probability the stock has of increasing or " +
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"decreasing. A '+' forecast means the stock has a higher chance of increasing " +
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"than decreasing, and a '-' means the opposite. The number of '+/-' symbols " +
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"is used to illustrate the magnitude of these probabilities. For example, " +
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"'+++' means that the stock has a significantly higher chance of increasing " +
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"than decreasing, while '+' means that the stock only has a slightly higher chance " +
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"of increasing than decreasing.<br><br>" +
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"Volatility represents the maximum percentage by which a stock's price " +
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"can change every tick (a tick occurs every few seconds while the game " +
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"is running).<br><br>" +
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"A stock's price forecast can change over time. This is also affected by volatility. " +
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"The more volatile a stock is, the more its price forecast will change.");
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return false;
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});
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//Purchase Four Sigma Market Data TIX API (Requires TIX API Access)
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var marketDataTixButton = clearEventListeners("stock-market-buy-4s-tix-api");
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stylePurchaseButton(marketDataTixButton, CONSTANTS.MarketDataTixApi4SCost, Player.has4SDataTixApi,
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"Buy 4S Market Data TIX API Access - " + numeral(CONSTANTS.MarketDataTixApi4SCost).format('($0.000a)'),
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"4S Market Data TIX API - Purchased");
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if (Player.hasTixApiAccess) {
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marketDataTixButton.addEventListener("click", function() {
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Player.has4SDataTixApi = true;
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Player.loseMoney(CONSTANTS.MarketDataTixApi4SCost);
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displayStockMarketContent();
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return false;
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});
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marketDataTixButton.appendChild(createElement("span", {
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class:"tooltiptext",
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innerText:"Lets you access 4S Market Data through Netscript"
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}));
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} else {
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marketDataTixButton.classList.remove("a-link-button");
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marketDataTixButton.classList.remove("a-link-button-bought");
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marketDataTixButton.classList.remove("a-link-button-inactive");
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marketDataTixButton.classList.add("a-link-button-inactive");
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marketDataTixButton.appendChild(createElement("span", {
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class:"tooltiptext",
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innerText:"Requires TIX API Access"
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}));
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}
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var stockList = document.getElementById("stock-market-list");
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if (stockList == null) {return;}
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//If Player doesn't have account, clear stocks UI and return
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if (!Player.hasWseAccount) {
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stockMarketContentCreated = false;
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while (stockList.firstChild) {
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@ -1234,7 +1306,17 @@ function updateStockTicker(stock, increase) {
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}
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return;
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}
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hdr.innerHTML = stock.name + " - " + stock.symbol + " - " + numeral(stock.price).format('($0.000a)');
|
||||
let hdrText = stock.name + " (" + stock.symbol + ") - " + numeral(stock.price).format('($0.000a)');
|
||||
if (Player.has4SData) {
|
||||
hdrText += " - Volatility: " + numeral(stock.mv).format('0,0.00') + "%" +
|
||||
" - Price Forecast: ";
|
||||
if (stock.b) {
|
||||
hdrText += "+".repeat(Math.floor(stock.otlkMag/10) + 1);
|
||||
} else {
|
||||
hdrText += "-".repeat(Math.floor(stock.otlkMag/10) + 1);
|
||||
}
|
||||
}
|
||||
hdr.innerText = hdrText;
|
||||
if (increase != null) {
|
||||
increase ? hdr.style.color = "#66ff33" : hdr.style.color = "red";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user