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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-28 02:23:53 +01:00
build dev
This commit is contained in:
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e087420519
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e5abf014b2
@ -147,12 +147,14 @@ export function Stats(props: IProps): React.ReactElement {
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</p>
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<p>Skill Points: {formatNumber(props.bladeburner.skillPoints, 0)}</p>
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<br />
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{StatsTable([
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["Aug. Success Chance mult: ", formatNumber(props.player.bladeburner_success_chance_mult * 100, 1) + "%"],
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["Aug. Max Stamina mult: ", formatNumber(props.player.bladeburner_max_stamina_mult * 100, 1) + "%"],
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["Aug. Stamina Gain mult: ", formatNumber(props.player.bladeburner_stamina_gain_mult * 100, 1) + "%"],
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["Aug. Field Analysis mult: ", formatNumber(props.player.bladeburner_analysis_mult * 100, 1) + "%"],
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])}
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<StatsTable
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rows={[
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["Aug. Success Chance mult: ", formatNumber(props.player.bladeburner_success_chance_mult * 100, 1) + "%"],
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["Aug. Max Stamina mult: ", formatNumber(props.player.bladeburner_max_stamina_mult * 100, 1) + "%"],
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["Aug. Stamina Gain mult: ", formatNumber(props.player.bladeburner_stamina_gain_mult * 100, 1) + "%"],
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["Aug. Field Analysis mult: ", formatNumber(props.player.bladeburner_analysis_mult * 100, 1) + "%"],
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]}
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/>
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<br />
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<a onClick={openTravel} className="a-link-button" style={{ display: "inline-block" }}>
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Travel
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@ -46,7 +46,9 @@ export function TaskSelector(props: IProps): React.ReactElement {
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</option>
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))}
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</select>
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<div>{StatsTable(data)}</div>
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<div>
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<StatsTable rows={data} />
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</div>
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</>
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);
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}
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@ -11,8 +11,8 @@ interface IProps {
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export function MoreEarningsContent(props: IProps): React.ReactElement {
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return (
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<>
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{StatsTable(
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[
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<StatsTable
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rows={[
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["Money ", <Money money={props.sleeve.earningsForTask.money} />],
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["Hacking Exp ", numeralWrapper.formatExp(props.sleeve.earningsForTask.hack)],
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["Strength Exp ", numeralWrapper.formatExp(props.sleeve.earningsForTask.str)],
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@ -20,12 +20,12 @@ export function MoreEarningsContent(props: IProps): React.ReactElement {
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["Dexterity Exp ", numeralWrapper.formatExp(props.sleeve.earningsForTask.dex)],
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["Agility Exp ", numeralWrapper.formatExp(props.sleeve.earningsForTask.agi)],
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["Charisma Exp ", numeralWrapper.formatExp(props.sleeve.earningsForTask.cha)],
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],
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"Earnings for Current Task:",
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)}
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]}
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title="Earnings for Current Task:"
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/>
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<br />
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{StatsTable(
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[
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<StatsTable
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rows={[
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["Money: ", <Money money={props.sleeve.earningsForPlayer.money} />],
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["Hacking Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForPlayer.hack)],
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["Strength Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForPlayer.str)],
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@ -33,12 +33,12 @@ export function MoreEarningsContent(props: IProps): React.ReactElement {
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["Dexterity Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForPlayer.dex)],
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["Agility Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForPlayer.agi)],
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["Charisma Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForPlayer.cha)],
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],
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"Total Earnings for Host Consciousness:",
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)}
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]}
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title="Total Earnings for Host Consciousness:"
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/>
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<br />
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{StatsTable(
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[
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<StatsTable
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rows={[
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["Money: ", <Money money={props.sleeve.earningsForSleeves.money} />],
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["Hacking Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForSleeves.hack)],
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["Strength Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForSleeves.str)],
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@ -46,9 +46,9 @@ export function MoreEarningsContent(props: IProps): React.ReactElement {
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["Dexterity Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForSleeves.dex)],
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["Agility Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForSleeves.agi)],
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["Charisma Exp: ", numeralWrapper.formatExp(props.sleeve.earningsForSleeves.cha)],
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],
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"Total Earnings for Other Sleeves:",
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)}
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]}
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title="Total Earnings for Other Sleeves:"
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/>
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<br />
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</>
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);
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@ -10,20 +10,20 @@ interface IProps {
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export function MoreStatsContent(props: IProps): React.ReactElement {
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return (
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<>
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{StatsTable(
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[
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<StatsTable
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rows={[
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["Hacking: ", props.sleeve.hacking_skill, `(${numeralWrapper.formatExp(props.sleeve.hacking_exp)} exp)`],
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["Strength: ", props.sleeve.strength, `(${numeralWrapper.formatExp(props.sleeve.strength_exp)} exp)`],
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["Defense: ", props.sleeve.defense, `(${numeralWrapper.formatExp(props.sleeve.defense_exp)} exp)`],
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["Dexterity: ", props.sleeve.dexterity, `(${numeralWrapper.formatExp(props.sleeve.dexterity_exp)} exp)`],
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["Agility: ", props.sleeve.agility, `(${numeralWrapper.formatExp(props.sleeve.agility_exp)} exp)`],
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["Charisma: ", props.sleeve.charisma, `(${numeralWrapper.formatExp(props.sleeve.charisma_exp)} exp)`],
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],
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"Stats:",
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)}
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]}
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title="Stats:"
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/>
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<br />
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{StatsTable(
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[
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<StatsTable
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rows={[
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["Hacking Level multiplier: ", numeralWrapper.formatPercentage(props.sleeve.hacking_mult)],
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["Hacking Experience multiplier: ", numeralWrapper.formatPercentage(props.sleeve.hacking_exp_mult)],
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["Strength Level multiplier: ", numeralWrapper.formatPercentage(props.sleeve.strength_mult)],
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@ -41,9 +41,9 @@ export function MoreStatsContent(props: IProps): React.ReactElement {
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["Salary multiplier: ", numeralWrapper.formatPercentage(props.sleeve.work_money_mult)],
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["Crime Money multiplier: ", numeralWrapper.formatPercentage(props.sleeve.crime_money_mult)],
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["Crime Success multiplier: ", numeralWrapper.formatPercentage(props.sleeve.crime_success_mult)],
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],
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"Multipliers:",
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)}
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]}
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title="Multipliers:"
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/>
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</>
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);
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}
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@ -15,16 +15,19 @@ import { Money } from "./React/Money";
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import { use } from "./Context";
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import Typography from "@mui/material/Typography";
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import Box from "@mui/material/Box";
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import IconButton from "@mui/material/IconButton";
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import MoreHorizIcon from "@mui/icons-material/MoreHoriz";
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import { Modal } from "./React/Modal";
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import TableBody from "@mui/material/TableBody";
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import { Table, TableCell } from "./React/Table";
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import TableRow from "@mui/material/TableRow";
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function LastEmployer(): React.ReactElement {
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const player = use.Player();
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if (player.companyName) {
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return (
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<>
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<span>Employer at which you last worked: {player.companyName}</span>
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<br />
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</>
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);
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return <Typography>Employer at which you last worked: {player.companyName}</Typography>;
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}
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return <></>;
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}
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@ -32,12 +35,7 @@ function LastEmployer(): React.ReactElement {
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function LastJob(): React.ReactElement {
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const player = use.Player();
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if (player.companyName !== "") {
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return (
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<>
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<span>Job you last worked: {player.jobs[player.companyName]}</span>
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<br />
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</>
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);
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return <Typography>Job you last worked: {player.jobs[player.companyName]}</Typography>;
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}
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return <></>;
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}
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@ -47,15 +45,13 @@ function Employers(): React.ReactElement {
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if (player.jobs && Object.keys(player.jobs).length !== 0)
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return (
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<>
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<span>All Employers:</span>
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<br />
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<Typography>All Employers:</Typography>
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<ul>
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{Object.keys(player.jobs).map((j) => (
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<li key={j}> * {j}</li>
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<Typography key={j}> * {j}</Typography>
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))}
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</ul>
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<br />
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<br />
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</>
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);
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return <></>;
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@ -67,14 +63,14 @@ function Hacknet(): React.ReactElement {
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if (!(player.bitNodeN === 9 || SourceFileFlags[9] > 0)) {
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return (
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<>
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<span>{`Hacknet Nodes owned: ${player.hacknetNodes.length}`}</span>
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<Typography>{`Hacknet Nodes owned: ${player.hacknetNodes.length}`}</Typography>
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<br />
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</>
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);
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} else {
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return (
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<>
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<span>{`Hacknet Servers owned: ${player.hacknetNodes.length} / ${HacknetServerConstants.MaxServers}`}</span>
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<Typography>{`Hacknet Servers owned: ${player.hacknetNodes.length} / ${HacknetServerConstants.MaxServers}`}</Typography>
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<br />
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</>
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);
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@ -85,10 +81,14 @@ function Intelligence(): React.ReactElement {
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const player = use.Player();
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if (player.intelligence > 0 && (player.bitNodeN === 5 || SourceFileFlags[5] > 0)) {
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return (
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<tr key="5">
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<td>Intelligence:</td>
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<td style={{ textAlign: "right" }}>{numeralWrapper.formatSkill(player.intelligence)}</td>
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</tr>
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<TableRow>
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<TableCell>
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<Typography>Intelligence: </Typography>
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</TableCell>
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<TableCell align="right">
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<Typography>{numeralWrapper.formatSkill(player.intelligence)} </Typography>
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</TableCell>
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</TableRow>
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);
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}
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return <></>;
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@ -98,29 +98,30 @@ function MultiplierTable(props: any): React.ReactElement {
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function bn5Stat(r: any): JSX.Element {
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if (SourceFileFlags[5] > 0 && r.length > 2 && r[1] != r[2]) {
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return (
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<td key="2" style={{ textAlign: "right" }}>
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{" "}
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({numeralWrapper.formatPercentage(r[2])})
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</td>
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<TableCell key="2" align="right">
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<Typography noWrap>({numeralWrapper.formatPercentage(r[2])})</Typography>
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</TableCell>
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);
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}
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return <></>;
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}
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return (
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<>
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<table>
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<tbody>
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<Table size="small" padding="none">
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<TableBody>
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{props.rows.map((r: any) => (
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<tr key={r[0]}>
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<td key="0">{`${r[0]} multiplier:`}</td>
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<td key="1" style={{ textAlign: "right", paddingLeft: "5px" }}>
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{numeralWrapper.formatPercentage(r[1])}
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</td>
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<TableRow key={r[0]}>
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<TableCell key="0">
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<Typography noWrap>{`${r[0]} multiplier:`} </Typography>
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</TableCell>
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<TableCell key="1" align="right">
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<Typography noWrap>{numeralWrapper.formatPercentage(r[1])}</Typography>
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</TableCell>
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{bn5Stat(r)}
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</tr>
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</TableRow>
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))}
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</tbody>
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</table>
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</TableBody>
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</Table>
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</>
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);
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}
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@ -129,17 +130,14 @@ function BladeburnerMults(): React.ReactElement {
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const player = use.Player();
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if (!player.canAccessBladeburner()) return <></>;
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return (
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<>
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<MultiplierTable
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rows={[
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["Bladeburner Success Chance", player.bladeburner_max_stamina_mult],
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["Bladeburner Max Stamina", player.bladeburner_stamina_gain_mult],
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["Bladeburner Stamina Gain", player.bladeburner_analysis_mult],
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["Bladeburner Field Analysis", player.bladeburner_success_chance_mult],
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]}
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/>
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<br />
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</>
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<MultiplierTable
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rows={[
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["Bladeburner Success Chance", player.bladeburner_max_stamina_mult],
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["Bladeburner Max Stamina", player.bladeburner_stamina_gain_mult],
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["Bladeburner Stamina Gain", player.bladeburner_analysis_mult],
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["Bladeburner Field Analysis", player.bladeburner_success_chance_mult],
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]}
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/>
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);
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}
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@ -149,14 +147,12 @@ function CurrentBitNode(): React.ReactElement {
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const index = "BitNode" + player.bitNodeN;
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return (
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<>
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<span>
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Current BitNode: {player.bitNodeN} ({BitNodes[index].name})
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</span>
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<br />
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<br />
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<div style={{ width: "60%", fontSize: "13px", marginLeft: "2%" }}>
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<span style={{ whiteSpace: "pre-wrap", overflowWrap: "break-word" }}>{BitNodes[index].info}</span>
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</div>
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<Typography variant="h5" color="primary">
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BitNode-{player.bitNodeN}: {BitNodes[index].name}
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</Typography>
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<Typography sx={{ mx: 2 }} style={{ whiteSpace: "pre-wrap", overflowWrap: "break-word" }}>
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{BitNodes[index].info}
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</Typography>
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</>
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);
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}
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@ -164,18 +160,13 @@ function CurrentBitNode(): React.ReactElement {
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return <></>;
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}
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export function CharacterStats(): React.ReactElement {
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interface IMoneyModalProps {
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open: boolean;
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onClose: () => void;
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}
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function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
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const player = use.Player();
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const setRerender = useState(false)[1];
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function rerender(): void {
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setRerender((old) => !old);
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}
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useEffect(() => {
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const id = setInterval(rerender, 20);
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return () => clearInterval(id);
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}, []);
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function convertMoneySourceTrackerToString(src: MoneySourceTracker): React.ReactElement {
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const parts: any[][] = [[`Total:`, <Money money={src.total} />]];
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if (src.bladeburner) {
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@ -221,33 +212,53 @@ export function CharacterStats(): React.ReactElement {
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parts.push([`Sleeves:`, <Money money={src.sleeves} />]);
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}
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return StatsTable(parts);
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return <StatsTable rows={parts} wide />;
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}
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function openMoneyModal(): void {
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let content = (
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let content = (
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<>
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<Typography variant="h6" color="primary">
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Money earned since you last installed Augmentations
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</Typography>
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<br />
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{convertMoneySourceTrackerToString(player.moneySourceA)}
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</>
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);
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if (player.sourceFiles.length !== 0) {
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content = (
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<>
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<u>Money earned since you last installed Augmentations:</u>
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{content}
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<br />
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{convertMoneySourceTrackerToString(player.moneySourceA)}
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<br />
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<Typography variant="h6" color="primary">
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Money earned in this BitNode
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</Typography>
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<br />
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{convertMoneySourceTrackerToString(player.moneySourceB)}
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</>
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);
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if (player.sourceFiles.length !== 0) {
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content = (
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<>
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{content}
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<br />
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<br />
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<u>Money earned in this BitNode:</u>
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<br />
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{convertMoneySourceTrackerToString(player.moneySourceB)}
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</>
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);
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}
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dialogBoxCreate(content, false);
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}
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return (
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<Modal open={open} onClose={onClose}>
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{content}
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</Modal>
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||||
);
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}
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export function CharacterStats(): React.ReactElement {
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const player = use.Player();
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const [moneyOpen, setMoneyOpen] = useState(false);
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const setRerender = useState(false)[1];
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function rerender(): void {
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setRerender((old) => !old);
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}
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useEffect(() => {
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const id = setInterval(rerender, 20);
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return () => clearInterval(id);
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}, []);
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const timeRows = [
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["Time played since last Augmentation:", convertTimeMsToTimeElapsedString(player.playtimeSinceLastAug)],
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];
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@ -261,88 +272,105 @@ export function CharacterStats(): React.ReactElement {
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return (
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<>
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<pre>
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<b>General</b>
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<br />
|
||||
<br />
|
||||
<span>Current City: {player.city}</span>
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<br />
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<Typography variant="h5" color="primary">
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General
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</Typography>
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<Box sx={{ mx: 2 }}>
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<Typography>Current City: {player.city}</Typography>
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<LastEmployer />
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<LastJob />
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<Employers />
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<span>
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<Typography>
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Money: <Money money={player.money.toNumber()} />
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</span>
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<button
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className="popup-box-button"
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style={{ display: "inline-block", float: "none" }}
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onClick={openMoneyModal}
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>
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Money Statistics & Breakdown
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</button>
|
||||
<br />
|
||||
<br />
|
||||
<b>Stats</b>
|
||||
<table>
|
||||
<tbody>
|
||||
<tr key="0">
|
||||
<td key="0">Hacking:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.hacking_skill)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.hacking_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<tr key="1">
|
||||
<td key="0">Strength:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.strength)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.strength_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<tr key="2">
|
||||
<td key="0">Defense:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.defense)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.defense_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<tr key="3">
|
||||
<td key="0">Dexterity:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.dexterity)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.dexterity_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<tr key="4">
|
||||
<td key="0">Agility:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.agility)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.agility_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<tr key="5">
|
||||
<td key="0">Charisma:</td>
|
||||
<td key="1" style={{ textAlign: "right" }}>
|
||||
{numeralWrapper.formatSkill(player.charisma)}
|
||||
</td>
|
||||
<td key="2" style={{ textAlign: "right" }}>
|
||||
({numeralWrapper.formatExp(player.charisma_exp)} exp)
|
||||
</td>
|
||||
</tr>
|
||||
<IconButton onClick={() => setMoneyOpen(true)}>
|
||||
<MoreHorizIcon color="info" />
|
||||
</IconButton>
|
||||
</Typography>
|
||||
</Box>
|
||||
<br />
|
||||
<Typography variant="h5" color="primary">
|
||||
Stats
|
||||
</Typography>
|
||||
<Box sx={{ mx: 2 }}>
|
||||
<Table size="small" padding="none">
|
||||
<TableBody>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Hacking: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.hacking_skill)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.hacking_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Strength: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.strength)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.strength_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Defense: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.defense)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.defense_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Dexterity: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.dexterity)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.dexterity_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Agility: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.agility)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.agility_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
<TableCell>
|
||||
<Typography noWrap>Charisma: </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>{numeralWrapper.formatSkill(player.charisma)} </Typography>
|
||||
</TableCell>
|
||||
<TableCell align="right">
|
||||
<Typography noWrap>({numeralWrapper.formatExp(player.charisma_exp)} exp)</Typography>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
<Intelligence />
|
||||
</tbody>
|
||||
</table>
|
||||
</TableBody>
|
||||
</Table>
|
||||
<br />
|
||||
</Box>
|
||||
<br />
|
||||
<Typography variant="h5" color="primary">
|
||||
Multipliers
|
||||
</Typography>
|
||||
<Box sx={{ mx: 2 }}>
|
||||
<MultiplierTable
|
||||
rows={[
|
||||
["Hacking Chance", player.hacking_chance_mult],
|
||||
@ -447,23 +475,22 @@ export function CharacterStats(): React.ReactElement {
|
||||
]}
|
||||
/>
|
||||
<br />
|
||||
|
||||
<BladeburnerMults />
|
||||
<br />
|
||||
</Box>
|
||||
<br />
|
||||
|
||||
<b>Misc.</b>
|
||||
<br />
|
||||
<br />
|
||||
<span>{`Servers owned: ${player.purchasedServers.length} / ${getPurchaseServerLimit()}`}</span>
|
||||
<br />
|
||||
<Typography variant="h5" color="primary">
|
||||
Misc
|
||||
</Typography>
|
||||
<Box sx={{ mx: 2 }}>
|
||||
<Typography>{`Servers owned: ${player.purchasedServers.length} / ${getPurchaseServerLimit()}`}</Typography>
|
||||
<Hacknet />
|
||||
<span>{`Augmentations installed: ${player.augmentations.length}`}</span>
|
||||
<br />
|
||||
<br />
|
||||
{StatsTable(timeRows)}
|
||||
<br />
|
||||
<CurrentBitNode />
|
||||
</pre>
|
||||
<Typography>{`Augmentations installed: ${player.augmentations.length}`}</Typography>
|
||||
<StatsTable rows={timeRows} />
|
||||
</Box>
|
||||
<br />
|
||||
<CurrentBitNode />
|
||||
<MoneyModal open={moneyOpen} onClose={() => setMoneyOpen(false)} />
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
@ -3,8 +3,8 @@ import { Theme } from "@mui/material";
|
||||
import makeStyles from "@mui/styles/makeStyles";
|
||||
import createStyles from "@mui/styles/createStyles";
|
||||
import M from "@mui/material/Modal";
|
||||
import Backdrop from "@mui/material/Backdrop";
|
||||
import Fade from "@mui/material/Fade";
|
||||
import Box from "@mui/material/Box";
|
||||
|
||||
const useStyles = makeStyles((theme: Theme) =>
|
||||
createStyles({
|
||||
@ -39,18 +39,11 @@ interface IProps {
|
||||
export const Modal = (props: IProps): React.ReactElement => {
|
||||
const classes = useStyles();
|
||||
return (
|
||||
<M
|
||||
open={props.open}
|
||||
onClose={props.onClose}
|
||||
closeAfterTransition
|
||||
className={classes.modal}
|
||||
BackdropComponent={Backdrop}
|
||||
BackdropProps={{
|
||||
timeout: 100,
|
||||
}}
|
||||
>
|
||||
<M open={props.open} onClose={props.onClose} closeAfterTransition className={classes.modal}>
|
||||
<Fade in={props.open}>
|
||||
<div className={classes.paper}>{props.children}</div>
|
||||
<div className={classes.paper}>
|
||||
<Box sx={{ m: 2 }}>{props.children}</Box>
|
||||
</div>
|
||||
</Fade>
|
||||
</M>
|
||||
);
|
||||
|
@ -1,39 +1,35 @@
|
||||
import * as React from "react";
|
||||
import React from "react";
|
||||
|
||||
export function StatsTable(rows: any[][], title?: string): React.ReactElement {
|
||||
let titleElem = <></>;
|
||||
if (title) {
|
||||
titleElem = (
|
||||
<>
|
||||
<h2>
|
||||
<u>{title}</u>
|
||||
</h2>
|
||||
<br />
|
||||
</>
|
||||
);
|
||||
}
|
||||
import { Table, TableCell } from "./Table";
|
||||
import TableBody from "@mui/material/TableBody";
|
||||
import { Table as MuiTable } from "@mui/material";
|
||||
import TableRow from "@mui/material/TableRow";
|
||||
import Typography from "@mui/material/Typography";
|
||||
|
||||
interface IProps {
|
||||
rows: any[][];
|
||||
title?: string;
|
||||
wide?: boolean;
|
||||
}
|
||||
|
||||
export function StatsTable({ rows, title, wide }: IProps): React.ReactElement {
|
||||
const T = wide ? MuiTable : Table;
|
||||
return (
|
||||
<>
|
||||
{titleElem}
|
||||
<table>
|
||||
<tbody>
|
||||
{rows.map((row: any[]) => {
|
||||
return (
|
||||
<tr key={row[0]}>
|
||||
{row.map((elem: any, i: number) => {
|
||||
let style = {};
|
||||
if (i !== 0) style = { textAlign: "right", paddingLeft: ".25em" };
|
||||
return (
|
||||
<td key={i} style={style}>
|
||||
{elem}
|
||||
</td>
|
||||
);
|
||||
})}
|
||||
</tr>
|
||||
);
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
{title && <Typography>{title}</Typography>}
|
||||
<T size="small" padding="none">
|
||||
<TableBody>
|
||||
{rows.map((row: any[]) => (
|
||||
<TableRow key={row[0]}>
|
||||
{row.map((elem: any, i: number) => (
|
||||
<TableCell key={i} align={i !== 0 ? "right" : "left"}>
|
||||
<Typography noWrap>{elem}</Typography>
|
||||
</TableCell>
|
||||
))}
|
||||
</TableRow>
|
||||
))}
|
||||
</TableBody>
|
||||
</T>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
37
src/ui/React/Table.tsx
Normal file
37
src/ui/React/Table.tsx
Normal file
@ -0,0 +1,37 @@
|
||||
import React from "react";
|
||||
import { TableCell as MuiTableCell, TableCellProps, Table as MuiTable, TableProps } from "@mui/material";
|
||||
|
||||
import makeStyles from "@mui/styles/makeStyles";
|
||||
|
||||
const useStyles = makeStyles({
|
||||
root: {
|
||||
borderBottom: "none",
|
||||
},
|
||||
small: {
|
||||
width: "1px",
|
||||
},
|
||||
});
|
||||
|
||||
export const TableCell: React.FC<TableCellProps> = (props: TableCellProps) => {
|
||||
return (
|
||||
<MuiTableCell
|
||||
{...props}
|
||||
classes={{
|
||||
root: useStyles().root,
|
||||
...props.classes,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export const Table: React.FC<TableProps> = (props: TableProps) => {
|
||||
return (
|
||||
<MuiTable
|
||||
{...props}
|
||||
classes={{
|
||||
root: useStyles().small,
|
||||
...props.classes,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
Loading…
Reference in New Issue
Block a user