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https://github.com/bitburner-official/bitburner-src.git
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Added Incite Violence bladeburner action
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parent
3fddb3c9f2
commit
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32
dist/vendor.bundle.js
vendored
32
dist/vendor.bundle.js
vendored
File diff suppressed because one or more lines are too long
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@ -185,6 +185,8 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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this.actionTimeToComplete = 60;
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this.actionTimeToComplete = 60;
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case ActionTypes["Incite Violence"]:
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this.actionTimeToComplete = 600;
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break;
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break;
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default:
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default:
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throw new Error("Invalid Action Type in startAction(Bladeburner,player, ): " + actionId.type);
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throw new Error("Invalid Action Type in startAction(Bladeburner,player, ): " + actionId.type);
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@ -339,6 +341,10 @@ export class Bladeburner implements IBladeburner {
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action.type = ActionTypes["Hyperbolic Regeneration Chamber"];
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action.type = ActionTypes["Hyperbolic Regeneration Chamber"];
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action.name = "Hyperbolic Regeneration Chamber";
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action.name = "Hyperbolic Regeneration Chamber";
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break;
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break;
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case "stir trouble":
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action.type = ActionTypes["Incite Violence"];
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action.name = "Incite Violence";
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break;
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default:
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default:
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return null;
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return null;
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}
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}
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@ -1167,6 +1173,8 @@ export class Bladeburner implements IBladeburner {
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return GeneralActions["Diplomacy"];
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return GeneralActions["Diplomacy"];
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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return GeneralActions["Hyperbolic Regeneration Chamber"];
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return GeneralActions["Hyperbolic Regeneration Chamber"];
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case ActionTypes["stir trouble"]:
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return GeneralActions["Incite Violence"];
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default:
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default:
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return null;
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return null;
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}
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}
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@ -1493,6 +1501,19 @@ export class Bladeburner implements IBladeburner {
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}
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}
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break;
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break;
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}
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}
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case ActionTypes["Incite Violence"]: {
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for (const contract of Object.keys(this.contracts)) {
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const growthF = Growths[contract];
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if (!growthF) throw new Error("trying to generate count for action that doesn't exist? " + contract);
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this.contracts[contract].count += (60 * 30 * growthF()) / BladeburnerConstants.ActionCountGrowthPeriod;
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}
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for (const operation of Object.keys(this.operations)) {
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const growthF = Growths[operation];
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if (!growthF) throw new Error("trying to generate count for action that doesn't exist? " + operation);
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this.operations[operation].count += (60 * 30 * growthF()) / BladeburnerConstants.ActionCountGrowthPeriod;
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}
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break;
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}
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default:
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default:
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console.error(`Bladeburner.completeAction() called for invalid action: ${this.action.type}`);
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console.error(`Bladeburner.completeAction() called for invalid action: ${this.action.type}`);
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break;
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break;
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@ -1960,6 +1981,7 @@ export class Bladeburner implements IBladeburner {
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"Field Analysis",
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"Field Analysis",
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"Diplomacy",
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"Diplomacy",
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"Hyperbolic Regeneration Chamber",
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"Hyperbolic Regeneration Chamber",
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"Incite Violence",
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];
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];
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if (gen.includes(res.type)) {
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if (gen.includes(res.type)) {
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res.type = "General";
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res.type = "General";
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@ -2085,6 +2107,8 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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return 60;
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return 60;
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case ActionTypes["Incite Violence"]:
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return 600;
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default:
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default:
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workerScript.log("bladeburner.getActionTime", errorLogText);
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workerScript.log("bladeburner.getActionTime", errorLogText);
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return -1;
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return -1;
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@ -2121,6 +2145,7 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["FieldAnalysis"]:
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case ActionTypes["FieldAnalysis"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Incite Violence"]:
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return [1, 1];
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return [1, 1];
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case ActionTypes["Recruitment"]: {
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case ActionTypes["Recruitment"]: {
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const recChance = this.getRecruitmentSuccessChance(player);
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const recChance = this.getRecruitmentSuccessChance(player);
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@ -2163,6 +2188,7 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["FieldAnalysis"]:
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case ActionTypes["FieldAnalysis"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Diplomacy"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Hyperbolic Regeneration Chamber"]:
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case ActionTypes["Incite Violence"]:
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return Infinity;
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return Infinity;
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default:
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default:
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workerScript.log("bladeburner.getActionCountRemaining", errorLogText);
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workerScript.log("bladeburner.getActionCountRemaining", errorLogText);
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@ -30,4 +30,8 @@ export const GeneralActions: IMap<Action> = {};
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GeneralActions[actionName] = new Action({
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GeneralActions[actionName] = new Action({
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name: actionName,
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name: actionName,
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});
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});
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actionName = "Incite Violence";
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GeneralActions[actionName] = new Action({
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name: actionName,
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});
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})();
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})();
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@ -62,4 +62,7 @@ export const GeneralActions: {
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</>
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</>
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),
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),
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},
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},
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"Incite Violence": {
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desc: <>Purposefully stir trouble in the synthoid community in order to gain a political edge.</>,
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},
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};
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};
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@ -38,6 +38,8 @@ export function GeneralActionElem(props: IProps): React.ReactElement {
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case "Diplomacy":
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case "Diplomacy":
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case "Hyperbolic Regeneration Chamber":
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case "Hyperbolic Regeneration Chamber":
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return 60;
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return 60;
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case "Incite Violence":
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return 600;
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case "Recruitment":
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case "Recruitment":
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return props.bladeburner.getRecruitmentTime(props.player);
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return props.bladeburner.getRecruitmentTime(props.player);
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}
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}
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