mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 12:45:45 +01:00
v0.43.0
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@ -3,6 +3,30 @@
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|||||||
Changelog
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Changelog
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=========
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=========
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v0.43.0 - 2/4/2019
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------------------
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* Added BitNode-10: Digital Carbon
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* Stock Market Changes:
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* Each stock now has a maximum number of shares you can purchase (both Long and Short positions combined)
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* Added getStockMaxShares() Netscript function to the TIX API
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||||||
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* The cost of 4S Market Data TIX API Access increased from $20b to $25b
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* Job Changes:
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* You can now hold multiple jobs at once. This means you no longer lose reputation when leaving a company
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* Because of this change, the getCharacterInformation() Netscript function returns a slightly different value
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* Script Editor Changes:
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* Added new script editor: CodeMirror. You can choose between the old editor (Ace) or CodeMirror
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* Navigation keyboard shortcuts no longer work if the script editor is focused
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* Trying to programmatically run a script (run(), exec()) with a 'threads' argument of 0 will now cause the function to return false without running the script
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* Home Computer RAM is now capped at 2 ^ 30 GB (1073741824 GB)
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* The maximum amount, maximum RAM, and cost of purchasing servers can now vary between different BitNodes (new BitNode multipliers)
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* Pop-up dialog boxes are a little bit bigger
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* Bug Fix: When importing scripts, "./" will now be properly ignored (e.g. import { foo } from "./lib.script" )
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v0.42.0 - 1/8/2019
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v0.42.0 - 1/8/2019
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------------------
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------------------
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52
index.html
52
index.html
@ -2,7 +2,7 @@
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<title>Bitburner - development</title>
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<title>Bitburner</title>
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||||||
<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
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<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
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||||||
<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
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<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
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||||||
<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
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<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
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@ -115,7 +115,7 @@
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<div id="script-editor-filename-wrapper">
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<div id="script-editor-filename-wrapper">
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<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
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<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
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<input id="script-editor-filename" type="text" maxlength="30" tabindex="1" />
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<input id="script-editor-filename" type="text" maxlength="30" tabindex="1"/>
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</div>
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</div>
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<div id="ace-editor"></div>
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<div id="ace-editor"></div>
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@ -175,7 +175,7 @@
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<table id="terminal">
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<table id="terminal">
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<tr id="terminal-input">
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<tr id="terminal-input">
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<td id="terminal-input-td" tabindex="2">$
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<td id="terminal-input-td" tabindex="2">$
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<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;" />
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<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;"/>
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</td>
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</td>
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</tr>
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</tr>
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</table>
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</table>
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@ -192,7 +192,7 @@
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provides information about each script's production. The scripts are categorized by the hostname of the servers on which
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provides information about each script's production. The scripts are categorized by the hostname of the servers on which
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they are running. </p>
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they are running. </p>
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<p id="active-scripts-total-prod">Total online production of
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<p id="active-scripts-total-prod">Total online production of
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Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br />
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Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br/>
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Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
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Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
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(<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p>
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(<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p>
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<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;">
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<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;">
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@ -206,19 +206,19 @@
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The Hacknet is a global, decentralized network of machines. It is used by hackers all around
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The Hacknet is a global, decentralized network of machines. It is used by hackers all around
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the world to anonymously share computing power and perform distributed cyberattacks without the
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the world to anonymously share computing power and perform distributed cyberattacks without the
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fear of being traced.
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fear of being traced.
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<br /><br />
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<br/><br/>
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Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
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Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
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resources to the Hacknet network. This allows you to take a small percentage of profits
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resources to the Hacknet network. This allows you to take a small percentage of profits
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from hacks performed on the network. Essentially, you are renting out your Node's computing power.
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from hacks performed on the network. Essentially, you are renting out your Node's computing power.
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<br /><br />
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<br/><br/>
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Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
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Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
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in order to increase its computing power and thereby increase the profit you earn from it.
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in order to increase its computing power and thereby increase the profit you earn from it.
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</p>
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</p>
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<a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a>
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<a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a>
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<br />
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<br/>
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<div id="hacknet-nodes-money-multipliers-div">
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<div id="hacknet-nodes-money-multipliers-div">
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<p id="hacknet-nodes-money">
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<p id="hacknet-nodes-money">
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<span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br />
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<span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br/>
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<span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span>
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<span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span>
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||||||
</p>
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</p>
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<span id="hacknet-nodes-multipliers">
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<span id="hacknet-nodes-multipliers">
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@ -476,8 +476,7 @@
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<!-- Tutorial content -->
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<!-- Tutorial content -->
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<div id="tutorial-container" class="generic-menupage-container">
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<div id="tutorial-container" class="generic-menupage-container">
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<a id="tutorial-getting-started-link" class="a-link-button"
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<a id="tutorial-getting-started-link" class="a-link-button" href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
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href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
|
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<a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a>
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<a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a>
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<a id="tutorial-hacking-link" class="a-link-button"> Hacking </a>
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<a id="tutorial-hacking-link" class="a-link-button"> Hacking </a>
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<a id="tutorial-scripts-link" class="a-link-button"> Scripts </a>
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<a id="tutorial-scripts-link" class="a-link-button"> Scripts </a>
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||||||
@ -486,8 +485,7 @@
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<a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a>
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<a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a>
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||||||
<a id="tutorial-factions-link" class="a-link-button"> Factions </a>
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<a id="tutorial-factions-link" class="a-link-button"> Factions </a>
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<a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a>
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<a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a>
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||||||
<a id="tutorial-shortcuts-link" class="a-link-button"
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<a id="tutorial-shortcuts-link" class="a-link-button" href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
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||||||
href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
|
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||||||
|
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||||||
<a id="tutorial-back-button" class="a-link-button"> Back </a>
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<a id="tutorial-back-button" class="a-link-button"> Back </a>
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||||||
<p id="tutorial-text"> </p>
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<p id="tutorial-text"> </p>
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||||||
@ -578,7 +576,7 @@
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|||||||
<p id="location-slums-description">
|
<p id="location-slums-description">
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||||||
You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
|
You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
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||||||
other shadowy entities. The city's government and police have neglected this area for years...
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other shadowy entities. The city's government and police have neglected this area for years...
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||||||
<br /><br /><br />
|
<br/><br/><br/>
|
||||||
In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always
|
In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always
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||||||
successful. Your chance at successfully committing a crime is determined by your stats.
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successful. Your chance at successfully committing a crime is determined by your stats.
|
||||||
</p>
|
</p>
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||||||
@ -628,7 +626,7 @@
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|||||||
|
|
||||||
<div id="stock-market-container" class="generic-menupage-container">
|
<div id="stock-market-container" class="generic-menupage-container">
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||||||
<p>
|
<p>
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||||||
Welcome to the World Stock Exchange (WSE)! <br /><br />
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Welcome to the World Stock Exchange (WSE)! <br/><br/>
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||||||
|
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||||||
To begin trading, you must first purchase an account. WSE accounts will persist
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To begin trading, you must first purchase an account. WSE accounts will persist
|
||||||
after you 'reset' by installing Augmentations.
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after you 'reset' by installing Augmentations.
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@ -641,7 +639,7 @@
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|||||||
TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
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TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
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||||||
Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
|
Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
|
||||||
trading strategies.
|
trading strategies.
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||||||
<br /><br />
|
<br/><br/>
|
||||||
If you purchase access to the TIX API, you will retain that access even after
|
If you purchase access to the TIX API, you will retain that access even after
|
||||||
you 'reset' by installing Augmentations.
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you 'reset' by installing Augmentations.
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||||||
</p>
|
</p>
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||||||
@ -651,7 +649,7 @@
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|||||||
<p>
|
<p>
|
||||||
Four Sigma's (4S) Market Data Feed provides information about stocks
|
Four Sigma's (4S) Market Data Feed provides information about stocks
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that will help your trading strategies.
|
that will help your trading strategies.
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
If you purchase access to 4S Market Data and/or the 4S TIX API, you will
|
If you purchase access to 4S Market Data and/or the 4S TIX API, you will
|
||||||
retain that access even after you 'reset' by installing Augmentations.
|
retain that access even after you 'reset' by installing Augmentations.
|
||||||
</p>
|
</p>
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||||||
@ -669,7 +667,7 @@
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|||||||
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
||||||
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
||||||
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
||||||
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
|
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
|
||||||
<ul id="stock-market-list" style="list-style:none;">
|
<ul id="stock-market-list" style="list-style:none;">
|
||||||
@ -699,7 +697,7 @@
|
|||||||
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
||||||
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
||||||
<p id="yes-no-text-input-box-text"> </p>
|
<p id="yes-no-text-input-box-text"> </p>
|
||||||
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30" />
|
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30"/>
|
||||||
<button id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </button>
|
<button id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </button>
|
||||||
<button id="yes-no-text-input-box-no" class="popup-box-button"> No </button>
|
<button id="yes-no-text-input-box-no" class="popup-box-button"> No </button>
|
||||||
</div>
|
</div>
|
||||||
@ -711,7 +709,7 @@
|
|||||||
<p id="faction-invitation-box-text"> </p>
|
<p id="faction-invitation-box-text"> </p>
|
||||||
<p id="faction-invitation-box-message"> </p>
|
<p id="faction-invitation-box-message"> </p>
|
||||||
<p id="faction-invitation-box-warning">
|
<p id="faction-invitation-box-warning">
|
||||||
Would you like to join? <br /> <br />
|
Would you like to join? <br/> <br/>
|
||||||
Warning: Joining this faction may prevent you from joining other factions during this run!
|
Warning: Joining this faction may prevent you from joining other factions during this run!
|
||||||
</p>
|
</p>
|
||||||
<button id="faction-invitation-box-yes" class="popup-box-button"> Yes </button>
|
<button id="faction-invitation-box-yes" class="popup-box-button"> Yes </button>
|
||||||
@ -724,8 +722,8 @@
|
|||||||
<div id="infiltration-box-content" class="popup-box-content">
|
<div id="infiltration-box-content" class="popup-box-content">
|
||||||
<p id="infiltration-box-text"> </p>
|
<p id="infiltration-box-text"> </p>
|
||||||
|
|
||||||
<button id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </button> <br /><br />
|
<button id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </button> <br/><br/>
|
||||||
<select id="infiltration-faction-select"> </select> <br />
|
<select id="infiltration-faction-select"> </select> <br/>
|
||||||
<button id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </button>
|
<button id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </button>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -811,7 +809,7 @@
|
|||||||
<div id="game-options-content" class="game-options-box">
|
<div id="game-options-content" class="game-options-box">
|
||||||
<button id="game-options-close-button">×</button>
|
<button id="game-options-close-button">×</button>
|
||||||
<h1> Game Options </h1>
|
<h1> Game Options </h1>
|
||||||
<br />
|
<br/>
|
||||||
<div id="game-options-left-panel">
|
<div id="game-options-left-panel">
|
||||||
<!-- Netscript execution time -->
|
<!-- Netscript execution time -->
|
||||||
<fieldset>
|
<fieldset>
|
||||||
@ -823,7 +821,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type ="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25" />
|
<input type="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25"/>
|
||||||
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -837,7 +835,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50" />
|
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50"/>
|
||||||
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -851,7 +849,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50" />
|
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50"/>
|
||||||
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -863,7 +861,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60" />
|
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60"/>
|
||||||
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -975,7 +973,7 @@
|
|||||||
<button id="save-game-link" class="a-link-button"> Save Game </button>
|
<button id="save-game-link" class="a-link-button"> Save Game </button>
|
||||||
<button id="delete-game-link" class="a-link-button"> Delete Game </button>
|
<button id="delete-game-link" class="a-link-button"> Delete Game </button>
|
||||||
<button id="export-game-link" class="a-link-button"> Export Game </button>
|
<button id="export-game-link" class="a-link-button"> Export Game </button>
|
||||||
<input type="file" id="import-game-file-selector" name="file" />
|
<input type="file" id="import-game-file-selector" name="file"/>
|
||||||
<button id="import-game-link" class="a-link-button"> Import Game </button>
|
<button id="import-game-link" class="a-link-button"> Import Game </button>
|
||||||
<button id="copy-save-to-clipboard-link" class="std-button">
|
<button id="copy-save-to-clipboard-link" class="std-button">
|
||||||
Copy Save data to Clipboard
|
Copy Save data to Clipboard
|
||||||
|
@ -56,7 +56,6 @@ function initBitNodes() {
|
|||||||
"The price and reputation cost of all Augmentations is tripled<br>" +
|
"The price and reputation cost of all Augmentations is tripled<br>" +
|
||||||
"The starting and maximum amount of money on servers is reduced by 75%<br>" +
|
"The starting and maximum amount of money on servers is reduced by 75%<br>" +
|
||||||
"Server growth rate is reduced by 80%<br>" +
|
"Server growth rate is reduced by 80%<br>" +
|
||||||
"You will start out with $150b so that you can start your corporation<br>" +
|
|
||||||
"You now only need 75 favour with a faction in order to donate to it, rather than 150<br><br>" +
|
"You now only need 75 favour with a faction in order to donate to it, rather than 150<br><br>" +
|
||||||
"Destroying this BitNode will give you Source-File 3, or if you already have this Source-File it will " +
|
"Destroying this BitNode will give you Source-File 3, or if you already have this Source-File it will " +
|
||||||
"upgrade its level up to a maximum of 3. This Source-File lets you create corporations on other BitNodes (although " +
|
"upgrade its level up to a maximum of 3. This Source-File lets you create corporations on other BitNodes (although " +
|
||||||
@ -168,7 +167,7 @@ function initBitNodes() {
|
|||||||
"In this BitNode:<br><br>" +
|
"In this BitNode:<br><br>" +
|
||||||
"Your stats are significantly decreased.<br>" +
|
"Your stats are significantly decreased.<br>" +
|
||||||
"All methods of gaining money are half as profitable (except Stock Market)<br>" +
|
"All methods of gaining money are half as profitable (except Stock Market)<br>" +
|
||||||
"Purchased servers are more expensive, have less max RAM, and a lower maximum limit<br>" +
|
"Purchased servers are more expensive, have less max RAM, and a lower maximum limit<br>" +
|
||||||
"Augmentations are 5x as expensive and require twice as much reputation<br><br>" +
|
"Augmentations are 5x as expensive and require twice as much reputation<br><br>" +
|
||||||
"Destroying this BitNode will give you Source-File 10, or if you already have this Source-File it will " +
|
"Destroying this BitNode will give you Source-File 10, or if you already have this Source-File it will " +
|
||||||
"upgrade its level up to a maximum of 3. This Source-File unlocks Sleeve technology in other BitNodes. " +
|
"upgrade its level up to a maximum of 3. This Source-File unlocks Sleeve technology in other BitNodes. " +
|
||||||
@ -341,6 +340,7 @@ function initBitNodeMultipliers() {
|
|||||||
BitNodeMultipliers.PurchasedServerCost = 5;
|
BitNodeMultipliers.PurchasedServerCost = 5;
|
||||||
BitNodeMultipliers.PurchasedServerLimit = 0.6;
|
BitNodeMultipliers.PurchasedServerLimit = 0.6;
|
||||||
BitNodeMultipliers.PurchasedServerMaxRam = 0.5;
|
BitNodeMultipliers.PurchasedServerMaxRam = 0.5;
|
||||||
|
break;
|
||||||
case 11: //The Big Crash
|
case 11: //The Big Crash
|
||||||
BitNodeMultipliers.ServerMaxMoney = 0.1;
|
BitNodeMultipliers.ServerMaxMoney = 0.1;
|
||||||
BitNodeMultipliers.ServerStartingMoney = 0.1;
|
BitNodeMultipliers.ServerStartingMoney = 0.1;
|
||||||
|
@ -499,19 +499,6 @@ function runScriptsLoop() {
|
|||||||
} else {
|
} else {
|
||||||
p = startNetscript1Script(workerScripts[i]);
|
p = startNetscript1Script(workerScripts[i]);
|
||||||
if (!(p instanceof Promise)) {continue;}
|
if (!(p instanceof Promise)) {continue;}
|
||||||
/*
|
|
||||||
try {
|
|
||||||
var ast = parse(workerScripts[i].code, {sourceType:"module"});
|
|
||||||
//console.log(ast);
|
|
||||||
} catch (e) {
|
|
||||||
console.log("Error parsing script: " + workerScripts[i].name);
|
|
||||||
dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":<br>" + e);
|
|
||||||
workerScripts[i].env.stopFlag = true;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
workerScripts[i].running = true;
|
|
||||||
p = evaluate(ast, workerScripts[i]);
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Once the code finishes (either resolved or rejected, doesnt matter), set its
|
//Once the code finishes (either resolved or rejected, doesnt matter), set its
|
||||||
@ -524,7 +511,7 @@ function runScriptsLoop() {
|
|||||||
}).catch(function(w) {
|
}).catch(function(w) {
|
||||||
if (w instanceof Error) {
|
if (w instanceof Error) {
|
||||||
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
dialogBoxCreate("Script runtime unknown error. This is a bug please contact game developer");
|
||||||
console.log("ERROR: Evaluating workerscript returns an Error. THIS SHOULDN'T HAPPEN: " + w.toString());
|
console.error("Evaluating workerscript returns an Error. THIS SHOULDN'T HAPPEN: " + w.toString());
|
||||||
return;
|
return;
|
||||||
} else if (w.constructor === Array && w.length === 2 && w[0] === "RETURNSTATEMENT") {
|
} else if (w.constructor === Array && w.length === 2 && w[0] === "RETURNSTATEMENT") {
|
||||||
//Script ends with a return statement
|
//Script ends with a return statement
|
||||||
|
Loading…
Reference in New Issue
Block a user