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added some documentation for hacknetnode api
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@ -17,6 +17,22 @@ hacknetnodes
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accessed using *hacknetnodes[0]*. The fourth Hacknet Node you purchase will have the name
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accessed using *hacknetnodes[0]*. The fourth Hacknet Node you purchase will have the name
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"hacknet-node-3" and can be accessed using *hacknetnodes[3]*.
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"hacknet-node-3" and can be accessed using *hacknetnodes[3]*.
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Purchasing Hacknet Nodes
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^^^^^^^^^^^^^^^^^^^^^^^^
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The following is a list of supported functions for purchasing Hacknet Nodes.
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.. js:function:: getNextHacknetNodeCost()
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Returns the cost of purchasing a new Hacknet Node
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.. js:function:: purchaseHacknetNode()
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Purchases a new Hacknet Node. Returns a number with the index of the Hacknet Node. This index is equivalent to the number at the
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end of the Hacknet Node's name (e.g The Hacknet Node named 'hacknet-node-4' will have an index of 4). If the player cannot afford
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to purchase a new Hacknet Node then the function will return false.
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Hacknet Node Member Variables
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Hacknet Node Member Variables
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -25,6 +41,11 @@ a value to these.
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Note that these must be called on an element inside the *hacknetnodes* array, not the array itself.
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Note that these must be called on an element inside the *hacknetnodes* array, not the array itself.
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.. js:attribute:: hacknetnodes[i].name
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Returns the name of the corresponding Hacknet Node
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.. js:attribute:: hacknetnodes[i].level
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.. js:attribute:: hacknetnodes[i].level
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Returns the level of the corresponding Hacknet Node
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Returns the level of the corresponding Hacknet Node
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