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testing step random
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@ -40,7 +40,7 @@ function initAugmentations() {
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//Time-Based Augment Test
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//Time-Based Augment Test
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const CircadianRhythm = new Augmentation({
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const CircadianRhythm = new Augmentation({
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name:AugmentationNames.CircadianRhythm, moneyCost: 0, repCost:0,
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name:AugmentationNames.CircadianRhythm, moneyCost: 1e12, repCost:450e3,
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info:"An injection which improves your perception by a variable amount.<br><br>" +
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info:"An injection which improves your perception by a variable amount.<br><br>" +
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"This augmentation increases the player's hacking skill by a variable amount.",
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"This augmentation increases the player's hacking skill by a variable amount.",
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hacking_mult: (0.9 + 1.1 * (new WHRNG(Player.lastUpdate).random())),
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hacking_mult: (0.9 + 1.1 * (new WHRNG(Player.lastUpdate).random())),
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