mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-19 04:35:46 +01:00
v0.47.3 (#808)
* Updated ram cost of documentation * v0.47.3 Co-authored-by: Samuel A. Lamb <samuei@users.noreply.github.com>
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dist/engine.bundle.js
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@ -588,7 +588,7 @@ The data can only be downloaded to a script (.script, .ns, .js) or a text file
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(.txt). If the target file already exists, it will be overwritten by this command.
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Note that will not be possible to download data from many websites because they
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do not allow cross-origin origin sharing (CORS). This includes websites such
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do not allow cross-origin resource sharing (CORS). This includes websites such
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as gist and pastebin. One notable site it will work on is rawgithub. Example::
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$ wget https://raw.githubusercontent.com/danielyxie/bitburner/master/README.md game_readme.txt
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@ -18,3 +18,5 @@ getBitNodeMultipliers() Netscript Function
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mults = getBitNodeMultipliers();
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print(mults.ServerMaxMoney);
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print(mults.HackExpGain);
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:RAM cost: 4 GB
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@ -4,7 +4,7 @@ brutessh() Netscript Function
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.. js:function:: brutessh(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the BruteSSH.exe program on the target server. BruteSSH.exe must exist on your home computer.
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@ -4,7 +4,7 @@ ftpcrack() Netscript Function
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.. js:function:: ftpcrack(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the FTPCrack.exe program on the target server. FTPCrack.exe must exist on your home computer.
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@ -4,7 +4,7 @@ httpworm() Netscript Function
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.. js:function:: httpworm(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the HTTPWorm.exe program on the target server. HTTPWorm.exe must exist on your home computer.
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@ -5,6 +5,7 @@ nFormat() Netscript Function
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:param number n: Number to format
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:param string format: Formatter
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:RAM cost: 0 GB
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Converts a number into a string with the specified formatter. This uses the
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`numeraljs <http://numeraljs.com/>`_ library, so the formatters must be compatible
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@ -4,7 +4,7 @@ nuke() Netscript Function
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.. js:function:: nuke(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the NUKE.exe program on the target server. NUKE.exe must exist on your home computer.
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@ -4,7 +4,7 @@ relaysmtp() Netscript Function
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.. js:function:: relaysmtp(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the relaySMTP.exe program on the target server. relaySMTP.exe must exist on your home computer.
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@ -4,7 +4,7 @@ sqlinject() Netscript Function
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.. js:function:: sqlinject(hostname/ip)
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:param string hostname/ip: IP or hostname of the target server
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:RAM cost: 0 GB
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:RAM cost: 0.05 GB
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Runs the SQLInject.exe program on the target server. SQLInject.exe must exist on your home computer.
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@ -2,6 +2,7 @@ getActionAutolevel() Netscript Function
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=======================================
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.. js:function:: getActionAutolevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionCountRemaining() Netscript Function
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============================================
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.. js:function:: getActionCountRemaining(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionCurrentLevel() Netscript Function
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==========================================
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.. js:function:: getActionCurrentLevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionEstimatedSuccessChance() Netscript Function
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====================================================
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.. js:function:: getActionEstimatedSuccessChance(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionMaxLevel() Netscript Function
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======================================
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.. js:function:: getActionMaxLevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionRepGain() Netscript Function
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=====================================
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.. js:function:: getActionRepGain(type, name[, level=current level])
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ getActionTime() Netscript Function
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==================================
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.. js:function:: getActionTime(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,5 +2,6 @@ getBlackOpNames() Netscript Function
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====================================
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.. js:function:: getBlackOpNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner Black Ops
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@ -2,6 +2,7 @@ getBlackOpRank() Netscript Function
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====================================
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.. js:function:: getBlackOpRank(name)
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:RAM cost: 2 GB
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:param string name: name of the BlackOp. Must be an exact match.
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@ -2,6 +2,7 @@ getBonusTime() Netscript Function
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=================================
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.. js:function:: getBonusTime()
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:RAM cost: 0 GB
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Returns the amount of accumulated "bonus time" (seconds) for the Bladeburner mechanic.
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@ -2,5 +2,6 @@ getCity() Netscript Function
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============================
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.. js:function:: getCity()
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:RAM cost: 4 GB
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Returns the city that the player is currently in (for Bladeburner).
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@ -2,6 +2,7 @@ getCityChaos() Netscript Function
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=================================
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.. js:function:: getCityChaos(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,6 +2,7 @@ getCityEstimatedCommunities() Netscript Function
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================================================
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.. js:function:: getCityEstimatedCommunities(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,6 +2,7 @@ getCityEstimatedPopulation() Netscript Function
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===============================================
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.. js:function:: getCityEstimatedPopulation(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,5 +2,6 @@ getContractNames() Netscript Function
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=====================================
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.. js:function:: getContractNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner contracts
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@ -2,6 +2,7 @@ getCurrentAction() Netscript Function
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=====================================
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.. js:function:: getCurrentAction()
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:RAM cost: 1 GB
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Returns an object that represents the player's current Bladeburner action::
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@ -2,5 +2,6 @@ getGeneralActionNames() Netscript Function
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==========================================
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.. js:function:: getGeneralActionNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all general Bladeburner actions
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@ -2,5 +2,6 @@ getOperationNames() Netscript Function
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======================================
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.. js:function:: getOperationNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner operations
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@ -2,5 +2,6 @@ getRank() Netscript Function
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============================
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.. js:function:: getRank()
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:RAM cost: 4 GB
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Returns the player's Bladeburner Rank
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@ -2,6 +2,7 @@ getSkillLevel() Netscript Function
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==================================
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.. js:function:: getSkillLevel(skillName="")
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:RAM cost: 4 GB
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:param string skillName: Name of skill. Case-sensitive and must be an exact match
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@ -2,5 +2,6 @@ getSkillNames() Netscript Function
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==================================
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.. js:function:: getSkillNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner skills
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@ -2,5 +2,6 @@ getSkillPoints() Netscript Function
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===================================
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.. js:function:: getSkillPoints()
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:RAM cost: 4 GB
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Returns the number of Bladeburner skill points you have
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@ -2,6 +2,7 @@ getSkillUpgradeCost() Netscript Function
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========================================
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.. js:function:: getSkillUpgradeCost(skillName="")
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:RAM cost: 4 GB
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:param string skillName: Name of skill. Case-sensitive and must be an exact match
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@ -2,6 +2,7 @@ getStamina() Netscript Function
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===============================
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.. js:function:: getStamina()
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:RAM cost: 4 GB
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Returns an array with two elements:
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@ -2,6 +2,7 @@ getTeamSize() Netscript Function
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================================
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.. js:function:: getTeamSize(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ joinBladeburnerDivision() Netscript Function
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============================================
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.. js:function:: joinBladeburnerDivision()
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:RAM cost: 4 GB
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Attempts to join the Bladeburner division.
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@ -2,6 +2,7 @@ joinBladeburnerFaction() Netscript Function
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===========================================
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.. js:function:: joinBladeburnerFaction()
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:RAM cost: 4 GB
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Attempts to join the Bladeburner faction.
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@ -2,6 +2,7 @@ setActionAutolevel() Netscript Function
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=======================================
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.. js:function:: setActionAutolevel(type, name, autoLevel)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ setActionLevel() Netscript Function
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===================================
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.. js:function:: setActionLevel(type, name, level)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ setTeamSize() Netscript Function
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================================
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.. js:function:: setTeamSize(type, name, size)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,6 +2,7 @@ startAction() Netscript Function
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================================
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.. js:function:: startAction(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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:param string name: Name of action. Must be an exact match
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@ -2,5 +2,6 @@ stopBladeburnerAction() Netscript Function
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==========================================
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.. js:function:: stopBladeburnerAction()
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:RAM cost: 2 GB
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Stops the current Bladeburner action
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@ -2,6 +2,7 @@ switchCity() Netscript Function
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===============================
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.. js:function:: switchCity(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city
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@ -2,6 +2,7 @@ upgradeSkill() Netscript Function
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=================================
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.. js:function:: upgradeSkill(skillName)
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:RAM cost: 4 GB
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:param string skillName: Name of Skill to be upgraded. Case-sensitive and must be an exact match
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@ -18,3 +18,5 @@ attempt() Netscript Function
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option is configured, then the function will instead return a string. If the
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contract is successfully solved, the string will contain a description of the
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contract's reward. Otherwise, it will be an empty string.
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:RAM cost: 10 GB
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@ -11,3 +11,5 @@ getContractType() Netscript Function
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(e.g. Find Largest Prime Factor, Total Ways to Sum, etc.)
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:returns: A string with the contract's problem type
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:RAM cost: 5 GB
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@ -10,3 +10,5 @@ getDescription() Netscript Function
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Get the full text description for the problem posed by the Coding Contract
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:returns: A string with the contract's text description
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:RAM cost: 5 GB
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@ -11,3 +11,5 @@ getNumTriesRemaining() Netscript Function
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self-destructs.
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:returns: Number indicating how many attempts are remaining
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:RAM cost: 2 GB
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@ -20,3 +20,5 @@ ascendMember() Netscript Function
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agi: Agility multiplier gained from ascending. Decimal form
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cha: Charisma multiplier gained from ascending. Decimal form
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}
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:RAM cost: 4 GB
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@ -4,3 +4,5 @@ canRecruitMember() Netscript Function
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.. js:function:: canRecruitMember()
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:returns: Boolean indicating whether a member can currently be recruited
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:RAM cost: 1 GB
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@ -11,3 +11,5 @@ getBonusTime() Netscript Function
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"Bonus time" makes the game progress faster, up to 10x the normal speed.
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:returns: Bonus time for the Gang mechanic in seconds
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:RAM cost: 0 GB
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@ -7,3 +7,5 @@ getChanceToWinClash() Netscript Function
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Returns the chance you have to win a clash with the specified gang. The chance
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is returned in decimal form, not percentage
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:RAM cost: 4 GB
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@ -10,3 +10,5 @@ getEquipmentCost() Netscript Function
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:returns: Cost to purchase the specified Equipment/Augmentation (number). Infinity
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for invalid arguments
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:RAM cost: 2 GB
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@ -7,3 +7,5 @@ getEquipmentNames() Netscript Function
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Gang Members. This includes Augmentations.
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:returns: Array of strings of the names of all Equpiment/Augmentations
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:RAM cost: 1 GB
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@ -14,3 +14,5 @@ getEquipmentType() Netscript Function
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* Augmentation
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:returns: A string stating the type of the equipment
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:RAM cost: 2 GB
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@ -21,3 +21,5 @@ getGangInformation() Netscript Function
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wantedLevel: Gang's wanted level
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wantedLevelGainRate: Wanted level gained/lost per second (negative for losses)
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}
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:RAM cost: 2 GB
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@ -9,6 +9,8 @@ getMemberInformation() Netscript Function
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|
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:returns: An object with the gang member information.
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|
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:RAM cost: 2 GB
|
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The object has the following structure::
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{
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@ -6,3 +6,5 @@ getMemberNames() Netscript Function
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Get the names of all Gang members
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:returns: An array of the names of all Gang members as strings
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:RAM cost: 1 GB
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@ -24,3 +24,5 @@ getOtherGangInformation() Netscript Function
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},
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... (for all six gangs)
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}
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:RAM cost: 2 GB
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@ -6,3 +6,5 @@ getTaskNames() Netscript Function
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Get the name of all valid tasks that Gang members can be assigned to
|
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:returns: Array of strings of all task names
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:RAM cost: 1 GB
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@ -10,3 +10,5 @@ purchaseEquipment() Netscript Function
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Gang member.
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:returns: True if the equipment was successfully purchased. False otherwise
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:RAM cost: 4 GB
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@ -13,3 +13,5 @@ recruitMember() Netscript Function
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* There already exists a member with the specified name
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:returns: True if the member was successfully recruited. False otherwise
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|
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:RAM cost: 2 GB
|
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@ -10,3 +10,5 @@ setMemberTask() Netscript Function
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If an invalid task is specified, the Gang member will be set to idle ("Unassigned")
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|
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:returns: True if the Gang Member was successfully assigned to the task. False otherwise
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:RAM cost: 2 GB
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|
@ -6,3 +6,5 @@ setTerritoryWarfare() Netscript Function
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:param bool engage: Whether or not to engage in territory warfare
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|
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Set whether or not the gang should engage in territory warfare
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:RAM cost: 2 GB
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|
@ -15,3 +15,5 @@ getCacheUpgradeCost() Netscript Function
|
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|
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If an invalid value for *n* is provided, then this function returns 0. If the
|
||||
specified Hacknet Server is already at the max cache level, then Infinity is returned.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -10,3 +10,5 @@ getCoreUpgradeCost() Netscript Function
|
||||
|
||||
If an invalid value for *n* is provided, then this function returns 0. If the
|
||||
specified Hacknet Node is already at the max number of cores, then Infinity is returned.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -10,3 +10,5 @@ getLevelUpgradeCost() Netscript Function
|
||||
|
||||
If an invalid value for *n* is provided, then this function returns 0. If the
|
||||
specified Hacknet Node is already at max level, then Infinity is returned.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -21,6 +21,8 @@ getNodeStats() Netscript Function
|
||||
totalProduction: Total amount that the Node has produced
|
||||
}
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
||||
.. note:: Note that for Hacknet Nodes, production refers to the amount of money the node generates.
|
||||
For Hacknet Servers (the upgraded version of Hacknet Nodes), production refers to the amount
|
||||
of hashes the node generates.
|
||||
|
@ -4,3 +4,5 @@ getPurchaseNodeCost() Netscript Function
|
||||
.. js:function:: getPurchaseNodeCost()
|
||||
|
||||
Returns the cost of purchasing a new Hacknet Node
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -10,3 +10,5 @@ getRamUpgradeCost() Netscript Function
|
||||
|
||||
If an invalid value for *n* is provided, then this function returns 0. If the
|
||||
specified Hacknet Node is already at max RAM, then Infinity is returned.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -12,6 +12,8 @@ hashCost() Netscript Function
|
||||
|
||||
Returns the number of hashes required for the specified upgrade. The name of the
|
||||
upgrade must be an exact match.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
||||
Example:
|
||||
|
||||
|
@ -9,3 +9,5 @@ numHashes() Netscript Function
|
||||
of a Hacknet Node).
|
||||
|
||||
Returns the number of hashes you have
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -4,3 +4,5 @@ numNodes() Netscript Function
|
||||
.. js:function:: numNodes()
|
||||
|
||||
Returns the number of Hacknet Nodes you own.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -9,3 +9,5 @@ purchaseNode() Netscript Function
|
||||
|
||||
If the player cannot afford to purchase a new Hacknet Node then the function
|
||||
will return -1.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -24,3 +24,5 @@ spendHashes() Netscript Function
|
||||
|
||||
hacknet.spendHashes("Sell for Corporation Funds");
|
||||
hacknet.spendHashes("Increase Maximum Money", "foodnstuff");
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -17,3 +17,5 @@ upgradeCache() Netscript Function
|
||||
it purchases some positive amount and the Server reaches its max cache level.
|
||||
|
||||
Returns false otherwise.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -12,3 +12,5 @@ upgradeCore() Netscript Function
|
||||
it purchases some positive amount and the Node reaches its max number of cores.
|
||||
|
||||
Returns false otherwise.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -12,3 +12,5 @@ upgradeLevel() Netscript Function
|
||||
if it is upgraded by some positive amount and the Node reaches its max level.
|
||||
|
||||
Returns false otherwise.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -14,3 +14,5 @@ upgradeRam() Netscript Function
|
||||
it is upgraded some positive number of times and the Node reaches it max RAM.
|
||||
|
||||
Returns false otherwise.
|
||||
|
||||
:RAM cost: 0 GB
|
||||
|
@ -2,6 +2,7 @@ applyToCompany() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: applyToCompany(companyName, field)
|
||||
:RAM cost: 3 GB
|
||||
|
||||
:param string companyName: Name of company to apply to. CASE-SENSITIVE.
|
||||
:param string field:
|
||||
|
@ -2,6 +2,7 @@ checkFactionInvitations() Netscript Function
|
||||
============================================
|
||||
|
||||
.. js:function:: checkFactionInvitations()
|
||||
:RAM cost: 3 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function.
|
||||
|
||||
|
@ -2,6 +2,7 @@ commitCrime() Netscript Function
|
||||
================================
|
||||
|
||||
.. js:function:: commitCrime(crime)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string crime:
|
||||
Name of crime to attempt. Not case-sensitive. This argument is fairly lenient in terms of what inputs it accepts.
|
||||
|
@ -2,6 +2,7 @@ createProgram() Netscript Function
|
||||
==================================
|
||||
|
||||
.. js:function:: createProgram(programName)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string programName: Name of program to create. Not case-sensitive
|
||||
|
||||
|
@ -2,6 +2,7 @@ donateToFaction() Netscript Function
|
||||
====================================
|
||||
|
||||
.. js:function:: donateToFaction(factionName, donateAmt)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string factionName: Name of faction to donate to. CASE-SENSITIVE
|
||||
:param number donateAmt: Amount of money to donate
|
||||
|
@ -2,6 +2,7 @@ getAugmentationCost() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getAugmentationCost(augName)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string augName: Name of Augmentation. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getAugmentationsFromFaction() Netscript Function
|
||||
================================================
|
||||
|
||||
.. js:function:: getAugmentationsFromFaction(facName)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string facName: Name of faction. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getCharacterInformation() Netscript Function
|
||||
============================================
|
||||
|
||||
.. js:function:: getCharacterInformation()
|
||||
:RAM cost: 0.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
|
||||
|
||||
|
@ -2,6 +2,7 @@ getCompanyFavor() Netscript Function
|
||||
====================================
|
||||
|
||||
.. js:function:: getCompanyFavor(companyName)
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getCompanyFavorGain() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getCompanyFavorGain(companyName)
|
||||
:RAM cost: 0.75 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getCompanyRep() Netscript Function
|
||||
==================================
|
||||
|
||||
.. js:function:: getCompanyRep(companyName)
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getCrimeChance() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: getCrimeChance(crime)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string crime:
|
||||
Name of crime. Not case-sensitive. This argument is fairlyn lenient in terms of what inputs it accepts.
|
||||
|
@ -2,6 +2,7 @@ getFactionFavor() Netscript Function
|
||||
====================================
|
||||
|
||||
.. js:function:: getFactionFavor(factionName)
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getFactionFavorGain() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getFactionFavorGain(factionName)
|
||||
:RAM cost: 0.75 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getFactionRep() Netscript Function
|
||||
==================================
|
||||
|
||||
.. js:function:: getFactionRep(factionName)
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
||||
|
@ -2,6 +2,7 @@ getOwnedSourceFiles() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getOwnedSourceFiles()
|
||||
:RAM cost: 5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
|
||||
|
||||
|
@ -21,3 +21,5 @@ getStats() Netscript Function
|
||||
|
||||
res = getStats();
|
||||
print('My charisma level is: ' + res.charisma);
|
||||
|
||||
:RAM cost: 0.5 GB
|
||||
|
@ -2,6 +2,7 @@ getUpgradeHomeRamCost() Netscript Function
|
||||
==========================================
|
||||
|
||||
.. js:function:: getUpgradeHomeRamCost()
|
||||
:RAM cost: 1.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function.
|
||||
|
||||
|
@ -2,6 +2,7 @@ gymWorkout() Netscript Function
|
||||
===============================
|
||||
|
||||
.. js:function:: gymWorkout(gymName, stat)
|
||||
:RAM cost: 2 GB
|
||||
|
||||
:param string gymName:
|
||||
Name of gym. Not case-sensitive. You must be in the correct city for whatever gym you specify.
|
||||
|
@ -2,6 +2,7 @@ installAugmentations() Netscript Function
|
||||
=========================================
|
||||
|
||||
.. js:function:: installAugmentations(cbScript)
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string cbScript:
|
||||
Optional callback script. This is a script that will automatically be run after Augmentations are installed (after the reset).
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user