diff --git a/src/Augmentation/ui/PurchaseableAugmentations.tsx b/src/Augmentation/ui/PurchaseableAugmentations.tsx
index 7062858d0..61c0c3b5f 100644
--- a/src/Augmentation/ui/PurchaseableAugmentations.tsx
+++ b/src/Augmentation/ui/PurchaseableAugmentations.tsx
@@ -4,7 +4,7 @@
*/
import React, { useState } from "react";
-import { getNextNeurofluxLevel, hasAugmentationPrereqs, purchaseAugmentation } from "../../Faction/FactionHelpers";
+import { hasAugmentationPrereqs, purchaseAugmentation } from "../../Faction/FactionHelpers";
import { PurchaseAugmentationModal } from "./PurchaseAugmentationModal";
import { Augmentations } from "../Augmentations";
@@ -20,6 +20,7 @@ import { CheckBox, CheckBoxOutlineBlank, Verified, Info, Report, CheckCircle } f
import { Augmentation as AugFormat } from "../../ui/React/Augmentation";
import { Paper, Button, Typography, Tooltip, Box, TableRow, Container, List, ListItem } from "@mui/material";
import { TableCell } from "../../ui/React/Table";
+import { getNextNeuroFluxLevel } from "../../Augmentation/AugmentationHelpers";
import { Augmentation } from "../Augmentation";
// interface IReqProps {
@@ -233,7 +234,7 @@ export function PurchaseableAugmentation(props: IPurchaseableAugProps): React.Re
// Determine button txt
let btnTxt = aug.name;
if (aug.name === AugmentationNames.NeuroFluxGovernor) {
- btnTxt += ` - Level ${getNextNeurofluxLevel()}`;
+ btnTxt += ` - Level ${getNextNeuroFluxLevel()}`;
}
let tooltip = <>>;
diff --git a/src/Faction/ui/PurchaseableAugmentation.tsx b/src/Faction/ui/PurchaseableAugmentation.tsx
deleted file mode 100644
index feebb29e0..000000000
--- a/src/Faction/ui/PurchaseableAugmentation.tsx
+++ /dev/null
@@ -1,170 +0,0 @@
-/**
- * React component for displaying a single augmentation for purchase through
- * the faction UI
- */
-import React, { useState } from "react";
-
-import { hasAugmentationPrereqs, purchaseAugmentation } from "../FactionHelpers";
-import { PurchaseAugmentationModal } from "./PurchaseAugmentationModal";
-
-import { Augmentations } from "../../Augmentation/Augmentations";
-import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
-import { Faction } from "../Faction";
-import { IPlayer } from "../../PersonObjects/IPlayer";
-import { Settings } from "../../Settings/Settings";
-import { Money } from "../../ui/React/Money";
-import { Reputation } from "../../ui/React/Reputation";
-
-import { Augmentation as AugFormat } from "../../ui/React/Augmentation";
-import Button from "@mui/material/Button";
-import Typography from "@mui/material/Typography";
-import Tooltip from "@mui/material/Tooltip";
-import Box from "@mui/material/Box";
-import { TableCell } from "../../ui/React/Table";
-import TableRow from "@mui/material/TableRow";
-import { getNextNeuroFluxLevel } from "../../Augmentation/AugmentationHelpers";
-
-interface IReqProps {
- augName: string;
- p: IPlayer;
- hasReq: boolean;
- rep: number;
- hasRep: boolean;
- cost: number;
- hasCost: boolean;
-}
-
-function Requirements(props: IReqProps): React.ReactElement {
- const aug = Augmentations[props.augName];
- if (!props.hasReq) {
- return (
-
-
- Requires{" "}
- {aug.prereqs.map((aug, i) => (
-
- ))}
-
-
- );
- }
-
- return (
-
-
-
-
-
-
-
-
- Requires faction reputation
-
-
-
- );
-}
-
-interface IProps {
- augName: string;
- faction: Faction;
- p: IPlayer;
- rerender: () => void;
- owned?: boolean;
-}
-
-export function PurchaseableAugmentation(props: IProps): React.ReactElement {
- const [open, setOpen] = useState(false);
- const aug = Augmentations[props.augName];
- if (aug == null) throw new Error(`aug ${props.augName} does not exists`);
-
- if (aug == null) {
- console.error(
- `Invalid Augmentation when trying to create PurchaseableAugmentation display element: ${props.augName}`,
- );
- return <>>;
- }
-
- const moneyCost = aug.baseCost;
- const repCost = aug.baseRepRequirement;
- const hasReq = hasAugmentationPrereqs(aug);
- const hasRep = props.faction.playerReputation >= repCost;
- const hasCost = aug.baseCost === 0 || props.p.money > aug.baseCost;
-
- // Determine UI properties
- const color: "error" | "primary" = !hasReq || !hasRep || !hasCost ? "error" : "primary";
-
- // Determine button txt
- let btnTxt = aug.name;
- if (aug.name === AugmentationNames.NeuroFluxGovernor) {
- btnTxt += ` - Level ${getNextNeuroFluxLevel()}`;
- }
-
- let tooltip = <>>;
- if (typeof aug.info === "string") {
- tooltip = (
- <>
- {aug.info}
-
-
- {aug.stats}
- >
- );
- } else
- tooltip = (
- <>
- {aug.info}
-
-
- {aug.stats}
- >
- );
-
- function handleClick(): void {
- if (color === "error") return;
- if (!Settings.SuppressBuyAugmentationConfirmation) {
- setOpen(true);
- } else {
- purchaseAugmentation(aug, props.faction);
- props.rerender();
- }
- }
-
- return (
-
- {!props.owned && (
-
-
- setOpen(false)}
- aug={aug}
- faction={props.faction}
- rerender={props.rerender}
- />
-
- )}
-
-
- {tooltip}} placement="top">
- {btnTxt}
-
-
-
- {!props.owned && (
-
- )}
-
- );
-}