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Update NetscriptDefinitions.d.ts
Fix two instance of in-game API doc referencing the wrong time unit.
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src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
4
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3257,7 +3257,7 @@ export interface Bladeburner {
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* @remarks
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* @remarks
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* RAM cost: 0 GB
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* RAM cost: 0 GB
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*
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*
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* Returns the amount of accumulated “bonus time” (seconds) for the Bladeburner mechanic.
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* Returns the amount of accumulated “bonus time” (milliseconds) for the Bladeburner mechanic.
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*
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*
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* “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
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* “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
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*
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*
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@ -3594,7 +3594,7 @@ export interface Gang {
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* @remarks
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* @remarks
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* RAM cost: 0 GB
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* RAM cost: 0 GB
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*
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*
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* Returns the amount of accumulated “bonus time” (seconds) for the Gang mechanic.
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* Returns the amount of accumulated “bonus time” (milliseconds) for the Gang mechanic.
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*
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*
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* “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
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* “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
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*
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*
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