diff --git a/src/Constants.js b/src/Constants.js index 3e665a663..78c79a63d 100644 --- a/src/Constants.js +++ b/src/Constants.js @@ -14,6 +14,8 @@ let CONSTANTS = { BaseCostFor1GBOfRamServer: 55000, //1 GB of RAM BaseCostFor1GBOfRamHacknetNode: 30000, + TravelCost: 200000, + BaseCostForHacknetNode: 1000, BaseCostForHacknetNodeCore: 500000, diff --git a/src/Location.js b/src/Location.js index 9306c1b41..1f1c60800 100644 --- a/src/Location.js +++ b/src/Location.js @@ -1823,32 +1823,32 @@ function initLocationButtons() { }); travelToAevum.addEventListener("click", function() { - travelBoxCreate(Locations.Aevum, 200000); + travelBoxCreate(Locations.Aevum, CONSTANTS.TravelCost); return false; }); travelToChongqing.addEventListener("click", function() { - travelBoxCreate(Locations.Chongqing, 200000); + travelBoxCreate(Locations.Chongqing, CONSTANTS.TravelCost); return false; }); travelToSector12.addEventListener("click", function() { - travelBoxCreate(Locations.Sector12, 200000); + travelBoxCreate(Locations.Sector12, CONSTANTS.TravelCost); return false; }); travelToNewTokyo.addEventListener("click", function() { - travelBoxCreate(Locations.NewTokyo, 200000); + travelBoxCreate(Locations.NewTokyo, CONSTANTS.TravelCost); return false; }); travelToIshima.addEventListener("click", function() { - travelBoxCreate(Locations.Ishima, 200000); + travelBoxCreate(Locations.Ishima, CONSTANTS.TravelCost); return false; }); travelToVolhaven.addEventListener("click", function() { - travelBoxCreate(Locations.Volhaven, 200000); + travelBoxCreate(Locations.Volhaven, CONSTANTS.TravelCost); return false; }); diff --git a/src/NetscriptFunctions.js b/src/NetscriptFunctions.js index 469d1c0ba..75334c699 100644 --- a/src/NetscriptFunctions.js +++ b/src/NetscriptFunctions.js @@ -2473,7 +2473,11 @@ function NetscriptFunctions(workerScript) { case Locations.NewTokyo: case Locations.Ishima: case Locations.Volhaven: - Player.loseMoney(200000); + if(Player.money.lt(CONSTANTS.TravelCost)) { + workerScript.scriptRef.log("ERROR: not enough money to travel with travelToCity()."); + throw makeRuntimeRejectMsg(workerScript, "ERROR: not enough money to travel with travelToCity()."); + } + Player.loseMoney(CONSTANTS.TravelCost); Player.city = cityname; Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain); if (workerScript.disableLogs.ALL == null && workerScript.disableLogs.travelToCity == null) {