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Changed the way Corporation valuation is calculated (now based on outstanding shares). Updated gameplay documentation for RTD
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@ -11,7 +11,7 @@ user's physical and mental faculties.
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Augmentations provide persistent upgrades in the form of multipliers.
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Augmentations provide persistent upgrades in the form of multipliers.
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These multipliers apply to a wide variety of things such as stats,
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These multipliers apply to a wide variety of things such as stats,
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experience gain, and hacking, just to name a few. Your multipliers
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experience gain, and hacking, just to name a few. Your multipliers
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can be viewed in the 'Character' page (keyboard shortcut Alt + c)
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can be viewed in the 'Character' page (:ref:`keyboard shortcut <shortcuts>` Alt + c)
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How to acquire Augmentations
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How to acquire Augmentations
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -2,3 +2,11 @@
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Companies
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Companies
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=========
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=========
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When exploring the :ref:`world <World>`, you can visit various companies. At
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these companies, you can apply for jobs.
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Working a job lets you earn money, experience, and reputation with that company.
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Information about all Companies
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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TODO
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@ -2,3 +2,28 @@
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Crimes
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Crimes
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======
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======
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Commiting crimes is an active gameplay mechanic that allows the player to train
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their stats and potentially earn money. The player can attempt to commit crimes
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by visiting 'The Slums' through the 'City' tab (:ref:`Keyboard shortcut <_shortcuts>` Alt + w).
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'The Slums' is available in every city.
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Basic Mechanics
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^^^^^^^^^^^^^^^
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When you visit the 'Slums' you will see a list of buttons that show all of the
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available crimes. Simply select one of the options to begin attempting that
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crime. Attempting to commit a crime takes a certain amount of time. This time
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varies between crimes. During this time, you cannot do anything else.
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Crimes are not always successful. Your rate of success is determined by your
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stats (and Augmentation multipliers) and can be seen on the crime-selection
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page. If you are unsuccessful at committing a crime you will gain EXP,
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but you will not earn money. If you are successful at committing the crime
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you will gain extra EXP (double of what an unsuccessful attempt would give)
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and earn money.
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Harder crimes are typically more profitable, and also give more EXP.
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Crime details
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^^^^^^^^^^^^^
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TODO
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@ -40,7 +40,7 @@ List of Factions and their Requirements
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| | Tian Di Hui | * $1m | |
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| | Tian Di Hui | * $1m | |
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| | | * Hacking Level 50 | |
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| | | * Hacking Level 50 | |
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| | | * Be in Chongqing, New Tokyo, or Ishima | |
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| | | * Be in Chongqing, New Tokyo, or Ishima | |
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+---------------------+----------------+-----------------------------------------+-------------------------------+
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+ +----------------+-----------------------------------------+-------------------------------+
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| | Netburners | * Hacking Level 80 | |
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| | Netburners | * Hacking Level 80 | |
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| | | * Total Hacknet Levels of 100 | |
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| | | * Total Hacknet Levels of 100 | |
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| | | * Total Hacknet RAM of 8 | |
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| | | * Total Hacknet RAM of 8 | |
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@ -78,7 +78,7 @@ Server Security
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Each server has a security level, typically between 1 and 100.
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Each server has a security level, typically between 1 and 100.
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A higher number means the server has stronger security. It is
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A higher number means the server has stronger security. It is
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possible for a server to have a security of level 100 or higher, in
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possible for a server to have a security of level 100 or higher, in
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which case hacking a server will become impossible (0% chance for
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which case hacking that server will become impossible (0% chance for
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hack to succeed).
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hack to succeed).
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As mentioned above, a server's security level is an important factor
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As mentioned above, a server's security level is an important factor
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@ -15,15 +15,15 @@ visit a company through the 'World' menu. There will be an option that
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says 'Infiltrate Company'.
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says 'Infiltrate Company'.
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When infiltrating a company, you must progress through clearance levels in
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When infiltrating a company, you must progress through clearance levels in
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the facility. Every clearance level has some form of security that
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the facility. Every clearance level has some form of security that
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you must get past. There are several forms of security, ranging from
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you must get past. There are several forms of security, ranging from
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high-tech security systems to armed guards. For each form of security,
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high-tech security systems to armed guards. For each form of security,
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there are a variety of options that you can choose to try and bypass
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there are a variety of options that you can choose to try and bypass
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the security. Examples include hacking the security, engaging in combat,
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the security. Examples include hacking the security, engaging in combat,
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assassination, or sneaking past the security. The chance to succeed for
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assassination, or sneaking past the security. The chance to succeed for
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each option is determined in part by your stats. So, for example,
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each option is determined in part by your stats. So, for example,
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trying to hack the security system relies on your hacking skill,
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trying to hack the security system relies on your hacking skill,
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whereas trying to sneak past the security relies on your agility level.
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whereas trying to sneak past the security relies on your agility level.
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The facility has a 'security level' that affects your chance of success
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The facility has a 'security level' that affects your chance of success
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when trying to get past a clearance level. Every time you advance to the
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when trying to get past a clearance level. Every time you advance to the
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@ -152,6 +152,7 @@ Displays all active scripts and their RAM usage
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Working with Scripts in Netscript
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Working with Scripts in Netscript
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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TODO/Coming Soon...
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Notes about how Scripts Work Offline
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Notes about how Scripts Work Offline
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -31,7 +31,7 @@ the hostname "nova-med".
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Hostnames and IP addresses are unique. This means that if one
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Hostnames and IP addresses are unique. This means that if one
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server has the IP address "1.1.1.1" and the hostname
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server has the IP address "1.1.1.1" and the hostname
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"some-server", then no other server in the game can have that
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"some-server", then no other server in the game can have that
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IP address or that hostname.
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IP address or that hostname.
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There are many :ref:`Netscript Functions <netscriptfunctions>`
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There are many :ref:`Netscript Functions <netscriptfunctions>`
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and :ref:`terminal` commands in the game
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and :ref:`terminal` commands in the game
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@ -49,7 +49,7 @@ certain locations in the World.
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2. The home computer persists through Augmentation Installations. This means
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2. The home computer persists through Augmentation Installations. This means
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that you will not lose any RAM upgrades or Scripts on your
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that you will not lose any RAM upgrades or Scripts on your
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home computer when you install Augmentations (you will
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home computer when you install :ref:`gameplay_augmentations` (you will
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however, lose programs and messages on your home computer).
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however, lose programs and messages on your home computer).
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The player can also purchase additional servers. This can be
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The player can also purchase additional servers. This can be
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@ -19,6 +19,7 @@ Affects:
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* Success rate of Hacking option during Infiltration
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* Success rate of Hacking option during Infiltration
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* Time it takes to create a program
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* Time it takes to create a program
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* Faction reputation gain when carrying out Hacking Contracts or Field Work
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* Faction reputation gain when carrying out Hacking Contracts or Field Work
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* Company reputation gain for certain jobs
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Gain experience by:
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Gain experience by:
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@ -27,7 +28,7 @@ Gain experience by:
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* Committing certain crimes
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* Committing certain crimes
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* Infiltration
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* Infiltration
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* Carrying out Hacking Contracts or doing Field work for Factions
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* Carrying out Hacking Contracts or doing Field work for Factions
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* Working software/IT-related jobs at a company
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* Working certain jobs at a company
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* Studying at a university
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* Studying at a university
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Strength
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Strength
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@ -47,6 +48,7 @@ Gain experience by:
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* Infiltration
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* Infiltration
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* Working out at a gym
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* Working out at a gym
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* Doing Security/Field Work for a faction
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* Doing Security/Field Work for a faction
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* Working certain jobs at a company
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Defense
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Defense
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^^^^^^^
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^^^^^^^
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@ -67,6 +69,7 @@ Gain experience by:
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* Infiltration
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* Infiltration
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* Working out at a gym
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* Working out at a gym
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* Doing Security/Field Work for a faction
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* Doing Security/Field Work for a faction
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* Working certain jobs at a company
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Dexterity
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Dexterity
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^^^^^^^^^
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^^^^^^^^^
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@ -85,6 +88,7 @@ Gain experience by:
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* Infiltration
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* Infiltration
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* Working out at a gym
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* Working out at a gym
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* Doing Security/Field Work for a faction
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* Doing Security/Field Work for a faction
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* Working certain jobs at a company
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Agility
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Agility
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^^^^^^^
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^^^^^^^
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@ -103,6 +107,7 @@ Gain experience by:
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* Infiltration
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* Infiltration
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* Working out at a gym
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* Working out at a gym
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* Doing Security/Field Work for a faction
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* Doing Security/Field Work for a faction
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* Working certain jobs at a company
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Charisma
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Charisma
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^^^^^^^^
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^^^^^^^^
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@ -2,3 +2,67 @@
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Stock Market
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Stock Market
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============
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============
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The Stock Market refers to the World Stock Exchange (WSE), through which you can
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buy and sell stocks in order to make money.
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The WSE can be found in the 'City' tab, and is accessible in every city.
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Positions: Long vs Short
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^^^^^^^^^^^^^^^^^^^^^^^^
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When making a transaction on the stock market, there are two types of positions:
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Long and Short. A Long position is the typical scenario where you buy a stock and
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earn a profit if the price of that stock increases. Meanwhile, a Short position
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is the exact opposite. In a Short position you purchase shares of a stock and
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earn a profit if the price of that stock decreases. This is also called 'shorting'
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a stock.
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NOTE: Shorting stocks is not available immediately, and must be unlocked later in the
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game.
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Order Types
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^^^^^^^^^^^
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There are three different types of orders you can make to buy or sell stocks on the exchange:
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Market Order, Limit Order, and Stop Order.
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Note that Limit Orders and Stop Orders are not available immediately, and must be unlocked
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later in the game.
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When you place a Market Order to buy or sell a stock, the order executes immediately at
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whatever the current price of the stock is. For example if you choose to short a stock
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with 5000 shares using a Market Order, you immediately purchase those 5000 shares in a
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Short position at whatever the current market price is for that stock.
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A Limit Order is an order that only executes under certain conditions. A Limit Order is
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used to buy or sell a stock at a specified price or better. For example, lets say you
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purchased a Long position of 100 shares of some stock at a price of $10 per share. You
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can place a Limit Order to sell those 100 shares at $50 or better. The Limit Order will
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execute when the price of the stock reaches a value of $50 or higher.
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A Stop Order is the opposite of a Limit Order. It is used to buy or sell a stock at a
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specified price (before the price gets 'worse'). For example, lets say you purchased a
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Short position of 100 shares of some stock at a price of $100 per share. The current
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price of the stock is $80 (a profit of $20 per share). You can place a Stop Order to
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sell the Short position if the stock's price reaches $90 or higher. This can be used
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to lock in your profits and limit any losses.
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Here is a summary of how each order works and when they execute:
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**In a LONG Position:**
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A Limit Order to buy will execute if the stock's price <= order's price
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A Limit Order to sell will execute if the stock's price >= order's price
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A Stop Order to buy will execute if the stock's price >= order's price
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A Stop Order to sell will execute if the stock's price <= order's price
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**In a SHORT Position:**
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A Limit Order to buy will execute if the stock's price >= order's price
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A Limit Order to sell will execute if the stock's price <= order's price
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A Stop Order to buy will execute if the stock's price <= order's price
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A Stop Order to sell will execute if the stock's price >= order's price.
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@ -5,8 +5,8 @@ Terminal
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The Terminal is a console emulator program that lets you interface with all of the
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The Terminal is a console emulator program that lets you interface with all of the
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Servers in the game. The Terminal can be accessed by clicking the 'Terminal' tab
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Servers in the game. The Terminal can be accessed by clicking the 'Terminal' tab
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on the navigation menu on the left-hand side of the game (you may need to expand
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on the navigation menu on the left-hand side of the game (you may need to expand
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the 'Hacking' header in order to see the 'Terminal' tab). Alternatively, the keyboard
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the 'Hacking' header in order to see the 'Terminal' tab). Alternatively, the :ref:`keyboard
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shortcut Alt + t can be used to open the Terminal.
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shortcut <shortcuts>` Alt + t can be used to open the Terminal.
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Configuration
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Configuration
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-------------
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-------------
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@ -75,7 +75,7 @@ weaken
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weaken("foodnstuff");
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weaken("foodnstuff");
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hackAnalyzeThreads
|
hackAnalyzeThreads
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^^^^^^^^^^^^^^^^
|
^^^^^^^^^^^^^^^^^^
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.. js:function:: hackAnalyzeThreads(hostname/ip, hackAmount)
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.. js:function:: hackAnalyzeThreads(hostname/ip, hackAmount)
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@ -118,7 +118,7 @@ hackAnalyzePercent
|
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|
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This means that if hack the `foodnstuff` server, then you will steal 1% of its
|
This means that if hack the `foodnstuff` server, then you will steal 1% of its
|
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total money. If you `hack()` using N threads, then you will steal N% of its total
|
total money. If you `hack()` using N threads, then you will steal N% of its total
|
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money.
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money.
|
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hackChance
|
hackChance
|
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^^^^^^^^^^
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^^^^^^^^^^
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60
index.html
60
index.html
@ -2,7 +2,7 @@
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<html lang="en">
|
<html lang="en">
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<head>
|
<head>
|
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<meta charset="utf-8">
|
<meta charset="utf-8">
|
||||||
<title>Bitburner - development</title>
|
<title>Bitburner</title>
|
||||||
<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
|
<link rel="apple-touch-icon" sizes="180x180" href="dist/apple-touch-icon.png">
|
||||||
<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
|
<link rel="icon" type="image/png" sizes="32x32" href="dist/favicon-32x32.png">
|
||||||
<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
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<link rel="icon" type="image/png" sizes="16x16" href="dist/favicon-16x16.png">
|
||||||
@ -112,7 +112,7 @@
|
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|
|
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<div id="script-editor-filename-wrapper">
|
<div id="script-editor-filename-wrapper">
|
||||||
<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
|
<p id="script-editor-filename-tag"> <strong style="background-color:#555;">Script name: </strong></p>
|
||||||
<input id="script-editor-filename" type="text" maxlength="30" tabindex="1" />
|
<input id="script-editor-filename" type="text" maxlength="30" tabindex="1"/>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div id="javascript-editor"></div>
|
<div id="javascript-editor"></div>
|
||||||
@ -162,7 +162,7 @@
|
|||||||
|
|
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<fieldset>
|
<fieldset>
|
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<label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label>
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<label for="script-editor-option-maxerr" class="tooltip">Max Error Count</label>
|
||||||
<input type="range" max="1000" min="50" value="200" step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr" />
|
<input type="range" max="1000" min="50" value="200" step="1" name="script-editor-option-maxerr" id="script-editor-option-maxerr"/>
|
||||||
<em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em>
|
<em id="script-editor-option-maxerror-value-label" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</div> <!-- End script editor options panel -->
|
</div> <!-- End script editor options panel -->
|
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@ -173,7 +173,7 @@
|
|||||||
<table id="terminal">
|
<table id="terminal">
|
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<tr id="terminal-input">
|
<tr id="terminal-input">
|
||||||
<td id="terminal-input-td" tabindex="2">$
|
<td id="terminal-input-td" tabindex="2">$
|
||||||
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;" />
|
<input type="text" id="terminal-input-text-box" class="terminal-input" tabindex="1" onfocus="this.value = this.value;"/>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
@ -190,7 +190,7 @@
|
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provides information about each script's production. The scripts are categorized by the hostname of the servers on which
|
provides information about each script's production. The scripts are categorized by the hostname of the servers on which
|
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they are running. </p>
|
they are running. </p>
|
||||||
<p id="active-scripts-total-prod">Total online production of
|
<p id="active-scripts-total-prod">Total online production of
|
||||||
Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br />
|
Active scripts: <span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br/>
|
||||||
Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
|
Total online production since last Aug installation: <span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
|
||||||
(<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p>
|
(<span class="money-gold"><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span>)</p>
|
||||||
<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;">
|
<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none;">
|
||||||
@ -204,19 +204,19 @@
|
|||||||
The Hacknet is a global, decentralized network of machines. It is used by hackers all around
|
The Hacknet is a global, decentralized network of machines. It is used by hackers all around
|
||||||
the world to anonymously share computing power and perform distributed cyberattacks without the
|
the world to anonymously share computing power and perform distributed cyberattacks without the
|
||||||
fear of being traced.
|
fear of being traced.
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
|
Here, you can purchase a Hacknet Node, a specialized machine that can connect and contribute its
|
||||||
resources to the Hacknet network. This allows you to take a small percentage of profits
|
resources to the Hacknet network. This allows you to take a small percentage of profits
|
||||||
from hacks performed on the network. Essentially, you are renting out your Node's computing power.
|
from hacks performed on the network. Essentially, you are renting out your Node's computing power.
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
|
Each Hacknet Node you purchase will passively earn you money. Each Hacknet Node can be upgraded
|
||||||
in order to increase its computing power and thereby increase the profit you earn from it.
|
in order to increase its computing power and thereby increase the profit you earn from it.
|
||||||
</p>
|
</p>
|
||||||
<a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a>
|
<a id="hacknet-nodes-purchase-button" class="a-link-button"> Purchase Hacknet Node </a>
|
||||||
<br />
|
<br/>
|
||||||
<div id="hacknet-nodes-money-multipliers-div">
|
<div id="hacknet-nodes-money-multipliers-div">
|
||||||
<p id="hacknet-nodes-money">
|
<p id="hacknet-nodes-money">
|
||||||
<span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br />
|
<span>Money:</span><span id="hacknet-nodes-player-money" class="money-gold"></span><br/>
|
||||||
<span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span>
|
<span>Total Hacknet Node Production:</span><span id="hacknet-nodes-total-production" class="money-gold"></span>
|
||||||
</p>
|
</p>
|
||||||
<span id="hacknet-nodes-multipliers">
|
<span id="hacknet-nodes-multipliers">
|
||||||
@ -474,8 +474,7 @@
|
|||||||
|
|
||||||
<!-- Tutorial content -->
|
<!-- Tutorial content -->
|
||||||
<div id="tutorial-container" class="generic-menupage-container">
|
<div id="tutorial-container" class="generic-menupage-container">
|
||||||
<a id="tutorial-getting-started-link" class="a-link-button"
|
<a id="tutorial-getting-started-link" class="a-link-button" href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
|
||||||
href="http://bitburner.wikia.com/wiki/Chapt3rs_Guide_to_Getting_Started_with_Bitburner" target="_blank"> Getting Started </a>
|
|
||||||
<a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a>
|
<a id="tutorial-networking-link" class="a-link-button"> Servers & Networking </a>
|
||||||
<a id="tutorial-hacking-link" class="a-link-button"> Hacking </a>
|
<a id="tutorial-hacking-link" class="a-link-button"> Hacking </a>
|
||||||
<a id="tutorial-scripts-link" class="a-link-button"> Scripts </a>
|
<a id="tutorial-scripts-link" class="a-link-button"> Scripts </a>
|
||||||
@ -484,8 +483,7 @@
|
|||||||
<a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a>
|
<a id="tutorial-jobs-link" class="a-link-button"> Companies and Infiltration </a>
|
||||||
<a id="tutorial-factions-link" class="a-link-button"> Factions </a>
|
<a id="tutorial-factions-link" class="a-link-button"> Factions </a>
|
||||||
<a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a>
|
<a id="tutorial-augmentations-link" class="a-link-button"> Augmentations </a>
|
||||||
<a id="tutorial-shortcuts-link" class="a-link-button"
|
<a id="tutorial-shortcuts-link" class="a-link-button" href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
|
||||||
href="https://bitburner.wikia.com/wiki/Shortcuts" target="_blank"> Keyboard Shortcuts </a>
|
|
||||||
|
|
||||||
<a id="tutorial-back-button" class="a-link-button"> Back </a>
|
<a id="tutorial-back-button" class="a-link-button"> Back </a>
|
||||||
<p id="tutorial-text"> </p>
|
<p id="tutorial-text"> </p>
|
||||||
@ -576,7 +574,7 @@
|
|||||||
<p id="location-slums-description">
|
<p id="location-slums-description">
|
||||||
You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
|
You have entered the Slums, a poverty-ridden district filled with gangs, criminals, and
|
||||||
other shadowy entities. The city's government and police have neglected this area for years...
|
other shadowy entities. The city's government and police have neglected this area for years...
|
||||||
<br /><br /><br />
|
<br/><br/><br/>
|
||||||
In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always
|
In the Slums, you can commit crimes to earn money and experience. Crime attempts are not always
|
||||||
successful. Your chance at successfully committing a crime is determined by your stats.
|
successful. Your chance at successfully committing a crime is determined by your stats.
|
||||||
</p>
|
</p>
|
||||||
@ -623,7 +621,7 @@
|
|||||||
|
|
||||||
<div id="stock-market-container" class="generic-menupage-container">
|
<div id="stock-market-container" class="generic-menupage-container">
|
||||||
<p>
|
<p>
|
||||||
Welcome to the World Stock Exchange (WSE)! <br /><br />
|
Welcome to the World Stock Exchange (WSE)! <br/><br/>
|
||||||
|
|
||||||
To begin trading, you must first purchase an account. WSE accounts will persist
|
To begin trading, you must first purchase an account. WSE accounts will persist
|
||||||
after you 'reset' by installing Augmentations.
|
after you 'reset' by installing Augmentations.
|
||||||
@ -636,7 +634,7 @@
|
|||||||
TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
|
TIX, short for Trade Information eXchange, is the communications protocol supported by the WSE.
|
||||||
Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
|
Purchasing access to the TIX API lets you write code to create your own algorithmic/automated
|
||||||
trading strategies.
|
trading strategies.
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
If you purchase access to the TIX API, you will retain that access even after
|
If you purchase access to the TIX API, you will retain that access even after
|
||||||
you 'reset' by installing Augmentations.
|
you 'reset' by installing Augmentations.
|
||||||
</p>
|
</p>
|
||||||
@ -646,7 +644,7 @@
|
|||||||
<p>
|
<p>
|
||||||
Four Sigma's (4S) Market Data Feed provides information about stocks
|
Four Sigma's (4S) Market Data Feed provides information about stocks
|
||||||
that will help your trading strategies.
|
that will help your trading strategies.
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
If you purchase access to 4S Market Data and/or the 4S TIX API, you will
|
If you purchase access to 4S Market Data and/or the 4S TIX API, you will
|
||||||
retain that access even after you 'reset' by installing Augmentations.
|
retain that access even after you 'reset' by installing Augmentations.
|
||||||
</p>
|
</p>
|
||||||
@ -664,7 +662,7 @@
|
|||||||
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
<a id="stock-market-mode" class="a-link-button tooltip"></a>
|
||||||
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
||||||
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
||||||
<br /><br />
|
<br/><br/>
|
||||||
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
||||||
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
|
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
|
||||||
<ul id="stock-market-list" style="list-style:none;">
|
<ul id="stock-market-list" style="list-style:none;">
|
||||||
@ -694,7 +692,7 @@
|
|||||||
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
<div id="yes-no-text-input-box-container" class="popup-box-container">
|
||||||
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
<div id="yes-no-text-input-box-content" class="popup-box-content">
|
||||||
<p id="yes-no-text-input-box-text"> </p>
|
<p id="yes-no-text-input-box-text"> </p>
|
||||||
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30" />
|
<input type="text" id="yes-no-text-input-box-input" pattern="[a-zA-Z0-9-_]" maxlength="30"/>
|
||||||
<button id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </button>
|
<button id="yes-no-text-input-box-yes" class="popup-box-button"> Yes </button>
|
||||||
<button id="yes-no-text-input-box-no" class="popup-box-button"> No </button>
|
<button id="yes-no-text-input-box-no" class="popup-box-button"> No </button>
|
||||||
</div>
|
</div>
|
||||||
@ -706,7 +704,7 @@
|
|||||||
<p id="faction-invitation-box-text"> </p>
|
<p id="faction-invitation-box-text"> </p>
|
||||||
<p id="faction-invitation-box-message"> </p>
|
<p id="faction-invitation-box-message"> </p>
|
||||||
<p id="faction-invitation-box-warning">
|
<p id="faction-invitation-box-warning">
|
||||||
Would you like to join? <br /> <br />
|
Would you like to join? <br/> <br/>
|
||||||
Warning: Joining this faction may prevent you from joining other factions during this run!
|
Warning: Joining this faction may prevent you from joining other factions during this run!
|
||||||
</p>
|
</p>
|
||||||
<button id="faction-invitation-box-yes" class="popup-box-button"> Yes </button>
|
<button id="faction-invitation-box-yes" class="popup-box-button"> Yes </button>
|
||||||
@ -719,8 +717,8 @@
|
|||||||
<div id="infiltration-box-content" class="popup-box-content">
|
<div id="infiltration-box-content" class="popup-box-content">
|
||||||
<p id="infiltration-box-text"> </p>
|
<p id="infiltration-box-text"> </p>
|
||||||
|
|
||||||
<button id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </button> <br /><br />
|
<button id="infiltration-box-sell" class="a-link-button"> Sell on Black Market </button> <br/><br/>
|
||||||
<select id="infiltration-faction-select"> </select> <br />
|
<select id="infiltration-faction-select"> </select> <br/>
|
||||||
<button id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </button>
|
<button id="infiltration-box-faction" class="a-link-button"> Give to Faction for Reputation </button>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
@ -806,7 +804,7 @@
|
|||||||
<div id="game-options-content" class="game-options-box">
|
<div id="game-options-content" class="game-options-box">
|
||||||
<button id="game-options-close-button">×</button>
|
<button id="game-options-close-button">×</button>
|
||||||
<h1> Game Options </h1>
|
<h1> Game Options </h1>
|
||||||
<br />
|
<br/>
|
||||||
<div id="game-options-left-panel">
|
<div id="game-options-left-panel">
|
||||||
<!-- Netscript execution time -->
|
<!-- Netscript execution time -->
|
||||||
<fieldset>
|
<fieldset>
|
||||||
@ -818,7 +816,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type ="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25" />
|
<input type="range" max="100" min="10" step="1" name="settingsNSExecTimeRangeVal" id="settingsNSExecTimeRangeVal" value="25"/>
|
||||||
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSExecTimeRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -832,7 +830,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50" />
|
<input type="range" max="100" min="20" step="1" name="settingsNSLogRangeVal" id="settingsNSLogRangeVal" value="50"/>
|
||||||
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSLogRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -846,7 +844,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50" />
|
<input type="range" max="100" min="20" step="1" name="settingsNSPortRangeVal" id="settingsNSPortRangeVal" value="50"/>
|
||||||
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
<em id="settingsNSPortRangeValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -858,7 +856,7 @@
|
|||||||
</span>
|
</span>
|
||||||
</label>
|
</label>
|
||||||
|
|
||||||
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60" />
|
<input type="range" max="600" min="0" step="1" name="settingsAutosaveIntervalVal" id="settingsAutosaveIntervalVal" value="60"/>
|
||||||
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
<em id="settingsAutosaveIntervalValLabel" style="font-style: normal;"></em>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
@ -970,7 +968,7 @@
|
|||||||
<button id="save-game-link" class="a-link-button"> Save Game </button>
|
<button id="save-game-link" class="a-link-button"> Save Game </button>
|
||||||
<button id="delete-game-link" class="a-link-button"> Delete Game </button>
|
<button id="delete-game-link" class="a-link-button"> Delete Game </button>
|
||||||
<button id="export-game-link" class="a-link-button"> Export Game </button>
|
<button id="export-game-link" class="a-link-button"> Export Game </button>
|
||||||
<input type="file" id="import-game-file-selector" name="file" />
|
<input type="file" id="import-game-file-selector" name="file"/>
|
||||||
<button id="import-game-link" class="a-link-button"> Import Game </button>
|
<button id="import-game-link" class="a-link-button"> Import Game </button>
|
||||||
<button id="copy-save-to-clipboard-link" class="std-button">
|
<button id="copy-save-to-clipboard-link" class="std-button">
|
||||||
Copy Save data to Clipboard
|
Copy Save data to Clipboard
|
||||||
@ -1012,11 +1010,5 @@
|
|||||||
<!-- Misc Scripts -->
|
<!-- Misc Scripts -->
|
||||||
<script src="src/ThirdParty/raphael.min.js"></script>
|
<script src="src/ThirdParty/raphael.min.js"></script>
|
||||||
<script src="src/ThirdParty/Treant.js"></script>
|
<script src="src/ThirdParty/Treant.js"></script>
|
||||||
<!--
|
|
||||||
<script src="/bitburner/src/ThirdParty/raphael.min.js"></script>
|
|
||||||
<script src="/bitburner/src/ThirdParty/Treant.js"></script>
|
|
||||||
<script src="/bitburner-beta/src/ThirdParty/raphael.min.js"></script>
|
|
||||||
<script src="/bitburner-beta/src/ThirdParty/Treant.js"></script>
|
|
||||||
-->
|
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
|
@ -518,6 +518,7 @@ export let CONSTANTS: IMap<any> = {
|
|||||||
** Slightly reduced the amount of money offered to you by investment firms
|
** Slightly reduced the amount of money offered to you by investment firms
|
||||||
** Employee salaries now slowly increase over time
|
** Employee salaries now slowly increase over time
|
||||||
** Slightly reduced the effect "Real Estate" has on the Production Multiplier for the Agriculture industry
|
** Slightly reduced the effect "Real Estate" has on the Production Multiplier for the Agriculture industry
|
||||||
|
** Changed the way your Corporation's value is calculated (this is what determines stock price)
|
||||||
|
|
||||||
* Added getOrders() Netscript function to the TIX API
|
* Added getOrders() Netscript function to the TIX API
|
||||||
* Added getAugmentationPrereq() Singularity function (by havocmayhem)
|
* Added getAugmentationPrereq() Singularity function (by havocmayhem)
|
||||||
|
@ -2938,8 +2938,6 @@ Corporation.prototype.goPublic = function() {
|
|||||||
"and you will no longer own them. Your Corporation will receive " +
|
"and you will no longer own them. Your Corporation will receive " +
|
||||||
numeralWrapper.format(initialSharePrice, '$0.000a') + " per share " +
|
numeralWrapper.format(initialSharePrice, '$0.000a') + " per share " +
|
||||||
"(the IPO money will be deposited directly into your Corporation's funds).<br><br>" +
|
"(the IPO money will be deposited directly into your Corporation's funds).<br><br>" +
|
||||||
"Furthermore, issuing more shares now will help drive up " +
|
|
||||||
"your company's stock price in the future.<br><br>" +
|
|
||||||
"You have a total of " + numeralWrapper.format(this.numShares, "0.000a") + " of shares that you can issue.",
|
"You have a total of " + numeralWrapper.format(this.numShares, "0.000a") + " of shares that you can issue.",
|
||||||
});
|
});
|
||||||
var yesBtn;
|
var yesBtn;
|
||||||
@ -2988,7 +2986,7 @@ Corporation.prototype.goPublic = function() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Corporation.prototype.updateSharePrice = function() {
|
Corporation.prototype.updateSharePrice = function() {
|
||||||
var targetPrice = this.determineValuation() / (TOTALSHARES - this.issuedShares);
|
var targetPrice = this.determineValuation() / (1.5 * TOTALSHARES - this.numShares);
|
||||||
if (this.sharePrice <= targetPrice) {
|
if (this.sharePrice <= targetPrice) {
|
||||||
this.sharePrice *= (1 + (Math.random() * 0.01));
|
this.sharePrice *= (1 + (Math.random() * 0.01));
|
||||||
} else {
|
} else {
|
||||||
|
Loading…
Reference in New Issue
Block a user