diff --git a/src/Bladeburner.js b/src/Bladeburner.js index e975da9dc..c592ad4e3 100644 --- a/src/Bladeburner.js +++ b/src/Bladeburner.js @@ -1663,6 +1663,7 @@ Bladeburner.prototype.initializeDomElementRefs = function() { overviewEstComms: null, overviewChaos: null, overviewSkillPoints: null, + overviewBonusTime: null, overviewAugSuccessMult: null, overviewAugMaxStaminaMult: null, overviewAugStaminaGainMult: null, @@ -1826,7 +1827,14 @@ Bladeburner.prototype.createOverviewContent = function() { "Having too high of a chaos level can make contracts and operations harder." }); + DomElems.overviewBonusTime = createElement("p", { + innerText: "Bonus time: ", + display: "inline-block", + tooltip: "You gain bonus time while offline or when you're not performing any action. " + + "Bonus time makes the game progress faster." + }); DomElems.overviewSkillPoints = createElement("p", {display:"block"}); + DomElems.overviewAugSuccessMult = createElement("p", {display:"block"}); DomElems.overviewAugMaxStaminaMult = createElement("p", {display:"block"}); @@ -1846,6 +1854,7 @@ Bladeburner.prototype.createOverviewContent = function() { appendLineBreaks(DomElems.overviewDiv, 1); DomElems.overviewDiv.appendChild(DomElems.overviewChaos); appendLineBreaks(DomElems.overviewDiv, 2); + DomElems.overviewDiv.appendChild(DomElems.overviewBonusTime); DomElems.overviewDiv.appendChild(DomElems.overviewSkillPoints); appendLineBreaks(DomElems.overviewDiv, 1); DomElems.overviewDiv.appendChild(DomElems.overviewAugSuccessMult); @@ -2206,6 +2215,7 @@ Bladeburner.prototype.updateOverviewContent = function() { DomElems.overviewEstComms.childNodes[0].nodeValue = "Est. Synthoid Communities: " + formatNumber(this.getCurrentCity().comms, 0); DomElems.overviewChaos.childNodes[0].nodeValue = "City Chaos: " + formatNumber(this.getCurrentCity().chaos); DomElems.overviewSkillPoints.innerText = "Skill Points: " + formatNumber(this.skillPoints, 0); + DomElems.overviewBonusTime.childNodes[0].nodeValue = "Bonus time: " + this.storedCycles/CyclesPerSecond; DomElems.overviewAugSuccessMult.innerText = "Aug. Success Chance Mult: " + formatNumber(Player.bladeburner_success_chance_mult*100, 1) + "%"; DomElems.overviewAugMaxStaminaMult.innerText = "Aug. Max Stamina Mult: " + formatNumber(Player.bladeburner_max_stamina_mult*100, 1) + "%"; DomElems.overviewAugStaminaGainMult.innerText = "Aug. Stamina Gain Mult: " + formatNumber(Player.bladeburner_stamina_gain_mult*100, 1) + "%";