mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-26 16:07:33 +01:00
Merge pull request #2864 from SagePtr/corp-material-fix
Don't hide irrelevant materials if their stock is not empty and hide irrelevant divisions from Export
This commit is contained in:
commit
f5ca700476
@ -6,6 +6,7 @@ import { IIndustry } from "../IIndustry";
|
||||
import { ExportMaterial } from "../Actions";
|
||||
import { Modal } from "../../ui/React/Modal";
|
||||
import { useCorporation } from "./Context";
|
||||
import { isRelevantMaterial } from "./Helpers";
|
||||
import Typography from "@mui/material/Typography";
|
||||
import TextField from "@mui/material/TextField";
|
||||
import Button from "@mui/material/Button";
|
||||
@ -22,11 +23,13 @@ interface IProps {
|
||||
// Create a popup that lets the player manage exports
|
||||
export function ExportModal(props: IProps): React.ReactElement {
|
||||
const corp = useCorporation();
|
||||
if (corp.divisions.length === 0) throw new Error("Export popup created with no divisions.");
|
||||
if (Object.keys(corp.divisions[0].warehouses).length === 0)
|
||||
const possibleDivisions = corp.divisions.filter((division: IIndustry) => isRelevantMaterial(props.mat.name, division));
|
||||
if (possibleDivisions.length === 0) throw new Error("Export popup created with no divisions.");
|
||||
const defaultDivision = possibleDivisions[0];
|
||||
if (Object.keys(defaultDivision.warehouses).length === 0)
|
||||
throw new Error("Export popup created in a division with no warehouses.");
|
||||
const [industry, setIndustry] = useState<string>(corp.divisions[0].name);
|
||||
const [city, setCity] = useState<string>(Object.keys(corp.divisions[0].warehouses)[0]);
|
||||
const [industry, setIndustry] = useState<string>(defaultDivision.name);
|
||||
const [city, setCity] = useState<string>(Object.keys(defaultDivision.warehouses)[0]);
|
||||
const [amt, setAmt] = useState("");
|
||||
const setRerender = useState(false)[1];
|
||||
|
||||
@ -84,10 +87,12 @@ export function ExportModal(props: IProps): React.ReactElement {
|
||||
second. You can set the export amount to 'MAX' to export all of the materials in this warehouse.
|
||||
</Typography>
|
||||
<Select onChange={onIndustryChange} value={industry}>
|
||||
{corp.divisions.map((division: IIndustry) => (
|
||||
<MenuItem key={division.name} value={division.name}>
|
||||
{division.name}
|
||||
</MenuItem>
|
||||
{corp.divisions
|
||||
.filter((division: IIndustry) => isRelevantMaterial(props.mat.name, division))
|
||||
.map((division: IIndustry) => (
|
||||
<MenuItem key={division.name} value={division.name}>
|
||||
{division.name}
|
||||
</MenuItem>
|
||||
))}
|
||||
</Select>
|
||||
<Select onChange={onCityChange} value={city}>
|
||||
|
@ -4,7 +4,7 @@ import { IIndustry } from "../IIndustry";
|
||||
// current industry.
|
||||
export function isRelevantMaterial(matName: string, division: IIndustry): boolean {
|
||||
// Materials that affect Production multiplier
|
||||
const prodMultiplierMats = ["Hardware", "Robots", "AICores", "RealEstate"];
|
||||
const prodMultiplierMats = ["Hardware", "Robots", "AICores", "RealEstate", "AI Cores", "Real Estate"];
|
||||
|
||||
if (Object.keys(division.reqMats).includes(matName)) {
|
||||
return true;
|
||||
|
@ -95,8 +95,10 @@ function WarehouseRoot(props: IProps): React.ReactElement {
|
||||
const mats = [];
|
||||
for (const matName of Object.keys(props.warehouse.materials)) {
|
||||
if (!(props.warehouse.materials[matName] instanceof Material)) continue;
|
||||
// Only create UI for materials that are relevant for the industry
|
||||
if (!isRelevantMaterial(matName, division)) continue;
|
||||
// Only create UI for materials that are relevant for the industry or in stock
|
||||
const isInStock = props.warehouse.materials[matName].qty > 0;
|
||||
const isRelevant = isRelevantMaterial(matName, division);
|
||||
if (!isInStock && !isRelevant) continue;
|
||||
mats.push(
|
||||
<MaterialElem
|
||||
rerender={props.rerender}
|
||||
|
Loading…
Reference in New Issue
Block a user