contextually hide sidebar items

This commit is contained in:
Olivier Gagnon 2021-09-14 15:23:16 -04:00
parent 8a0f33daf0
commit f895da118d
7 changed files with 508 additions and 952 deletions

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//# sourceMappingURL=engineStyle.bundle.js.map

26
dist/vendor.bundle.js vendored

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import React, { useState, useEffect } from "react";
import clsx from "clsx";
import { createStyles, makeStyles, useTheme, Theme } from "@material-ui/core/styles";
import Drawer from "@material-ui/core/Drawer";
import List from "@material-ui/core/List";
import Divider from "@material-ui/core/Divider";
import IconButton from "@material-ui/core/IconButton";
import ChevronLeftIcon from "@material-ui/icons/ChevronLeft";
import ChevronRightIcon from "@material-ui/icons/ChevronRight";
import ListItem from "@material-ui/core/ListItem";
import ListSubheader from "@material-ui/core/ListSubheader";
import ListItemIcon from "@material-ui/core/ListItemIcon";
import ListItemText from "@material-ui/core/ListItemText";
import Typography from "@material-ui/core/Typography";
import Collapse from "@material-ui/core/Collapse";
import InboxIcon from "@material-ui/icons/MoveToInbox";
import MailIcon from "@material-ui/icons/Mail";
import { Theme as BBTheme, colors } from "../../ui/React/Theme";
import ComputerIcon from "@material-ui/icons/Computer";
import LastPageIcon from "@material-ui/icons/LastPage"; // Terminal
import CreateIcon from "@material-ui/icons/Create"; // Create Script
import StorageIcon from "@material-ui/icons/Storage"; // Active Scripts
import BugReportIcon from "@material-ui/icons/BugReport"; // Create Program
import EqualizerIcon from "@material-ui/icons/Equalizer"; // Stats
import ContactsIcon from "@material-ui/icons/Contacts"; // Factions
import DoubleArrowIcon from "@material-ui/icons/DoubleArrow"; // Augmentations
import AccountTreeIcon from "@material-ui/icons/AccountTree"; // Hacknet
import PeopleAltIcon from "@material-ui/icons/PeopleAlt"; // Sleeves
import LocationCityIcon from "@material-ui/icons/LocationCity"; // City
import AirplanemodeActiveIcon from "@material-ui/icons/AirplanemodeActive"; // Travel
import WorkIcon from "@material-ui/icons/Work"; // Job
import TrendingUpIcon from "@material-ui/icons/TrendingUp"; // Stock Market
import FormatBoldIcon from "@material-ui/icons/FormatBold"; // Bladeburner
import BusinessIcon from "@material-ui/icons/Business"; // Corp
import SportsMmaIcon from "@material-ui/icons/SportsMma"; // Gang
import CheckIcon from "@material-ui/icons/Check"; // Milestones
import HelpIcon from "@material-ui/icons/Help"; // Tutorial
import SettingsIcon from "@material-ui/icons/Settings"; // options
import DeveloperBoardIcon from "@material-ui/icons/DeveloperBoard"; // Dev
// import MemoryIcon from "@material-ui/icons/Memory";
// import ShareIcon from "@material-ui/icons/Share";
import AccountBoxIcon from "@material-ui/icons/AccountBox";
import PublicIcon from "@material-ui/icons/Public";
import LiveHelpIcon from "@material-ui/icons/LiveHelp";
import ExpandLessIcon from "@material-ui/icons/ExpandLess";
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
import { IEngine } from "../../IEngine";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { iTutorialSteps, iTutorialNextStep, ITutorial } from "../../InteractiveTutorial";
import { getAvailableCreatePrograms } from "../../Programs/ProgramHelpers";
import { Settings } from "../../Settings/Settings";
import { redPillFlag } from "../../RedPill";
import { inMission } from "../../Missions";
import { cinematicTextFlag } from "../../CinematicText";
import { KEY } from "../../../utils/helpers/keyCodes";
import { FconfSettings } from "../../Fconf/FconfSettings";
import { Page, routing } from "../../ui/navigationTracking";
const drawerWidth = 240;
const useStyles = makeStyles((theme: Theme) =>
createStyles({
drawer: {
width: drawerWidth,
flexShrink: 0,
whiteSpace: "nowrap",
},
drawerOpen: {
width: drawerWidth,
transition: theme.transitions.create("width", {
easing: theme.transitions.easing.sharp,
duration: theme.transitions.duration.enteringScreen,
}),
},
drawerClose: {
transition: theme.transitions.create("width", {
easing: theme.transitions.easing.sharp,
duration: theme.transitions.duration.leavingScreen,
}),
overflowX: "hidden",
width: theme.spacing(7) + 1,
[theme.breakpoints.up("sm")]: {
width: theme.spacing(9) + 1,
},
},
nested: {
paddingLeft: theme.spacing(4),
},
active: {
borderLeft: "3px solid " + colors.primary,
},
}),
);
interface IProps {
player: IPlayer;
engine: IEngine;
}
export function SidebarRoot(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
function rerender(): void {
setRerender((old) => !old);
}
useEffect(() => {
const id = setInterval(rerender, 200);
return () => clearInterval(id);
}, []);
const [activeTab, setActiveTab] = useState("Terminal");
const [hackingOpen, setHackingOpen] = useState(true);
const [characterOpen, setCharacterOpen] = useState(true);
const [worldOpen, setWorldOpen] = useState(true);
const [helpOpen, setHelpOpen] = useState(true);
const flashTerminal =
ITutorial.currStep === iTutorialSteps.CharacterGoToTerminalPage ||
ITutorial.currStep === iTutorialSteps.ActiveScriptsPage;
const flashStats = ITutorial.currStep === iTutorialSteps.GoToCharacterPage;
const flashActiveScripts = ITutorial.currStep === iTutorialSteps.TerminalGoToActiveScriptsPage;
const flashHacknet = ITutorial.currStep === iTutorialSteps.GoToHacknetNodesPage;
const flashCity = ITutorial.currStep === iTutorialSteps.HacknetNodesGoToWorldPage;
const flashTutorial = ITutorial.currStep === iTutorialSteps.WorldDescription;
const programCount = getAvailableCreatePrograms(props.player).length;
const canCreateProgram =
programCount > 0 ||
props.player.augmentations.length > 0 ||
props.player.queuedAugmentations.length > 0 ||
props.player.sourceFiles.length > 0;
const canOpenFactions =
props.player.factionInvitations.length > 0 ||
props.player.factions.length > 0 ||
props.player.augmentations.length > 0 ||
props.player.queuedAugmentations.length > 0 ||
props.player.sourceFiles.length > 0;
const canOpenAugmentations =
props.player.augmentations.length > 0 ||
props.player.queuedAugmentations.length > 0 ||
props.player.sourceFiles.length > 0;
const canOpenSleeves = props.player.sleeves.length > 0;
// TODO(hydroflame): these should not as any but right now the def is that it
// can only be defined;
const canCorporation = !!(props.player.corporation as any);
const canGang = !!(props.player.gang as any);
const canJob = props.player.companyName !== "";
const canStockMarket = props.player.hasWseAccount;
const canBladeburner = !!(props.player.bladeburner as any);
function clickTerminal(): void {
setActiveTab("Terminal");
props.engine.loadTerminalContent();
if (flashTerminal) iTutorialNextStep();
}
function clickCreateScripts(): void {
setActiveTab("CreateScripts");
props.engine.loadScriptEditorContent();
}
function clickStats(): void {
setActiveTab("Stats");
props.engine.loadCharacterContent();
if (flashStats) iTutorialNextStep();
}
function clickActiveScripts(): void {
setActiveTab("ActiveScripts");
props.engine.loadActiveScriptsContent();
if (flashActiveScripts) iTutorialNextStep();
}
function clickCreateProgram(): void {
setActiveTab("CreateProgram");
props.engine.loadCreateProgramContent();
}
function clickFactions(): void {
setActiveTab("Factions");
props.engine.loadFactionsContent();
}
function clickAugmentations(): void {
setActiveTab("Augmentations");
props.engine.loadAugmentationsContent();
}
function clickSleeves(): void {
setActiveTab("Sleeves");
props.engine.loadSleevesContent();
}
function clickHacknet(): void {
setActiveTab("Hacknet");
props.engine.loadHacknetNodesContent();
if (flashHacknet) iTutorialNextStep();
}
function clickCity(): void {
setActiveTab("City");
props.engine.loadLocationContent();
if (flashCity) iTutorialNextStep();
}
function clickTravel(): void {
setActiveTab("Travel");
props.engine.loadTravelContent();
}
function clickJob(): void {
setActiveTab("Job");
props.engine.loadJobContent();
}
function clickStockMarket(): void {
setActiveTab("StockMarket");
props.engine.loadStockMarketContent();
}
function clickBladeburner(): void {
setActiveTab("Bladeburner");
props.engine.loadBladeburnerContent();
}
function clickCorp(): void {
setActiveTab("Corp");
props.engine.loadCorporationContent();
}
function clickGang(): void {
setActiveTab("Gang");
props.engine.loadGangContent();
}
function clickTutorial(): void {
setActiveTab("Tutorial");
props.engine.loadTutorialContent();
if (flashTutorial) iTutorialNextStep();
}
function clickMilestones(): void {
setActiveTab("Milestones");
props.engine.loadMilestonesContent();
}
function clickDev(): void {
setActiveTab("Dev");
props.engine.loadDevMenuContent();
}
useEffect(() => {
// Shortcuts to navigate through the game
// Alt-t - Terminal
// Alt-c - Character
// Alt-e - Script editor
// Alt-s - Active scripts
// Alt-h - Hacknet Nodes
// Alt-w - City
// Alt-j - Job
// Alt-r - Travel Agency of current city
// Alt-p - Create program
// Alt-f - Factions
// Alt-a - Augmentations
// Alt-u - Tutorial
// Alt-o - Options
function handleShortcuts(this: Document, event: KeyboardEvent): any {
if (Settings.DisableHotkeys) return;
if (props.player.isWorking || redPillFlag || inMission || cinematicTextFlag) return;
if (event.keyCode == KEY.T && event.altKey) {
event.preventDefault();
clickTerminal();
} else if (event.keyCode === KEY.C && event.altKey) {
event.preventDefault();
clickStats();
} else if (event.keyCode === KEY.E && event.altKey) {
event.preventDefault();
clickCreateScripts();
} else if (event.keyCode === KEY.S && event.altKey) {
event.preventDefault();
clickActiveScripts();
} else if (event.keyCode === KEY.H && event.altKey) {
event.preventDefault();
clickHacknet();
} else if (event.keyCode === KEY.W && event.altKey) {
event.preventDefault();
clickCity();
} else if (event.keyCode === KEY.J && event.altKey) {
event.preventDefault();
clickJob();
} else if (event.keyCode === KEY.R && event.altKey) {
event.preventDefault();
clickTravel();
} else if (event.keyCode === KEY.P && event.altKey) {
event.preventDefault();
clickCreateProgram();
} else if (event.keyCode === KEY.F && event.altKey) {
// Overriden by Fconf
if (routing.isOn(Page.Terminal) && FconfSettings.ENABLE_BASH_HOTKEYS) {
return;
}
event.preventDefault();
clickFactions();
} else if (event.keyCode === KEY.A && event.altKey) {
event.preventDefault();
clickAugmentations();
} else if (event.keyCode === KEY.U && event.altKey) {
event.preventDefault();
clickTutorial();
} else if (event.keyCode === KEY.B && event.altKey) {
event.preventDefault();
clickBladeburner();
} else if (event.keyCode === KEY.G && event.altKey) {
event.preventDefault();
clickGang();
}
// if (event.keyCode === KEY.O && event.altKey) {
// event.preventDefault();
// gameOptionsBoxOpen();
// }
}
document.addEventListener("keypress", handleShortcuts);
return () => document.removeEventListener("keypress", handleShortcuts);
}, []);
const classes = useStyles();
const [open, setOpen] = useState(true);
const toggleDrawer = () => setOpen((old) => !old);
return (
<BBTheme>
<Drawer
variant="permanent"
className={clsx(classes.drawer, {
[classes.drawerOpen]: open,
[classes.drawerClose]: !open,
})}
classes={{
paper: clsx({
[classes.drawerOpen]: open,
[classes.drawerClose]: !open,
}),
}}
>
<div>
<IconButton onClick={toggleDrawer}>{!open ? <ChevronRightIcon /> : <ChevronLeftIcon />}</IconButton>
</div>
<Divider />
<List>
<ListItem button onClick={() => setHackingOpen((old) => !old)}>
<ListItemIcon>
<ComputerIcon />
</ListItemIcon>
<ListItemText primary={<Typography>Hacking</Typography>} />
{hackingOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={hackingOpen} timeout="auto" unmountOnExit>
<List>
<ListItem
button
key={"Terminal"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Terminal",
})}
onClick={clickTerminal}
>
<ListItemIcon>
<LastPageIcon color={flashTerminal ? "error" : activeTab !== "Terminal" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashTerminal ? "error" : activeTab !== "Terminal" ? "secondary" : "primary"}>
Terminal
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Create Scripts"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "CreateScripts",
})}
onClick={clickCreateScripts}
>
<ListItemIcon>
<CreateIcon color={activeTab !== "CreateScripts" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "CreateScripts" ? "secondary" : "primary"}>Create Script</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Active Scripts"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "ActiveScripts",
})}
onClick={clickActiveScripts}
>
<ListItemIcon>
<StorageIcon
color={flashActiveScripts ? "error" : activeTab !== "ActiveScripts" ? "secondary" : "primary"}
/>
</ListItemIcon>
<ListItemText>
<Typography
color={flashActiveScripts ? "error" : activeTab !== "ActiveScripts" ? "secondary" : "primary"}
>
Active Scripts
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Create Program"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "CreateProgram",
})}
onClick={clickCreateProgram}
>
<ListItemIcon>
<BugReportIcon color={activeTab !== "CreateProgram" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "CreateProgram" ? "secondary" : "primary"}>
Create Program
</Typography>
</ListItemText>
</ListItem>
</List>
</Collapse>
<Divider />
<ListItem button onClick={() => setCharacterOpen((old) => !old)}>
<ListItemIcon>
<AccountBoxIcon />
</ListItemIcon>
<ListItemText primary={<Typography>Character</Typography>} />
{characterOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={characterOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"Stats"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Stats",
})}
onClick={clickStats}
>
<ListItemIcon>
<EqualizerIcon color={flashStats ? "error" : activeTab !== "Stats" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashStats ? "error" : activeTab !== "Stats" ? "secondary" : "primary"}>
Stats
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Factions"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Factions",
})}
onClick={clickFactions}
>
<ListItemIcon>
<ContactsIcon color={activeTab !== "Factions" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Factions" ? "secondary" : "primary"}>Factions</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Augmentations"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Augmentations",
})}
onClick={clickAugmentations}
>
<ListItemIcon>
<DoubleArrowIcon
style={{ transform: "rotate(-90deg)" }}
color={activeTab !== "Augmentations" ? "secondary" : "primary"}
/>
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Augmentations" ? "secondary" : "primary"}>Augmentations</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Hacknet"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Hacknet",
})}
onClick={clickHacknet}
>
<ListItemIcon>
<AccountTreeIcon color={flashHacknet ? "error" : activeTab !== "Hacknet" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashHacknet ? "error" : activeTab !== "Hacknet" ? "secondary" : "primary"}>
Hacknet
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Sleeves"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Sleeves",
})}
onClick={clickSleeves}
>
<ListItemIcon>
<PeopleAltIcon color={activeTab !== "Sleeves" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Sleeves" ? "secondary" : "primary"}>Sleeves</Typography>
</ListItemText>
</ListItem>
</Collapse>
<Divider />
<ListItem button onClick={() => setWorldOpen((old) => !old)}>
<ListItemIcon>
<PublicIcon />
</ListItemIcon>
<ListItemText primary={<Typography>World</Typography>} />
{worldOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={worldOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"City"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "City",
})}
onClick={clickCity}
>
<ListItemIcon>
<LocationCityIcon color={flashCity ? "error" : activeTab !== "City" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashCity ? "error" : activeTab !== "City" ? "secondary" : "primary"}>
City
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Travel"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Travel",
})}
onClick={clickTravel}
>
<ListItemIcon>
<AirplanemodeActiveIcon color={activeTab !== "Travel" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Travel" ? "secondary" : "primary"}>Travel</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Job"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Job",
})}
onClick={clickJob}
>
<ListItemIcon>
<WorkIcon color={activeTab !== "Job" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Job" ? "secondary" : "primary"}>Job</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Stock Market"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "StockMarket",
})}
onClick={clickStockMarket}
>
<ListItemIcon>
<TrendingUpIcon color={activeTab !== "StockMarket" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "StockMarket" ? "secondary" : "primary"}>Stock Market</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Bladeburner"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Bladeburner",
})}
onClick={clickBladeburner}
>
<ListItemIcon>
<FormatBoldIcon color={activeTab !== "Bladeburner" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Bladeburner" ? "secondary" : "primary"}>Bladeburner</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Corp"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Corp",
})}
onClick={clickCorp}
>
<ListItemIcon>
<BusinessIcon color={activeTab !== "Corp" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Corp" ? "secondary" : "primary"}>Corp</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Gang"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Gang",
})}
onClick={clickGang}
>
<ListItemIcon>
<SportsMmaIcon color={activeTab !== "Gang" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Gang" ? "secondary" : "primary"}>Gang</Typography>
</ListItemText>
</ListItem>
</Collapse>
<Divider />
<ListItem button onClick={() => setHelpOpen((old) => !old)}>
<ListItemIcon>
<LiveHelpIcon />
</ListItemIcon>
<ListItemText primary={<Typography>Help</Typography>} />
{helpOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={helpOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"Milestones"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Milestones",
})}
onClick={clickMilestones}
>
<ListItemIcon>
<CheckIcon color={activeTab !== "Milestones" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Milestones" ? "secondary" : "primary"}>Milestones</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Tutorial"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Tutorial",
})}
onClick={clickTutorial}
>
<ListItemIcon>
<HelpIcon color={flashTutorial ? "error" : activeTab !== "Tutorial" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashTutorial ? "error" : activeTab !== "Tutorial" ? "secondary" : "primary"}>
Tutorial
</Typography>
</ListItemText>
</ListItem>
{/*<ListItem
button
key={"Options"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Options",
})}
>
<ListItemIcon>
<SettingsIcon color={activeTab !== "Options" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Options" ? "secondary" : "primary"}>options</Typography>
</ListItemText>
</ListItem>*/}
{process.env.NODE_ENV === "development" && (
<ListItem
button
key={"Dev"}
className={clsx(classes.nested, {
[classes.active]: activeTab === "Dev",
})}
onClick={clickDev}
>
<ListItemIcon>
<DeveloperBoardIcon color={activeTab !== "Dev" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Dev" ? "secondary" : "primary"}>Dev</Typography>
</ListItemText>
</ListItem>
)}
</Collapse>
</List>
</Drawer>
</BBTheme>
);
}

@ -1,6 +1,55 @@
import React, { useState, useEffect } from "react";
import clsx from "clsx";
import { createStyles, makeStyles, useTheme, Theme } from "@material-ui/core/styles";
import Drawer from "@material-ui/core/Drawer";
import List from "@material-ui/core/List";
import Divider from "@material-ui/core/Divider";
import IconButton from "@material-ui/core/IconButton";
import ChevronLeftIcon from "@material-ui/icons/ChevronLeft";
import ChevronRightIcon from "@material-ui/icons/ChevronRight";
import ListItem from "@material-ui/core/ListItem";
import ListSubheader from "@material-ui/core/ListSubheader";
import ListItemIcon from "@material-ui/core/ListItemIcon";
import ListItemText from "@material-ui/core/ListItemText";
import Typography from "@material-ui/core/Typography";
import Collapse from "@material-ui/core/Collapse";
import InboxIcon from "@material-ui/icons/MoveToInbox";
import MailIcon from "@material-ui/icons/Mail";
import { Theme as BBTheme, colors } from "../../ui/React/Theme";
import ComputerIcon from "@material-ui/icons/Computer";
import LastPageIcon from "@material-ui/icons/LastPage"; // Terminal
import CreateIcon from "@material-ui/icons/Create"; // Create Script
import StorageIcon from "@material-ui/icons/Storage"; // Active Scripts
import BugReportIcon from "@material-ui/icons/BugReport"; // Create Program
import EqualizerIcon from "@material-ui/icons/Equalizer"; // Stats
import ContactsIcon from "@material-ui/icons/Contacts"; // Factions
import DoubleArrowIcon from "@material-ui/icons/DoubleArrow"; // Augmentations
import AccountTreeIcon from "@material-ui/icons/AccountTree"; // Hacknet
import PeopleAltIcon from "@material-ui/icons/PeopleAlt"; // Sleeves
import LocationCityIcon from "@material-ui/icons/LocationCity"; // City
import AirplanemodeActiveIcon from "@material-ui/icons/AirplanemodeActive"; // Travel
import WorkIcon from "@material-ui/icons/Work"; // Job
import TrendingUpIcon from "@material-ui/icons/TrendingUp"; // Stock Market
import FormatBoldIcon from "@material-ui/icons/FormatBold"; // Bladeburner
import BusinessIcon from "@material-ui/icons/Business"; // Corp
import SportsMmaIcon from "@material-ui/icons/SportsMma"; // Gang
import CheckIcon from "@material-ui/icons/Check"; // Milestones
import HelpIcon from "@material-ui/icons/Help"; // Tutorial
import SettingsIcon from "@material-ui/icons/Settings"; // options
import DeveloperBoardIcon from "@material-ui/icons/DeveloperBoard"; // Dev
// import MemoryIcon from "@material-ui/icons/Memory";
// import ShareIcon from "@material-ui/icons/Share";
import AccountBoxIcon from "@material-ui/icons/AccountBox";
import PublicIcon from "@material-ui/icons/Public";
import LiveHelpIcon from "@material-ui/icons/LiveHelp";
import ExpandLessIcon from "@material-ui/icons/ExpandLess";
import ExpandMoreIcon from "@material-ui/icons/ExpandMore";
import { IEngine } from "../../IEngine";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { CONSTANTS } from "../../Constants";
import { iTutorialSteps, iTutorialNextStep, ITutorial } from "../../InteractiveTutorial";
import { getAvailableCreatePrograms } from "../../Programs/ProgramHelpers";
import { Settings } from "../../Settings/Settings";
@ -12,6 +61,39 @@ import { KEY } from "../../../utils/helpers/keyCodes";
import { FconfSettings } from "../../Fconf/FconfSettings";
import { Page, routing } from "../../ui/navigationTracking";
const drawerWidth = 240;
const useStyles = makeStyles((theme: Theme) =>
createStyles({
drawer: {
width: drawerWidth,
flexShrink: 0,
whiteSpace: "nowrap",
},
drawerOpen: {
width: drawerWidth,
transition: theme.transitions.create("width", {
easing: theme.transitions.easing.sharp,
duration: theme.transitions.duration.enteringScreen,
}),
},
drawerClose: {
transition: theme.transitions.create("width", {
easing: theme.transitions.easing.sharp,
duration: theme.transitions.duration.leavingScreen,
}),
overflowX: "hidden",
width: theme.spacing(7) + 1,
[theme.breakpoints.up("sm")]: {
width: theme.spacing(9) + 1,
},
},
active: {
borderLeft: "3px solid " + colors.primary,
},
}),
);
interface IProps {
player: IPlayer;
engine: IEngine;
@ -24,11 +106,11 @@ export function SidebarRoot(props: IProps): React.ReactElement {
}
useEffect(() => {
const id = setInterval(rerender, 20);
const id = setInterval(rerender, 200);
return () => clearInterval(id);
}, []);
const [activeTab, setActiveTab] = useState("");
const [activeTab, setActiveTab] = useState("Terminal");
const [hackingOpen, setHackingOpen] = useState(true);
const [characterOpen, setCharacterOpen] = useState(true);
const [worldOpen, setWorldOpen] = useState(true);
@ -253,218 +335,416 @@ export function SidebarRoot(props: IProps): React.ReactElement {
return () => document.removeEventListener("keypress", handleShortcuts);
}, []);
const classes = useStyles();
const [open, setOpen] = useState(true);
const toggleDrawer = () => setOpen((old) => !old);
return (
<ul id="mainmenu" className="mainmenu noscrollbar noselect">
{/* Hacking dropdown */}
<li className="menu-header">
<button
id="hacking-menu-header"
className={
"noselect mainmenu-accordion-header" +
(hackingOpen ? " opened" : "") +
(flashTerminal ? " flashing-button" : "")
}
onClick={() => setHackingOpen((old) => !old)}
>
Hacking
</button>
</li>
{hackingOpen && (
<>
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashTerminal ? "flashing-button" : "") + activeTab === "Terminal" ? " active" : ""}
onClick={clickTerminal}
>
Terminal
</button>
</li>
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "CreateScripts" ? " active" : ""} onClick={clickCreateScripts}>
Create Script
</button>
</li>
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashActiveScripts ? "flashing-button" : "") + activeTab === "ActiveScripts" ? " active" : ""}
onClick={clickActiveScripts}
>
Active Scripts
</button>
</li>
{canCreateProgram && (
<li className={`mainmenu-accordion-panel`}>
<button
className={"notification" + (activeTab === "CreateProgram" ? " active" : "")}
onClick={clickCreateProgram}
<BBTheme>
<Drawer
variant="permanent"
className={clsx(classes.drawer, {
[classes.drawerOpen]: open,
[classes.drawerClose]: !open,
})}
classes={{
paper: clsx({
[classes.drawerOpen]: open,
[classes.drawerClose]: !open,
}),
}}
>
<ListItem button onClick={toggleDrawer}>
<ListItemIcon>{!open ? <ChevronRightIcon /> : <ChevronLeftIcon />}</ListItemIcon>
<ListItemText primary={<Typography color="primary">Bitburner {CONSTANTS.Version}</Typography>} />
</ListItem>
<Divider />
<List>
<ListItem button onClick={() => setHackingOpen((old) => !old)}>
<ListItemIcon>
<ComputerIcon />
</ListItemIcon>
<ListItemText primary={<Typography color="primary">Hacking</Typography>} />
{hackingOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={hackingOpen} timeout="auto" unmountOnExit>
<List>
<ListItem
button
key={"Terminal"}
className={clsx({
[classes.active]: activeTab === "Terminal",
})}
onClick={clickTerminal}
>
Create Program
{programCount > 0 && <span className="badge">{programCount}</span>}
</button>
</li>
)}
</>
)}
<ListItemIcon>
<LastPageIcon color={flashTerminal ? "error" : activeTab !== "Terminal" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashTerminal ? "error" : activeTab !== "Terminal" ? "secondary" : "primary"}>
Terminal
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Create Scripts"}
className={clsx({
[classes.active]: activeTab === "CreateScripts",
})}
onClick={clickCreateScripts}
>
<ListItemIcon>
<CreateIcon color={activeTab !== "CreateScripts" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "CreateScripts" ? "secondary" : "primary"}>Create Script</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Active Scripts"}
className={clsx({
[classes.active]: activeTab === "ActiveScripts",
})}
onClick={clickActiveScripts}
>
<ListItemIcon>
<StorageIcon
color={flashActiveScripts ? "error" : activeTab !== "ActiveScripts" ? "secondary" : "primary"}
/>
</ListItemIcon>
<ListItemText>
<Typography
color={flashActiveScripts ? "error" : activeTab !== "ActiveScripts" ? "secondary" : "primary"}
>
Active Scripts
</Typography>
</ListItemText>
</ListItem>
{canCreateProgram && (
<ListItem
button
key={"Create Program"}
className={clsx({
[classes.active]: activeTab === "CreateProgram",
})}
onClick={clickCreateProgram}
>
<ListItemIcon>
<BugReportIcon color={activeTab !== "CreateProgram" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "CreateProgram" ? "secondary" : "primary"}>
Create Program
</Typography>
</ListItemText>
</ListItem>
)}
</List>
</Collapse>
{/* Character dropdown */}
<li className="menu-header">
<button
id="character-menu-header"
className={"noselect mainmenu-accordion-header" + (characterOpen ? " opened" : "")}
onClick={() => setCharacterOpen((old) => !old)}
>
Character
</button>
</li>
{characterOpen && (
<>
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashStats ? "flashing-button" : "") + activeTab === "Stats" ? " active" : ""}
<Divider />
<ListItem button onClick={() => setCharacterOpen((old) => !old)}>
<ListItemIcon>
<AccountBoxIcon />
</ListItemIcon>
<ListItemText primary={<Typography color="primary">Character</Typography>} />
{characterOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={characterOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"Stats"}
className={clsx({
[classes.active]: activeTab === "Stats",
})}
onClick={clickStats}
>
Stats
</button>
</li>
{canOpenFactions && (
<li className={`mainmenu-accordion-panel`}>
<button className={"notification" + (activeTab === "Factions" ? " active" : "")} onClick={clickFactions}>
Factions
{props.player.factionInvitations.length > 0 && (
<span className="badge">{props.player.factionInvitations.length}</span>
)}
</button>
</li>
)}
{canOpenAugmentations && (
<li className={`mainmenu-accordion-panel`}>
<button
className={"notification" + (activeTab === "Augmentations" ? " active" : "")}
<ListItemIcon>
<EqualizerIcon color={flashStats ? "error" : activeTab !== "Stats" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashStats ? "error" : activeTab !== "Stats" ? "secondary" : "primary"}>
Stats
</Typography>
</ListItemText>
</ListItem>
{canOpenFactions && (
<ListItem
button
key={"Factions"}
className={clsx({
[classes.active]: activeTab === "Factions",
})}
onClick={clickFactions}
>
<ListItemIcon>
<ContactsIcon color={activeTab !== "Factions" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Factions" ? "secondary" : "primary"}>Factions</Typography>
</ListItemText>
</ListItem>
)}
{canOpenAugmentations && (
<ListItem
button
key={"Augmentations"}
className={clsx({
[classes.active]: activeTab === "Augmentations",
})}
onClick={clickAugmentations}
>
Augmentations
{props.player.queuedAugmentations.length > 0 && (
<span className="badge">{props.player.queuedAugmentations.length}</span>
)}
</button>
</li>
)}
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashHacknet ? "flashing-button" : "") + activeTab === "Hacknet" ? " active" : ""}
<ListItemIcon>
<DoubleArrowIcon
style={{ transform: "rotate(-90deg)" }}
color={activeTab !== "Augmentations" ? "secondary" : "primary"}
/>
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Augmentations" ? "secondary" : "primary"}>Augmentations</Typography>
</ListItemText>
</ListItem>
)}
<ListItem
button
key={"Hacknet"}
className={clsx({
[classes.active]: activeTab === "Hacknet",
})}
onClick={clickHacknet}
>
Hacknet
</button>
</li>
{canOpenSleeves && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Sleeves" ? " active" : ""} onClick={clickSleeves}>
Sleeves
</button>
</li>
)}
</>
)}
{/* World dropdown */}
<li className="menu-header">
<button
id="world-menu-header"
className={"noselect mainmenu-accordion-header" + (worldOpen ? " opened" : "")}
onClick={() => setWorldOpen((old) => !old)}
>
World
</button>
</li>
<ListItemIcon>
<AccountTreeIcon color={flashHacknet ? "error" : activeTab !== "Hacknet" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashHacknet ? "error" : activeTab !== "Hacknet" ? "secondary" : "primary"}>
Hacknet
</Typography>
</ListItemText>
</ListItem>
{canOpenSleeves && (
<ListItem
button
key={"Sleeves"}
className={clsx({
[classes.active]: activeTab === "Sleeves",
})}
onClick={clickSleeves}
>
<ListItemIcon>
<PeopleAltIcon color={activeTab !== "Sleeves" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Sleeves" ? "secondary" : "primary"}>Sleeves</Typography>
</ListItemText>
</ListItem>
)}
</Collapse>
{worldOpen && (
<>
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashCity ? "flashing-button" : "") + activeTab === "City" ? " active" : ""}
<Divider />
<ListItem button onClick={() => setWorldOpen((old) => !old)}>
<ListItemIcon>
<PublicIcon />
</ListItemIcon>
<ListItemText primary={<Typography color="primary">World</Typography>} />
{worldOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={worldOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"City"}
className={clsx({
[classes.active]: activeTab === "City",
})}
onClick={clickCity}
>
City
</button>
</li>
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Travel" ? " active" : ""} onClick={clickTravel}>
Travel
</button>
</li>
{canJob && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Job" ? " active" : ""} onClick={clickJob}>
Job
</button>
</li>
)}
{canStockMarket && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "StockMarket" ? " active" : ""} onClick={clickStockMarket}>
Stock Market
</button>
</li>
)}
{canBladeburner && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Bladeburner" ? " active" : ""} onClick={clickBladeburner}>
Bladeburner
</button>
</li>
)}
{canCorporation && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Corp" ? " active" : ""} onClick={clickCorp}>
Corp
</button>
</li>
)}
{canGang && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Gang" ? " active" : ""} onClick={clickGang}>
Gang
</button>
</li>
)}
</>
)}
<li className="menu-header">
<button
id="help-menu-header"
className={"noselect mainmenu-accordion-header" + (helpOpen ? " opened" : "")}
onClick={() => setHelpOpen((old) => !old)}
>
Help
</button>
</li>
{helpOpen && (
<>
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Milestones" ? " active" : ""} onClick={clickMilestones}>
Milestones
</button>
</li>
<li className={`mainmenu-accordion-panel`}>
<button
className={(flashTutorial ? "flashing-button" : "") + activeTab === "Tutorial" ? " active" : ""}
<ListItemIcon>
<LocationCityIcon color={flashCity ? "error" : activeTab !== "City" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashCity ? "error" : activeTab !== "City" ? "secondary" : "primary"}>
City
</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Travel"}
className={clsx({
[classes.active]: activeTab === "Travel",
})}
onClick={clickTravel}
>
<ListItemIcon>
<AirplanemodeActiveIcon color={activeTab !== "Travel" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Travel" ? "secondary" : "primary"}>Travel</Typography>
</ListItemText>
</ListItem>
{canJob && (
<ListItem
button
key={"Job"}
className={clsx({
[classes.active]: activeTab === "Job",
})}
onClick={clickJob}
>
<ListItemIcon>
<WorkIcon color={activeTab !== "Job" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Job" ? "secondary" : "primary"}>Job</Typography>
</ListItemText>
</ListItem>
)}
{canStockMarket && (
<ListItem
button
key={"Stock Market"}
className={clsx({
[classes.active]: activeTab === "StockMarket",
})}
onClick={clickStockMarket}
>
<ListItemIcon>
<TrendingUpIcon color={activeTab !== "StockMarket" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "StockMarket" ? "secondary" : "primary"}>Stock Market</Typography>
</ListItemText>
</ListItem>
)}
{canBladeburner && (
<ListItem
button
key={"Bladeburner"}
className={clsx({
[classes.active]: activeTab === "Bladeburner",
})}
onClick={clickBladeburner}
>
<ListItemIcon>
<FormatBoldIcon color={activeTab !== "Bladeburner" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Bladeburner" ? "secondary" : "primary"}>Bladeburner</Typography>
</ListItemText>
</ListItem>
)}
{canCorporation && (
<ListItem
button
key={"Corp"}
className={clsx({
[classes.active]: activeTab === "Corp",
})}
onClick={clickCorp}
>
<ListItemIcon>
<BusinessIcon color={activeTab !== "Corp" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Corp" ? "secondary" : "primary"}>Corp</Typography>
</ListItemText>
</ListItem>
)}
{canGang && (
<ListItem
button
key={"Gang"}
className={clsx({
[classes.active]: activeTab === "Gang",
})}
onClick={clickGang}
>
<ListItemIcon>
<SportsMmaIcon color={activeTab !== "Gang" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Gang" ? "secondary" : "primary"}>Gang</Typography>
</ListItemText>
</ListItem>
)}
</Collapse>
<Divider />
<ListItem button onClick={() => setHelpOpen((old) => !old)}>
<ListItemIcon>
<LiveHelpIcon />
</ListItemIcon>
<ListItemText primary={<Typography color="primary">Help</Typography>} />
{helpOpen ? <ExpandLessIcon /> : <ExpandMoreIcon />}
</ListItem>
<Collapse in={helpOpen} timeout="auto" unmountOnExit>
<ListItem
button
key={"Milestones"}
className={clsx({
[classes.active]: activeTab === "Milestones",
})}
onClick={clickMilestones}
>
<ListItemIcon>
<CheckIcon color={activeTab !== "Milestones" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Milestones" ? "secondary" : "primary"}>Milestones</Typography>
</ListItemText>
</ListItem>
<ListItem
button
key={"Tutorial"}
className={clsx({
[classes.active]: activeTab === "Tutorial",
})}
onClick={clickTutorial}
>
Tutorial
</button>
</li>
{/*<li className="mainmenu-accordion-panel">
<button>Options</button>
</li>*/}
{process.env.NODE_ENV === "development" && (
<li className={`mainmenu-accordion-panel`}>
<button className={activeTab === "Dev" ? " active" : ""} onClick={clickDev}>
Dev
</button>
</li>
)}
</>
)}
</ul>
<ListItemIcon>
<HelpIcon color={flashTutorial ? "error" : activeTab !== "Tutorial" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={flashTutorial ? "error" : activeTab !== "Tutorial" ? "secondary" : "primary"}>
Tutorial
</Typography>
</ListItemText>
</ListItem>
{/*<ListItem
button
key={"Options"}
className={clsx({
[classes.active]: activeTab === "Options",
})}
>
<ListItemIcon>
<SettingsIcon color={activeTab !== "Options" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Options" ? "secondary" : "primary"}>options</Typography>
</ListItemText>
</ListItem>*/}
{process.env.NODE_ENV === "development" && (
<ListItem
button
key={"Dev"}
className={clsx({
[classes.active]: activeTab === "Dev",
})}
onClick={clickDev}
>
<ListItemIcon>
<DeveloperBoardIcon color={activeTab !== "Dev" ? "secondary" : "primary"} />
</ListItemIcon>
<ListItemText>
<Typography color={activeTab !== "Dev" ? "secondary" : "primary"}>Dev</Typography>
</ListItemText>
</ListItem>
)}
</Collapse>
</List>
</Drawer>
</BBTheme>
);
}

@ -22,9 +22,10 @@ import { processPassiveFactionRepGain, inviteToFaction } from "./Faction/Faction
import { FactionList } from "./Faction/ui/FactionList";
import { Root as BladeburnerRoot } from "./Bladeburner/ui/Root";
import { Root as GangRoot } from "./Gang/ui/Root";
import { SidebarRoot } from "./Sidebar/ui/Sidebar2Root";
import { SidebarRoot } from "./Sidebar/ui/SidebarRoot";
import { CorporationRoot } from "./Corporation/ui/CorporationRoot";
import { ResleeveRoot } from "./PersonObjects/Resleeving/ui/ResleeveRoot";
import { GameOptionsRoot } from "./ui/React/GameOptionsRoot";
import { SleeveRoot } from "./PersonObjects/Sleeve/ui/SleeveRoot";
import { displayInfiltrationContent } from "./Infiltration/Helper";
import {
@ -354,6 +355,14 @@ const Engine = {
ReactDOM.render(<ResleeveRoot player={Player} />, Engine.Display.content);
},
loadGameOptionsContent: function () {
Engine.hideAllContent();
routing.navigateTo(Page.GameOptions);
Engine.Display.content.style.display = "block";
MainMenuLinks.City.classList.add("active");
ReactDOM.render(<GameOptionsRoot />, Engine.Display.content);
},
// Helper function that hides all content
hideAllContent: function () {
Engine.Display.terminalContent.style.display = "none";

@ -2,7 +2,7 @@ import React from "react";
interface IProps {}
export function Options(props: IProps): React.ReactElement {
export function GameOptionsRoot(props: IProps): React.ReactElement {
return (
<>
<h1>Game Options</h1>