Setting values in Arrays works now

This commit is contained in:
Daniel Xie 2017-06-11 01:52:52 -05:00
parent f7bf83e4d9
commit f983d5521b
3 changed files with 82 additions and 19 deletions

@ -34,7 +34,7 @@ CONSTANTS = {
/* Script related things */
//Time (ms) it takes to run one operation in Netscript.
CodeInstructionRunTime: 500,
CodeInstructionRunTime: 100,
//RAM Costs for different commands
ScriptWhileRamCost: 0.2,
@ -258,6 +258,22 @@ CONSTANTS = {
"run [script] - Run a script <br>" +
"tail [script] - Displays a script's logs<br>" +
"top - Displays all active scripts and their RAM usage <br><br>" +
"<u><h1> Multithreading scripts </h1></u><br>" +
"Scripts can be multithreaded. A multithreaded script runs the script's code once in each thread. The result is that " +
"every call to the hack(), grow(), and weaken() Netscript functions will have its effect multiplied by the number of scripts. " +
"For example, if a normal single-threaded script is able to hack $10,000, then running the same script with 5 threads would " +
"yield $50,000. <br><br> " +
"Each additional thread to a script will slightly increase the RAM usage for that thread. The total cost of running a script with " +
"n threads can be calculated with: <br>" +
"base cost * n * (1.02 ^ n) <br>" +
"where the base cost is the amount of RAM required to run the script with a single thread. In the terminal, you can run the " +
"'mem [scriptname] -t n' command to see how much RAM a script requires with n threads. <br><br>" +
"Every method for running a script has an option for making it multihreaded. To runa script with " +
"n threads from a Terminal: <br>" +
"run [scriptname] -t n<br><br>" +
"Using Netscript commands: <br>" +
"run('scriptname.script', m);<br> " +
"exec('scriptname.script, 'targetServer', n);<br><br>" +
"<u><h1> Notes about how scripts work offline </h1> </u><br>" +
"<strong> The scripts that you write and execute are interpreted in Javascript. For this " +
"reason, it is not possible for these scripts to run while offline (when the game is closed). " +
@ -301,6 +317,9 @@ CONSTANTS = {
"&nbsp;>=<br>" +
"&nbsp;==<br>" +
"&nbsp;!=<br><br>" +
"<u><h1> Arrays </h1></u><br>" +
"Arrays are special container objects. Arrays can holy many values under a single name. Each value in the array " +
"can be accessed using an index number. To declare and access" +
"<u><h1> Functions </h1></u><br>" +
"You can NOT define you own functions in Netscript (yet), but there are several built in functions that " +
"you may use: <br><br> " +
@ -335,12 +354,17 @@ CONSTANTS = {
"<i>relaysmtp(hostname/ip)</i><br>Run relaySMTP.exe on the target server. relaySMTP.exe must exist on your home computer. Does NOT work while offline <br> Example: relaysmtp('foodnstuff');<br><br>" +
"<i>httpworm(hostname/ip)</i><br>Run HTTPWorm.exe on the target server. HTTPWorm.exe must exist on your home computer. Does NOT work while offline <br> Example: httpworm('foodnstuff');<br><br>" +
"<i>sqlinject(hostname/ip)</i><br>Run SQLInject.exe on the target server. SQLInject.exe must exist on your home computer. Does NOT work while offline <br> Example: sqlinject('foodnstuff');<br><br>" +
"<i>run(script)</i> <br> Run a script as a separate process. The argument that is passed in is the name of the script as a string. This function can only " +
"be used to run scripts located on the same server. Returns true if the script is successfully started, and false otherwise. Requires a significant amount " +
"<i>run(script, [numThreads])</i> <br> Run a script as a separate process. The first argument that is passed in is the name of the script as a string. This function can only " +
"be used to run scripts located on the current server (the server running the script that calls this function). The second argument " +
"is optional, and it specifies how many threads to run the script with. If it is omitted, then the script is run single-threaded. " +
"This second argument must be a number that is greater than 0. " +
"Returns true if the script is successfully started, and false otherwise. Requires a significant amount " +
"of RAM to run this command. Does NOT work while offline <br>Example: run('hack-foodnstuff.script'); <br> The example above will try and launch the 'hack-foodnstuff.script' script on " +
"the current server, if it exists. <br><br>" +
"<i>exec(script, hostname/ip)</i><br>Run a script as a separate process on another server. The first argument is the name of the script as a string. The " +
"second argument is a string with the hostname or IP of the 'target server' on which to run the script. The specified script must exist on the target server. Returns " +
"<i>exec(script, hostname/ip, [numThreads])</i><br>Run a script as a separate process on another server. The first argument is the name of the script as a string. The " +
"second argument is a string with the hostname or IP of the 'target server' on which to run the script. The specified script must exist on the target server. " +
"The third argument is optional, and it specifies how many threads to run the script with. If it is omitted, then the script is run single-threaded. " +
"This argument must be a number that is greater than 0. Returns " +
"true if the script is successfully started, and false otherwise. Does NOT work while offline<br> " +
"Example: exec('generic-hack.script', 'foodnstuff'); <br> The example above will try to launch the script 'generic-hack.script' on the 'foodnstuff' server.<br><br>" +
"<i>kill(script, [hostname/ip])</i><br> Kills a script on a server. The first argument must be a string with the name of the script. The name is case-sensitive. " +
@ -400,7 +424,7 @@ CONSTANTS = {
"<i>hacknetnodes[i].ram</i><br> Returns the amount of RAM on the corresponding Hacknet Node<br><br>" +
"<i>hacknetnodes[i].cores</i><br> Returns the number of cores on the corresponding Hacknet Node<br><br>" +
"<i>hacknetnodes[i].upgradeLevel(n)</i><br> Tries to upgrade the level of the corresponding Hacknet Node n times. The argument n must be a " +
"positive integer. Returns true if the Hacknet Node's level is successfully upgraded n times, and false otherwise.<br><br>" +
"positive integer. Returns true if the Hacknet Node's level is successfully upgraded n times or up to the max level (200), and false otherwise.<br><br>" +
"<i>hacknetnodes[i].upgradeRam()</i><br> Tries to upgrade the amount of RAM on the corresponding Hacknet Node. Returns true if the " +
"RAM is successfully upgraded, and false otherwise. <br><br>" +
"<i>hacknetnodes[i].upgradeCore()</i><br> Attempts to purchase an additional core for the corresponding Hacknet Node. Returns true if the " +
@ -535,6 +559,14 @@ CONSTANTS = {
"RAM Upgrades on your home computer",
Changelog:
"v0.20.2<br>" +
"-Fixed several small bugs<br>" +
"-Added basic array functionality to Netscript<br>" +
"-Added ability to run scripts with multiple threads. Running a script with n threads will multiply the effects of all " +
"hack(), grow(), and weaken() commands by n. However, running a script with multiple threads has drawbacks in terms of " +
"RAM usage. A script's ram usage when it is 'multithreaded' is calculated as: base cost * numThreads * (1.02 ^ numThreads). " +
"A script can be run multithreaded using the 'run [script] -t n' Terminal command or by passing in an argument to the " +
"run() and exec() Netscript commands. See documentation.<br><br>" +
"v0.20.1<br>" +
"-Fixed bug where sometimes scripts would crash without showing the error<br>" +
"-Added Deepscan programs to Dark Web<br>" +
@ -653,7 +685,13 @@ CONSTANTS = {
LatestUpdate:
"v0.20.2<br>" +
""
"-Fixed several small bugs<br>" +
"-Added basic array functionality to Netscript<br>" +
"-Added ability to run scripts with multiple threads. Running a script with n threads will multiply the effects of all " +
"hack(), grow(), and weaken() commands by n. However, running a script with multiple threads has drawbacks in terms of " +
"RAM usage. A script's ram usage when it is 'multithreaded' is calculated as: base cost * numThreads * (1.02 ^ numThreads). " +
"A script can be run multithreaded using the 'run [script] -t n' Terminal command or by passing in an argument to the " +
"run() and exec() Netscript commands. See documentation.<br><br>" +
"v0.20.1<br>" +
"-Fixed bug where sometimes scripts would crash without showing the error<br>" +
"-Added Deepscan programs to Dark Web<br>" +

@ -40,18 +40,15 @@ function evaluate(exp, workerScript) {
}
try {
var res = env.get(exp.value);
console.log(res);
if (exp.index) {
//If theres an index field, then this variable is supposed to be an array
//and the user needs to be indexing it
if (res.constructor === Array || res instanceof Array) {
//Do array stuff here
var iPromise = evaluate(exp.index.value, workerScript);
iPromise.then(function(i) {
if (i >= res.length || i < 0) {
return reject(makeRuntimeRejectMsg(workerScript, "Out of bounds: Invalid index in [] operator"));
} else {
//Evaluate here
return evaluate(res[i], workerScript);
}
}).then(function(res) {

@ -9,17 +9,45 @@ function netscriptAssign(exp, workerScript) {
return reject(makeRuntimeRejectMsg(workerScript, "Cannot assign to " + JSON.stringify(exp.left)));
}
var expRightPromise = evaluate(exp.right, workerScript);
expRightPromise.then(function(expRight) {
//Assigning an element in an array
if (exp.left.index) {
try {
env.set(exp.left.value, expRight);
} catch (e) {
return reject(makeRuntimeRejectMsg(workerScript, "Failed to set environment variable: " + e.toString()));
var res = env.get(exp.left.value);
if (res.constructor === Array || res instanceof Array) {
var iPromise = evaluate(exp.left.index.value, workerScript);
iPromise.then(function(i) {
if (i >= res.length || i < 0) {
return reject(makeRuntimeRejectMsg(workerScript, "Out of bounds: Invalid index in [] operator"));
} else {
res[i].type = exp.right.type;
res[i].value = exp.right.value;
return resolve(false);
}
}).then(function(res) {
return resolve(res);
}).catch(function(e) {
return reject(e);
});
} else {
console.log("here");
return reject(makeRuntimeRejectMsg(workerScript, "Trying to access a non-array variable using the [] operator"));
}
} catch(e) {
return reject(makeRuntimeRejectMsg(workerScript, e.toString()));
}
resolve(false); //Return false so this doesnt cause conditionals to evaluate
}, function(e) {
reject(e);
});
} else {
var expRightPromise = evaluate(exp.right, workerScript);
expRightPromise.then(function(expRight) {
try {
env.set(exp.left.value, expRight);
} catch (e) {
return reject(makeRuntimeRejectMsg(workerScript, "Failed to set environment variable: " + e.toString()));
}
resolve(false); //Return false so this doesnt cause conditionals to evaluate
}, function(e) {
reject(e);
});
}
});
}