Pass server to terminal actions that end later

Adds the current server object to the finishAction handler so that if
the player changes during the progress he'll hit the original server
with the command.
This commit is contained in:
Martin Fournier 2022-01-08 11:29:00 -05:00
parent d2193e017d
commit f9ed45a895
3 changed files with 43 additions and 37 deletions

@ -5,6 +5,7 @@ import { IPlayer } from "../PersonObjects/IPlayer";
import { IRouter } from "../ui/Router";
import { Settings } from "../Settings/Settings";
import { formatTime } from "../utils/helpers/formatTime";
import { BaseServer } from "../Server/BaseServer";
export class Output {
text: string;
@ -43,11 +44,13 @@ export class TTimer {
time: number;
timeLeft: number;
action: "h" | "b" | "a" | "g" | "w";
server?: BaseServer;
constructor(time: number, action: "h" | "b" | "a" | "g" | "w") {
constructor(time: number, action: "h" | "b" | "a" | "g" | "w", server?: BaseServer) {
this.time = time;
this.timeLeft = time;
this.action = action;
this.server = server;
}
}
@ -74,16 +77,16 @@ export interface ITerminal {
warn(s: string): void;
clear(): void;
startAnalyze(): void;
startAnalyze(player: IPlayer): void;
startBackdoor(player: IPlayer): void;
startHack(player: IPlayer): void;
startGrow(player: IPlayer): void;
startWeaken(player: IPlayer): void;
finishHack(router: IRouter, player: IPlayer, cancelled?: boolean): void;
finishGrow(player: IPlayer, cancelled?: boolean): void;
finishWeaken(player: IPlayer, cancelled?: boolean): void;
finishBackdoor(router: IRouter, player: IPlayer, cancelled?: boolean): void;
finishAnalyze(player: IPlayer, cancelled?: boolean): void;
finishHack(router: IRouter, player: IPlayer, server: BaseServer, cancelled?: boolean): void;
finishGrow(player: IPlayer, server: BaseServer, cancelled?: boolean): void;
finishWeaken(player: IPlayer, server: BaseServer, cancelled?: boolean): void;
finishBackdoor(router: IRouter, player: IPlayer, server: BaseServer, cancelled?: boolean): void;
finishAnalyze(player: IPlayer, server: BaseServer, cancelled?: boolean): void;
finishAction(router: IRouter, player: IPlayer, cancelled?: boolean): void;
getFilepath(filename: string): string;
getFile(player: IPlayer, filename: string): Script | TextFile | string | null;

@ -137,7 +137,7 @@ export class Terminal implements ITerminal {
return;
}
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateHackingTime(server, player) / 4, "h");
this.startAction(calculateHackingTime(server, player) / 4, "h", server);
}
startGrow(player: IPlayer): void {
@ -147,7 +147,7 @@ export class Terminal implements ITerminal {
return;
}
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateGrowTime(server, player) / 16, "g");
this.startAction(calculateGrowTime(server, player) / 16, "g", server);
}
startWeaken(player: IPlayer): void {
const server = player.getCurrentServer();
@ -156,7 +156,7 @@ export class Terminal implements ITerminal {
return;
}
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateWeakenTime(server, player) / 16, "w");
this.startAction(calculateWeakenTime(server, player) / 16, "w", server);
}
startBackdoor(player: IPlayer): void {
@ -167,22 +167,23 @@ export class Terminal implements ITerminal {
return;
}
if (!(server instanceof Server)) throw new Error("server should be normal server");
this.startAction(calculateHackingTime(server, player) / 4, "b");
this.startAction(calculateHackingTime(server, player) / 4, "b", server);
}
startAnalyze(): void {
startAnalyze(player: IPlayer): void {
this.print("Analyzing system...");
this.startAction(1, "a");
const server = player.getCurrentServer();
this.startAction(1, "a", server);
}
startAction(n: number, action: "h" | "b" | "a" | "g" | "w"): void {
this.action = new TTimer(n, action);
startAction(n: number, action: "h" | "b" | "a" | "g" | "w", server?: BaseServer): void {
this.action = new TTimer(n, action, server);
}
// Complete the hack/analyze command
finishHack(router: IRouter, player: IPlayer, cancelled = false): void {
finishHack(router: IRouter, player: IPlayer, server: BaseServer, cancelled = false): void {
if (cancelled) return;
const server = player.getCurrentServer();
if (server instanceof HacknetServer) {
this.error("Cannot hack this kind of server");
return;
@ -218,25 +219,25 @@ export class Terminal implements ITerminal {
const newSec = server.hackDifficulty;
this.print(
`Hack successful! Gained ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(
`Hack successful on '${server.hostname}'! Gained ${numeralWrapper.formatMoney(moneyGained)} and ${numeralWrapper.formatExp(
expGainedOnSuccess,
)} hacking exp`,
);
this.print(
`Security increased from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(newSec)}`,
`Security increased on '${server.hostname}' from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(newSec)}`,
);
} else {
// Failure
player.gainHackingExp(expGainedOnFailure);
this.print(
`Failed to hack ${server.hostname}. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} hacking exp`,
`Failed to hack '${server.hostname}'. Gained ${numeralWrapper.formatExp(expGainedOnFailure)} hacking exp`,
);
}
}
finishGrow(player: IPlayer, cancelled = false): void {
finishGrow(player: IPlayer, server: BaseServer, cancelled = false): void {
if (cancelled) return;
const server = player.getCurrentServer();
if (server instanceof HacknetServer) {
this.error("Cannot hack this kind of server");
return;
@ -253,13 +254,13 @@ export class Terminal implements ITerminal {
)}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp.`,
);
this.print(
`Security increased from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(newSec)}`,
`Security increased on '${server.hostname}' from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(newSec)}`,
);
}
finishWeaken(player: IPlayer, cancelled = false): void {
finishWeaken(player: IPlayer, server: BaseServer, cancelled = false): void {
if (cancelled) return;
const server = player.getCurrentServer();
if (server instanceof HacknetServer) {
this.error("Cannot hack this kind of server");
return;
@ -270,16 +271,15 @@ export class Terminal implements ITerminal {
server.weaken(CONSTANTS.ServerWeakenAmount);
const newSec = server.hackDifficulty;
this.print(
`Security decreased from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(
`Security decreased on '${server.hostname}' from ${numeralWrapper.formatSecurity(oldSec)} to ${numeralWrapper.formatSecurity(
newSec,
)} (min: ${numeralWrapper.formatSecurity(server.minDifficulty)})` +
` and Gained ${numeralWrapper.formatExp(expGain)} hacking exp.`,
);
}
finishBackdoor(router: IRouter, player: IPlayer, cancelled = false): void {
finishBackdoor(router: IRouter, player: IPlayer, server: BaseServer, cancelled = false): void {
if (!cancelled) {
const server = player.getCurrentServer();
if (server instanceof HacknetServer) {
this.error("Cannot hack this kind of server");
return;
@ -293,13 +293,12 @@ export class Terminal implements ITerminal {
router.toBitVerse(false, false);
return;
}
this.print("Backdoor successful!");
this.print(`Backdoor on '${server.hostname}' successful!`);
}
}
finishAnalyze(player: IPlayer, cancelled = false): void {
finishAnalyze(player: IPlayer, currServ: BaseServer, cancelled = false): void {
if (!cancelled) {
const currServ = player.getCurrentServer();
const isHacknet = currServ instanceof HacknetServer;
this.print(currServ.hostname + ": ");
const org = currServ.organizationName;
@ -338,18 +337,22 @@ export class Terminal implements ITerminal {
if (!cancelled) throw new Error("Finish action called when there was no action");
return;
}
if (!this.action.server) throw new Error("Missing action target server");
this.print(this.getProgressText());
if (this.action.action === "h") {
this.finishHack(router, player, cancelled);
this.finishHack(router, player, this.action.server, cancelled);
} else if (this.action.action === "g") {
this.finishGrow(player, cancelled);
this.finishGrow(player, this.action.server, cancelled);
} else if (this.action.action === "w") {
this.finishWeaken(player, cancelled);
this.finishWeaken(player, this.action.server, cancelled);
} else if (this.action.action === "b") {
this.finishBackdoor(router, player, cancelled);
this.finishBackdoor(router, player, this.action.server, cancelled);
} else if (this.action.action === "a") {
this.finishAnalyze(player, cancelled);
this.finishAnalyze(player, this.action.server, cancelled);
}
if (cancelled) {
this.print("Cancelled");
}

@ -14,5 +14,5 @@ export function analyze(
terminal.error("Incorrect usage of analyze command. Usage: analyze");
return;
}
terminal.startAnalyze();
terminal.startAnalyze(player);
}