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https://github.com/bitburner-official/bitburner-src.git
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MISC: Use structuredClone() for deep cloning (#1077)
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@ -1,10 +1,13 @@
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import JSDOMEnvironment from "jest-environment-jsdom";
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import { cloneDeep } from "lodash";
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// https://github.com/facebook/jest/blob/v29.4.3/website/versioned_docs/version-29.4/Configuration.md#testenvironment-string
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export default class FixJSDOMEnvironment extends JSDOMEnvironment {
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constructor(...args: ConstructorParameters<typeof JSDOMEnvironment>) {
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super(...args);
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// TODO Tests aren't polyfilled.
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this.global.structuredClone = cloneDeep;
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// FIXME https://github.com/nodejs/node/issues/35889
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// Add missing importActual() function to mirror requireActual(),
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// which lets us work around the ESM bug.
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@ -19,7 +19,6 @@ import {
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getBoardFromSimplifiedBoardState,
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} from "../boardAnalysis/boardAnalysis";
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import { endGoGame } from "../boardAnalysis/scoring";
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import { cloneDeep } from "lodash";
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import { addObstacles, resetCoordinates, rotate90Degrees } from "./offlineNodes";
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/**
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@ -276,7 +275,7 @@ export function getEmptySpaces(boardState: BoardState): PointState[] {
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* Makes a deep copy of the given board state
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*/
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export function getStateCopy(initialState: BoardState) {
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const boardState = cloneDeep(initialState);
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const boardState = structuredClone(initialState);
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boardState.history = [...initialState.history];
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boardState.previousPlayer = initialState.previousPlayer;
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@ -95,7 +95,7 @@ import { INetscriptExtra } from "./NetscriptFunctions/Extra";
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import { ScriptDeath } from "./Netscript/ScriptDeath";
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import { getBitNodeMultipliers } from "./BitNode/BitNode";
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import { assert, arrayAssert, stringAssert, objectAssert } from "./utils/helpers/typeAssertion";
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import { cloneDeep, escapeRegExp } from "lodash";
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import { escapeRegExp } from "lodash";
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import numeral from "numeral";
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import { clearPort, peekPort, portHandle, readPort, tryWritePort, writePort, nextPortWrite } from "./NetscriptPort";
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import { FilePath, resolveFilePath } from "./Paths/FilePath";
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@ -1679,17 +1679,17 @@ export const ns: InternalAPI<NSFull> = {
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getPlayer: () => () => {
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const data = {
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// Person
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hp: cloneDeep(Player.hp),
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skills: cloneDeep(Player.skills),
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exp: cloneDeep(Player.exp),
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mults: cloneDeep(Player.mults),
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hp: structuredClone(Player.hp),
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skills: structuredClone(Player.skills),
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exp: structuredClone(Player.exp),
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mults: structuredClone(Player.mults),
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city: Player.city,
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// Player-specific
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numPeopleKilled: Player.numPeopleKilled,
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money: Player.money,
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location: Player.location,
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totalPlaytime: Player.totalPlaytime,
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jobs: cloneDeep(Player.jobs),
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jobs: structuredClone(Player.jobs),
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factions: Player.factions.slice(),
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entropy: Player.entropy,
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};
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@ -65,11 +65,7 @@ export function NetscriptCodingContract(): InternalAPI<ICodingContract> {
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const filename = helpers.string(ctx, "filename", _filename);
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const hostname = _hostname ? helpers.string(ctx, "hostname", _hostname) : ctx.workerScript.hostname;
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const contract = getCodingContract(ctx, hostname, filename);
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const data = contract.getData();
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if (Array.isArray(data)) {
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// For multi-dimensional arrays, we have to copy the internal arrays as well
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return JSON.parse(JSON.stringify(data));
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} else return data;
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return structuredClone(contract.getData());
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},
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getDescription: (ctx) => (_filename, _hostname?) => {
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const filename = helpers.string(ctx, "filename", _filename);
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@ -6,7 +6,7 @@ import { Material } from "../Corporation/Material";
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import { Warehouse } from "../Corporation/Warehouse";
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import { Division } from "../Corporation/Division";
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import { Corporation, CorporationResolvers } from "../Corporation/Corporation";
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import { cloneDeep, omit } from "lodash";
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import { omit } from "lodash";
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import { setDeprecatedProperties } from "../utils/DeprecationHelper";
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import {
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Corporation as NSCorporation,
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@ -248,7 +248,7 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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const materialName = getEnumHelper("CorpMaterialName").nsGetMember(ctx, _materialName, "materialName");
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const material = getMaterial(divisionName, cityName, materialName);
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const corporation = getCorporation();
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const exports = cloneDeep(material.exports);
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const exports = structuredClone(material.exports);
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return {
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marketPrice: material.marketPrice,
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desiredSellPrice: material.desiredSellPrice,
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@ -277,7 +277,7 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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competition: corporation.unlocks.has(CorpUnlockName.MarketDataCompetition) ? product.competition : undefined,
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rating: product.rating,
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effectiveRating: cityData.effectiveRating,
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stats: cloneDeep(product.stats),
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stats: structuredClone(product.stats),
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productionCost: cityData.productionCost,
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desiredSellPrice: cityData.desiredSellPrice,
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desiredSellAmount: cityData.desiredSellAmount,
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@ -626,21 +626,21 @@ export function NetscriptCorporation(): InternalAPI<NSCorporation> {
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hasCorporation: () => () => !!Player.corporation,
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getConstants: (ctx) => () => {
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checkAccess(ctx);
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/* TODO 2.2: possibly just rework the whole corp constants structure to be more readable, and just use cloneDeep
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* to provide it directly to player.
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/* TODO 2.2: possibly just rework the whole corp constants structure to be more readable, and just use
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* structuredClone to provide it directly to player.
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* TODO 2.2: Roll product information into industriesData, there's no reason to look up a product separately */
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// TODO: add functions for getting materialInfo and research info
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return cloneDeep(omit(corpConstants, "fundingRoundShares", "fundingRoundMultiplier", "valuationLength"));
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return structuredClone(omit(corpConstants, "fundingRoundShares", "fundingRoundMultiplier", "valuationLength"));
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},
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getIndustryData: (ctx) => (_industryName) => {
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checkAccess(ctx);
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const industryName = getEnumHelper("IndustryType").nsGetMember(ctx, _industryName, "industryName");
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return cloneDeep(IndustriesData[industryName]);
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return structuredClone(IndustriesData[industryName]);
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},
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getMaterialData: (ctx) => (_materialName) => {
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checkAccess(ctx);
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const materialName = getEnumHelper("CorpMaterialName").nsGetMember(ctx, _materialName, "materialName");
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return cloneDeep(MaterialInfo[materialName]);
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return structuredClone(MaterialInfo[materialName]);
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},
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expandIndustry: (ctx) => (_industryName, _divisionName) => {
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checkAccess(ctx);
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@ -1,5 +1,5 @@
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import type { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
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import { Infiltration as NetscriptInfiltation, InfiltrationLocation } from "@nsdefs";
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import { Infiltration as NetscriptInfiltation, InfiltrationLocation, ILocation } from "@nsdefs";
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import { FactionName, LocationName } from "@enums";
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import { Location } from "../Locations/Location";
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import { Locations } from "../Locations/Locations";
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@ -29,7 +29,7 @@ export function NetscriptInfiltration(): InternalAPI<NetscriptInfiltation> {
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const reward = calculateReward(startingSecurityLevel);
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const maxLevel = location.infiltrationData.maxClearanceLevel;
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return {
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location: JSON.parse(JSON.stringify(location)),
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location: structuredClone(location) as ILocation,
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reward: {
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tradeRep: calculateTradeInformationRepReward(reward, maxLevel, startingSecurityLevel),
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sellCash: calculateSellInformationCashReward(reward, maxLevel, startingSecurityLevel),
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@ -10,7 +10,6 @@ import { isSleeveBladeburnerWork } from "../PersonObjects/Sleeve/Work/SleeveBlad
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import { isSleeveFactionWork } from "../PersonObjects/Sleeve/Work/SleeveFactionWork";
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import { isSleeveCompanyWork } from "../PersonObjects/Sleeve/Work/SleeveCompanyWork";
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import { helpers } from "../Netscript/NetscriptHelpers";
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import { cloneDeep } from "lodash";
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import { getAugCost } from "../Augmentation/AugmentationHelpers";
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import { Factions } from "../Faction/Factions";
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@ -161,10 +160,10 @@ export function NetscriptSleeve(): InternalAPI<NetscriptSleeve> {
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const sl = Player.sleeves[sleeveNumber];
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const data = {
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hp: cloneDeep(sl.hp),
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skills: cloneDeep(sl.skills),
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exp: cloneDeep(sl.exp),
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mults: cloneDeep(sl.mults),
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hp: structuredClone(sl.hp),
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skills: structuredClone(sl.skills),
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exp: structuredClone(sl.exp),
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mults: structuredClone(sl.mults),
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city: sl.city,
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shock: sl.shock,
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sync: sl.sync,
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@ -20,7 +20,6 @@ import { Stock } from "../StockMarket/Stock";
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import { StockOrder, TIX } from "@nsdefs";
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import { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
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import { helpers } from "../Netscript/NetscriptHelpers";
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import { cloneDeep } from "lodash";
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import { StockMarketConstants } from "../StockMarket/data/Constants";
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export function NetscriptStockMarket(): InternalAPI<TIX> {
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@ -44,7 +43,7 @@ export function NetscriptStockMarket(): InternalAPI<TIX> {
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};
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return {
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getConstants: () => () => cloneDeep(StockMarketConstants),
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getConstants: () => () => structuredClone(StockMarketConstants),
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hasWSEAccount: () => () => Player.hasWseAccount,
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hasTIXAPIAccess: () => () => Player.hasTixApiAccess,
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has4SData: () => () => Player.has4SData,
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@ -1,7 +1,6 @@
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import type { editor } from "monaco-editor";
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import { getRecordKeys } from "../../Types/Record";
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import { Settings } from "../../Settings/Settings";
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import { cloneDeep } from "lodash";
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type DefineThemeFn = typeof editor.defineTheme;
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export interface IScriptEditorTheme {
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@ -76,7 +75,7 @@ const colorRegExp = /^#?([0-9A-Fa-f]{6})([0-9A-Fa-f]{2})?$/;
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// Invalid data will be replaced with FF0000 (bright red)
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export const sanitizeTheme = (theme: IScriptEditorTheme): void => {
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if (typeof theme !== "object") {
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Settings.EditorTheme = cloneDeep(defaultMonacoTheme);
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Settings.EditorTheme = structuredClone(defaultMonacoTheme);
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return;
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}
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for (const themeKey of getRecordKeys(theme)) {
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