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Small bug fix with Messages. Hacking experience gain constant is 2 rather than 1
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@ -1048,7 +1048,7 @@ function scriptCalculateExpGain(server) {
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if (server.baseDifficulty == null) {
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server.baseDifficulty = server.hackDifficulty;
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}
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return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 1);
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return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 2);
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}
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//The same as Player's calculatePercentMoneyHacked() function but takes in the server as an argument
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@ -259,7 +259,7 @@ PlayerObject.prototype.calculateExpGain = function() {
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if (s.baseDifficulty == null) {
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s.baseDifficulty = s.hackDifficulty;
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}
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return (s.baseDifficulty * this.hacking_exp_mult * 0.5 + 1);
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return (s.baseDifficulty * this.hacking_exp_mult * 0.5 + 2);
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}
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//Hack/Analyze a server. Return the amount of time the hack will take. This lets the Terminal object know how long to disable itself for
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@ -706,6 +706,7 @@ var Engine = {
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initFactions();
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CompanyPositions.init();
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initAugmentations();
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initMessages();
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//Start interactive tutorial
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iTutorialStart();
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@ -56,7 +56,7 @@ logBoxCreate = function(script) {
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logBoxUpdateText = function() {
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var txt = document.getElementById("log-box-text");
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if (logBoxCurrentScript && logBoxOpened && txt) {
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txt.innerHTML = logBoxCurrentScript.filename + ":<br>";
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txt.innerHTML = logBoxCurrentScript.filename + printArray(logBoxCurrentScript.args) + ":<br><br>";
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for (var i = 0; i < logBoxCurrentScript.logs.length; ++i) {
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txt.innerHTML += logBoxCurrentScript.logs[i];
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txt.innerHTML += "<br>";
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