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Merge pull request #2983 from factubsio/patch-4
Clarify some of the fields in `GangMemberInfo`
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commit
fe20a98763
35
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
35
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -898,42 +898,75 @@ export interface GangTerritory {
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* @public
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*/
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export interface GangMemberInfo {
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/** Name of the gang member */
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name: string;
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task: string;
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/** Currently assigned task */
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task: string;
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earnedRespect: number;
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/** Hack skill level */
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hack: number;
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/** Strength skill level */
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str: number;
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/** Defense skill level */
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def: number;
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/** Dexterity skill level */
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dex: number;
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/** Agility skill level */
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agi: number;
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/** Charisma skill level */
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cha: number;
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/** Current hack experience */
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hack_exp: number;
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/** Current strength experience */
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str_exp: number;
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/** Current defense experience */
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def_exp: number;
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/** Current dexterity experience */
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dex_exp: number;
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/** Current agility experience */
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agi_exp: number;
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/** Current charisma experience */
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cha_exp: number;
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/** Hack multiplier from equipment */
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hack_mult: number;
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/** Strength multiplier from equipment */
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str_mult: number;
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/** Defense multiplier from equipment */
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def_mult: number;
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/** Dexterity multiplier from equipment */
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dex_mult: number;
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/** Agility multiplier from equipment */
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agi_mult: number;
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/** Charisma multiplier from equipment */
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cha_mult: number;
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/** Hack multiplier from ascensions */
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hack_asc_mult: number;
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/** Strength multiplier from ascensions */
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str_asc_mult: number;
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/** Defense multiplier from ascensions */
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def_asc_mult: number;
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/** Dexterity multiplier from ascensions */
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dex_asc_mult: number;
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/** Agility multiplier from ascensions */
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agi_asc_mult: number;
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/** Charisma multiplier from ascensions */
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cha_asc_mult: number;
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/** Total earned hack experience */
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hack_asc_points: number;
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/** Total earned strength experience */
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str_asc_points: number;
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/** Total earned defense experience */
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def_asc_points: number;
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/** Total earned dexterity experience */
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dex_asc_points: number;
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/** Total earned agility experience */
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agi_asc_points: number;
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/** Total earned charisma experience */
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cha_asc_points: number;
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upgrades: string[];
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