mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-30 03:23:48 +01:00
commit
fea25249a8
4
dist/engine.bundle.js
vendored
4
dist/engine.bundle.js
vendored
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26
dist/vendor.bundle.js
vendored
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dist/vendor.bundle.js
vendored
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@ -3,6 +3,32 @@
|
|||||||
Changelog
|
Changelog
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||||||
=========
|
=========
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||||||
|
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||||||
|
v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
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||||||
|
-------------------------------------------
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||||||
|
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||||||
|
** Terminal **
|
||||||
|
|
||||||
|
* When executing 'run SCRIPT' any script can now add '--tail' to
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||||||
|
automatically bring up the logs.
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||||||
|
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||||||
|
** Netscript **
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||||||
|
|
||||||
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* The 'flags' function now works with single letter flags but they only take
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||||||
|
one dash.
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||||||
|
* Fix several broken bladeburner netscript functions.
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||||||
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* Fix gang.getMemberInformation returning inconsistent data after the gang
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||||||
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rework.
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||||||
|
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||||||
|
** CPU Cores **
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||||||
|
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||||||
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* CPU Cores on the home computer now provide a bonus to grow() money gain
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||||||
|
and makes weaken lower more security. Only for scripts running on 'home'
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||||||
|
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||||||
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** Misc. **
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||||||
|
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||||||
|
* Fix weird scrolling in the new Bladeburner React console.
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||||||
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* nerf noodle bar
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||||||
|
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||||||
v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
|
v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
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||||||
-------------------------------------------
|
-------------------------------------------
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||||||
|
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||||||
|
@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
|
|||||||
# The short X.Y version.
|
# The short X.Y version.
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||||||
version = '0.52'
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version = '0.52'
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||||||
# The full version, including alpha/beta/rc tags.
|
# The full version, including alpha/beta/rc tags.
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||||||
release = '0.52.4'
|
release = '0.52.5'
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||||||
|
|
||||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
# The language for content autogenerated by Sphinx. Refer to documentation
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||||||
# for a list of supported languages.
|
# for a list of supported languages.
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||||||
|
@ -1,12 +1,13 @@
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|||||||
growPercent() Netscript Function
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growPercent() Netscript Function
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||||||
=================================
|
=================================
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||||||
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||||||
.. js:function:: growPercent(server, threads, player)
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.. js:function:: growPercent(server, threads, player, cores)
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||||||
|
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||||||
:RAM cost: 0 GB
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:RAM cost: 0 GB
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||||||
:param server server: The server that receives the growth.
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:param server server: The server that receives the growth.
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:param number threads: The number of thread that would be used.
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:param number threads: The number of thread that would be used.
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||||||
:param player player: The player.
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:param player player: The player.
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||||||
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:param number cores: The amount of cores on the host computer.
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||||||
:returns: The amount the server's money would be multiplied by with these
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:returns: The amount the server's money would be multiplied by with these
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||||||
parameters.
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parameters.
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||||||
|
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||||||
|
@ -13,30 +13,42 @@ getMemberInformation() Netscript Function
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|||||||
name: Name of this member.
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name: Name of this member.
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||||||
task: Name of currently assigned task.
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task: Name of currently assigned task.
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||||||
earnedRespect: Total amount of respect earned by this member.
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earnedRespect: Total amount of respect earned by this member.
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||||||
|
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hack: Hacking stat
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hack: Hacking stat
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||||||
str: Strength stat
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str: Strength stat
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||||||
def: Defense stat
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def: Defense stat
|
||||||
dex: Dexterity stat
|
dex: Dexterity stat
|
||||||
agi: Agility stat
|
agi: Agility stat
|
||||||
cha: Charisma stat
|
cha: Charisma stat
|
||||||
|
|
||||||
hack_exp: Hacking experience
|
hack_exp: Hacking experience
|
||||||
str_exp: Strength experience
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str_exp: Strength experience
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||||||
def_exp: Defense experience
|
def_exp: Defense experience
|
||||||
dex_exp: Dexterity experience
|
dex_exp: Dexterity experience
|
||||||
agi_exp: Agility experience
|
agi_exp: Agility experience
|
||||||
cha_exp: Charisma experience
|
cha_exp: Charisma experience
|
||||||
|
|
||||||
hack_mult: Hacking multiplier from equipment. Decimal form
|
hack_mult: Hacking multiplier from equipment. Decimal form
|
||||||
str_mult: Strength multiplier from equipment. Decimal form
|
str_mult: Strength multiplier from equipment. Decimal form
|
||||||
def_mult: Defense multiplier from equipment. Decimal form
|
def_mult: Defense multiplier from equipment. Decimal form
|
||||||
dex_mult: Dexterity multiplier from equipment. Decimal form
|
dex_mult: Dexterity multiplier from equipment. Decimal form
|
||||||
agi_mult: Agility multiplier from equipment. Decimal form
|
agi_mult: Agility multiplier from equipment. Decimal form
|
||||||
cha_mult: Charisma multiplier from equipment. Decimal form
|
cha_mult: Charisma multiplier from equipment. Decimal form
|
||||||
|
|
||||||
hack_asc_mult: Hacking multiplier from ascension. Decimal form
|
hack_asc_mult: Hacking multiplier from ascension. Decimal form
|
||||||
str_asc_mult: Strength multiplier from ascension. Decimal form
|
str_asc_mult: Strength multiplier from ascension. Decimal form
|
||||||
def_asc_mult: Defense multiplier from ascension. Decimal form
|
def_asc_mult: Defense multiplier from ascension. Decimal form
|
||||||
dex_asc_mult: Dexterity multiplier from ascension. Decimal form
|
dex_asc_mult: Dexterity multiplier from ascension. Decimal form
|
||||||
agi_asc_mult: Agility multiplier from ascension. Decimal form
|
agi_asc_mult: Agility multiplier from ascension. Decimal form
|
||||||
cha_asc_mult: Charisma multiplier from ascension. Decimal form
|
cha_asc_mult: Charisma multiplier from ascension. Decimal form
|
||||||
|
|
||||||
|
hack_asc_points: Hacking ascension points.
|
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|
str_asc_points: Strength ascension points.
|
||||||
|
def_asc_points: Defense ascension points.
|
||||||
|
dex_asc_points: Dexterity ascension points.
|
||||||
|
agi_asc_points: Agility ascension points.
|
||||||
|
cha_asc_points: Charisma ascension points.
|
||||||
|
|
||||||
upgrades: Array of names of all owned Non-Augmentation Equipment
|
upgrades: Array of names of all owned Non-Augmentation Equipment
|
||||||
augmentations: Array of names of all owned Augmentations
|
augmentations: Array of names of all owned Augmentations
|
||||||
}
|
}
|
||||||
|
@ -126,5 +126,5 @@
|
|||||||
"watch": "webpack --watch --mode production",
|
"watch": "webpack --watch --mode production",
|
||||||
"watch:dev": "webpack --watch --mode development"
|
"watch:dev": "webpack --watch --mode development"
|
||||||
},
|
},
|
||||||
"version": "0.52.4"
|
"version": "0.52.5"
|
||||||
}
|
}
|
||||||
|
@ -26,8 +26,18 @@ export function Console(props: IProps): React.ReactElement {
|
|||||||
|
|
||||||
// TODO: Figure out how to actually make the scrolling work correctly.
|
// TODO: Figure out how to actually make the scrolling work correctly.
|
||||||
function scrollToBottom(): void {
|
function scrollToBottom(): void {
|
||||||
if(lastRef.current)
|
function isMaxed(): boolean {
|
||||||
|
if(!lastRef.current) return false;
|
||||||
|
const oldTop = lastRef.current.scrollTop;
|
||||||
lastRef.current.scrollTop = lastRef.current.scrollHeight;
|
lastRef.current.scrollTop = lastRef.current.scrollHeight;
|
||||||
|
const maxed = oldTop === lastRef.current.scrollTop;
|
||||||
|
lastRef.current.scrollTop = oldTop;
|
||||||
|
return maxed;
|
||||||
|
}
|
||||||
|
if(lastRef.current) {
|
||||||
|
if(isMaxed())
|
||||||
|
lastRef.current.scrollTop = lastRef.current.scrollHeight;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function rerender(): void {
|
function rerender(): void {
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
import { IMap } from "./types";
|
import { IMap } from "./types";
|
||||||
|
|
||||||
export const CONSTANTS: IMap<any> = {
|
export const CONSTANTS: IMap<any> = {
|
||||||
Version: "0.52.4",
|
Version: "0.52.5",
|
||||||
|
|
||||||
// Speed (in ms) at which the main loop is updated
|
// Speed (in ms) at which the main loop is updated
|
||||||
_idleSpeed: 200,
|
_idleSpeed: 200,
|
||||||
@ -228,26 +228,30 @@ export const CONSTANTS: IMap<any> = {
|
|||||||
TotalNumBitNodes: 24,
|
TotalNumBitNodes: 24,
|
||||||
|
|
||||||
LatestUpdate: `
|
LatestUpdate: `
|
||||||
v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
|
v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
|
||||||
-------------------------------------------
|
-------------------------------------------
|
||||||
|
|
||||||
** Bladeburner **
|
** Terminal **
|
||||||
|
|
||||||
* The entire UI was rebuild in React. It should be more responsive
|
* When executing 'run SCRIPT' any script can now add '--tail' to
|
||||||
|
automatically bring up the logs.
|
||||||
|
|
||||||
** Hacknet **
|
** Netscript **
|
||||||
|
|
||||||
* Displays how many time each hash upgrade was bought.
|
* The 'flags' function now works with single letter flags but they only take
|
||||||
* Displays cummulative effect of the upgrade.
|
one dash.
|
||||||
* Removed "Close" button from hash upgrade menu.
|
* Fix several broken bladeburner netscript functions.
|
||||||
|
* Fix gang.getMemberInformation returning inconsistent data after the gang
|
||||||
|
rework.
|
||||||
|
|
||||||
|
** CPU Cores **
|
||||||
|
|
||||||
|
* CPU Cores on the home computer now provide a bonus to grow() money gain
|
||||||
|
and makes weaken lower more security. Only for scripts running on 'home'
|
||||||
|
|
||||||
** Misc. **
|
** Misc. **
|
||||||
|
|
||||||
* More popup/modals have dark background, can be dismissed by clicking
|
* Fix weird scrolling in the new Bladeburner React console.
|
||||||
outside, or by pressing escape.
|
|
||||||
* Small reword in the guide.
|
|
||||||
* Fix several typos in the bladeburner documentation.
|
|
||||||
* Linting (no one cares except the dev)
|
|
||||||
* nerf noodle bar
|
* nerf noodle bar
|
||||||
`,
|
`,
|
||||||
}
|
}
|
@ -44,8 +44,6 @@ export class HashUpgrade {
|
|||||||
// The meaning varies between different upgrades
|
// The meaning varies between different upgrades
|
||||||
value = 0;
|
value = 0;
|
||||||
|
|
||||||
effectText: (level: number) => JSX.Element | null = () => null;
|
|
||||||
|
|
||||||
constructor(p: IConstructorParams) {
|
constructor(p: IConstructorParams) {
|
||||||
if (p.cost != null) { this.cost = p.cost; }
|
if (p.cost != null) { this.cost = p.cost; }
|
||||||
if (p.effectText != null) { this.effectText = p.effectText; }
|
if (p.effectText != null) { this.effectText = p.effectText; }
|
||||||
@ -57,6 +55,9 @@ export class HashUpgrade {
|
|||||||
this.value = p.value;
|
this.value = p.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Functions that returns the UI element to display the effect of this upgrade.
|
||||||
|
effectText: (level: number) => JSX.Element | null = () => null;
|
||||||
|
|
||||||
getCost(levels: number): number {
|
getCost(levels: number): number {
|
||||||
if (typeof this.cost === "number") { return this.cost; }
|
if (typeof this.cost === "number") { return this.cost; }
|
||||||
|
|
||||||
|
@ -11,7 +11,6 @@ import { Player } from "../../Player";
|
|||||||
|
|
||||||
import { numeralWrapper } from "../../ui/numeralFormat";
|
import { numeralWrapper } from "../../ui/numeralFormat";
|
||||||
|
|
||||||
import { PopupCloseButton } from "../../ui/React/PopupCloseButton";
|
|
||||||
import { ServerDropdown,
|
import { ServerDropdown,
|
||||||
ServerType } from "../../ui/React/ServerDropdown"
|
ServerType } from "../../ui/React/ServerDropdown"
|
||||||
|
|
||||||
|
@ -204,7 +204,7 @@ export const LocationsMetadata: IConstructorParams[] = [
|
|||||||
startingSecurityLevel: 2.5,
|
startingSecurityLevel: 2.5,
|
||||||
},
|
},
|
||||||
name: LocationName.NewTokyoNoodleBar,
|
name: LocationName.NewTokyoNoodleBar,
|
||||||
types: [LocationType.Company],
|
types: [LocationType.Company, LocationType.Special],
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
city: CityName.NewTokyo,
|
city: CityName.NewTokyo,
|
||||||
|
@ -45,6 +45,7 @@ export class SpecialLocation extends React.Component<IProps, IState> {
|
|||||||
|
|
||||||
this.btnStyle = { display: "block" };
|
this.btnStyle = { display: "block" };
|
||||||
|
|
||||||
|
this.renderNoodleBar = this.renderNoodleBar.bind(this);
|
||||||
this.createCorporationPopup = this.createCorporationPopup.bind(this);
|
this.createCorporationPopup = this.createCorporationPopup.bind(this);
|
||||||
this.handleBladeburner = this.handleBladeburner.bind(this);
|
this.handleBladeburner = this.handleBladeburner.bind(this);
|
||||||
this.handleResleeving = this.handleResleeving.bind(this);
|
this.handleResleeving = this.handleResleeving.bind(this);
|
||||||
@ -107,6 +108,18 @@ export class SpecialLocation extends React.Component<IProps, IState> {
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
renderNoodleBar(): React.ReactNode {
|
||||||
|
function EatNoodles(): void {
|
||||||
|
dialogBoxCreate(<>You ate some delicious noodles and feel refreshed.</>)
|
||||||
|
}
|
||||||
|
|
||||||
|
return (<StdButton
|
||||||
|
onClick={EatNoodles}
|
||||||
|
style={this.btnStyle}
|
||||||
|
text={'Eat noodles'}
|
||||||
|
/>)
|
||||||
|
}
|
||||||
|
|
||||||
renderCreateCorporation(): React.ReactNode {
|
renderCreateCorporation(): React.ReactNode {
|
||||||
if (!this.props.p.canAccessCorporation()) {
|
if (!this.props.p.canAccessCorporation()) {
|
||||||
return <>
|
return <>
|
||||||
@ -145,6 +158,9 @@ export class SpecialLocation extends React.Component<IProps, IState> {
|
|||||||
case LocationName.Sector12NSA: {
|
case LocationName.Sector12NSA: {
|
||||||
return this.renderBladeburner();
|
return this.renderBladeburner();
|
||||||
}
|
}
|
||||||
|
case LocationName.NewTokyoNoodleBar: {
|
||||||
|
return this.renderNoodleBar();
|
||||||
|
}
|
||||||
default:
|
default:
|
||||||
console.error(`Location ${this.props.loc.name} doesn't have any special properties`);
|
console.error(`Location ${this.props.loc.name} doesn't have any special properties`);
|
||||||
break;
|
break;
|
||||||
|
@ -853,6 +853,8 @@ function NetscriptFunctions(workerScript) {
|
|||||||
throw makeRuntimeErrorMsg("grow", `Invalid IP/hostname: ${ip}.`);
|
throw makeRuntimeErrorMsg("grow", `Invalid IP/hostname: ${ip}.`);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const host = getServer(workerScript.serverIp);
|
||||||
|
|
||||||
// No root access or skill level too low
|
// No root access or skill level too low
|
||||||
const canHack = netscriptCanGrow(server);
|
const canHack = netscriptCanGrow(server);
|
||||||
if (!canHack.res) {
|
if (!canHack.res) {
|
||||||
@ -865,7 +867,7 @@ function NetscriptFunctions(workerScript) {
|
|||||||
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
||||||
const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
|
const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
|
||||||
server.moneyAvailable += (1 * threads); // It can be grown even if it has no money
|
server.moneyAvailable += (1 * threads); // It can be grown even if it has no money
|
||||||
processSingleServerGrowth(server, threads, Player);
|
processSingleServerGrowth(server, threads, Player, host.cpuCores);
|
||||||
const moneyAfter = server.moneyAvailable;
|
const moneyAfter = server.moneyAvailable;
|
||||||
workerScript.scriptRef.recordGrow(server.ip, threads);
|
workerScript.scriptRef.recordGrow(server.ip, threads);
|
||||||
var expGain = calculateHackingExpGain(server, Player) * threads;
|
var expGain = calculateHackingExpGain(server, Player) * threads;
|
||||||
@ -896,7 +898,7 @@ function NetscriptFunctions(workerScript) {
|
|||||||
if (ip === undefined) {
|
if (ip === undefined) {
|
||||||
throw makeRuntimeErrorMsg("weaken", "Takes 1 argument.");
|
throw makeRuntimeErrorMsg("weaken", "Takes 1 argument.");
|
||||||
}
|
}
|
||||||
var server = getServer(ip);
|
const server = getServer(ip);
|
||||||
if (server == null) {
|
if (server == null) {
|
||||||
throw makeRuntimeErrorMsg("weaken", `Invalid IP/hostname: ${ip}`);
|
throw makeRuntimeErrorMsg("weaken", `Invalid IP/hostname: ${ip}`);
|
||||||
}
|
}
|
||||||
@ -907,13 +909,15 @@ function NetscriptFunctions(workerScript) {
|
|||||||
throw makeRuntimeErrorMsg("weaken", canHack.msg);
|
throw makeRuntimeErrorMsg("weaken", canHack.msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
var weakenTime = calculateWeakenTime(server, Player);
|
const weakenTime = calculateWeakenTime(server, Player);
|
||||||
workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
|
workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
|
||||||
return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
|
return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
|
||||||
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
|
if (workerScript.env.stopFlag) return Promise.reject(workerScript);
|
||||||
server.weaken(CONSTANTS.ServerWeakenAmount * threads);
|
const host = getServer(workerScript.serverIp);
|
||||||
|
const coreBonus = 1+(host.cpuCores-1)/16;
|
||||||
|
server.weaken(CONSTANTS.ServerWeakenAmount * threads * coreBonus);
|
||||||
workerScript.scriptRef.recordWeaken(server.ip, threads);
|
workerScript.scriptRef.recordWeaken(server.ip, threads);
|
||||||
var expGain = calculateHackingExpGain(server, Player) * threads;
|
const expGain = calculateHackingExpGain(server, Player) * threads;
|
||||||
workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`);
|
workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`);
|
||||||
workerScript.scriptRef.onlineExpGained += expGain;
|
workerScript.scriptRef.onlineExpGained += expGain;
|
||||||
Player.gainHackingExp(expGain);
|
Player.gainHackingExp(expGain);
|
||||||
@ -3671,24 +3675,35 @@ function NetscriptFunctions(workerScript) {
|
|||||||
dex: member.dex,
|
dex: member.dex,
|
||||||
agi: member.agi,
|
agi: member.agi,
|
||||||
cha: member.cha,
|
cha: member.cha,
|
||||||
|
|
||||||
hack_exp: member.hack_exp,
|
hack_exp: member.hack_exp,
|
||||||
str_exp: member.str_exp,
|
str_exp: member.str_exp,
|
||||||
def_exp: member.def_exp,
|
def_exp: member.def_exp,
|
||||||
dex_exp: member.dex_exp,
|
dex_exp: member.dex_exp,
|
||||||
agi_exp: member.agi_exp,
|
agi_exp: member.agi_exp,
|
||||||
cha_exp: member.cha_exp,
|
cha_exp: member.cha_exp,
|
||||||
|
|
||||||
hack_mult: member.hack_mult,
|
hack_mult: member.hack_mult,
|
||||||
str_mult: member.str_mult,
|
str_mult: member.str_mult,
|
||||||
def_mult: member.def_mult,
|
def_mult: member.def_mult,
|
||||||
dex_mult: member.dex_mult,
|
dex_mult: member.dex_mult,
|
||||||
agi_mult: member.agi_mult,
|
agi_mult: member.agi_mult,
|
||||||
cha_mult: member.cha_mult,
|
cha_mult: member.cha_mult,
|
||||||
hack_asc_mult: member.hack_asc_mult,
|
|
||||||
str_asc_mult: member.str_asc_mult,
|
hack_asc_mult: member.calculateAscensionMult(member.hack_asc_points),
|
||||||
def_asc_mult: member.def_asc_mult,
|
str_asc_mult: member.calculateAscensionMult(member.str_asc_points),
|
||||||
dex_asc_mult: member.dex_asc_mult,
|
def_asc_mult: member.calculateAscensionMult(member.def_asc_points),
|
||||||
agi_asc_mult: member.agi_asc_mult,
|
dex_asc_mult: member.calculateAscensionMult(member.dex_asc_points),
|
||||||
cha_asc_mult: member.cha_asc_mult,
|
agi_asc_mult: member.calculateAscensionMult(member.agi_asc_points),
|
||||||
|
cha_asc_mult: member.calculateAscensionMult(member.cha_asc_points),
|
||||||
|
|
||||||
|
hack_asc_points: member.hack_asc_points,
|
||||||
|
str_asc_points: member.str_asc_points,
|
||||||
|
def_asc_points: member.def_asc_points,
|
||||||
|
dex_asc_points: member.dex_asc_points,
|
||||||
|
agi_asc_points: member.agi_asc_points,
|
||||||
|
cha_asc_points: member.cha_asc_points,
|
||||||
|
|
||||||
upgrades: member.upgrades.slice(),
|
upgrades: member.upgrades.slice(),
|
||||||
augmentations: member.augmentations.slice(),
|
augmentations: member.augmentations.slice(),
|
||||||
}
|
}
|
||||||
@ -4375,9 +4390,9 @@ function NetscriptFunctions(workerScript) {
|
|||||||
checkFormulasAccess("basic.hackPercent", 5);
|
checkFormulasAccess("basic.hackPercent", 5);
|
||||||
return calculatePercentMoneyHacked(server, player);
|
return calculatePercentMoneyHacked(server, player);
|
||||||
},
|
},
|
||||||
growPercent: function(server, threads, player) {
|
growPercent: function(server, threads, player, cores = 1) {
|
||||||
checkFormulasAccess("basic.growPercent", 5);
|
checkFormulasAccess("basic.growPercent", 5);
|
||||||
return calculateServerGrowth(server, threads, player);
|
return calculateServerGrowth(server, threads, player, cores);
|
||||||
},
|
},
|
||||||
hackTime: function(server, player) {
|
hackTime: function(server, player) {
|
||||||
checkFormulasAccess("basic.hackTime", 5);
|
checkFormulasAccess("basic.hackTime", 5);
|
||||||
@ -4492,17 +4507,19 @@ function NetscriptFunctions(workerScript) {
|
|||||||
} else if(Array.isArray(d[1])) {
|
} else if(Array.isArray(d[1])) {
|
||||||
t = [String];
|
t = [String];
|
||||||
}
|
}
|
||||||
args['--'+d[0]] = t
|
const numDashes = d[0].length > 1 ? 2 : 1;
|
||||||
|
args['-'.repeat(numDashes)+d[0]] = t
|
||||||
}
|
}
|
||||||
const ret = libarg(args, {argv: workerScript.args});
|
const ret = libarg(args, {argv: workerScript.args});
|
||||||
for(const d of data) {
|
for(const d of data) {
|
||||||
if(!ret.hasOwnProperty('--'+d[0])) ret[d[0]] = d[1];
|
if(!ret.hasOwnProperty('--'+d[0]) || !ret.hasOwnProperty('-'+d[0])) ret[d[0]] = d[1];
|
||||||
}
|
}
|
||||||
for(const key of Object.keys(ret)) {
|
for(const key of Object.keys(ret)) {
|
||||||
if(!key.startsWith('--')) continue;
|
if(!key.startsWith('-')) continue;
|
||||||
const value = ret[key];
|
const value = ret[key];
|
||||||
delete ret[key];
|
delete ret[key];
|
||||||
ret[key.slice(2)] = value;
|
const numDashes = key.length === 2 ? 1 : 2;
|
||||||
|
ret[key.slice(numDashes)] = value;
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
},
|
},
|
||||||
|
@ -313,7 +313,8 @@ export function scriptCalculateOfflineProduction(runningScriptObj) {
|
|||||||
if (serv == null) {continue;}
|
if (serv == null) {continue;}
|
||||||
const timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed);
|
const timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed);
|
||||||
runningScriptObj.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
|
runningScriptObj.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
|
||||||
const growth = processSingleServerGrowth(serv, timesGrown, Player);
|
const host = AllServers[runningScriptObj.server];
|
||||||
|
const growth = processSingleServerGrowth(serv, timesGrown, Player, host.cpuCores);
|
||||||
runningScriptObj.log(`'${serv.hostname}' grown by ${numeralWrapper.format(growth * 100 - 100, '0.000000%')} while offline`);
|
runningScriptObj.log(`'${serv.hostname}' grown by ${numeralWrapper.format(growth * 100 - 100, '0.000000%')} while offline`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -333,9 +334,11 @@ export function scriptCalculateOfflineProduction(runningScriptObj) {
|
|||||||
if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;}
|
if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;}
|
||||||
const serv = AllServers[ip];
|
const serv = AllServers[ip];
|
||||||
if (serv == null) {continue;}
|
if (serv == null) {continue;}
|
||||||
|
const host = AllServers[runningScriptObj.server];
|
||||||
const timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed);
|
const timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed);
|
||||||
runningScriptObj.log(`Called weaken() on ${serv.hostname} ${timesWeakened} times while offline`);
|
runningScriptObj.log(`Called weaken() on ${serv.hostname} ${timesWeakened} times while offline`);
|
||||||
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened);
|
const coreBonus = 1+(host.cpuCores-1)/16;
|
||||||
|
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened * coreBonus);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -60,8 +60,8 @@ export function numCycleForGrowth(server: Server, growth: number, p: IPlayer): n
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Applied server growth for a single server. Returns the percentage growth
|
//Applied server growth for a single server. Returns the percentage growth
|
||||||
export function processSingleServerGrowth(server: Server, threads: number, p: IPlayer): number {
|
export function processSingleServerGrowth(server: Server, threads: number, p: IPlayer, cores: number = 1): number {
|
||||||
let serverGrowth = calculateServerGrowth(server, threads, p);
|
let serverGrowth = calculateServerGrowth(server, threads, p, cores);
|
||||||
if (serverGrowth < 1) {
|
if (serverGrowth < 1) {
|
||||||
console.warn("serverGrowth calculated to be less than 1");
|
console.warn("serverGrowth calculated to be less than 1");
|
||||||
serverGrowth = 1;
|
serverGrowth = 1;
|
||||||
|
@ -3,7 +3,7 @@ import { Server } from "../Server";
|
|||||||
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
|
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
|
||||||
import { IPlayer } from "../../PersonObjects/IPlayer";
|
import { IPlayer } from "../../PersonObjects/IPlayer";
|
||||||
|
|
||||||
export function calculateServerGrowth(server: Server, threads: number, p: IPlayer): number {
|
export function calculateServerGrowth(server: Server, threads: number, p: IPlayer, cores: number = 1): number {
|
||||||
const numServerGrowthCycles = Math.max(Math.floor(threads), 0);
|
const numServerGrowthCycles = Math.max(Math.floor(threads), 0);
|
||||||
|
|
||||||
//Get adjusted growth rate, which accounts for server security
|
//Get adjusted growth rate, which accounts for server security
|
||||||
@ -16,5 +16,6 @@ export function calculateServerGrowth(server: Server, threads: number, p: IPlaye
|
|||||||
const numServerGrowthCyclesAdjusted = numServerGrowthCycles * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate;
|
const numServerGrowthCyclesAdjusted = numServerGrowthCycles * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate;
|
||||||
|
|
||||||
//Apply serverGrowth for the calculated number of growth cycles
|
//Apply serverGrowth for the calculated number of growth cycles
|
||||||
return Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * p.hacking_grow_mult);
|
const coreBonus = 1+(cores-1)/16;
|
||||||
|
return Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * p.hacking_grow_mult * coreBonus);
|
||||||
}
|
}
|
@ -98,6 +98,7 @@ import { Money } from "./ui/React/Money";
|
|||||||
import autosize from "autosize";
|
import autosize from "autosize";
|
||||||
import * as JSZip from "jszip";
|
import * as JSZip from "jszip";
|
||||||
import * as FileSaver from "file-saver";
|
import * as FileSaver from "file-saver";
|
||||||
|
import * as libarg from 'arg';
|
||||||
import React from "react";
|
import React from "react";
|
||||||
|
|
||||||
|
|
||||||
@ -2378,28 +2379,18 @@ let Terminal = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const server = Player.getCurrentServer();
|
const server = Player.getCurrentServer();
|
||||||
|
|
||||||
let numThreads = 1;
|
|
||||||
const args = [];
|
|
||||||
const scriptName = Terminal.getFilepath(commandArray[1]);
|
const scriptName = Terminal.getFilepath(commandArray[1]);
|
||||||
|
|
||||||
if (commandArray.length > 2) {
|
const runArgs = {'--tail': Boolean, '-t': Number};
|
||||||
if (commandArray.length >= 4 && commandArray[2] == "-t") {
|
const flags = libarg(runArgs, {permissive: true, argv: commandArray.slice(2)});
|
||||||
numThreads = Math.round(parseFloat(commandArray[3]));
|
const threadFlag = Math.round(parseFloat(flags['-t']));
|
||||||
if (isNaN(numThreads) || numThreads < 1) {
|
const tailFlag = flags['--tail'] === true;
|
||||||
|
if(flags['-t'] !== undefined && (threadFlag < 0 || isNaN(threadFlag))) {
|
||||||
postError("Invalid number of threads specified. Number of threads must be greater than 0");
|
postError("Invalid number of threads specified. Number of threads must be greater than 0");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
for (let i = 4; i < commandArray.length; ++i) {
|
const numThreads = !isNaN(threadFlag) && threadFlag > 0 ? threadFlag : 1;
|
||||||
args.push(commandArray[i]);
|
const args = flags['_'];
|
||||||
}
|
|
||||||
} else {
|
|
||||||
for (let i = 2; i < commandArray.length; ++i) {
|
|
||||||
args.push(commandArray[i])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Check if this script is already running
|
// Check if this script is already running
|
||||||
if (findRunningScript(scriptName, args, server) != null) {
|
if (findRunningScript(scriptName, args, server) != null) {
|
||||||
@ -2408,34 +2399,42 @@ let Terminal = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Check if the script exists and if it does run it
|
// Check if the script exists and if it does run it
|
||||||
for (var i = 0; i < server.scripts.length; i++) {
|
for (let i = 0; i < server.scripts.length; i++) {
|
||||||
if (server.scripts[i].filename === scriptName) {
|
if (server.scripts[i].filename !== scriptName) {
|
||||||
|
continue
|
||||||
|
}
|
||||||
// Check for admin rights and that there is enough RAM availble to run
|
// Check for admin rights and that there is enough RAM availble to run
|
||||||
var script = server.scripts[i];
|
const script = server.scripts[i];
|
||||||
var ramUsage = script.ramUsage * numThreads;
|
const ramUsage = script.ramUsage * numThreads;
|
||||||
var ramAvailable = server.maxRam - server.ramUsed;
|
const ramAvailable = server.maxRam - server.ramUsed;
|
||||||
|
|
||||||
if (server.hasAdminRights == false) {
|
if (!server.hasAdminRights) {
|
||||||
post("Need root access to run script");
|
post("Need root access to run script");
|
||||||
return;
|
return;
|
||||||
} else if (ramUsage > ramAvailable){
|
}
|
||||||
|
|
||||||
|
if (ramUsage > ramAvailable){
|
||||||
post("This machine does not have enough RAM to run this script with " +
|
post("This machine does not have enough RAM to run this script with " +
|
||||||
numThreads + " threads. Script requires " + ramUsage + "GB of RAM");
|
numThreads + " threads. Script requires " + ramUsage + "GB of RAM");
|
||||||
return;
|
return;
|
||||||
} else {
|
}
|
||||||
// Able to run script
|
|
||||||
var runningScriptObj = new RunningScript(script, args);
|
|
||||||
runningScriptObj.threads = numThreads;
|
|
||||||
|
|
||||||
if (startWorkerScript(runningScriptObj, server)) {
|
// Able to run script
|
||||||
post(`Running script with ${numThreads} thread(s), pid ${runningScriptObj.pid} and args: ${arrayToString(args)}.`);
|
const runningScript = new RunningScript(script, args);
|
||||||
} else {
|
runningScript.threads = numThreads;
|
||||||
|
|
||||||
|
const success = startWorkerScript(runningScript, server);
|
||||||
|
if (!success) {
|
||||||
postError(`Failed to start script`);
|
postError(`Failed to start script`);
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
post(`Running script with ${numThreads} thread(s), pid ${runningScript.pid} and args: ${arrayToString(args)}.`);
|
||||||
|
if(tailFlag) {
|
||||||
|
logBoxCreate(runningScript)
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
post("ERROR: No such script");
|
post("ERROR: No such script");
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user