David Walker
019f2d6a11
DOCS: Add type of return for 3 formulas functions. ( #967 )
2023-12-07 07:33:15 -05:00
Snarling
f93bbfbd5d
UPDATE: 2.5.1 Release ( #952 )
2023-11-30 16:46:56 -05:00
Snarling
aaf80a9a33
SLEEVE: Add a nextCompletion promise to SleeveBladeburnerWork ( #916 )
2023-11-05 20:09:34 -05:00
Sphyxis
b06b8bbdde
BLADEBURNER: Updated descriptions ( #906 )
2023-11-03 21:48:46 -04:00
Jesse Clark
fdcb8306d9
FACTIONS: Add "Rumors" system for learning about faction join requirements ( #888 )
2023-11-02 10:20:24 -04:00
TheAimMan
6f67224146
BUGFIX: Add effect definition to fragmentObject ( #891 )
2023-10-30 04:00:31 -04:00
omuretsu
e608e07879
Doc update
2023-10-23 07:32:46 -04:00
Caldwell
e992cb966a
CORPORATION: adding prevState and changed state display in the warehouse UI ( #861 )
2023-10-23 04:48:06 -04:00
Jesse Clark
61c311a126
API: Add nextUpdate()
promise for systems with bonus time ( #845 )
2023-10-23 04:24:30 -04:00
alutman
1a052a7daf
API: Change singularity.applyToCompany() to use an enum for job field ( #859 )
2023-10-17 05:33:16 -04:00
missymae#2783
1007ce5e68
API: Add ns.bladeburner.getNextBlackOp() ( #815 )
2023-10-17 02:18:54 -04:00
Michael Ficocelli
7b00fcc5b1
MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file ( #821 )
2023-10-02 20:14:44 -04:00
muesli4brekkies
c5e2f65cb0
API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay ( #807 )
2023-09-27 01:31:47 -04:00
Jesse Clark
3ae3f947ac
CORPORATION: Rework share price calculation + UI improvements ( #782 )
2023-09-20 00:36:48 -04:00
Caldwell
d914040ae7
CORPORATION: Remove Market TA string in sell dialog text fields ( #784 )
2023-09-12 19:49:51 -04:00
Caldwell
624a0a5b02
CORPORATION: improve State description ( #778 )
2023-09-12 01:25:51 -04:00
Caldwell
bba2ccd83a
CORPORATION: add issueNewSharesCooldown and makesMaterial ( #774 )
2023-09-12 01:23:36 -04:00
missymae#2783
8d3f2bd750
GANG: Updates to Docs, UI, API ( #773 )
...
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member
Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
missymae#2783
bec737a253
DOCS: Add documentation descriptions for GangMemberInfo properties ( #779 )
2023-09-03 16:50:24 -04:00
muesli4brekkies
66ac31ee99
DOCS: Improve/correct some API docs related to ports ( #772 )
2023-09-02 10:57:31 -04:00
VictorS
b7fdcdf35d
DOCS: Improved documentation for functions that take a FilenameOrPID ( #759 )
2023-08-30 16:36:34 -04:00
missymae#2783
ad9bde40e0
DOCS: Improve documentation for ns.bladeburner.getActionRepGain ( #760 )
2023-08-30 16:28:21 -04:00
missymae#2783
4b627cde1e
DOCS: ns.getScriptLog update to use "FilenameOrPID" and related ns.tail change ( #753 )
2023-08-28 14:49:37 -04:00
Zelow79
b7ad3395ae
API: Added CompanyName to NetscriptDefinitions ( #731 )
2023-08-16 17:31:41 -04:00
missymae#2783
7500ef0da2
DOCUMENTATION: ns.share and getSharePower definition updates ( #734 )
2023-08-16 17:08:55 -04:00
myCatsName
aed01b0979
NETSCRIPT: added ns.singularity.getAugmentationFactions ( #706 )
2023-08-06 00:04:36 -04:00
omuretsu
3ced0575a4
Generate doc
2023-08-01 01:53:10 -04:00
Snarling
1c6369ffa4
NETSCRIPT: Add ns.stock.getConstants ( #692 )
2023-07-31 23:08:42 -04:00
Snarling
006fbd528f
DOCS: Add printRaw and tprintRaw docs ( #663 )
2023-07-07 18:23:26 -04:00
Snarling
3981f72149
Add investment info to API representation of product ( #661 )
2023-07-05 19:50:29 -04:00
Snarling
91bfb154b6
Better docs for ascension result ( #649 )
2023-06-26 04:56:58 -04:00
omuretsu
21b04bdec0
Regenerate docs
2023-06-20 18:25:27 -04:00
Kateract
cc5247ac89
Update exportMaterial amount to number | string ( #583 )
2023-06-07 13:48:23 -04:00
Snarling
cbff2a420b
CORP: Robotics industry NaN fix + better exports validation ( #578 )
2023-06-06 23:50:23 -04:00
Kateract
10215a924c
CORP: Add maxProducts property to division, consolidate maxProducts logic ( #551 )
2023-06-01 15:20:54 -04:00
omuretsu
8bf13b6fd3
fileExists no longer case sensitive for programs
2023-05-27 08:39:29 -04:00
David Walker
4503da6226
UI: LogBox overhaul ( #508 )
2023-05-26 08:07:37 -04:00
G4mingJon4s
113af6e711
Add ns.getFunctionRamCost ( #526 )
2023-05-26 07:46:08 -04:00
Nikolai Korolev
2e9dc32deb
DOC: Specify optional parameters in hacknet functions ( #515 )
2023-05-18 01:28:56 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization ( #503 )
2023-05-15 18:06:57 -04:00
Snarling
8f684fa74c
Changelog and markdown update
2023-04-28 14:45:55 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script ( #440 )
...
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
6024c81113
NETSCRIPT: add ns.getResetInfo( #490 )
...
* Move lastAugReset and lastNodeReset back to main API under getResetInfo, also included currentNode.
* The associated properties are deprecated on getPlayer()
2023-04-25 05:22:36 -04:00
G4mingJon4s
d01ba91654
SINGULARITY: Added aug and node identifiers (timestamps of last resets) ( #472 )
2023-04-12 13:13:42 -04:00
Snarling
f761eed377
NETSCRIPT: Type correctness for getServer ( #476 )
2023-04-11 15:12:55 -04:00
omuretsu
f74002cce0
Fix and rebuild doc
2023-04-07 07:49:11 -04:00
omuretsu
798da75d83
renameServer changes
...
* Update doc error, regenerate docs
* Update a bad error message in renamePurchasedServer@serverPurchases.ts
* restore true/false return (removed in #450 due to miscommunication)
2023-03-28 16:10:24 -04:00
David Walker
2b54c6c9b9
NETSCRIPT: Add ramOverride as a RunOption ( #441 )
...
Allows overriding the static ram calculation. Dynamic ram limit still applies.
2023-03-22 10:09:12 -04:00
David Walker
98f7f473b4
NETSCRIPT: Add "temporary" as a RunOption to run/exec/spawn ( #432 )
2023-03-21 18:54:49 -04:00
Mughur
1f98eecb57
CORP: rework ( #428 )
...
* corp overhaul: Corp production quality now depends on materials
* corp overhaul: Product price can be set separately for each city
* corp overhaul: export uses relatives
* corp overhaul: ignore energy in quality
* corp overhaul: getProduct() is city dependant
* corp overhaul: bulkbuy available from start
* corp overhaul: add multibuy for leveled upgrads
* corp overhaul: changes to UI
* corp overhaul: base quality 1, reqmat changes
* corp overhaul: puchased material quality is 1
* corp overhaul: get rid of the text box from ta2
* corp overhaul: sold shares limitations
* corp overhaul: coffee -> tea, training -> intern
* corp overhaul: smartsupply has multiple options
* corp overhaul: restart, literature, investore, ui
* corp overhaul: nerf advertising
* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00