Commit Graph

8 Commits

Author SHA1 Message Date
Michael Ficocelli
a28bb4bd99
IPVGO: Support playing manually as white against your scripts using the No AI type board (#1296) 2024-06-02 17:41:31 -07:00
Michael Ficocelli
b53c35126e
IPVGO: Provide API for getting game stats per opponent (#1255)
Give users access to wins, losses, stat bonuses, and favor gained
2024-05-10 01:57:03 -07:00
Michael Ficocelli
fe87f1f628
IPVGO: Bugfixes (#1193)
* IPVGO: Explicitly link the generated API documentation in the algorithm design doc
* IPVGO: Fix missing factions in netscript docs
* IPVGO: Linting
* IPVGO: Ensure resetBoardState() logs that a new game has started
2024-03-27 22:02:53 -07:00
catloversg
99f7a4cc7b
IPvGO: Fix API documentation (#1171)
Proper fix for table pre layout
2024-03-21 14:39:37 -07:00
Michael Ficocelli
d81358c80f
IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142) 2024-03-19 14:07:15 -04:00
Snarling
f0f335e09a changelog update, regenerate docs 2024-01-07 08:37:38 -05:00
Snarling
489ba595f3
VERSION: Begin 2.6.0 dev cycle (#992) 2023-12-26 11:53:27 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00