Ashton
94b826f8ba
Update doc/source/basicgameplay/hacking.rst
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Yep, that's cleaner.
Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-02-22 15:12:12 -08:00
Ashton
74f95b6e75
Update hacking.rst
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Added the suggested direct connect and the scrambled location.
2022-02-21 01:03:03 -08:00
Ashton
061d723821
Update hacking.rst
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Notes on Backdoors.
2022-02-20 21:04:49 -08:00
Ashton
3847e5dd86
Update companies.rst
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Added notes on how Working Works.
2022-02-20 21:02:46 -08:00
ChrissiQ
3cfbf0708b
♿ ️ (Bitverse UI: Portal Button Accessibility) Add aria-description, change labels, accomodate disabled ASCII art.
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Adds aria-description and corrects labels to be more clear about the results of
pressing buttons.
2022-02-20 18:34:48 -07:00
ChrissiQ
cf0c4510c4
Merge remote-tracking branch 'TheMas3212/feat-improve-bitverse-accessibility' into bitnode-portal-button-a11y-fix
2022-02-20 18:03:57 -07:00
M
6d87d7b743
Fix https://github.com/danielyxie/bitburner/issues/2996
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Trivial fix of https://github.com/danielyxie/bitburner/issues/2996 by adding the BN multiplier to analyze.
2022-02-19 14:21:39 -08:00
phyzical
887f3f1e49
use text friendly divison name
2022-02-19 16:06:52 +08:00
phyzical
6e21f16160
adjustments per review comments
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* updated error message
* used correct price for bulk purchasing check
* moved onclose and rerenders outside try blocks
2022-02-19 16:05:55 +08:00
ChrissiQ
34b54ffc5a
♿ ️ (Bitverse UI: Portal Button Accessibility) Makes clickable element into button.
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Clickable elements in a page which are not hyperlinks to other pages should be buttons for accessibility. This changes the clickable area into a button to more closely align with best practices.
2022-02-17 23:32:49 -07:00
TheMas3212
71ed2eafb8
Add A Simple Button menu to the Bitverse Screen if ascii art is disabled
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this fixed the issue that was noticed that the current ascii art page is
not possible to navigate with a screen reader
2022-02-17 00:48:25 +11:00
citrusmunch
ce8378e4db
FIX: "curent" typos
2022-02-15 12:22:49 -05:00
phyzical
e9cea9dfd4
reremove redundant file
2022-02-15 20:33:14 +08:00
phyzical
a2b4a63c2e
merge latest dev
2022-02-15 20:24:24 +08:00
factubsio
5193ff3156
Clarify some of the fields in GangMemberInfo
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The most misleading of these is `str_mult`, which is actually the multiplier from equipment.
2022-02-14 20:00:49 +00:00
citrusmunch
a534d27313
FIX: typo in augmentation installation message
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"chosing" -> "choosing"
2022-02-14 10:14:54 -05:00
Risenafis
04cfdc76ae
Fix favor threshold for donateToFaction
2022-02-14 23:25:30 +09:00
factubsio
a666fb888a
Add clarification to in-game text
2022-02-14 11:00:15 +00:00
factubsio
fb73b1cb9e
Clarify math expression operator precedence
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The description + examples leave this ambiguous, this change adds a hint.
2022-02-14 10:57:53 +00:00
citrusmunch
cc3452a766
FIX: old name netstat/scan to just scan
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seems like an old/deprecated name not used anywhere else
2022-02-14 00:47:37 -05:00
factubsio
7902699f99
Clarify units for RunningScript.*RunningTime
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Most other times are specified in milliseconds, rather than the seconds used for the running time - this should be made clear in the docs.
2022-02-13 22:22:03 +00:00
citrusmunch
6e09241ff4
FIX: tutorial typo
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"connect so it" -> "connect to it"
2022-02-13 16:46:13 -05:00
phyzical
1931734694
added pre tags to support \n
2022-02-13 18:49:24 +08:00
phyzical
da955a4774
refector of setEmployeeToJob
2022-02-13 17:57:13 +08:00
phyzical
66ec3f4964
fix function name in error for better trace
2022-02-13 17:10:11 +08:00
phyzical
9770853e29
removed the isNs interface guard as its redunant
2022-02-13 17:08:55 +08:00
Adam Reineke
41fe4e5813
Fix log message in ns.bladeburner.startAction
2022-02-12 21:26:06 -08:00
Matthew Thornton
fe0262eda1
Grammar Fix
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Product is the noun, while the correct part of speech here is the verb "produce".
Also of note, the limit doesn't change unless data is entered and then removed (otherwise the previous limit is kept) even if the button is clicked (which isn't the expected behavior based on the text). However, I'm not sure how to convey this succintly though and I'm not familiar enough with React to change the value when only the button is clicked (especially since it is probably the intended behavior to not change the value when the modal is closed by clicking outside of it).
2022-02-12 15:40:17 -06:00
phyzical
3e36e6a80b
few more adjustments
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* fixed the export material fix
* changed teh dev menu fund adjuster for more granular control
* added checks for smartSupply and setSmartSupply
* few random autolints
2022-02-12 11:31:50 +08:00
dependabot[bot]
2dedd65cc1
Bump follow-redirects from 1.14.7 to 1.14.8
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Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects ) from 1.14.7 to 1.14.8.
- [Release notes](https://github.com/follow-redirects/follow-redirects/releases )
- [Commits](https://github.com/follow-redirects/follow-redirects/compare/v1.14.7...v1.14.8 )
---
updated-dependencies:
- dependency-name: follow-redirects
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2022-02-12 02:32:04 +00:00
phyzical
51d10290d2
added early out for redundant assignment
2022-02-12 00:13:56 +08:00
phyzical
8b55b0293c
corp api fixes
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* added early out in UpgradeWarehouse when not enough cash
* added checks to enforce maxProducts
* added checks to enforce export material is valid for location
* added checks for market ti reasearches
2022-02-11 23:48:19 +08:00
phyzical
d586743bf6
fixes for editor and tabs when names too long
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* coupled some of the styles to avoid breaking this later on
* added tooltip incase its too long/ too small
* changes to use elipsis and RTL to read the end of file name
2022-02-09 00:12:37 +08:00
Ayla Ounce
5fbe4b0f26
Don't check only gangs for sleeve augs
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It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
ltoni90
b4cce9b57f
typo fix
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Co-authored-by: ChrissiQ <1127719+ChrissiQ@users.noreply.github.com>
2022-02-07 16:00:08 +01:00
phyzical
659ba9e27e
removed unsed imports
2022-02-07 22:50:34 +08:00
phyzical
e8954bc1ee
added basic type check to tryWritePort
2022-02-07 22:14:48 +08:00
phyzical
6ed5a445a8
added check for NS interface with user defined guard
2022-02-07 21:56:04 +08:00
phyzical
4af4634ada
added filter for possibleFactions to filter factions without tasks
2022-02-07 19:48:28 +08:00
Jordi Paris Ferrer
419d585694
add tab switching support to vim mode
2022-02-06 16:34:14 -08:00
Felix Wolfsteller
a755af8176
fix typo (UnforTunately) fix #2918
2022-02-05 11:04:23 +01:00
Phil Despotos
16655349f5
Fix research tree of product industries post-prestige
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After destroying a BitNode, the `resetIndustryResearchTrees` reset all
industries to the _base_ research tree, leaving the product industries
without the `uPgrade` researches in the graph. So corporations started
in the next BitNode were unable to expand product capacity.
This fixes that reset function to use the correct product industry tree.
2022-02-04 19:40:49 -06:00
phyzical
105ea19eae
add the industry name to assist with debugging when error occurs
2022-02-04 17:46:08 +08:00
phyzical
608cc089b2
Added a check for exisiting industry type before expanding
2022-02-04 17:34:16 +08:00
Justin Wade
0e4affdf0e
fix typo in FactionInfo.tsx
2022-02-03 22:31:39 -05:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
Logan H Koch
977a6795da
Update recommendedbitnodeorder.rst
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Correct wording on source file leveling for Singularity Functions
2022-02-01 19:41:12 -07:00
Nathan Solomon
df30a45388
Fixing Broken Error Message
2022-02-01 15:45:50 -06:00
Alexander Lichter
5564f82b44
fix typo
2022-02-01 12:43:14 +01:00
tigercat2000
f0557eadf7
Terminal: There is now an interface definition for the autocomplete() 'data' argument.
2022-01-31 20:47:15 -08:00