Just a little output change when you `buy -l`, to show you which items
you already own.
I couldn't access the theme when importing it here for use, it kept
crashing the app so the [OWNED} shows up always as green.. Which isn't
the end of the world considering the money always shows up in Yellow.
I think this area of code/output could do with a little bit of love at
some point.
Resolvesdanielyxie/bitburner#2069
We need to stop the event from bubbling up to the browser and opening a
'save html' window to keep support in the browser, other than that,
straight forward change to swap keybinding to 'S' for saving in the
editor.
Resolvesdanielyxie/bitburner#2053
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.
- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed
Resolvesdanielyxie/bitburner#2013
Copy the string above if you want to backup or share your theme with others. -> Backup your theme or share it with others by copying the string above.
Use the buttons below to replace the current theme with a pre-built template -> Replace the current theme with a pre-built template using the buttons below.
`args[numArgs - 1]` is the last argument in the list, so correct usage was being flagged as incorrect, and incorrect usage wasn't working anyway because the filter was `"undefined"`.
Additionally, the function seemed confused as to whether or not `ls` counted as an argument (AFAICT, it isn't).
Fixes#1994.
Replace the space in a server name with a hyphen (-), also noticed some
interesting behaviour with the 'count up naming', so tweaked that.
Resolvesdanielyxie/bitburner#1999
Found most (hopefully all) places where the error message wording
incorrectly was shown to the tune of 'no script exists', where it should
have been showing to the effect of 'script is not running'.
Also cleaned up some of the consistency in the wording and added a
'helper' export for knowing valid script extensions used in validation
of 'isScriptFilename', so we can have consistent error messaging.
Resolvesdanielyxie/bitburner#1966